| 1 | 2005-11-20      Benjamin Grauer <bensch@orxonox.net> | 
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| 2 |         Implemented a new Class: Executor | 
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| 3 |         This is an abstract Superclass, that is able to execute any function with parameters. | 
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| 4 |         Used it in LoadParam and ShellCommand so far. | 
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| 5 |  | 
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| 6 | 2005-09-24      Benjamin Grauer <bensch@orxonox.net> | 
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| 7 |         Finished implementing the Shell. | 
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| 8 |  | 
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| 9 | 2005-09-20      orxonox <info@orxonox.net> | 
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| 10 |         Begin of Valgrind cleanup. | 
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| 11 |  | 
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| 12 | 2005-08-16      orxonox <info@orxonox.net> | 
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| 13 |         Realesed 0.3.1_alpha, on the grounds of collision detection | 
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| 14 |         Working on a Windows-Realease... | 
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| 15 |  | 
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| 16 | 2005-08-16      Patrick Boenzli <boenzli@orxonox.net> | 
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| 17 |         Integrated the collision detection into the orxonox framework. It | 
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| 18 |         bases on object-oriented-bounding boxes. The tree is spawned out of | 
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| 19 |         any polygon soup. | 
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| 20 |  | 
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| 21 | 2005-08-15      Benjamin Grauer <bensch@orxonox.net> | 
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| 22 |         Reimplemented the IniParser. | 
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| 23 |         Now it is possible, to read and write with it, in an easy c++ style. | 
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| 24 |         Performance update due to preparsing. | 
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| 25 |  | 
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| 26 | 2005-08-14      Benjamin Grauer <bensch@orxonox.net> | 
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| 27 |         Enhanced PNode, SmoothPNode, softReparenting, better display. | 
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| 28 |         Major Speed-update to Vector and Quaternion. | 
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| 29 |  | 
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| 30 | 2005-07-23      Benjamin Grauer <bensch@orxonox.net> | 
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| 31 |         Reimplemeted the ObjectManager, and the GarbageCollector. | 
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| 32 |         Features: | 
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| 33 |         modularity: easily adding new Creatable Classes through | 
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| 34 |         the Factory-style. | 
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| 35 |         Faster algorithm in the GarbageCollector, that only checks collectables. | 
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| 36 |  | 
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| 37 | 2005-07-23      Patrick Boenzli <boenzli@orxonox.net> | 
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| 38 |         Implemented a spatial separation algorithm that separates any polygon | 
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| 39 |         soup into a quadtree. The tree leafs are hold in a hash table for | 
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| 40 |         fast lookup. | 
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| 41 |  | 
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| 42 | 2005-07-14      Benjamin Grauer <bensch@orxonox.net> | 
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| 43 |         Implementd Render2D and Element2D, that handles 2D-shapes overlay | 
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| 44 |         This is a new Engine, enabling us to render to layers. | 
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| 45 |  | 
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| 46 | 2005-07-01      Benjamin Grauer <bensch@orxonox.net> | 
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| 47 |         Implemented ClassList.h: | 
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| 48 |         an interface to BaseObject saving all instances in Lists. | 
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| 49 |         It also enables loadability-identifiers. | 
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| 50 |         To decide is, if this approach is fast enough. | 
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| 51 |  | 
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| 52 | 2005-06-20      Patrick Boenzli <patrick@orxonox.net> | 
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| 53 |         Implemented an OBB collision detection system, injected into the | 
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| 54 |         WorldEntity framework. Object - Object Collision Detection works | 
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| 55 |         fine. Still work on the Object - Ground CD. | 
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| 56 |  | 
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| 57 | 2005-06-10      Benjamin Grauer <bensch@orxonox.net> | 
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| 58 |         Established a try on class-derivation and isA function. | 
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| 59 |  | 
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| 60 | 2005-06-09      orxonox <info@orxonox.net> | 
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| 61 |         created new Tag 0.3.0-pre-alpha | 
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| 62 |  | 
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| 63 | 2005-06-04      Benjamin Grauer <bensch@orxonox.net> | 
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| 64 |         Merged the SoundEngine (openAL-version) into the trunk | 
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| 65 |         this is one of the major steps up to version 0.3-pre-alpha | 
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| 66 |  | 
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| 67 | 2005-06-03      Benjamin Grauer <bensch@orxonox.net> | 
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| 68 |         Implemented cycling loading procedures used for | 
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| 69 |         the TrackManager and Animations | 
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| 70 |  | 
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| 71 | 2005-06-01      orxonox <info@orxonox.net> | 
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| 72 |         serious cleanup of most files | 
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| 73 |         design and doxygen tags | 
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| 74 |         deleted old unused fucntions | 
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| 75 |  | 
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| 76 | 2005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch> | 
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| 77 |         Implemented new EventSystem for orxonox | 
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| 78 |         Highly advanced, and much faster. | 
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| 79 |  | 
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| 80 | 2005-05-27      Benjamin Grauer <bensch@orxonox.net> | 
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| 81 |         Intorducing new Subprojects with a new modular framework. | 
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| 82 |         Introducing ParticlesFun | 
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| 83 |         Introducing new Importer (this was easy :)) | 
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| 84 |  | 
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| 85 | 2005-05-10      Benjamin Grauer <bensch@orxonox.net> | 
