[5530] | 1 | /* |
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[5520] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | |
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[5525] | 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
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[5530] | 18 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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[5525] | 19 | */ |
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[5530] | 20 | #define DEBUG_MODULE_NETWORK |
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[5525] | 21 | |
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[5572] | 22 | #include "class_list.h" |
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[5605] | 23 | #include "debug.h" |
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[6695] | 24 | #include "shell_command.h" |
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[5566] | 25 | |
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[5525] | 26 | /* include your own header */ |
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[5520] | 27 | #include "network_manager.h" |
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[6695] | 28 | #include "shared_network_data.h" |
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| 29 | #include "network_stream.h" |
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[5520] | 30 | |
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[5530] | 31 | |
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[5525] | 32 | /* using namespace std is default, this needs to be here */ |
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[5520] | 33 | using namespace std; |
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| 34 | |
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[6695] | 35 | SHELL_COMMAND(debug, NetworkManager, debug); |
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[5520] | 36 | |
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[6695] | 37 | |
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[5996] | 38 | NetworkManager* NetworkManager::singletonRef = NULL; |
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[5520] | 39 | |
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| 40 | /** |
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| 41 | * standard constructor |
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| 42 | */ |
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| 43 | NetworkManager::NetworkManager() |
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[5566] | 44 | { |
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[5572] | 45 | /* set the class id for the base object */ |
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[5575] | 46 | this->setClassID(CL_NETWORK_MANAGER, "NetworkManager"); |
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[6341] | 47 | PRINTF(0)("START\n"); |
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[5804] | 48 | |
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[5572] | 49 | /* initialize the references */ |
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| 50 | this->netStreamList = NULL; |
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| 51 | this->syncList = NULL; |
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[6695] | 52 | this->defaultSyncStream = NULL; |
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| 53 | this->sharedNetworkData = SharedNetworkData::getInstance(); |
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[6341] | 54 | |
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[5605] | 55 | PRINTF(0)("NetworkManager created\n"); |
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[5566] | 56 | } |
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[5520] | 57 | |
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| 58 | |
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| 59 | /** |
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| 60 | * standard deconstructor |
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| 61 | */ |
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| 62 | NetworkManager::~NetworkManager() |
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| 63 | {} |
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| 64 | |
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[5522] | 65 | |
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| 66 | /** |
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| 67 | * initializes the network manager |
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| 68 | */ |
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| 69 | void NetworkManager::initialize() |
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[5572] | 70 | { |
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| 71 | /* get the synchronizeable list from the class list */ |
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[5575] | 72 | this->netStreamList = ClassList::getList(CL_SYNCHRONIZEABLE); |
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[5605] | 73 | PRINTF(0)("NetworkManager initzalized\n"); |
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[5572] | 74 | } |
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[5522] | 75 | |
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[5530] | 76 | |
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[5522] | 77 | /** |
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| 78 | * shutsdown the network manager |
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| 79 | */ |
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| 80 | void NetworkManager::shutdown() |
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[5578] | 81 | { |
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[5522] | 82 | |
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[5578] | 83 | } |
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[5522] | 84 | |
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[5578] | 85 | |
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[5522] | 86 | /** |
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| 87 | * creates a connection from one object to a host |
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[5647] | 88 | * @param hostName: the name of the destination host |
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| 89 | */ |
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[7256] | 90 | int NetworkManager::establishConnection(const std::string & name, unsigned int port) |
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[5996] | 91 | { |
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[7540] | 92 | this->defaultSyncStream = new NetworkStream( name, port ); |
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[6695] | 93 | this->sharedNetworkData->setDefaultSyncStream(this->defaultSyncStream); |
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| 94 | this->defaultSyncStream->startHandshake(); |
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[5996] | 95 | return 1; |
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| 96 | } |
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[5647] | 97 | |
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[5996] | 98 | |
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[5647] | 99 | /** |
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[5996] | 100 | * creates a new NetworkStream of server type |
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| 101 | * @param port: number of the TCP port |
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| 102 | */ |
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| 103 | int NetworkManager::createServer(unsigned int port) |
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| 104 | { |
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[6695] | 105 | this->sharedNetworkData->setHostID(0); |
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| 106 | this->sharedNetworkData->setGameServer(true); |
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| 107 | this->defaultSyncStream = new NetworkStream(port); |
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| 108 | this->sharedNetworkData->setDefaultSyncStream(this->defaultSyncStream); |
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| 109 | this->defaultSyncStream->createNetworkGameManager(); |
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| 110 | PRINTF(0)("CREATE SERVER\n"); |
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[5996] | 111 | SDL_Delay(20); |
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| 112 | return 1; |
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| 113 | } |
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| 114 | |
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| 115 | |
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| 116 | void NetworkManager::connectSynchronizeable(Synchronizeable& sync) |
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| 117 | { |
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[6695] | 118 | if( this->defaultSyncStream) |
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| 119 | this->defaultSyncStream->connectSynchronizeable(sync); |
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[5996] | 120 | } |
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[5522] | 121 | |
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[5996] | 122 | |
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[5522] | 123 | /** |
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| 124 | * sync the network |
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| 125 | */ |
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| 126 | void NetworkManager::synchronize() |
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[5578] | 127 | { |
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| 128 | if (this->netStreamList != NULL || (this->netStreamList = ClassList::getList(CL_NETWORK_STREAM)) != NULL) |
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| 129 | { |
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[5885] | 130 | std::list<BaseObject*>::const_iterator stream; |
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[5822] | 131 | for (stream = this->netStreamList->begin(); stream != this->netStreamList->end(); ++stream) |
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[5996] | 132 | if( static_cast<NetworkStream*>(*stream)->isActive()) |
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| 133 | static_cast<NetworkStream*>(*stream)->processData(); |
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[5578] | 134 | } |
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| 135 | } |
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[5997] | 136 | |
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[6695] | 137 | |
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| 138 | |
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[5997] | 139 | /** |
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[6695] | 140 | * debug output |
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[5997] | 141 | */ |
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[6695] | 142 | void NetworkManager::debug() |
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[5997] | 143 | { |
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[6695] | 144 | PRINT(0)("=================Network::debug()=========\n"); |
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| 145 | this->defaultSyncStream->debug(); |
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| 146 | PRINT(0)("===========================================\n"); |
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[5997] | 147 | } |
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