| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2006 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | |
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| 13 | This is anohter installment of the infamous track system. It serves for |
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| 14 | temporary use only and is mainly a slimmed version of the old track. |
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| 15 | |
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| 16 | The track is used to steer the spaceship. In this case the track will have |
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| 17 | to control a PNode. The spaceship will be able to fly around this node. |
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| 18 | The camera will always be focused on that point. |
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| 19 | |
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| 20 | As we do this we have exactly the verticalscroller feeling we want. |
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| 21 | |
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| 22 | main-programmer: Benjamin Knecht |
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| 23 | */ |
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| 24 | |
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| 25 | #include "util/loading/load_param.h" |
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| 26 | #include "track/track.h" |
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| 27 | #include "glincl.h" |
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| 28 | #include "p_node.h" |
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| 29 | |
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| 30 | #include "debug.h" |
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| 31 | |
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| 32 | ObjectListDefinition(Track); |
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| 33 | // CREATE_FACTORY(Track); |
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| 34 | |
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| 35 | |
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| 36 | /** |
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| 37 | * standard constructor |
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| 38 | */ |
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| 39 | Track::Track() |
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| 40 | { |
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| 41 | this->init(); |
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| 42 | } |
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| 43 | |
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| 44 | |
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| 45 | /** |
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| 46 | * this is a constructor for use with the xml loading file |
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| 47 | * @param root xml root element for this object |
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| 48 | */ |
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| 49 | Track::Track(const TiXmlElement* root) |
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| 50 | { |
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| 51 | this->init(); |
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| 52 | |
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| 53 | if (root != NULL) |
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| 54 | this->loadParams(root); |
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| 55 | } |
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| 56 | |
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| 57 | |
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| 58 | /** |
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| 59 | * initializes this class |
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| 60 | */ |
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| 61 | void Track::init() |
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| 62 | { |
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| 63 | this->curveType = CURVE_BEZIER; |
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| 64 | // this->startingTime = 0; |
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| 65 | this->duration = 20; |
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| 66 | this->endTime = 20; |
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| 67 | this->width = 10; |
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| 68 | this->curve = new BezierCurve(); |
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| 69 | this->trackNode = new PNode(PNode::getNullParent(), PNODE_ALL); |
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| 70 | this->nodeCount = 0; |
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| 71 | this->localTime = 0; |
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| 72 | this->pause = false; |
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| 73 | } |
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| 74 | |
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| 75 | /** |
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| 76 | * standard destructor |
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| 77 | */ |
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| 78 | Track::~Track() |
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| 79 | { |
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| 80 | |
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| 81 | } |
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| 82 | |
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| 83 | |
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| 84 | void Track::loadParams(const TiXmlElement* root) |
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| 85 | { |
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| 86 | LOAD_PARAM_START_CYCLE(root, element); |
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| 87 | { |
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| 88 | LoadParam_CYCLE(element, "addPoint", this, Track, addPoint) |
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| 89 | .describe("Adds a new Point to the currently selected TrackElement"); |
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| 90 | LoadParam_CYCLE(element, "speed", this, Track, setSpeed) |
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| 91 | .describe("Sets speed of traveling"); |
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| 92 | LoadParam_CYCLE(element, "mode", this, Track, setMode) |
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| 93 | .describe("Sets mode of track behavior"); |
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| 94 | } |
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| 95 | LOAD_PARAM_END_CYCLE(element); |
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| 96 | } |
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| 97 | |
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| 98 | |
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| 99 | |
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| 100 | /** |
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| 101 | * This function adds a point with its coordinates to the track |
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| 102 | * @param x |
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| 103 | * @param y |
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| 104 | * @param z |
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| 105 | */ |
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| 106 | void Track::addPoint(float x, float y, float z) |
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| 107 | { |
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| 108 | this->addPointV(Vector (x,y,z)); |
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| 109 | } |
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| 110 | |
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| 111 | |
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| 112 | /** |
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| 113 | * This function adds a point to the track as a vector |
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| 114 | * @param newPoint |
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| 115 | */ |
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| 116 | void Track::addPointV(Vector newPoint) |
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| 117 | { |
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| 118 | this->curve->addNode(newPoint); |
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| 119 | if( this->nodeCount == 0) this->trackNode->setAbsCoor(newPoint); |
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| 120 | this->nodeCount++; |
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| 121 | // PRINTF(0)("Point added to curve\n"); |
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| 122 | } |
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| 123 | |
