| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 |    co-programmer: | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT | 
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| 17 |  | 
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| 18 | #include "event_handler.h" | 
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| 19 |  | 
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| 20 | #include "event_listener.h" | 
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| 21 | #include "event.h" | 
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| 22 | #include "key_mapper.h" | 
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| 23 |  | 
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| 24 | #include "compiler.h" | 
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| 25 | #include "debug.h" | 
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| 26 | #include "class_list.h" | 
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| 27 |  | 
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| 28 | #include <algorithm> | 
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| 29 |  | 
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| 30 | /** | 
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| 31 |  *  standard constructor | 
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| 32 | */ | 
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| 33 | EventHandler::EventHandler () | 
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| 34 | { | 
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| 35 |   this->setClassID(CL_EVENT_HANDLER, "EventHandler"); | 
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| 36 |   this->setName("EventHandler"); | 
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| 37 |  | 
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| 38 |   SDL_InitSubSystem(SDL_INIT_JOYSTICK); | 
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| 39 |   SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); | 
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| 40 |   SDL_SetEventFilter(EventHandler::eventFilter); | 
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| 41 |  | 
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| 42 |  | 
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| 43 |   /* now initialize them all to zero */ | 
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| 44 |   this->withUNICODE(false); | 
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| 45 |   this->grabEvents(false); | 
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| 46 |  | 
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| 47 |   this->state = ES_GAME; | 
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| 48 |   this->eventsGrabbed = false; | 
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| 49 | } | 
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| 50 |  | 
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| 51 |  | 
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| 52 | /** | 
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| 53 |  *  the singleton reference to this class | 
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| 54 | */ | 
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| 55 | EventHandler* EventHandler::singletonRef = NULL; | 
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| 56 |  | 
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| 57 |  | 
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| 58 | /** | 
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| 59 |  *  standard deconstructor | 
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| 60 |  | 
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| 61 | */ | 
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| 62 | EventHandler::~EventHandler () | 
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| 63 | { | 
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| 64 |   for(int i = 0; i < ES_NUMBER; ++i) | 
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| 65 |   { | 
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| 66 |     for(int j = 0; j < EV_NUMBER; ++j) | 
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| 67 |     { | 
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| 68 |       if(!this->listeners[i][j].empty()) | 
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| 69 |       { | 
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| 70 |         PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); | 
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| 71 |       } | 
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| 72 |     } | 
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| 73 |   } | 
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| 74 |   SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | 
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| 75 |  | 
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| 76 |   EventHandler::singletonRef = NULL; | 
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| 77 | } | 
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| 78 |  | 
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| 79 |  | 
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| 80 | /** | 
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| 81 |  *  initializes the event handler | 
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| 82 |  * | 
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| 83 |  * this has to be called before the use of the event handler | 
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| 84 | */ | 
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| 85 | void EventHandler::init() | 
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| 86 | { | 
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| 87 |   this->keyMapper.loadKeyBindings(); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 |  * pushes the current State in the State-stack, and selects state | 
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| 92 |  * @param state the new State to set | 
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| 93 |  */ | 
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| 94 | void EventHandler::pushState(elState state) | 
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| 95 | { | 
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| 96 |   if (likely(state != ES_NULL && state != ES_ALL )) | 
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| 97 |   { | 
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| 98 |     this->stateStack.push(this->state); | 
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| 99 |     this->setState(state); | 
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| 100 |   } | 
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| 101 |   else | 
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| 102 |   { | 
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| 103 |     PRINTF(2)("unable to push State\n"); | 
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| 104 |   } | 
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| 105 | } | 
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| 106 |  | 
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| 107 | /** | 
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| 108 |  * this removes the topmost stack-entry and select the underlying one | 
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| 109 |  * @returns the next stack-entry | 
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| 110 |  */ | 
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| 111 | elState EventHandler::popState() | 
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| 112 | { | 
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| 113 |   if (stateStack.empty()) | 
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| 114 |     return ES_NULL; | 
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| 115 |   elState state =  (elState)stateStack.top(); | 
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| 116 |   this->stateStack.pop(); | 
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| 117 |   if (state == ES_NULL) | 
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| 118 |   { | 
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| 119 |     PRINTF(2)("No more states availiable. (unable to pop state)\n"); | 
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| 120 |     return ES_NULL; | 
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| 121 |   } | 
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| 122 |   else | 
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| 123 |   { | 
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| 124 |     this->setState(state); | 
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| 125 |     return state; | 
