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source: orxonox.OLD/branches/fontdata/src/lib/graphics/text_engine/font.cc @ 8756

Last change on this file since 8756 was 8756, checked in by bensch, 18 years ago

orxonox/font: ok, the font is rendering again

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
17
18#include "font.h"
19
20#ifdef HAVE_SDL_IMAGE_H
21#include <SDL_image.h>
22#else
23#include <SDL/SDL_image.h>
24#endif
25
26#include "default_font.xpm"
27
28#include "debug.h"
29#include "compiler.h"
30
31
32Font::Font()
33  : data(Font::defaultFontData)
34{
35  printf("Font()\n");
36  this->init();
37
38}
39
40/**
41 * @brief constructs a Font out of a TTF-FIle
42 * @param fontFile the File to load the font from
43 * @param fontSize the Size of the Font in Pixels
44 */
45Font::Font(const std::string& fontFile, unsigned int renderSize)
46  : data(Font::defaultFontData)
47{
48  printf("Font(const std::string& fontFile, unsigned int renderSize)\n");
49  this->init();
50
51  assert(data.get() != NULL);
52
53  this->setStyle("c");
54
55  if (!fontFile.empty())
56    this->loadFontFromTTF(fontFile, renderSize);
57}
58
59/**
60 * @brief constructs a Font out of an ImageFile
61 * @param imageFile the ImageFile to load the Font From.
62 */
63Font::Font(const std::string& imageFile)
64  : data(Font::defaultFontData)
65{
66  printf("Font(const std::string& imageFile)\n");
67  this->init();
68
69  this->setName(imageFile);
70  //  this->setSize(fontSize);
71  SDL_Surface* image = NULL;
72  if (!imageFile.empty())
73    image = IMG_Load(imageFile.c_str());
74  else
75    return;
76  if (image != NULL)
77  {
78    this->loadFontFromSDL_Surface(image);
79    SDL_FreeSurface(image);
80  }
81  else
82    PRINTF(1)("loading from surface %s failed: %s\n", imageFile.c_str(), IMG_GetError());
83}
84
85/**
86 * @brief constructs a Font
87 * @param xpmArray the xpm-ARRAY to load the font from
88 */
89Font::Font(char** xpmArray)
90  : data(Font::defaultFontData)
91{
92  printf("Font(char** xpmArray)\n");
93
94  this->init();
95  this->setName("XPM-array-font");
96  //  this->setSize(fontSize);
97  SDL_Surface* image = NULL;
98  if (xpmArray != NULL)
99    image = IMG_ReadXPMFromArray(xpmArray);
100  if (image != NULL)
101  {
102    this->loadFontFromSDL_Surface(image);
103    SDL_FreeSurface(image);
104  }
105  else
106    PRINTF(1)("Loading from XPM-array failed: %s\n", IMG_GetError());
107}
108
109
110/**
111 * @brief destructs a font
112 *
113 * this releases the memory a font uses to be opened.
114 * deletes the glLists, and the TTF-handler, if present.
115 */
116Font::~Font()
117{ }
118
119/**
120 * @brief initializes a Font (with default values)
121 */
122void Font::init()
123{
124  this->setClassID(CL_FONT, "Font");
125  if (Font::defaultFontData.get() == NULL)
126  {
127     Font::initDefaultFont();
128    this->data = Font::defaultFontData;
129  }
130}
131
132FontDataPointer Font::defaultFontData(NULL);
133
134/**
135 * @brief initializes the default font
136 */
137void Font::initDefaultFont()
138{
139  // temporarily create a Font.
140  Font::defaultFontData = FontDataPointer(new FontData);
141  // apply the Data.
142  printf("before: %p\n", defaultFontData.get());
143  Font::defaultFontData = Font(font_xpm).data;
144  printf("after: %p\n", defaultFontData.get());
145}
146
147/**
148 * @brief sets The Font.
149 * @param fontFile The file containing the font.
150 * @returns true if loaded, false if something went wrong, or if a font was loaded before.
