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source: orxonox.OLD/branches/guidedmissile/src/world_entities/weapons/guided_missile.cc @ 5761

Last change on this file since 5761 was 5761, checked in by snellen, 18 years ago

guided_missile updated

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific
12   main-programmer: Silvan Nellen
13   co-programmer:
14
15*/
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON
17
18#include "guided_missile.h"
19
20#include "fast_factory.h"
21
22#include "model.h"
23#include "state.h"
24#include "list.h"
25#include "class_list.h"
26
27#include "particle_engine.h"
28#include "particle_emitter.h"
29#include "particle_system.h"
30
31
32using namespace std;
33
34CREATE_FAST_FACTORY_STATIC(GuidedMissile, CL_GUIDED_MISSILE);
35
36/**
37 *  standard constructor
38*/
39GuidedMissile::GuidedMissile () : Projectile()
40{
41  this->setClassID(CL_GUIDED_MISSILE, "GuidedMissile");
42
43  float modelSize = .3;
44  this->loadModel("models/projectiles/orx-guided_missile.obj", .3);
45
46  this->energyMin = 1;
47  this->energyMax = 10;
48  this->remove();
49  this->lifeSpan = 5;
50  this->agility = 1;
51
52  this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5);
53  this->emitter->setParent(this);
54  this->emitter->setSpread(M_PI, M_PI);
55}
56
57
58/**
59 *  standard deconstructor
60*/
61GuidedMissile::~GuidedMissile ()
62{
63  // delete this->emitter;
64
65  /* this is normaly done by World.cc by deleting the ParticleEngine */
66  if (GuidedMissile::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1)
67  {
68    if (ClassList::exists(GuidedMissile::trailParticles, CL_PARTICLE_SYSTEM))
69      delete GuidedMissile::trailParticles;
70    GuidedMissile::trailParticles = NULL;
71  }
72  if (GuidedMissile::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1)
73  {
74    if (ClassList::exists(GuidedMissile::explosionParticles, CL_PARTICLE_SYSTEM))
75      delete GuidedMissile::explosionParticles;
76    GuidedMissile::explosionParticles = NULL;
77  }
78
79}
80
81ParticleSystem* GuidedMissile::trailParticles = NULL;
82ParticleSystem* GuidedMissile::explosionParticles = NULL;
83
84
85void GuidedMissile::setTarget(PNode* target)
86{
87
88  this->target.setParent(target);
89
90}
91
92
93void GuidedMissile::activate()
94{
95  State::getWorldEntityList()->add(this);
96  if (unlikely(GuidedMissile::trailParticles == NULL))
97  {
98    GuidedMissile::trailParticles = new ParticleSystem(2000, PARTICLE_SPRITE);
99    GuidedMissile::trailParticles->setName("GuidedMissileTrailParticles");
100    GuidedMissile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png");
101    GuidedMissile::trailParticles->setLifeSpan(1.0, .3);
102    GuidedMissile::trailParticles->setRadius(0.0, .5);
103    GuidedMissile::trailParticles->setRadius(0.2, 2.0);
104    GuidedMissile::trailParticles->setRadius(.5, .8);
105    GuidedMissile::trailParticles->setRadius(1.0, .8);
106    GuidedMissile::trailParticles->setColor(0.0, 1,0,0,.7);
107    GuidedMissile::trailParticles->setColor(0.2, .8,.8,0,.5);
108    GuidedMissile::trailParticles->setColor(0.5, .8,.8,.8,.8);
109    GuidedMissile::trailParticles->setColor(1.0, .8,.8,.8,.0);
110  }
111  if (unlikely(GuidedMissile::explosionParticles == NULL))
112  {
113    GuidedMissile::explosionParticles = new ParticleSystem(200, PARTICLE_SPRITE);
114    GuidedMissile::explosionParticles->setName("GuidedMissileExplosionParticles");
115    GuidedMissile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png");
116    GuidedMissile::explosionParticles->setLifeSpan(.5, .3);
117    GuidedMissile::explosionParticles->setRadius(0.0, 10);
118    GuidedMissile::explosionParticles->setRadius(.5, 15.0);
119    GuidedMissile::explosionParticles->setRadius(1.0, 10.0);
120    GuidedMissile::explosionParticles->setColor(0.0, 0,1,0,1);
121    GuidedMissile::explosionParticles->setColor(0.5, .8,.8,0,.8);
122    GuidedMissile::explosionParticles->setColor(0.8, .8,.8,.3,.8);
123    GuidedMissile::explosionParticles->setColor(1.0, 1,1,1,.0);
124  }
125
126  ParticleEngine::getInstance()->addConnection(this->emitter, GuidedMissile::trailParticles);
127
128  this->update(0);
129  this->emitter->setEmissionRate(45.0);
130  this->emitter->setEmissionVelocity(0.0);
131}
132
133
134void GuidedMissile::deactivate()
135{
136  ParticleEngine::getInstance()->breakConnections(this->emitter);
137  this->lifeCycle = 0.0;
138
139//  GarbageCollector::getInstance()->collect(this);
140  State::getWorldEntityList()->remove(this);
141  GuidedMissile::fastFactory->kill(this);
142}
143
144
145void GuidedMissile::collidesWith(WorldEntity* entity, const Vector& location)
146{
147  if (this->hitEntity != entity && entity->isA(CL_NPC))
148    this->destroy();
149  this->hitEntity = entity;
150}
151
152/**
153 *  signal tick, time dependent things will be handled here
154 * @param time since last tick
155*/
156void GuidedMissile::tick (float time)
157{
158  //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1);
159  float speed = velocity.len();
160  velocity += ((target.getAbsCoor() - this->getAbsCoor()).getNormalized())*agility;
161  velocity *= speed/velocity.len();
162  Vector v = this->velocity * (time);
163  this->shiftCoor(v);
164
165  this->lifeCycle += time/this->lifeSpan;
166  if( this->lifeCycle >= 1.0)
167    {
168      PRINTF(5)("FINALIZE==========================\n");
169      PRINTF(5)("current life cycle is: %f\n", this->lifeCycle);
170      PRINTF(5)("FINALIZE===========================\n");
171
172      this->deactivate();
173    }
174}
175
176/**
177 *  the function gets called, when the projectile is destroyed
178*/
179void GuidedMissile::destroy ()
180{
181  PRINTF(5)("DESTROY GuidedMissile\n");
182  this->lifeCycle = .95; //!< @todo calculate this usefully.
183  ParticleEngine::getInstance()->breakConnection(this->emitter, GuidedMissile::trailParticles);
184  ParticleEngine::getInstance()->addConnection(this->emitter, GuidedMissile::explosionParticles);
185
186  this->emitter->setEmissionRate(1000.0);
187  this->emitter->setEmissionVelocity(50.0);
188//  this->deactivate();
189
190}
191
192
193void GuidedMissile::draw () const
194{
195  glMatrixMode(GL_MODELVIEW);
196  glPushMatrix();
197
198  float matrix[4][4];
199  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
200  this->getAbsDir().matrix (matrix);
201  glMultMatrixf((float*)matrix);
202  glScalef(2.0, 2.0, 2.0);
203  this->model->draw();
204
205  glPopMatrix();
206}
207
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