| 1 | /*! |
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| 2 | * @file shell_command.h |
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| 3 | * Definition of a on-screen-shell |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SHELL_COMMAND_H |
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| 7 | #define _SHELL_COMMAND_H |
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| 8 | |
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| 9 | #include "base_object.h" |
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| 10 | |
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| 11 | #include "executor/executor.h" |
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| 12 | #include <stdarg.h> |
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| 13 | |
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| 14 | #define SHELL_COMMAND_MAX_SIZE //!< The maximum size of a Shell Command |
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| 15 | |
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| 16 | |
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| 17 | |
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| 18 | // FORWARD DECLARATION |
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| 19 | template<class T> class tList; |
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| 20 | class ShellCommandClass; |
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| 21 | class ShellCommandAlias; |
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| 22 | |
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| 23 | /** |
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| 24 | * an easy to use Macro to create a Command |
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| 25 | * @param command the name of the command (without "" around the string) |
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| 26 | * @param class the name of the class to apply this command to (without the "" around the string) |
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| 27 | * @param function the function to call |
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| 28 | * |
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| 29 | * MEANING: |
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| 30 | * ShellCommand* someUniqueVarName = |
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| 31 | * ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); |
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| 32 | * |
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| 33 | * In the Shell you would call this Command using: |
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| 34 | * $ ClassName [ObjectName] commandNameInShell [parameters] |
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| 35 | */ |
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| 36 | //#define SHELL_COMMAND(command, class, function) \ |
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| 37 | // ShellCommand* shell_command_##class##_##command = ShellCommand<class>::registerCommand(#command, #class, &class::function) |
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| 38 | #define SHELL_COMMAND(command, class, function) \ |
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| 39 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, ExecutorObjective<class>(&class::function)) |
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| 40 | |
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| 41 | /** |
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| 42 | * an easy to use Macro to create a Command |
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| 43 | * @param command the name of the command (without "" around the string) |
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| 44 | * @param class the name of the class to apply this command to (without the "" around the string) |
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| 45 | * @param function the function to call |
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| 46 | * |
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| 47 | * MEANING: |
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| 48 | * ShellCommand* someUniqueVarName = |
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| 49 | * ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); |
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| 50 | * |
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| 51 | * In the Shell you would call this Command using: |
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| 52 | * $ ClassName [ObjectName] commandNameInShell [parameters] |
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| 53 | */ |
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| 54 | #define SHELL_COMMAND_STATIC(command, class, function) \ |
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| 55 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, ExecutorStatic<class>(function)) |
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| 56 | |
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| 57 | |
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| 58 | |
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| 59 | //! a baseClass for all possible ShellCommands |
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| 60 | class ShellCommand : public BaseObject |
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| 61 | { |
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| 62 | friend class ShellCommandClass; |
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| 63 | public: |
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| 64 | static bool execute (const char* executionString); |
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| 65 | |
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| 66 | ShellCommand* describe(const char* description); |
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| 67 | ShellCommand* setAlias(const char* alias); |
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| 68 | ShellCommand* defaultValues(unsigned int count, ...); |
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| 69 | |
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| 70 | static ShellCommand* registerCommand(const char* commandName, const char* className, const Executor& executor); |
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| 71 | |
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| 72 | static void unregisterCommand(const char* commandName, const char* className); |
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| 73 | |
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| 74 | static void debug(); |
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| 75 | |
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| 76 | protected: |
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| 77 | ShellCommand(const char* commandName, const char* className, const Executor& executor); |
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| 78 | ~ShellCommand(); |
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| 79 | |
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| 80 | static bool isRegistered(const char* commandName, const char* className, const Executor& executor); |
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| 81 | static const char* paramToString(long parameter); |
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| 82 | |
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| 83 | protected: |
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| 84 | MultiType* defaultValue; //!< Default Values. |
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| 85 | |
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| 86 | private: |
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| 87 | ShellCommandClass* shellClass; //!< A Pointer to the Shell-Class this Command belongs to. |
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| 88 | ShellCommandAlias* alias; //!< An Alias for the Class. |
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| 89 | |
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| 90 | const char* description; //!< A description for this commnand. (initially NULL). Assigned with (create)->describe("blablabla"); |
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| 91 | Executor* executor; //!< The Executor, that really executes the Function. |
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| 92 | |
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| 93 | }; |
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| 94 | |
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| 95 | //! A Class, that handles aliases. |
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| 96 | class ShellCommandAlias |
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| 97 | { |
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| 98 | friend class ShellCommand; |
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| 99 | public: |
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| 100 | /** @returns the Name of the Alias. */ |
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| 101 | const char* getName() const { return this->aliasName; }; |
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| 102 | /** @returns the Command, this Alias is asociated with */ |
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| 103 | ShellCommand* getCommand() const { return this->command; }; |
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| 104 | |
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| 105 | private: |
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| 106 | /** @param aliasName the name of the Alias @param command the Command, to associate this alias with */ |
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| 107 | ShellCommandAlias(const char* aliasName, ShellCommand* command) { this->aliasName = aliasName; this->command = command; }; |
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| 108 | |
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| 109 | private: |
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| 110 | const char* aliasName; //!< the name of the Alias |
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| 111 | ShellCommand* command; //!< a pointer to the command, this alias executes. |
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| 112 | }; |
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| 113 | |
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| 114 | #endif /* _SHELL_COMMAND_H */ |
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