151 */
152bool Font::loadFontFromTTF(const std::string& fontFile, unsigned int renderSize)
153{
154  this->data = FontDataPointer (new FontData());
155
156  this->setName(fontFile);
157  this->data->fontTTF = TTF_OpenFont(fontFile.c_str(), renderSize);
158
159  if(this->data->fontTTF != NULL)
160  {
161    this->createFastTexture();
162    if (this->getTexture() != 0)
163      return true;
164    else
165    {
166      this->data = Font::defaultFontData;
167      return false;
168    }
169  }
170  else
171  {
172    PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError());
173    this->data = Font::defaultFontData;
174    return false;
175  }
176
177}
178
179/**
180 * @brief loads a font From an XPM-array.
181 * @param xpmArray the array of the XPM to load the font from.
182 */
183bool Font::loadFontFromSDL_Surface(SDL_Surface* surface)
184{
185  if(surface == NULL)
186    return false;
187
188  this->data = FontDataPointer (new FontData());
189  // loading to a texture.
190
191  bool hasAlpha;
192  SDL_Surface* newSurf = Texture::prepareSurface(surface, hasAlpha);
193  if (newSurf != NULL)
194  {
195    this->data->setSurface(newSurf);
196    this->data->setAlpha(hasAlpha);
197    this->data->setTexture(Texture::loadTexToGL(newSurf));
198  }
199  else
200  {
201    this->data = Font::defaultFontData;
202    return false;
203  }
204
205  // initializing the Glyphs.
206  if (this->data->glyphArray == NULL)
207  {
208    float cx,cy;
209    Glyph* tmpGlyph;
210    this->data->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR];
211    for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++)
212    {
213      tmpGlyph = this->data->glyphArray[i] = new Glyph;
214      cx=(float)(i%16)/16.0f;                  // X Position Of Current Character
215      cy=(float)(i/16)/16.0f;                  // Y Position Of Current Character
216
217      tmpGlyph->texCoord[0] = cx;
218      tmpGlyph->texCoord[1] = cx+0.0625f;
219      tmpGlyph->texCoord[2] = cy;
220      tmpGlyph->texCoord[3] = cy+0.0625f;
221      tmpGlyph->minX = 0.0f;
222      tmpGlyph->maxX = 1.0f;
223      tmpGlyph->minY = 0.0f;
224      tmpGlyph->maxY = 1.0f;
225      tmpGlyph->width = 1.0f;
226      tmpGlyph->advance = 1.0f;
227      tmpGlyph->bearingX = 0.0f;
228      tmpGlyph->bearingY = 0.0f;
229      tmpGlyph->height = 1.0f;
230    }
231  }
232  return true;
233}
234
235
236/**
237 * @brief sets a specific data->renderStyle
238 * @param data->renderStyle the Style to render: a string (char-array) containing:
239 *   i: italic, b: bold, u, underline
240 */
241void Font::setStyle(const std::string& renderStyle)
242{
243  this->data->renderStyle = TTF_STYLE_NORMAL;
244
245  for (unsigned int i = 0; i < renderStyle.size(); i++)
246  {
247    if (renderStyle[i] == 'b')
248      this->data->renderStyle |= TTF_STYLE_BOLD;
249    else if (renderStyle[i] == 'i')
250      this->data->renderStyle |= TTF_STYLE_ITALIC;
251    else if (renderStyle[i] == 'u')
252      this->data->renderStyle |= TTF_STYLE_UNDERLINE;
253  }
254  if (likely(this->data->fontTTF != NULL))
255    TTF_SetFontStyle(this->data->fontTTF, this->data->renderStyle);
256  //  else
257  //    PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n");
258}
259
260/**
261 * @brief creates and exports an Image, that has all the characters
262 * stored in a Array (as an image)
263 * @param fileName the File to write the image into.
264 */
265void Font::createAsciiImage(const std::string& fileName, unsigned int size) const
266{
267  if (this->data->fontTTF == NULL)
268    return;
269  int height = this->getMaxHeight();
270
271  //
272  // Surface definition.
