1 | |
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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific: |
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14 | main-programmer: Andreas Hejj |
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15 | |
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16 | */ |
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17 | |
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18 | |
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19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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20 | |
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21 | |
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22 | #include "questGUI.h" |
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23 | |
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24 | #include "event_handler.h" |
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25 | |
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26 | #include "state.h" |
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27 | |
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28 | #include "util/loading/load_param.h" |
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29 | #include "util/loading/factory.h" |
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30 | |
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31 | #include "graphics_engine.h" |
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32 | #include "camera.h" |
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33 | #include "sound_engine.h" |
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34 | |
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35 | #include "sound_source.h" |
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36 | |
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37 | #include "glgui.h" |
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38 | #include "menu/glgui_imagebutton.h" |
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39 | #include "glgui_text.h" |
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40 | |
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41 | |
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42 | #include "shell_command.h" |
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43 | |
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44 | |
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45 | |
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46 | |
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47 | ObjectListDefinition(QuestGUI); |
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48 | |
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49 | CREATE_FACTORY(QuestGUI); |
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50 | SHELL_COMMAND(gui, QuestGUI, guiInit); |
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51 | |
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52 | |
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53 | QuestGUI::QuestGUI(const TiXmlElement* root) |
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54 | { |
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55 | this->registerObject(this, QuestGUI::_objectList); |
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56 | |
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57 | this->toList(OM_GROUP_00); |
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58 | |
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59 | |
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60 | if( root != NULL) |
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61 | this->loadParams(root); |
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62 | |
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63 | } |
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64 | |
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65 | |
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66 | /** |
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67 | * deconstructor |
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68 | */ |
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69 | QuestGUI::~QuestGUI () |
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70 | { |
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71 | } |
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72 | |
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73 | |
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74 | |
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75 | |
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76 | /** |
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77 | * loads the xml tags |
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78 | * @param root: root xml tag for this element |
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79 | */ |
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80 | void QuestGUI::loadParams(const TiXmlElement* root) |
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81 | { |
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82 | WorldEntity::loadParams(root); |
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83 | |
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84 | LoadParam(root, "quest-name", this, QuestGUI, setQuestName) |
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85 | .describe("sets the name of a quest"); |
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86 | LoadParam(root, "quest-description", this, QuestGUI, setQuestDescription) |
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87 | .describe("sets the description of a quest"); |
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88 | |
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89 | this->mainMenuBox = NULL; |
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90 | |
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91 | this->levelsBox = NULL; |
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92 | |
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93 | this->levelsBox = NULL; |
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94 | |
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95 | this->currentlyOpened = NULL; |
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96 | } |
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97 | |
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98 | |
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99 | /** |
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100 | * initializes the gui |
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101 | */ |
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102 | void QuestGUI::guiInit() |
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103 | { |
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104 | |
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105 | if (mainMenuBox == NULL) |
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106 | { |
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107 | this->mainMenuBox = new OrxGui::GLGuiBox(); |
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108 | { |
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109 | OrxGui::GLGuiButton* startButton = new OrxGui::GLGuiPushButton("Quests"); |
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110 | startButton->released.connect(this, &QuestGUI::showQuest); |
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111 | this->mainMenuBox->pack(startButton); |
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112 | startButton->select(); |
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113 | |
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114 | OrxGui::GLGuiButton* networkButton = new OrxGui::GLGuiPushButton("MultiPlayer"); |
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115 | //networkButton->released.connect(this, &QuestGUI::showMultiPlayer); |
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116 | this->mainMenuBox->pack(networkButton); |
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117 | |
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118 | OrxGui::GLGuiButton* optionsButton = new OrxGui::GLGuiPushButton("Options"); |
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119 | //optionsButton->released.connect(this, &QuestGUI::showOptionsMenu); |
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120 | this->mainMenuBox->pack(optionsButton); |
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121 | |
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122 | |
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123 | OrxGui::GLGuiButton* quitButton = new OrxGui::GLGuiPushButton("Quit"); |
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124 | this->mainMenuBox->pack(quitButton); |
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125 | quitButton->released.connect(this, &QuestGUI::quitMenu); |
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126 | } |
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127 | |
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128 | this->mainMenuBox->showAll(); |
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129 | |
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130 | this->mainMenuBox->setRelCoor2D(200, 100); |
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131 | |
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132 | OrxGui::GLGuiHandler::getInstance()->activate(); |
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133 | OrxGui::GLGuiHandler::getInstance()->activateCursor(); |
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134 | } |
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135 | else |
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136 | { |
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137 | OrxGui::GLGuiHandler::getInstance()->deactivate(); |
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138 | OrxGui::GLGuiHandler::getInstance()->deactivateCursor(); |
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139 | delete this->mainMenuBox; |
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140 | this->mainMenuBox = NULL; |
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141 | } |
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142 | |
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143 | } |
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144 | |
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145 | void QuestGUI::showQuest() |
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146 | { |
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147 | if (this->questBox== NULL) |
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148 | { |
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149 | this->questBox= new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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150 | |
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151 | OrxGui::GLGuiBox* labelBox = new OrxGui::GLGuiBox(); |
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152 | |
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153 | OrxGui::GLGuiImage* image = new OrxGui::GLGuiImage(); |
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154 | image->show(); |
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155 | image->setWidgetSize( 250, 200); |
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156 | image->setAbsCoor2D(400, 150); |
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157 | image->setForegroundColor(Color( 1,1,1,.6)); |
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158 | |
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159 | this->questBox->pack(labelBox); |
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160 | this->questBox->pack(image); |
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161 | } |
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162 | |
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163 | this->showSecondLevelElement(this->questBox); |
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164 | |
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165 | } |
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166 | |
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167 | void QuestGUI::showSecondLevelElement(OrxGui::GLGuiBox* element) |
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168 | { |
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169 | if (this->currentlyOpened != NULL && this->currentlyOpened != element) |
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170 | this->currentlyOpened->hideAll(); |
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171 | |
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172 | element->showAll(); |
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173 | element->setRelCoor2D(200, 100); |
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174 | |
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175 | this->currentlyOpened = element; |
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176 | |
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177 | this->mainMenuBox->setRelCoorSoft2D(50, 100, 5); |
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178 | } |
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179 | |
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180 | void QuestGUI::quitMenu() |
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181 | { |
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182 | delete this->mainMenuBox; |
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183 | this->mainMenuBox = NULL; |
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184 | } |
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185 | |
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186 | |
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187 | |
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188 | |
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