[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5360] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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[1853] | 17 | |
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[7873] | 18 | #include "glgui_cursor.h" |
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[7885] | 19 | |
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| 20 | #include "glgui_handler.h" |
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[7876] | 21 | #include "color.h" |
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[1853] | 22 | |
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[7885] | 23 | |
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[7779] | 24 | namespace OrxGui |
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[3365] | 25 | { |
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[4320] | 26 | |
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[7779] | 27 | /** |
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| 28 | * standard constructor |
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| 29 | */ |
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[7873] | 30 | GLGuiCursor::GLGuiCursor () |
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[7779] | 31 | { |
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| 32 | this->init(); |
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[1853] | 33 | |
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[7876] | 34 | this->subscribeEvent(ES_MENU, EV_MOUSE_MOTION); |
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| 35 | |
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| 36 | |
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[7779] | 37 | } |
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[1853] | 38 | |
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[5360] | 39 | |
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[7779] | 40 | /** |
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[7876] | 41 | * @brief standard deconstructor |
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| 42 | */ |
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[7873] | 43 | GLGuiCursor::~GLGuiCursor() |
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[7885] | 44 | { |
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| 45 | GLGuiHandler::getInstance()->deactivateCursor(false); |
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| 46 | } |
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[5360] | 47 | |
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[7876] | 48 | float GLGuiCursor::_mouseSensitivity = 1.0; |
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| 49 | |
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| 50 | |
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[7779] | 51 | /** |
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[7876] | 52 | * @brief initializes the GUI-element |
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[7779] | 53 | */ |
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[7873] | 54 | void GLGuiCursor::init() |
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[7779] | 55 | { |
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[7873] | 56 | this->setClassID(CL_GLGUI_CURSOR, "GLGuiCursor"); |
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[5360] | 57 | |
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[7876] | 58 | this->backMaterial().setDiffuse(1.0,0.0,0.0); |
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[7878] | 59 | this->backMaterial().setDiffuseMap("cursor.png"); |
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[7876] | 60 | this->setSize2D(10, 20); |
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| 61 | this->setAbsCoor2D(100, 100); |
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| 62 | this->setLayer(E2D_LAYER_ABOVE_ALL); |
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[7891] | 63 | this->color = 0.0f; |
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[7876] | 64 | |
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[7779] | 65 | } |
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[5360] | 66 | |
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[7876] | 67 | void GLGuiCursor::tick(float dt) |
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| 68 | { |
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[7891] | 69 | this->color += dt*10.0; |
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| 70 | if (this->color > 360.0) |
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| 71 | this->color -= 360.0; |
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| 72 | Vector color = Color::HSVtoRGB(Vector(this->color, 1.0, 1.0)); |
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[7876] | 73 | this->backMaterial().setDiffuse(color.x, color.y, color.z); |
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| 74 | |
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[7879] | 75 | //if (this->movement != Vector2D()) |
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[7876] | 76 | { |
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| 77 | /* if (this->getAbsCoor2D().x < 0.0 ) |
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| 78 | movement.x = -this->getAbsCoor2D().x; |
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| 79 | if (this->getAbsCoor2D().x > 200.0) |
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| 80 | movement.x = (200.0-this->getAbsCoor2D().x); |
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| 81 | if (this->getAbsCoor2D().y < 0.0 ) |
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| 82 | movement.x = -this->getAbsCoor2D().y; |
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| 83 | if (this->getAbsCoor2D().y > 200.0) |
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| 84 | movement.x = (200.0-this->getAbsCoor2D().y);*/ |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | //this->shiftCoor2D(movement); |
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| 89 | this->setAbsCoor2D(newPos); |
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| 90 | movement = Vector2D(); |
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| 91 | } |
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| 92 | } |
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| 93 | |
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[7779] | 94 | /** |
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[7876] | 95 | * @brief draws the GLGuiCursor |
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[7779] | 96 | */ |
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[7876] | 97 | void GLGuiCursor::draw() const |
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[7779] | 98 | { |
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[7876] | 99 | this->startDraw(); |
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| 100 | GLGuiWidget::draw(); |
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| 101 | this->endDraw(); |
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[7779] | 102 | } |
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[7876] | 103 | |
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| 104 | void GLGuiCursor::process(const Event& event) |
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| 105 | { |
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| 106 | switch (event.type) |
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| 107 | { |
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| 108 | case EV_MOUSE_MOTION: |
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| 109 | newPos = Vector2D(event.x, event.y); |
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| 110 | movement += Vector2D(event.xRel * _mouseSensitivity, event.yRel * _mouseSensitivity); |
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| 111 | break; |
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| 112 | |
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| 113 | } |
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| 114 | } |
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[5360] | 115 | } |
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