273  SDL_Rect tmpRect; // this represents a Rectangle for blitting.
274  SDL_Surface* tmpSurf =  SDL_CreateRGBSurface(SDL_SWSURFACE,
275                          height*size, height*size,
276                          32,
277#if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
278                          0x000000FF,
279                          0x0000FF00,
280                          0x00FF0000,
281                          0xFF000000
282#else
283                          0xFF000000,
284                          0x00FF0000,
285                          0x0000FF00,
286                          0x000000FF
287#endif
288                                              );
289  tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h;
290  SDL_SetClipRect(tmpSurf, &tmpRect);
291
292  int posX, posY;
293  // all the interessting Glyphs
294  for (posY = 0; posY < 16; posY++)
295  {
296    for (posX = 0; posX < 16; posX++)
297    {
298      SDL_Surface* glyphSurf = NULL;
299      if (likely(this->data->fontTTF != NULL))
300      {
301        SDL_Color white = {255, 255, 255};
302        glyphSurf = TTF_RenderGlyph_Blended(this->data->fontTTF, posX+size*posY, white);
303      }
304      if( glyphSurf != NULL )
305      {
306        tmpRect.x = height*posX;
307        tmpRect.y = height*posY;
308        SDL_SetAlpha(glyphSurf, 0, 0);
309
310        SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect);
311        SDL_FreeSurface(glyphSurf);
312      }
313    }
314  }
315  SDL_SaveBMP(tmpSurf, fileName.c_str());
316  SDL_FreeSurface(tmpSurf);
317}
318
319
320/**
321 * @returns the maximum height of the Font, if the font was initialized, 0 otherwise
322 */
323int Font::getMaxHeight() const
324{
325  if (likely (this->data->fontTTF != NULL))
326    return TTF_FontHeight(this->data->fontTTF);
327  else
328    return 1;
329}
330
331/**
332 * @returns the maximum ascent of the Font, if the font was initialized, 0 otherwise
333 *
334 * the ascent is the pixels of the font above the baseline
335 */
336int Font::getMaxAscent() const
337{
338  if (likely(this->data->fontTTF != NULL))
339    return TTF_FontAscent(this->data->fontTTF);
340  else
341    return 0;
342}
343
344/**
345 * @returns the maximum descent of the Font, if the font was initialized, 0 otherwise
346 *
347 * the descent is the pixels of the font below the baseline
348 */
349int Font::getMaxDescent() const
350{
351  if (likely(this->data->fontTTF != NULL))
352    return TTF_FontDescent(this->data->fontTTF);
353  else
354    return 0;
355}
356
357/**
358 * @param glyph: The Glyph to set the Parameters to.
359 * @param character: The character to get info about.
360 * @returns a Glyph struct of a character. This Glyph is a pointer,
361 * and MUST be deleted by the user..
362 *
363 * This only works for horizontal fonts. see
364 * http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html
365 * for more info about vertical Fonts
366 */
367bool Font::getGlyphMetrics(Glyph* glyph, Uint16 character)
368{
369  glyph->character = character;
370  if (likely (this->data->fontTTF!= NULL))
371  {
372    int miX, maX, miY, maY, adv;
373    if (TTF_GlyphMetrics(this->data->fontTTF, glyph->character,
374                     &miX, &maX,
375                     &miY, &maY,
376                     &adv) == -1)
377      return false;
378    glyph->minX = (float)miX / (float)this->data->renderSize;
379    glyph->maxX = (float)maX / (float)this->data->renderSize;
380    glyph->minY = (float)miY / (float)this->data->renderSize;
381    glyph->maxY = (float)maY / (float)this->data->renderSize;
382    glyph->advance = (float)adv / (float)this->data->renderSize;
383
384    // Calculate the Rest.