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| 126 |   } | 
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| 127 | } | 
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| 128 |  | 
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| 129 |  | 
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| 130 | /** | 
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| 131 |  * @brief subscribe to an event | 
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| 132 |  * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures | 
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| 133 |  * @param state: for which the listener wants to receive events | 
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| 134 |  * @param eventType: the event type that wants to be listened for. | 
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| 135 |  | 
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| 136 |    This is one of the most important function of the EventHandler. If you would like to subscribe for more | 
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| 137 |    than one state, you have to subscribe for each state again. If you want to subscribe for all states, use | 
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| 138 |    state = ES_ALL, which will subscribe your listener for all states together. | 
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| 139 |  */ | 
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| 140 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) | 
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| 141 | { | 
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| 142 |   PRINTF(4)("Subscribing event type: %i\n", eventType); | 
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| 143 |   if( state == ES_ALL ) | 
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| 144 |   { | 
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| 145 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
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| 146 |     { | 
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| 147 |       if( !likely(this->listeners[i][eventType].empty())) | 
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| 148 |       { | 
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| 149 |         PRINTF(2)("'%s' of class '%s' tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); | 
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| 150 |       } | 
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| 151 |       this->listeners[i][eventType].push_back(el); | 
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| 152 |     } | 
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| 153 |   } | 
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| 154 |   else | 
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| 155 |   { | 
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| 156 |     if( likely(!this->listeners[state][eventType].empty())) | 
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| 157 |     { | 
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| 158 |       PRINTF(2)("%s of class %s tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); | 
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| 159 |     } | 
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| 160 |     this->listeners[state][eventType].push_back(el); | 
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| 161 |   } | 
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| 162 | } | 
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| 163 |  | 
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| 164 |  | 
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| 165 | /** | 
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| 166 |  * @brief unsubscribe from the EventHandler | 
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| 167 |  * @param state: the stat in which it has been subscribed | 
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| 168 |  * @param eventType: the event, that shall be unsubscribed | 
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| 169 |  | 
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| 170 |    if you want to unsubscribe an event listener from all subscribed events, just use the | 
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| 171 |    unsubscribe(EventListener* el, elState state) function | 
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| 172 | */ | 
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| 173 | void EventHandler::unsubscribe(EventListener* el, elState state, int eventType) | 
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| 174 | { | 
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| 175 |   PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); | 
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| 176 |   if (state == ES_ALL) | 
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| 177 |     for (unsigned int i = 0; i < ES_NUMBER; i++) | 
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| 178 |     { | 
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| 179 |       std::vector<EventListener*>::iterator listener = | 
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| 180 |          std::find(this->listeners[i][eventType].begin(), | 
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| 181 |                    this->listeners[i][eventType].end(), | 
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| 182 |                    el); | 
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| 183 |       if (listener != this->listeners[i][eventType].end()) | 
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| 184 |         this->listeners[i][eventType].erase(listener); | 
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| 185 |     } | 
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| 186 |   else | 
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| 187 |   { | 
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| 188 |     std::vector<EventListener*>::iterator listener = | 
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| 189 |         std::find(this->listeners[state][eventType].begin(), | 
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| 190 |                   this->listeners[state][eventType].end(), | 
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| 191 |                   el); | 
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| 192 |     if (listener != this->listeners[state][eventType].end()) | 
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| 193 |       this->listeners[state][eventType].erase(listener); | 
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| 194 |   } | 
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| 195 | } | 
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| 196 |  | 
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| 197 |  | 
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| 198 | /** | 
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| 199 |  * @brief unsubscribe all events from a specific listener | 
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| 200 |  * @param el: the listener that wants to unsubscribe itself | 
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| 201 |  * @param state: the state in which the events shall be unsubscribed | 
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| 202 |  */ | 
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| 203 | void EventHandler::unsubscribe(EventListener* el, elState state) | 
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| 204 | { | 
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| 205 |   if( el == NULL || state >= ES_NUMBER) | 
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| 206 |     return; | 
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| 207 |   if( state == ES_ALL) | 
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| 208 |   { | 
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| 209 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
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| 210 |     { | 
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| 211 |       for(unsigned int j = 0; j < EV_NUMBER; j++) | 
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| 212 |       { | 
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| 213 |         std::vector<EventListener*>::iterator deller = std::find (this->listeners[i][j].begin(), this->listeners[i][j].end(), el); | 
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| 214 |         if( deller != this->listeners[i][j].end()) | 
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| 215 |           this->listeners[i][j].erase(deller); | 
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| 216 |       } | 
