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| 1 | /*! | 
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| 2 |  * @file bounding_sphere.h | 
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| 3 |   *  Definition of a bounding sphere | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _BOUNDING_SPHERE_H | 
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| 8 | #define _BOUNDING_SPHERE_H | 
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| 9 |  | 
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| 10 | #include "base_object.h" | 
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| 11 | #include "bounding_volume.h" | 
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| 12 |  | 
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| 13 |  | 
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| 14 | //! A class representing an extended bounding volume tree: an sphere | 
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| 15 | class BoundingSphere : public BoundingVolume { | 
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| 16 |   ObjectListDeclaration(BoundingSphere); | 
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| 17 |  | 
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| 18 |  public: | 
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| 19 |   BoundingSphere(); | 
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| 20 |   virtual ~BoundingSphere(); | 
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| 21 |  | 
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| 22 |   inline const float getRadius () const { return this->radius; } | 
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| 23 |  | 
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| 24 |  private: | 
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| 25 |   float radius; | 
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| 26 | }; | 
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| 27 |  | 
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| 28 | #endif /* _BOUNDING_SPHERE_H */ | 
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