1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollersf |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION |
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16 | |
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17 | #include "collision_filter.h" |
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18 | |
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19 | #include "world_entity.h" |
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20 | |
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21 | #include "collision.h" |
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22 | #include "collision_event.h" |
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23 | #include "collision_reaction.h" |
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24 | |
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25 | #include "cr_object_damage.h" |
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26 | #include "cr_physics_ground_walk.h" |
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27 | #include "cr_physics_full_walk.h" |
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28 | |
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29 | #include "debug.h" |
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30 | |
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31 | #include <vector> |
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32 | |
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33 | |
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34 | namespace CoRe |
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35 | { |
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36 | |
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37 | ObjectListDefinition(CollisionFilter); |
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38 | |
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39 | /** |
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40 | * standard constructor |
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41 | * @todo this constructor is not jet implemented - do it |
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42 | */ |
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43 | CollisionFilter::CollisionFilter (WorldEntity* owner) |
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44 | { |
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45 | this->registerObject(this, CollisionFilter::_objectList); |
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46 | |
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47 | this->_owner = owner; |
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48 | |
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49 | this->_bContinuousPoll = false; |
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50 | this->_bStopOnFirstCollision = false; |
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51 | this->_bReactive = false; |
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52 | } |
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53 | |
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54 | |
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55 | /** |
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56 | * standard deconstructor |
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57 | */ |
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58 | CollisionFilter::~CollisionFilter () |
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59 | { |
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60 | this->unsubscribeReactions(); |
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61 | } |
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62 | |
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63 | |
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64 | /** |
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65 | * subscribe reaction |
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66 | */ |
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67 | void CollisionFilter::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1) |
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68 | { |
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69 | // check if its a valid type |
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70 | if( likely(this->validCRType( type))) |
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71 | { |
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72 | //check if this or any parent class isn't already registered |
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73 | std::vector<ClassID>::iterator it = this->_filters[type].begin(); |
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74 | for(; it != this->_filters[type].end(); it++) |
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75 | { |
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76 | if( unlikely(*it == target1)) |
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77 | return; |
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78 | } |
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79 | |
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80 | // so subscribe the reaction finaly |
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81 | this->_filters[type].push_back(target1); |
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82 | this->_bReactive = true; |
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83 | } |
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84 | } |
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85 | |
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86 | |
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87 | /** |
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88 | * subscribe for a reaction |
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89 | */ |
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90 | void CollisionFilter::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1, const ClassID& target2) |
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91 | { |
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92 | this->subscribeReaction(type, target1); |
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93 | this->subscribeReaction(type, target2); |
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94 | } |
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95 | |
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96 | |
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97 | /** |
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98 | * subscribe for a reaction |
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99 | */ |
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100 | void CollisionFilter::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1, const ClassID& target2, const ClassID& target3) |
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101 | { |
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102 | this->subscribeReaction(type, target1); |
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103 | this->subscribeReaction(type, target2); |
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104 | this->subscribeReaction(type, target3); |
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105 | } |
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106 | |
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107 | /** |
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108 | * unsubscribe from a specific collision reaction |
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109 | */ |
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110 | void CollisionFilter::unsubscribeReaction(CoRe::CREngine::ReactionType type) |
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111 | { |
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112 | if( likely(this->validCRType( type))) |
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113 | this->_filters[type].clear(); |
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114 | } |
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115 | |
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116 | /** |
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117 | * unsubscribe from all collision reactions |
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118 | */ |
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119 | void CollisionFilter::unsubscribeReactions() |
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120 | { |
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121 | for(int i = 0; i < CREngine::CR_NUMBER; i++) |
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122 | this->_filters[i].clear(); |
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123 | } |
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124 | |
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125 | |
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126 | |
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127 | /** |
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128 | * tests if the owner WorldEntity is listening to collisions from another specif WorldEntity entity |
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129 | * @param entity WorldEntity to test against |
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130 | * |
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131 | * This is the most important interface function of this class: it performs a check and returns true |
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132 | * if the WorldEntity entity is actualy responsive for a certain other WorldEntity |
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133 | */ |
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134 | bool CollisionFilter::operator()(const WorldEntity* entity) const |
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135 | { |
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136 | // if there are no installed criterions just ommit and |
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137 | if( this->bReactive()) |
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138 | return false; |
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139 | |
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140 | // goes through all registered filter criterions and looks for matches |
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141 | for( int i = 0; i < CREngine::CR_NUMBER; i++ ) |
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142 | { |
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143 | std::vector<ClassID>::const_iterator it = this->_filters[i].begin(); |
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144 | for(; it != this->_filters[i].end(); i++ ) |
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145 | if( unlikely(entity->isA(*it))) |
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146 | return true; |
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147 | } |
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148 | |
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149 | return false; |
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150 | } |
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151 | |
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152 | |
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153 | /** |
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154 | * tests if the owner WorldEntity is listening to collisions from another specif WorldEntity entity |
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155 | * @param entity WorldEntity to test against |
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156 | * |
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157 | * This is the most important interface function of this class: it performs a check and returns true |
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158 | * if the WorldEntity entity is actualy responsive for a certain other WorldEntity |
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159 | */ |
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160 | bool CollisionFilter::operator()(const WorldEntity* entity, const CREngine::ReactionType type) const |
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161 | { |
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162 | // if there are no installed criterions just ommit and |
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163 | if( this->bReactive()) |
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164 | return false; |
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165 | |
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166 | // goes through all registered filter criterions and looks for matches |
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167 | std::vector<ClassID>::const_iterator it = this->_filters[type].begin(); |
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168 | for(; it != this->_filters[type].end(); i++ ) |
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169 | if( unlikely(entity->isA(*it))) |
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170 | return true; |
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171 | |
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172 | return false; |
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173 | } |
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174 | |
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175 | |
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176 | |
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177 | } // namespace end |
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178 | |
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179 | |
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180 | |
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