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| 217 |     } | 
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| 218 |   } | 
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| 219 |   else | 
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| 220 |   { | 
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| 221 |     for(int j = 0; j < EV_NUMBER; j++) | 
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| 222 |     { | 
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| 223 |       std::vector<EventListener*>::iterator deller =  std::find (this->listeners[state][j].begin(), this->listeners[state][j].end(), el); | 
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| 224 |       if( deller != this->listeners[state][j].end()) | 
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| 225 |         this->listeners[state][j].erase(deller); | 
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| 226 |     } | 
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| 227 |   } | 
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| 228 | } | 
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| 229 |  | 
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| 230 | bool EventHandler::isSubscribed(elState state, int eventType) | 
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| 231 | { | 
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| 232 |   return(listeners[state][eventType].empty()) ? false : true; | 
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| 233 | }; | 
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| 234 |  | 
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| 235 |  | 
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| 236 |  | 
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| 237 | /** | 
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| 238 |  * flush all registered events | 
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| 239 |  * @param state: a specific state | 
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| 240 | */ | 
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| 241 | void EventHandler::flush(elState state) | 
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| 242 | { | 
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| 243 |   if( state == ES_ALL) | 
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| 244 |   { | 
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| 245 |     for(int i = 0; i < ES_NUMBER; ++i) | 
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| 246 |     { | 
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| 247 |       for(int j = 0; j < EV_NUMBER; ++j) | 
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| 248 |       { | 
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| 249 |         this->listeners[i][j].clear(); | 
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| 250 |       } | 
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| 251 |     } | 
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| 252 |   } | 
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| 253 |   else | 
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| 254 |   { | 
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| 255 |     for(int j = 0; j < EV_NUMBER; ++j) | 
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| 256 |     { | 
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| 257 |       this->listeners[state][j].clear(); | 
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| 258 |     } | 
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| 259 |   } | 
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| 260 | } | 
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| 261 |  | 
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| 262 |  | 
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| 263 | void EventHandler::withUNICODE(bool enableUNICODE) | 
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| 264 | { | 
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| 265 |   SDL_EnableUNICODE(enableUNICODE); | 
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| 266 |   this->bUNICODE = enableUNICODE; | 
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| 267 | } | 
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| 268 |  | 
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| 269 | void EventHandler::grabEvents(bool grabEvents) | 
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| 270 | { | 
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| 271 |   this->eventsGrabbed = grabEvents; | 
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| 272 |   if(!grabEvents) | 
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| 273 |   { | 
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| 274 |     SDL_ShowCursor(SDL_ENABLE); | 
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| 275 |     SDL_WM_GrabInput(SDL_GRAB_OFF); | 
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| 276 |   } | 
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| 277 |   else | 
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| 278 |   { | 
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| 279 |     SDL_WM_GrabInput(SDL_GRAB_ON); | 
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| 280 |     SDL_ShowCursor(SDL_DISABLE); | 
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| 281 |   } | 
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| 282 | } | 
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| 283 |  | 
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| 284 | /** | 
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| 285 |  *  core function of event handler: receives all events from SDL | 
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| 286 |  | 
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| 287 |    The event from the SDL framework are collected here and distributed to all listeners. | 
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| 288 | */ | 
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| 289 | void EventHandler::process() | 
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| 290 | { | 
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| 291 |   SDL_Event event; | 
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| 292 |   Event ev; | 
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| 293 |   EventListener* listener = NULL; | 
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| 294 |   while( SDL_PollEvent (&event)) | 
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| 295 |   { | 
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| 296 |     switch( event.type) | 
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| 297 |     { | 
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| 298 |       case SDL_KEYDOWN: | 
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| 299 |         ev.bPressed = true; | 
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| 300 |         ev.type = event.key.keysym.sym; | 
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| 301 |         if (unlikely(this->bUNICODE)) | 
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| 302 |           ev.x = event.key.keysym.unicode; | 
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| 303 |         break; | 
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| 304 |       case SDL_KEYUP: | 
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| 305 |         ev.bPressed = false; | 
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| 306 |         ev.type = event.key.keysym.sym; | 
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| 307 |         if (unlikely(this->bUNICODE)) | 
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| 308 |           ev.x = event.key.keysym.unicode; | 
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| 309 |         break; | 
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| 310 |       case SDL_MOUSEMOTION: | 
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| 311 |         ev.bPressed = false; | 
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| 312 |         ev.type = EV_MOUSE_MOTION; | 
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| 313 |         ev.x = event.motion.x; | 
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| 314 |         ev.y = event.motion.y; | 
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| 315 |         ev.xRel = event.motion.xrel; | 
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| 316 |         ev.yRel = event.motion.yrel; | 
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| 317 |         break; | 
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| 318 |       case SDL_MOUSEBUTTONUP: | 
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| 319 |         ev.bPressed = false; | 
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| 320 |         ev.type = event.button.button + SDLK_LAST; | 
