[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5359] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[5359] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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[1853] | 17 | |
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[5362] | 18 | #include "glgui_widget.h" |
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[1853] | 19 | |
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[7919] | 20 | #include "glgui_cursor.h" |
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| 21 | |
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[6287] | 22 | #include "material.h" |
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| 23 | |
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[5392] | 24 | #include "debug.h" |
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| 25 | |
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[7779] | 26 | namespace OrxGui |
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[3365] | 27 | { |
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[1853] | 28 | |
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[7779] | 29 | /** |
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[7924] | 30 | * @brief standard constructor |
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[7779] | 31 | */ |
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[7924] | 32 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
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[7779] | 33 | { |
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| 34 | this->init(); |
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[7924] | 35 | |
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| 36 | if (parent != NULL) |
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| 37 | parent->addChild2D(this); |
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[7779] | 38 | } |
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[1853] | 39 | |
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[5359] | 40 | |
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[7779] | 41 | /** |
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[7924] | 42 | * @brief standard deconstructor |
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[7779] | 43 | */ |
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| 44 | GLGuiWidget::~GLGuiWidget() |
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| 45 | { |
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[7919] | 46 | if (this == GLGuiWidget::_focused) |
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| 47 | GLGuiWidget::_focused = NULL; |
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[7779] | 48 | } |
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[5359] | 49 | |
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[7943] | 50 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
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[7919] | 51 | GLGuiWidget* GLGuiWidget::_focused = NULL; |
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| 52 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
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[5362] | 53 | |
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[7919] | 54 | |
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| 55 | |
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[7779] | 56 | /** |
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| 57 | * initializes the GUI-element |
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| 58 | */ |
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| 59 | void GLGuiWidget::init() |
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| 60 | { |
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| 61 | this->setClassID(CL_GLGUI_WIDGET, "GLGuiWidget"); |
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[5392] | 62 | |
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[7919] | 63 | this->_focusable = false; |
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| 64 | this->_clickable = false; |
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| 65 | this->_pushed = false; |
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| 66 | |
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[7779] | 67 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
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[5392] | 68 | |
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[7924] | 69 | this->_backMat.setDiffuse(1.0, 1.0, 1.0); |
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| 70 | this->_frontMat.setDiffuse(1.0, 0.0, 0.0); |
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[7936] | 71 | this->_borderSize = 1.0; |
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[6287] | 72 | |
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[7855] | 73 | this->widgetSignals.resize(SignalCount, SignalConnector()); |
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[7779] | 74 | } |
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[5392] | 75 | |
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| 76 | |
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[7919] | 77 | /** @brief gives focus to this widget */ |
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| 78 | void GLGuiWidget::giveFocus() |
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[7779] | 79 | { |
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[7919] | 80 | if (GLGuiWidget::focused() != NULL) |
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| 81 | GLGuiWidget::focused()->breakFocus(); |
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| 82 | GLGuiWidget::_focused = this; |
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| 83 | this->receivedFocus(); |
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| 84 | }; |
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| 85 | |
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| 86 | void GLGuiWidget::breakFocus() |
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| 87 | { |
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| 88 | if (GLGuiWidget::_focused == this) |
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| 89 | { |
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| 90 | GLGuiWidget::_focused = NULL; |
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| 91 | this->_pushed = false; |
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| 92 | this->removedFocus(); |
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| 93 | } |
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| 94 | }; |
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| 95 | |
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| 96 | |
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| 97 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
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| 98 | { |
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| 99 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
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[7943] | 100 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
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[7779] | 101 | } |
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[5391] | 102 | |
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[7919] | 103 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
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| 104 | { |
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| 105 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
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| 106 | } |
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| 107 | |
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[7925] | 108 | |
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[7936] | 109 | void GLGuiWidget::setBorderSize(float borderSize) |
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| 110 | { |
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| 111 | this->_borderSize = borderSize; |
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| 112 | this->resize(); |
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| 113 | } |
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| 114 | |
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| 115 | |
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[7925] | 116 | void GLGuiWidget::resize() |
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| 117 | { |
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| 118 | this->backRect().setSize(this->getSize2D()); |
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| 119 | } |
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| 120 | |
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| 121 | |
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[7929] | 122 | void GLGuiWidget::click(const Vector2D& pos) |
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[7919] | 123 | { |
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| 124 | assert (!this->_pushed); |
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| 125 | this->widgetSignals[Signal_click]("none"); |
