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source: orxonox.OLD/branches/gui/src/lib/gui/gl/glgui_table.cc @ 8615

Last change on this file since 8615 was 8615, checked in by bensch, 18 years ago

gui: more about the table

File size: 3.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
17
18#include "glgui_table.h"
19
20namespace OrxGui
21{
22  /**
23   * @brief standard constructor
24   */
25  GLGuiTable::GLGuiTable ()
26  {
27    this->init();
28  }
29
30
31  /**
32   * @brief standard deconstructor
33   */
34  GLGuiTable::~GLGuiTable()
35  {}
36
37  /**
38   * @brief initializes the GUI-element
39   */
40  void GLGuiTable::init()
41  {
42    this->setClassID(CL_GLGUI_TABLE, "GLGuiTable");
43
44    this->setFocusable(true);
45    this->setClickable(true);
46
47    this->resize();
48  }
49
50
51  void GLGuiTable::setRowCount(unsigned int rowCount)
52  {
53    this->_headers.resize(rowCount);
54    for (unsigned int i = 0; i < rowCount; i++)
55      this->_entries[i].resize(rowCount);
56
57    if (!this->isVisible())
58      this->hiding();
59  }
60
61  void GLGuiTable::setColumnCount(unsigned int columnCount)
62  {
63    this->_entries.resize(columnCount);
64    if (!this->isVisible())
65      this->hiding();
66  }
67
68
69  void GLGuiTable::setHeader(unsigned int number, const std::string& headerName)
70  {
71    if (number >= this->_headers.size())
72      this->setColumnCount(number + 1);
73    this->_headers[number].setText(headerName);
74  }
75
76  void GLGuiTable::setHeader(const std::vector<std::string>& headerNames)
77  {
78    for (unsigned int i = 0; i < headerNames.size(); ++i)
79      this->setHeader(i, headerNames[i]);
80  }
81
82  void GLGuiTable::setEntry(unsigned int column, unsigned int row, const std::string& name)
83  {
84    if (column >= this->columnCount() )
85      this->setColumnCount(column + 1);
86    if (row >= this->rowCount() )
87      this->setRowCount(row + 1);
88    this->_entries[row][column].setText(name);
89  }
90
91  void GLGuiTable::setColumnWidth(unsigned int column, float size)
92  {
93    this->_headers[column].setLineWidth(size);
94    for (unsigned int i = 0; i < this->rowCount(); ++i)
95      this->_entries[i][column].setLineWidth(size);
96
97  }
98
99  void GLGuiTable::setRowHeight(unsigned int row, unsigned int size)
100  {}
101
102
103
104
105  /**
106   * removes the focus from this Widget.
107   */
108  void GLGuiTable::removedFocus()
109  {
110    GLGuiWidget::removedFocus();
111  }
112
113
114
115  /**
116   * @brief Processes an Event.
117   * @param event The event to be processed
118   * @return true if the event was catched.
119   */
120  bool GLGuiTable::processEvent(const Event& event)
121  {
122    return false;
123  }
124
125
126  /**
127   * @brief Resizes the Widget to the new Size-constraints.
128   */
129  void GLGuiTable::resize()
130  {
131    GLGuiWidget::resize();
132  }
133
134  void GLGuiTable::updateFrontColor()
135  {
136    for (unsigned int i = 0; i < this->rowCount(); ++i)
137    {
138      this->_headers[i].setColor(this->foregroundColor());
139      for (unsigned int j = 0; j < this->columnCount(); ++j)
140        this->_entries[i][j].setColor(this->foregroundColor());
141    }
142  }
143
144  void GLGuiTable::hiding()
145  {
146    for (unsigned int i = 0; i < this->rowCount(); ++i)
147    {
148      this->_headers[i].setVisibility(false);
149      for (unsigned int j = 0; j < this->columnCount(); ++j)
150        this->_entries[i][j].setVisibility(false);
151    }
152  }
153
154  void GLGuiTable::showing()
155  {
156    for (unsigned int i = 0; i < this->rowCount(); ++i)
157    {
158      this->_headers[i].setVisibility(true);
159      for (unsigned int j = 0; j < this->columnCount(); ++j)
160        this->_entries[i][j].setVisibility(true);
161    }
162  }
163
164  /**
165   * @brief ticks the Table
166   * @param dt the time passed.
167   */
168  void GLGuiTable::tick(float dt)
169{}
170
171  /**
172   * @brief draws the GLGuiTable
173   */
174  void GLGuiTable::draw() const
175  {
176    this->beginDraw();
177    GLGuiWidget::draw();
178
179    //     this->frontMaterial().select();
180    //     GLGuiWidget::drawRect(this->frontRect());
181
182    this->endDraw();
183  }
184}
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