385    glyph->height = glyph->maxY - glyph->minY;
386    glyph->width = glyph->maxX - glyph->minX;
387    glyph->bearingX = (glyph->advance - glyph->width) / 2;
388    glyph->bearingY = glyph->maxY;
389
390    //printf("%c:: %d %d %d %d %d\n", character, miX, maX, miY, maY, adv);
391
392    return true;
393  }
394  return false;
395}
396
397/**
398 * @brief creates a Fast-Texture of this Font
399 */
400bool Font::createFastTexture()
401{
402  /* interesting GLYPHS:
403  *  32: space
404  *  33-47: Special Characters.
405  *  48-57: 0-9
406  *  58-63: some more special chars (minor)
407  *  65-90: A-Z
408  *  97-122: a-z
409  */
410  int numberOfGlyphs = 91;
411
412  this->initGlyphs(32, numberOfGlyphs);
413  //  this->data->glyphArray[32]->width = .5f; //!< @todo find out the real size of a Space
414
415  int rectSize = this->findOptimalFastTextureSize();
416
417  // setting default values. (maybe not needed afterwards)
418  SDL_Color tmpColor;  tmpColor.r = tmpColor.g = tmpColor.b = 0;
419  // Surface definition.
420  SDL_Rect tmpRect; // this represents a Rectangle for blitting.
421  SDL_Surface* tmpSurf =  SDL_CreateRGBSurface(SDL_HWSURFACE,
422                          rectSize, rectSize,
423                          32,
424#if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
425                          0x000000FF,
426                          0x0000FF00,
427                          0x00FF0000,
428                          0xFF000000
429#else
430                          0xFF000000,
431                          0x00FF0000,
432                          0x0000FF00,
433                          0x000000FF
434#endif
435                                              );
436  tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h;
437  SDL_SetClipRect(tmpSurf, &tmpRect);
438  int maxLineHeight = this->getMaxHeight();
439
440  // all the interessting Glyphs
441  for (int i = 0; i < 128; i++)
442  {
443    SDL_Surface* glyphSurf = NULL;
444    Glyph* tmpGlyph;
445
446    if (tmpGlyph = this->data->glyphArray[i])
447    {
448      if (tmpGlyph->height*this->data->renderSize > maxLineHeight)
449        maxLineHeight = (int)(tmpGlyph->height*this->data->renderSize);
450
451      if (tmpRect.x+tmpGlyph->advance*this->data->renderSize > tmpSurf->w)
452      {
453        tmpRect.x = 0;
454        tmpRect.y = tmpRect.y + maxLineHeight;
455      }
456      if (tmpRect.y + maxLineHeight > tmpSurf->h)
457      {
458        PRINTF(1)("Protection, so font cannot write over the boundraries (!!this should not heappen!!)\n");
459        break;
460      }
461      // reading in the new Glyph
462      if (likely(this->data->fontTTF != NULL))
463      {
464        SDL_Color white = {255, 255, 255};
465        glyphSurf = TTF_RenderGlyph_Blended(this->data->fontTTF, i, white);
466      }
467      if( glyphSurf != NULL )
468      {
469        SDL_SetAlpha(glyphSurf, 0, 0);
470        int tmpY = tmpRect.y;
471        tmpRect.y += this->getMaxAscent()-(int)((float)tmpGlyph->bearingY*this->data->renderSize);
472        SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect);
473        tmpRect.y = tmpY;
474
475        tmpGlyph->texCoord[0] = (float)((float)tmpRect.x )/(float)tmpSurf->w;
476        tmpGlyph->texCoord[1] = (float)((float)tmpRect.x + tmpGlyph->width*(float)this->data->renderSize)/(float)tmpSurf->w;
477        tmpGlyph->texCoord[2] = (float)(tmpRect.y)/(float)tmpSurf->w;
478        tmpGlyph->texCoord[3] = (float)((float)tmpRect.y+(float)this->getMaxHeight())/(float)tmpSurf->w;
479        SDL_FreeSurface(glyphSurf);
480        tmpRect.x += (int)(tmpGlyph->width * this->data->renderSize) + 1;
481      }
482    }
483  }
484  // outputting the GLYPH-table
485//       char outName[1024];
486//       sprintf( outName, "%s-glyphs.bmp", this->getName());
487//       SDL_SaveBMP(tmpSurf, outName);
488  this->data->setAlpha(true);
489  if (this->data->setSurface(tmpSurf))
490    (this->data->setTexture(Texture::loadTexToGL(tmpSurf)));
491  return true;
492}
493
494/**
495 * @brief stores Glyph Metrics in an Array.
