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source: orxonox.OLD/branches/cr/src/lib/collision_reaction/cr_object_damage.cc @ 8126

Last change on this file since 8126 was 8111, checked in by patrick, 18 years ago

cr: work flush

File size: 1.7 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION
17
18#include "collision.h"
19#include "collision_event.h"
20
21#include "physics_interface.h"
22
23#include "world_entity.h"
24#include "cr_object_damage.h"
25
26using namespace std;
27
28
29/**
30 *  standard constructor
31 */
32CRObjectDamage::CRObjectDamage ()
33  : CollisionReaction()
34{
35  this->setClassID(CL_CR_OBJECT_DAMAGE, "CRObjectDamage");
36
37}
38
39
40/**
41 *  standard deconstructor
42 */
43CRObjectDamage::~CRObjectDamage ()
44{
45}
46
47
48/**
49 * caluculates and applys the reaction to a specific collision
50 *  @param collision the collision
51 */
52void CRObjectDamage::reactToCollision(Collision* collision)
53{
54  float damage;
55
56  PRINTF(0)("dealing damage\n");
57
58  // the collision damage been dealed by the entity
59  if( collision->isEntityACollide()) {
60    damage = collision->getEntityB()->getHealthMax();
61    collision->getEntityA()->decreaseHealth(damage);
62  }
63  if( collision->isEntityBCollide()) {
64    damage = collision->getEntityA()->getHealthMax();
65    collision->getEntityB()->decreaseHealth(damage);
66  }
67
68//   const std::vector<CollisionEvent*>* collisionEvents = &(collision->getCollisionEvents());
69//   std::vector<CollisionEvent*>::const_iterator it = collisionEvents->begin();
70//   for(; it != collisionEvents->end(); it++)
71//   {
72//     // go through the collisions and try to estimate the damage
73//     mass = (*it)->getEntityA()->getMass();
74//   }
75
76}
77
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