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| 124 | /** |
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| 125 | * This function sets the speed of the trackNode by altering the duration |
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| 126 | * of the time the trackNode travels on the whole track. This is bad because |
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| 127 | * the speed depends on the length of the curve. (by getting the curve's length |
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| 128 | * this function will make a lot more sense) |
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| 129 | */ |
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| 130 | void Track::setSpeed(float speed) |
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| 131 | { |
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| 132 | this->duration = this->duration/speed; |
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| 133 | this->speed = speed; |
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| 134 | } |
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| 135 | |
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| 136 | /** |
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| 137 | * Sets the mode of the track. 0 means wait at the end. 1 means rerun track |
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| 138 | */ |
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| 139 | void Track::setMode(int newMode) |
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| 140 | { |
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| 141 | this->mode = newMode; |
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| 142 | } |
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| 143 | |
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| 144 | /** |
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| 145 | * Sets the bool if the track runs (false) or not (true) |
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| 146 | */ |
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| 147 | void Track::pauseTrack(bool stop) |
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| 148 | { |
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| 149 | this->pause = stop; |
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| 150 | } |
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| 151 | |
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| 152 | |
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| 153 | /** |
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| 154 | * We probably doesn't even need this |
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| 155 | */ |
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| 156 | //void Track::finalize() |
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| 157 | //{ |
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| 158 | // for (int i = 1; i<= trackElemCount ;i++) |
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| 159 | // { |
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| 160 | // TrackElement* tmpElem = this->firstTrackElem->findByID(i); |
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| 161 | // if( tmpElem->childCount > 0) |
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| 162 | // { |
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| 163 | // tIterator<TrackElement>* iterator = tmpElem->children->getIterator(); |
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| 164 | // TrackElement* enumElem = iterator->firstElement(); |
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| 165 | // //TrackElement* enumElem = tmpElem->children->enumerate(); |
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| 166 | // while (enumElem) |
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| 167 | // { |
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| 168 | // |
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| 169 | // // c1-continuity |
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| 170 | // enumElem->curve->addNode(enumElem->curve->getNode(0) + |
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| 171 | // ((enumElem->curve->getNode(0) - |
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| 172 | // tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-1)) |
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| 173 | // ),2); |
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| 174 | // enumElem->nodeCount++; |
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| 175 | // // c2-continuity |
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| 176 | // enumElem->curve->addNode((tmpElem->curve->getNode(tmpElem->curve->getNodeCount())- |
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| 177 | // tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-1)) * 4 + |
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| 178 | // tmpElem->curve->getNode(tmpElem->curve->getNodeCount()-2), 3); |
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| 179 | // enumElem->nodeCount++; |
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| 180 | // PRINTF(5)("accelerations: %d-in: count: %d, %f, %f, %f\n %d-out: count: %d %f, %f, %f\n", |
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| 181 | // tmpElem->ID, tmpElem->nodeCount, |
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| 182 | // tmpElem->curve->calcAcc(0.999).x, tmpElem->curve->calcAcc(0.999).y, tmpElem->curve->calcAcc(0.999).z, |
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| 183 | // enumElem->ID, enumElem->nodeCount, |
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| 184 | // enumElem->curve->calcAcc(0).x, enumElem->curve->calcAcc(0).y, enumElem->curve->calcAcc(0).z); |
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| 185 | // |
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| 186 | // enumElem = iterator->nextElement(); |
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| 187 | // } |
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| 188 | // delete iterator; |
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| 189 | // } |
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| 190 | // } |
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| 191 | |
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| 192 | |
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| 193 | |
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| 194 | /*for (int i = 1; i <= trackElemCount;i++) |
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| 195 | if (this->firstTrackElem->findByID(i)->endTime > this->maxTime) |
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| 196 | this->maxTime = this->firstTrackElem->findByID(i)->endTime; // very bad implemented :/ |
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| 197 | */ |
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| 198 | //} |
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| 199 | |
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| 200 | Vector Track::calcPos() const |
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| 201 | { |
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| 202 | return this->curve->calcPos(this->localTime/this->duration); |
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| 203 | } |
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| 204 | |
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| 205 | Vector Track::calcDir() const |
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| 206 | { |
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| 207 | return this->curve->calcDir(this->localTime/this->duration); |
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| 208 | } |
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| 209 | |
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| 210 | void Track::tick(float dt) |
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| 211 | { |
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| 212 | // PRINTF(4)("CurrentTrackID: %d, LocalTime is: %f, timestep is: %f\n", this->currentTrackElem->ID, this->localTime, dt); |
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| 213 | // if (this->localTime <= this->firstTrackElem->duration) |
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| 214 | // this->jumpTo(this->localTime); |
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| 215 | // if (this->localTime <= this->maxTime) |
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| 216 | |
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| 217 | |
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| 218 | // if (this->localTime > this->currentTrackElem->endTime |
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| 219 | // && this->currentTrackElem->children) |
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| 220 | // { |
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| 221 | // if (this->currentTrackElem->jumpTime != 0.0) |
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| 222 | // this->jumpTo(this->localTime + this->currentTrackElem->jumpTime); |
