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source: orxonox.OLD/branches/coll_rect/src/lib/collision_reaction/cr_physics_full_walk.h @ 9894

Last change on this file since 9894 was 9889, checked in by patrick, 18 years ago

added namspacing to collision reaction. now comes the harder part :D

File size: 685 bytes
Line 
1/*!
2 * @file cr_object_damage.h
3 *  Definition of a collision reaction: dealing damage to an object
4 */
5
6#ifndef _CR_PHYSICS_FULL_WALK_H
7#define _CR_PHYSICS_FULL_WALK_H
8
9#include "collision_reaction.h"
10
11namespace CoRe
12{
13
14  class Collision;
15
16  //! A class representing a reaction to a collision: dealing damage to an object
17  class CRPhysicsFullWalk : public CollisionReaction
18  {
19    ObjectListDeclaration(CRPhysicsFullWalk);
20  public:
21    CRPhysicsFullWalk();
22    virtual ~CRPhysicsFullWalk();
23
24    virtual void reactToCollision(Collision* collision);
25
26    virtual void update(WorldEntity* entity);
27
28
29  private:
30    float        downspeed;
31  };
32}
33#endif /* _CR_PHYSICS_FULL_WALK_H */
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