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source: orxonox.OLD/branches/collision_detection/src/lib/collision_detection/obb_tree_node.h @ 5699

Last change on this file since 5699 was 5699, checked in by bensch, 18 years ago

orxonox/branches/collision_detection: switched from pointers to Values, to save debug-time deleting all the nice little new Pointer-arrays

@patrick: hope you approve

File size: 3.1 KB
Line 
1/*!
2 * @file bv_tree.h
3  *  Definition of a bounding volume tree
4
5 */
6
7#ifndef _OBB_TREE_NODE_H
8#define _OBB_TREE_NODE_H
9
10#include "bv_tree_node.h"
11
12
13
14// FORWARD DECLARATION
15class BoundingVolume;
16class OBB;
17class OBBTree;
18class Plane;
19class PNode;
20//struct sVec3D;
21
22//! A class that represents a bounding volume tree
23class OBBTreeNode : public BVTreeNode {
24
25
26  public:
27    OBBTreeNode();
28    virtual ~OBBTreeNode();
29
30    virtual void spawnBVTree(const int depth, const sVec3D *verticesList, unsigned int length);
31    virtual void spawnBVTree(const int depth, const modelInfo& modInfo);
32
33    BoundingVolume* getBV(int index) const { return (BoundingVolume*)this->bvElement; }
34    inline const int getIndex() { return this->treeIndex; }
35    inline void setTreeRef(OBBTree* tree) { this->obbTree = tree;}
36
37    virtual void collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB);
38
39    virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const;
40
41    void debug() const;
42
43  private:
44    void calculateBoxCovariance(OBB* box, const sVec3D* verticesList, unsigned int length);
45    void calculateBoxEigenvectors(OBB* box, const sVec3D* verticesList, unsigned int length);
46    void calculateBoxAxis(OBB* box, const sVec3D* verticesList, unsigned int length);
47
48    void calculateBoxCovariance(OBB* box, const modelInfo& modInfo);
49    void calculateBoxEigenvectors(OBB* box, const modelInfo& modInfo);
50    void calculateBoxAxis(OBB* box, const modelInfo& modInfo);
51
52
53    void forkBox(OBB* box);
54
55    bool overlapTest(OBB* boxA, OBB* boxB, WorldEntity* nodeA, WorldEntity* nodeB);
56
57  protected:
58    OBB*                bvElement;                  //!< the obb element
59    OBBTreeNode*        nodeLeft;                   //!< ref to the left tree node
60    OBBTreeNode*        nodeRight;                  //!< ref to the right tree node
61
62  private:
63    unsigned int        treeIndex;                  //!< Index number of the BV in the tree
64    const sVec3D*       vertices;                   //!< pointer to the vertices data
65    int                 numOfVertices;              //!< number of vertices in vertices data
66    int                 depth;                      //!< the depth of the node in the tree
67    static OBBTree*     obbTree;                    //!< reference to the obb tree
68    Plane               separationPlane;            //!< the separation plane of the obb
69    const sVec3D*       sepPlaneCenter;             //!< only needed to draw plane
70    int                 longestAxisIndex;           //!< only needed to draw plane
71
72    /* tmp saving place for obb variables */
73    sVec3D*             tmpVert1;                   //!< pointer to the vert data of obbox1
74    sVec3D*             tmpVert2;                   //!< pointer to the vert data of obbox1
75    int                 tmpLen1;                    //!< len vert data obbox1
76    int                 tmpLen2;                    //!< len vert data obbox2
77
78    static float**      coMat;
79    static float**      eigvMat;
80    static float*       eigvlMat;
81    static int*         rotCount;
82};
83
84#endif /* _OBB_TREE_NODE_H */
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