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source: orxonox.OLD/branches/cr/src/lib/collision_reaction/cr_engine.h @ 7937

Last change on this file since 7937 was 7937, checked in by patrick, 18 years ago

cr: some more functions prototypes and interface ext

File size: 1.8 KB
RevLine 
[7819]1/*!
2 * @file cr_engine.h
3 * @brief The collision reaction engine, defining generic collision reactions to collision events
4*/
5
6#ifndef _CR_ENGINE_
7#define _CR_ENGINE_
8
9#include "base_object.h"
[7937]10
[7865]11#include <vector>
[7819]12
13// FORWARD DECLARATION
[7839]14class CollisionHandle;
15class Collision;
[7865]16class WorldEntity;
[7819]17
18//! A default singleton class.
[7839]19class CREngine : public BaseObject
20{
[7865]21
[7927]22  public:
[7839]23  typedef enum CRType {
[7927]24    CR_PHYSICS_MOMENTUM   = 0,
25    CR_PHYSICS_GROUND,
26    CR_PHYSICS_GROUND_WALK,
[7839]27
28    CR_OBJECT_DAMAGE,
29    CR_OBJECT_PICKUP,
30
31    CR_VERTEX_TRAFO,
32
[7927]33    CR_SPECIAL_CALLBACK,
[7839]34
35    CR_NUMBER
36  };
37
[7927]38  virtual ~CREngine(void);
[7865]39
[7819]40  /** @returns a Pointer to the only object of this Class */
[7937]41  inline static CREngine* getInstance() { if (!singletonRef) singletonRef = new CREngine();  return singletonRef; };
[7819]42
[7932]43  CollisionHandle* subscribeReaction(WorldEntity* worldEntity, CRType type);
[7865]44
[7839]45  bool unsubscribeReaction(WorldEntity* worldEntity);
46  bool unsubscribeReaction(CollisionHandle* collisionHandle);
47
48
[7841]49  void handleCollisions();
50
[7839]51  /** @returns an instance to a collision object. instead of creating new object this ones can be resycled */
[7932]52  inline Collision* getCollisionObject() { /* return the first element of the cache list*/ }
[7839]53  /** @param collision: returns the Collision object back to the cache list */
54  inline void putCollisionObject(Collision* collision) { this->cachedCollisions.push_back(collision); }
55
56
[7933]57  void debug();
58
[7839]59private:
[7937]60  CREngine();
[7839]61
[7927]62
[7865]63private:
[7839]64  std::vector<CollisionHandle*>       collisionHandles;         //!< list with the collision handles
65  std::vector<Collision*>             cachedCollisions;         //!< a list of unused, cached collision events
[7865]66
[7843]67  static CREngine*                    singletonRef;             //!< the reference to the CREngine object (singleton)
[7819]68};
69
70#endif /* _CR_ENGINE_ */
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