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| 126 | this->_pushed = true; |
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| 127 | |
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[7985] | 128 | this->clicking(pos); |
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[7919] | 129 | } |
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| 130 | |
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[7929] | 131 | void GLGuiWidget::release(const Vector2D& pos) |
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[7919] | 132 | { |
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| 133 | if (this->_pushed) |
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| 134 | { |
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| 135 | this->widgetSignals[Signal_release]("none"); |
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| 136 | |
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[7985] | 137 | this->releasing(pos); |
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[7919] | 138 | this->_pushed = false; |
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| 139 | } |
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| 140 | } |
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| 141 | |
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| 142 | |
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[7985] | 143 | void GLGuiWidget::clicking(const Vector2D& pos) |
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[7919] | 144 | { |
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| 145 | this->frontMaterial().setDiffuse(0, 0, 1); |
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| 146 | |
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| 147 | } |
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| 148 | |
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[7985] | 149 | void GLGuiWidget::releasing(const Vector2D& pos) |
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[7919] | 150 | { |
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[7924] | 151 | this->frontMaterial().setDiffuse(0,1,0); |
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[7919] | 152 | |
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| 153 | } |
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| 154 | |
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| 155 | void GLGuiWidget::receivedFocus() |
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| 156 | { |
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| 157 | this->frontMaterial().setDiffuse(0, 1, 0); |
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| 158 | } |
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| 159 | |
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| 160 | void GLGuiWidget::removedFocus() |
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| 161 | { |
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| 162 | this->frontMaterial().setDiffuse(1, 0, 0); |
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| 163 | |
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| 164 | } |
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| 165 | |
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| 166 | void GLGuiWidget::destroyed() |
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[7943] | 167 | {} |
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| 168 | ; |
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[7919] | 169 | |
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| 170 | |
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| 171 | |
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| 172 | |
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[7972] | 173 | void GLGuiWidget::connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor) |
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| 174 | { |
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| 175 | sender->connect(signal, receiver, executor); |
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| 176 | } |
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| 177 | |
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| 178 | void GLGuiWidget::connect(Signal& signal, BaseObject* receiver, Slot executor) |
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| 179 | { |
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| 180 | signal.push_back(SignalConnector(receiver, executor)); |
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| 181 | } |
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| 182 | |
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| 183 | |
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[7779] | 184 | /** |
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| 185 | * @brief connects a Signal to the Gui-Elements' Event. |
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| 186 | * @param sinalType the Type of Signal to set. @see GLGuiSignalType |
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| 187 | * @param signal the name of the Signal |
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| 188 | */ |
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[7855] | 189 | void GLGuiWidget::connectSignal(SignalType signalType, BaseObject* object, const Executor* signal) |
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[7779] | 190 | { |
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[7855] | 191 | if (signalType >= this->widgetSignals.size()) |
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[7779] | 192 | return; |
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[5391] | 193 | |
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[7943] | 194 | // if (this->widgetSignals[signalType] != NULL) |
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| 195 | // PRINTF(2)("Already connected a Signal to '%s::%s' type %s... overwriting\n", this->getClassName(), this->getName(), "TEST"); |
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[5392] | 196 | |
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[7855] | 197 | this->widgetSignals[signalType] = SignalConnector(object, signal); |
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[7779] | 198 | } |
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[5392] | 199 | |
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[7779] | 200 | /** |
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| 201 | * @brief removes a Signal from a Gui-ELements' Event |
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| 202 | * @param signalType the type of Signal to remove. |
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| 203 | */ |
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[7855] | 204 | void GLGuiWidget::disconnectSignal(SignalType signalType) |
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[7779] | 205 | { |
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[7855] | 206 | if (signalType >= this->widgetSignals.size()) |
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[7779] | 207 | return; |
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[5359] | 208 | |
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[7855] | 209 | this->widgetSignals[signalType] = SignalConnector(); |
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[7779] | 210 | } |
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[5366] | 211 | |
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[5395] | 212 | |
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[7779] | 213 | void GLGuiWidget::show() |
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| 214 | { |
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| 215 | this->setVisibility(true); |
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| 216 | } |
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[6287] | 217 | |
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[7925] | 218 | |
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[7779] | 219 | void GLGuiWidget::hide() |
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| 220 | { |
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| 221 | this->setVisibility(false); |
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| 222 | } |
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[6287] | 223 | |
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[6431] | 224 | |
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[7925] | 225 | /** |
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| 226 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
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| 227 | */ |
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[7779] | 228 | void GLGuiWidget::draw() const |
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| 229 | { |
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[7924] | 230 | this->backMaterial().select(); |
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[7925] | 231 | this->drawRect(this->backRect()); |
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[7779] | 232 | } |
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| 233 | |
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[6287] | 234 | } |
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