496 * @param from The Glyph to start from.
497 * @param count The number of Glyphs to start From.
498 */
499void Font::initGlyphs(Uint16 from, Uint16 count)
500{
501  /* initialize the Array, and set all its entries to NULL
502  *  only if the Glyph-array has not been initialized
503  */
504  if (!this->data->glyphArray)
505  {
506    this->data->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR];
507    for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++)
508      this->data->glyphArray[i] = NULL;
509  }
510
511  Uint16 lastGlyph = from + count;
512
513  for (int i = from; i <= lastGlyph; i++)
514  {
515    // setting up all the Glyphs we like.
516    Glyph* newGlyph = new Glyph;
517    if (getGlyphMetrics(newGlyph, i))
518      data->glyphArray[i] = newGlyph;
519    else
520    {
521      delete newGlyph;
522      data->glyphArray[i] = NULL;
523    }
524  }
525  return;
526}
527
528/**
529 * @returns the optimal size to use as the texture size
530 *
531 * @todo: this algorithm can be a lot faster, althought it does
532 * not really matter within the init-context, and 128 glyphs.
533 *
534 * This function searches for a 2^n sizes texture-size, this is for
535 * openGL-version < 1.2 compatibility ( and because it is realy easy like this :))
536 */
537int Font::findOptimalFastTextureSize()
538{
539  if (this->data->glyphArray == NULL)
540    return 0;
541
542  unsigned int i;
543  unsigned int x,y; // the counters
544  int maxLineHeight = this->getMaxHeight();
545  unsigned int size = 32;  // starting Value, we have to start somewhere 32 seems reasonable. (take any small enough 2^i number)
546  bool sizeOK = false;
547  Glyph* tmpGlyph;
548
549  while (!sizeOK)
550  {
551    x = 0; y = 0;
552    for (i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++)
553    {
554      if((tmpGlyph = this->data->glyphArray[i]) != NULL)
555      {
556        // getting the height of the highest Glyph in the Line.
557        if (tmpGlyph->height*this->data->renderSize > maxLineHeight)
558          maxLineHeight = (int)(tmpGlyph->height*this->data->renderSize);
559
560        if (x + tmpGlyph->advance*this->data->renderSize > size)
561        {
562          x = 0;
563          y = y + maxLineHeight;
564          //maxLineHeight = 0;
565        }
566        if (y + maxLineHeight + 1 > size)
567          break;
568        x += (int)(tmpGlyph->advance*this->data->renderSize)+1;
569
570      }
571    }
572    if (i >= FONT_HIGHEST_KNOWN_CHAR-1 || size > 8192)
573      sizeOK = true;
574    else
575      size *= 2;
576  }
577  return size;
578}
579
580
581/**
582 * @brief a simple function to get some interesting information about this class
583 */
584void Font::debug() const
585{
586  // print the loaded font's style
587  int style = TTF_STYLE_NORMAL;
588  if (likely(this->data->fontTTF != NULL))
589    style = TTF_GetFontStyle(this->data->fontTTF);
590  PRINTF(0)("The font style is:");
591  if(style==TTF_STYLE_NORMAL)
592    PRINTF(0)(" normal");
593  else
594  {
595    if(style&TTF_STYLE_BOLD)
596      PRINTF(0)(" bold");
597    if(style&TTF_STYLE_ITALIC)
598      PRINTF(0)(" italic");
599    if(style&TTF_STYLE_UNDERLINE)
600      PRINTF(0)(" underline");
601  }
602  PRINTF(0)("\n");
603}
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