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source: orxonox.OLD/branches/heathaze/src/world_entities/effects/heat_haze.h @ 10124

Last change on this file since 10124 was 10124, checked in by snellen, 17 years ago

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File size: 679 bytes
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1/*!
2 * @file heat_haze.h
3 * A class to generate a heat haze effect
4 */
5
6#ifndef _HEAT_HAZE_H
7#define _HEAT_HAZE_H
8
9#include "world_entity.h"
10#include "shader.h"
11
12//! A Class to generate a heat haze effect
13
14class HeatHaze : public WorldEntity
15{
16 ObjectListDeclaration(HeatHaze);
17 public:
18  HeatHaze(const TiXmlElement* root = NULL);
19  virtual ~HeatHaze();
20
21  virtual void loadParams(const TiXmlElement* root);
22  void init();
23
24  virtual void postSpawn ();
25  virtual void leftWorld ();
26
27
28  virtual void draw() const;
29  virtual void tick(float time);
30  virtual void collidesWith (WorldEntity* entity, const Vector& location);
31
32 private:
33  Shader haze;
34
35};
36
37#endif /* _HEAT_HAZE_H */
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