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source: orxonox.OLD/branches/gui/src/lib/gui/gl_gui/glgui_button.cc @ 7985

Last change on this file since 7985 was 7985, checked in by bensch, 18 years ago

EVENTS WORK :)

File size: 1.6 KB
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[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5360]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[5360]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
[1853]17
[5363]18#include "glgui_button.h"
[1853]19
[5395]20#include "text.h"
21
[1853]22
[7779]23namespace OrxGui
[3365]24{
[7779]25  /**
26   * standard constructor
27  */
[7919]28  GLGuiButton::GLGuiButton (const std::string& label)
[7779]29  {
30    this->init();
[4320]31
[7919]32    this->label.setText( label );
[7779]33  }
[1853]34
35
[7779]36  /**
37   * standard deconstructor
[5395]38  */
[7779]39  GLGuiButton::~GLGuiButton()
40  {
41    /* this does not have to be done, since the Label is a child,
42     * and will be deleted by Element2D's deletion Process
43     * delete this->label;
44    */
45  }
[5360]46
[7779]47  /**
[7919]48   * @brief initializes the GUI-element
[7779]49   */
50  void GLGuiButton::init()
51  {
52    this->setClassID(CL_GLGUI_BUTTON, "GLGuiButton");
[7919]53    this->setFocusable(true);
54    this->setClickable(true);
[5360]55
[7919]56    this->label.setFont("fonts/final_frontier.ttf", 20);
57    this->frontMaterial().setDiffuse(1, 0, 0);
58
59    this->label.setParent2D(this);
[7779]60  }
[5360]61
[7919]62
[7779]63  void GLGuiButton::setLabel(const std::string& label)
64  {
[7919]65    this->label.setText(label);
66    this->resize();
[7779]67  }
[5395]68
[7985]69
70
71  void GLGuiButton::clicking(const Vector2D& pos)
72  {
73    emit(clicked());
74  }
75  void GLGuiButton::releasing(const Vector2D& pos)
76  {
77    emit(released());
78  }
79
[7779]80  /**
[7919]81   * @brief draws the GLGuiButton
[7779]82   */
83  void GLGuiButton::draw() const
84  {
85    GLGuiWidget::draw();
86  }
[5360]87}
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