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source: orxonox.OLD/branches/collision_detection/src/lib/collision_detection/bv_tree_node.cc @ 5882

Last change on this file since 5882 was 5882, checked in by patrick, 18 years ago

collision_detection: very much work on the cd engine, now the obbs do assemble again, but not yet correctly. Much more debug work to come..

File size: 700 bytes
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_DETECTION
17
18#include "bv_tree_node.h"
19
20using namespace std;
21
22
23/**
24 *  standard constructor
25*/
26BVTreeNode::BVTreeNode ()
27{
28   this->setClassID(CL_BV_TREE_NODE, "BVTreeNode");
29
30}
31
32
33/**
34 *  standard deconstructor
35
36*/
37BVTreeNode::~BVTreeNode ()
38{
39}
40
41
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