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source: orxonox.OLD/branches/height_map/src/world_entities/terrain.h @ 6103

Last change on this file since 6103 was 6103, checked in by bensch, 18 years ago

heightmap: copied old terrain inside

File size: 1021 bytes
RevLine 
[4597]1/*!
[5039]2 * @file terrain.h
[4836]3  *  Defines and handles the terrain of the World
[3329]4
[4836]5    @todo implement it
[3559]6
7    The terrain should either be build from a Model a OBJModel or from a HeightMap.
[3245]8*/
[1853]9
[3559]10#ifndef _TERRAIN_H
11#define _TERRAIN_H
[1853]12
[3559]13#include "world_entity.h"
[1853]14
[5405]15// FORWARD DECLARATION
[4889]16class SpatialSeparation;
[6103]17class Material;
[3543]18
[3564]19//! A simple method to call a desired debug world.
20enum DebugTerrain {TERRAIN_DAVE, TERRAIN_BENSCH};
21
22
[3559]23//! A Class to handle Terrain of orxonox
[4597]24class Terrain : public WorldEntity
[3559]25{
[3543]26
[1904]27 public:
[4607]28  Terrain(const TiXmlElement* root = NULL);
[4597]29  Terrain(const char* fileName);
[3564]30  Terrain(DebugTerrain debugTerrain);
[4746]31  virtual ~Terrain();
[4597]32
[4746]33  void init();
[4607]34  void loadParams(const TiXmlElement* root);
35
[5465]36  void loadVegetation(const char* vegetationFile);
37
[3564]38  void buildDebugTerrain(DebugTerrain debugTerrain);
[5500]39  virtual void draw() const;
[3245]40
[4919]41  public:
42    SpatialSeparation* ssp;
43
[3245]44 private:
[5465]45   Model*              vegetation;
[6103]46   Material*           tmp_mat;
[5465]47   int                 objectList;
[1853]48};
49
[3559]50#endif /* _TERRAIN_H */
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