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source: orxonox.OLD/branches/gui/src/world_entities/questGUI/quest_gui.cc @ 10167

Last change on this file since 10167 was 10167, checked in by hejja, 17 years ago

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1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer    std::string             questName;
15    std::string             questDescription;
16    std::string             questPicture;
17    std::string             questDifficulty;
18    std::string             rewardDescription;
19    std::string             rewardPicture;: Andreas Hejj
20
21*/
22
23
24#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
25
26#include "debug.h"
27#include "quest_gui.h"
28
29#include "event_handler.h"
30
31#include "state.h"
32
33#include "util/loading/load_param.h"
34#include "util/loading/factory.h"
35
36#include "graphics_engine.h"
37#include "camera.h"
38#include "sound_engine.h"
39
40#include "sound_source.h"
41
42#include "glgui_widget.h"
43#include "glgui.h"
44#include "menu/glgui_imagebutton.h"
45#include "glgui_multiline_text.h"
46#include <glgui_image.h>
47
48
49#include "quest.h"
50
51#include "shell_command.h"
52
53
54
55
56ObjectListDefinition(QuestGUI);
57
58CREATE_FACTORY(QuestGUI);
59SHELL_COMMAND(gui, QuestGUI, guiInit);
60//SHELL_COMMAND(cancel, QuestGUI, guiDestruct);
61
62
63QuestGUI::QuestGUI(const TiXmlElement* root)
64{
65  this->registerObject(this, QuestGUI::_objectList);
66 
67  this->toList(OM_GROUP_00);
68 
69  this->questBox = NULL; 
70 
71  this->bKillGui = false;
72 
73  this->background = "/pictures/map.jpg";
74
75  this->myQuest = new Quest(root);
76  if(root)
77    this->loadParams( root);
78
79}
80
81
82/**
83 * deconstructor
84 */
85QuestGUI::~QuestGUI () 
86{
87  if( this->myQuest)
88    delete this->myQuest;
89}
90
91/**
92 * loads the xml tagsthis->questDescription
93 * @param root: root xml tag for this element
94 */
95void QuestGUI::loadParams(const TiXmlElement* root)
96{
97  WorldEntity::loadParams(root);
98}
99
100
101
102/**
103 * initializes the gui
104 */
105void QuestGUI::guiInit()
106{ 
107  if (questBox == NULL)
108  {
109    this->questBox= new OrxGui::GLGuiBox(OrxGui::Vertical);
110    this->bKillGui = false;
111   
112    OrxGui::GLGuiBox* headerBox = new OrxGui::GLGuiBox(OrxGui::Horizontal);
113    {
114      OrxGui::GLGuiImage* questImage = new OrxGui::GLGuiImage();
115      questImage->setWidgetSize(100, 100);
116      questImage->loadImageFromFile(this->myQuest->getQuestPicture());
117      questImage->show();
118      headerBox->pack(questImage);
119     
120      OrxGui::GLGuiBox* outlineBox = new OrxGui::GLGuiBox(OrxGui::Vertical);
121      {
122        OrxGui::GLGuiMultiLineText* questDifficulty = new OrxGui::GLGuiMultiLineText();
123        questDifficulty->setText(this->myQuest->getQuestDifficulty());
124        outlineBox->pack(questDifficulty);
125      }
126      headerBox->setBorderBottom(40);
127      headerBox->pack(outlineBox);
128    }
129   
130    OrxGui::GLGuiBox* labelBox = new OrxGui::GLGuiBox(OrxGui::Vertical);
131    { 
132      OrxGui::GLGuiMultiLineText* questTxt = new OrxGui::GLGuiMultiLineText();
133      questTxt->setText(this->myQuest->getQuestDescription());
134      labelBox->pack(questTxt);
135      labelBox->setBorderBottom(40);
136    }
137   
138   
139    OrxGui::GLGuiBox* rewardBox = new OrxGui::GLGuiBox(OrxGui::Vertical);
140    {
141      OrxGui::GLGuiImage* rewardImage = new OrxGui::GLGuiImage();
142      rewardImage->setWidgetSize(50, 50);
143      rewardImage->loadImageFromFile(this->myQuest->getRewardPicture());
144      rewardImage->show();
145      rewardBox->pack(rewardImage);
146   
147      OrxGui::GLGuiMultiLineText* rewardTxt = new OrxGui::GLGuiMultiLineText();
148      rewardTxt->setText(this->myQuest->getRewardDescription());
149      rewardBox->setBorderBottom(40);
150      rewardBox->pack(rewardTxt);
151    }
152   
153    OrxGui::GLGuiBox* answerBox = new OrxGui::GLGuiBox(OrxGui::Horizontal);
154    {
155      OrxGui::GLGuiBox* acceptBox = new OrxGui::GLGuiBox(OrxGui::Horizontal);
156      {
157        OrxGui::GLGuiButton* acceptButton = new OrxGui::GLGuiPushButton("Accept");
158        acceptButton->released.connect(this, &QuestGUI::accept);
159        acceptBox->setBorderRight(70);
160        acceptBox->pack(acceptButton);
161      }
162     
163      OrxGui::GLGuiBox* refuseBox = new OrxGui::GLGuiBox(OrxGui::Horizontal);
164      {
165        OrxGui::GLGuiButton* refuseButton = new OrxGui::GLGuiPushButton("Refuse");
166        refuseButton->released.connect(this, &QuestGUI::refuse);
167        refuseBox->setBorderLeft(0);
168        refuseBox->pack(refuseButton);
169      }
170      answerBox->pack(acceptBox);
171      answerBox->pack(refuseBox);
172    }
173    this->questBox->pack(headerBox);
174    this->questBox->pack(labelBox);
175    this->questBox->pack(rewardBox);
176    this->questBox->pack(answerBox);
177    this->questBox->showAll();
178   
179    this->questBox->setAbsCoor2D(300, 200);
180    OrxGui::GLGuiHandler::getInstance()->activate();
181    OrxGui::GLGuiHandler::getInstance()->activateCursor();
182  }
183  else
184  {
185    this->bKillGui = true;
186  }
187 
188}
189
190   
191void QuestGUI::tick(float dt)
192{
193  if( this->bKillGui)
194    this->killgui();
195}
196   
197
198void QuestGUI::accept()
199{
200  this->myQuest->setQuestActive();
201  this->bKillGui = true;
202}
203
204void QuestGUI::refuse()
205{
206  this->bKillGui = true;
207}
208
209void QuestGUI::killgui()
210{
211  OrxGui::GLGuiHandler::getInstance()->deactivate();
212  OrxGui::GLGuiHandler::getInstance()->deactivateCursor();
213  delete this->questBox;
214  this->questBox = NULL;
215}
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