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| 321 |         break; | 
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| 322 |       case SDL_MOUSEBUTTONDOWN: | 
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| 323 |         ev.bPressed = true; | 
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| 324 |         ev.type = event.button.button + SDLK_LAST; | 
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| 325 |         break; | 
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| 326 |       case SDL_JOYAXISMOTION: | 
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| 327 |         ev.bPressed = false; | 
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| 328 |         ev.type = EV_JOY_AXIS_MOTION; | 
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| 329 |         break; | 
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| 330 |       case SDL_JOYBALLMOTION: | 
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| 331 |         ev.bPressed = false; | 
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| 332 |         ev.type = EV_JOY_BALL_MOTION; | 
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| 333 |         break; | 
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| 334 |       case SDL_JOYHATMOTION: | 
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| 335 |         ev.bPressed = false; | 
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| 336 |         ev.type = EV_JOY_HAT_MOTION; | 
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| 337 |         break; | 
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| 338 |       case SDL_JOYBUTTONDOWN: | 
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| 339 |         ev.bPressed = true; | 
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| 340 |         ev.type = EV_JOY_BUTTON; | 
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| 341 |         break; | 
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| 342 |       case SDL_JOYBUTTONUP: | 
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| 343 |         ev.bPressed = true; | 
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| 344 |         ev.type = EV_JOY_BUTTON; | 
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| 345 |         break; | 
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| 346 |       case SDL_VIDEORESIZE: | 
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| 347 |         ev.resize = event.resize; | 
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| 348 |         ev.type = EV_VIDEO_RESIZE; | 
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| 349 |         break; | 
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| 350 |       case SDL_QUIT: | 
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| 351 |         ev.type = EV_MAIN_QUIT; | 
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| 352 |         break; | 
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| 353 |       default: | 
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| 354 |         ev.type = EV_UNKNOWN; | 
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| 355 |         break; | 
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| 356 |     } | 
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| 357 |  | 
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| 358 |     /* small debug routine: shows all events dispatched by the event handler */ | 
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| 359 |     PRINT(4)("\n==========================| EventHandler::process () |===\n"); | 
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| 360 |     PRINT(4)("=  Got Event nr %i, for state %i", ev.type, this->state); | 
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| 361 |  | 
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| 362 |  | 
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| 363 |     for (unsigned int i = 0; i < this->listeners[this->state][ev.type].size(); i++) | 
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| 364 |     { | 
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| 365 |       PRINT(4)("=  Event dispatcher msg: This event has been consumed\n"); | 
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| 366 |       PRINT(4)("=======================================================\n"); | 
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| 367 |       listeners[this->state][ev.type][i]->process(ev); | 
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| 368 |     } | 
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| 369 |     /*    else | 
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| 370 |         { | 
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| 371 |           PRINT(4)("=  Event dispatcher msg: This event has NOT been consumed\n"); | 
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| 372 |           PRINT(4)("=======================================================\n"); | 
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| 373 |         }*/ | 
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| 374 |   } | 
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| 375 | } | 
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| 376 |  | 
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| 377 |  | 
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| 378 | int EventHandler::eventFilter(const SDL_Event *event) | 
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| 379 | { | 
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| 380 |   if (likely(EventHandler::getInstance()->eventsGrabbed)) | 
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| 381 |   { | 
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| 382 |     if (event->type == SDL_KEYDOWN &&  event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) | 
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| 383 |     { | 
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| 384 |       PRINTF(3)("Not sending event to the WindowManager\n"); | 
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| 385 |       EventHandler::getInstance()->grabEvents(false); | 
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| 386 |       return 0; | 
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| 387 |     } | 
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| 388 |   } | 
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| 389 |   else | 
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| 390 |   { | 
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| 391 |     if (event->type == SDL_MOUSEBUTTONDOWN) | 
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| 392 |     { | 
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| 393 |       EventHandler::getInstance()->grabEvents( true); | 
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| 394 |       return 0; | 
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| 395 |     } | 
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| 396 |   } | 
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| 397 |  | 
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| 398 |   return 1; | 
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| 399 | } | 
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| 400 |  | 
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| 401 | /** | 
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| 402 |  * outputs some nice information about the EventHandler | 
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| 403 |  */ | 
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| 404 | void EventHandler::debug() const | 
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| 405 | { | 
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| 406 |   PRINT(0)("===============================\n"); | 
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| 407 |   PRINT(0)(" EventHandle Debug Information \n"); | 
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| 408 |   PRINT(0)("===============================\n"); | 
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| 409 |   for(int i = 0; i < ES_NUMBER; ++i) | 
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| 410 |     for(int j = 0; j < EV_NUMBER; ++j) | 
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| 411 |       for (unsigned int evl = 0; evl < this->listeners[i][j].size(); evl++) | 
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| 412 |         PRINT(0)("Event %d of State %d subscribed to %s (%p)\n", j, i, this->listeners[i][j][evl]->getName(), this->listeners[i][j][evl]); | 
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| 413 |   PRINT(0)("============================EH=\n"); | 
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| 414 | } | 
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