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| 86 |         Merged the gui into the executable | 
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| 87 |         Windows compiles again. | 
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| 88 |  | 
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| 89 | 2005-04-27      orxonox <info@orxonox.net> | 
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| 90 |         Tagged Version 0.2.3-pre-alpha | 
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| 91 |  | 
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| 92 | 2005-04-23      Patrick Boenzli <patrick@orxonox.net> | 
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| 93 |         Finished most work on Animation-classes | 
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| 94 |  | 
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| 95 | 2005-04-21      Benjamin Grauer <bensch@orxonox.net> | 
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| 96 |         Material Class update: possibility for transparency. | 
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| 97 |  | 
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| 98 | 2005-04-15      Patrick Boenzli <partick@orxonox.net> | 
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| 99 |         Added AnimationPlayer and two animation classes. | 
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| 100 |  | 
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| 101 | 2005-04-07      Patrick Boenzli <patrick@orxonox.net> | 
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| 102 |         Reimplemeted the Weapon and shoot-functions | 
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| 103 |  | 
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| 104 | 2005-03-31      Benjamin Grauer <bensch@orxonox.net> | 
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| 105 |         Added Text Engine | 
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| 106 |  | 
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| 107 | 2005-03-26      Benjamin Grauer <bensch@orxonox.net> | 
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| 108 |         Added ResourceManager | 
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| 109 |  | 
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| 110 | 2005-03-24      Patrick Boenzli <patrick@orxonox.net> | 
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| 111 |         Reimplemented shooting. | 
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| 112 |  | 
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| 113 | 2005-03-16      orxonox <info@orxonox.net> | 
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| 114 |         Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha | 
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| 115 |  | 
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| 116 | 2005-03-15      Patrick Boenzli <patrick@orxonox.net> | 
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| 117 |         parenting finished | 
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| 118 |  | 
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| 119 | 2005-03-09      Patrick Boenzli <patrick@orxonox.net> | 
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| 120 |         Big Cleanup again | 
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| 121 |  | 
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| 122 | 2005-03-01      Benjamin Grauer <bensch@orxonox.net> | 
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| 123 |         Added Light Class | 
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| 124 |  | 
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| 125 | 2005-02-27      Benjamin Grauer <bensch@orxonox.net> | 
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| 126 |         Big Configure.ac-cleanup | 
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| 127 |  | 
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| 128 | 2005-02-22      David Gruetter <davgr@gmx.ch> | 
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| 129 |         Added Skysphere | 
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| 130 |  | 
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| 131 | 2005-01-07      Patrick Boenzli <patrick@orxonox.net> | 
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| 132 |         LoadScreen implemented | 
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| 133 |  | 
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| 134 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| 135 |         New Version out 0.2.1-pre-alpha | 
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| 136 |  | 
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| 137 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| 138 |         HEAVY cleanup of the framework | 
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| 139 |  | 
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| 140 | 2004-12-18      Patrick Boenzli <patrick@orxonox.net> | 
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| 141 |         enhanced the Command Node | 
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| 142 |  | 
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| 143 | 2004-12-15      Nico Benold <bernoldn@ee.ethz.ch> | 
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| 144 |         OS X support | 
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| 145 |  | 
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| 146 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| 147 |         Defined standard coding rules | 
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| 148 |  | 
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| 149 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| 150 |         Added Importer for showing 3D Object. | 
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| 151 |  | 
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| 152 | 2004-11-07      David Gruetter <davgr@gmx.ch> | 
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| 153 |         Shaded Terrain | 
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| 154 |  | 
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| 155 | 2004-10-23      Adrian Buerli <buerlia@ee.ethz.ch> | 
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| 156 |         Dynamic Mountains, dynamic movement. | 
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| 157 |  | 
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| 158 | 2004-10-18      Patrick Boenzli <patrick@orxonox.net> | 
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| 159 |         Release 0.1-pre-alpha | 
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| 160 |  | 
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| 161 | 2004-07-17      Christian Meyer <cmeyer@ee.ethz.ch> | 
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| 162 |         SDL-Framework | 
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| 163 |  | 
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| 164 | 2004-06-09      Tom of ethz | 
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| 165 |         Added endless Mountains | 
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| 166 |  | 
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| 167 | 2004-06-02      Benjamin Grauer <bensch@orxonox.net> | 
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| 168 |         Added Console | 
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| 169 |  | 
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| 170 | 2004-05-20      Patrick Boenzli <patrick@orxonox.net> | 
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| 171 |         Added the ability to shoot | 
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| 172 |  | 
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| 173 | 2004-05-05      Benjamin Grauer <bensch@orxonox.net> | 
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| 174 |         Added the GUI. | 
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| 175 |  | 
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| 176 | 2004-04-21      Patrik Boenzli <patrick@orxonox.net> | 
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| 177 |         Added Makefile to orxonox | 
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| 178 |  | 
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| 179 | 2004-04-25      Amir Guindehi <amir@guindehi.ch> | 
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| 180 |         Created Project orxonox. | 
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| 181 |         Thanks a lot. | 
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