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| 223 | // // jump to the next TrackElement and also set the history of the new Element to the old one. |
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| 224 | // TrackElement* tmpHistoryElem = this->currentTrackElem; |
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| 225 | // this->currentTrackElem = this->currentTrackElem->getChild(this->choosePath(this->currentTrackElem)); |
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| 226 | // this->currentTrackElem->history = tmpHistoryElem; |
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| 227 | // if (this->currentTrackElem->getName()) |
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| 228 | // { |
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| 229 | // this->trackText->setText(this->currentTrackElem->getName()); |
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| 230 | // this->textAnimation->replay(); |
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| 231 | // } |
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| 232 | // } |
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| 233 | if (this->trackNode && !this->pause) |
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| 234 | { |
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| 235 | // tmp save |
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| 236 | float oldTime = this->localTime; |
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| 237 | |
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| 238 | if(this->mode == 0) |
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| 239 | { |
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| 240 | // PRINTF(0)("localTime %f and duration %f", this->localTime, this->duration); |
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| 241 | if(this->localTime + dt < this->duration) |
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| 242 | this->localTime += dt; |
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| 243 | } |
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| 244 | else |
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| 245 | { |
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| 246 | this->localTime += dt; |
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| 247 | if(this->localTime >= this->duration) |
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| 248 | this->localTime = 0; |
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| 249 | } |
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| 250 | |
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| 251 | if(oldTime != this->localTime) |
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| 252 | { |
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| 253 | Vector tmp = this->calcPos(); |
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| 254 | |
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| 255 | |
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| 256 | Vector dV = tmp - this->trackNode->getAbsCoor(); |
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| 257 | float dx = speed * dt; |
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| 258 | float ratio = dx / dV.len(); |
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| 259 | |
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| 260 | if( dt > 0.0f) |
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| 261 | { |
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| 262 | float newDt = dt * ratio; |
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| 263 | this->localTime = oldTime + newDt; |
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| 264 | } |
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| 265 | tmp = this->calcPos(); |
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| 266 | |
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| 267 | Vector v(0.0, 1.0, 0.0); |
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| 268 | Quaternion quat = Quaternion(this->calcDir(), v); |
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| 269 | Quaternion q(-PI/2, v); |
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| 270 | quat = quat * q; |
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| 271 | |
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| 272 | // move trackNode of the track |
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| 273 | this->trackNode->shiftCoor(tmp - this->trackNode->getAbsCoor()); |
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| 274 | // set direction and roll angle of trackNode |
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| 275 | this->trackNode->setAbsDir(quat); |
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| 276 | } |
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| 277 | } |
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| 278 | } |
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| 279 | |
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| 280 | /** |
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| 281 | * @returns the main TrackNode |
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| 282 | */ |
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| 283 | PNode* Track::getTrackNode() |
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| 284 | { |
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| 285 | return this->trackNode; |
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| 286 | } |
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| 287 | |
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| 288 | /** |
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| 289 | * Imports a model of the Graph into the OpenGL-environment. |
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| 290 | * @param dt The Iterator used in seconds for Painting the Graph. |
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| 291 | |
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| 292 | This is for testing facility only. Do this if you want to see the Path inside the Level. |
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| 293 | eventually this will all be packed into a gl-list. |
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| 294 | */ |
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| 295 | void Track::drawGraph(float dt) const |
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| 296 | { |
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| 297 | glMatrixMode(GL_MODELVIEW); |
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| 298 | glPushMatrix(); |
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| 299 | |
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| 300 | glPushAttrib(GL_ENABLE_BIT); |
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| 301 | |
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| 302 | glDisable(GL_LIGHTING); |
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| 303 | glDisable(GL_TEXTURE_2D); |
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| 304 | glDisable(GL_BLEND); |
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| 305 | glLineWidth(2.0); |
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| 306 | |
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| 307 | |
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| 308 | |
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| 309 | PNode* node = PNode::getNullParent(); |
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| 310 | glTranslatef (node->getAbsCoor ().x, |
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| 311 | node->getAbsCoor ().y, |
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| 312 | node->getAbsCoor ().z); |
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| 313 | Vector tmpRot = node->getAbsDir().getSpacialAxis(); |
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| 314 | glRotatef (node->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
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| 315 | |
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| 316 | |
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| 317 | glBegin(GL_LINE_STRIP); |
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| 318 | glColor3f(1.0, 1.0, 0.6); |
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| 319 | |
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| 320 | Vector tmpVector; |
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| 321 | for(float f = 0.0; f < 1.0; f+=dt) |
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| 322 | { |
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| 323 | //PRINTF(0)("drawing",this->calcPos().x, this->calcPos().y, this->calcPos().z); |
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| 324 | tmpVector = this->curve->calcPos(f); |
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| 325 | glVertex3f(tmpVector.x, tmpVector.y, tmpVector.z); |
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| 326 | } |
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| 327 | glEnd(); |
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| 328 | |
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| 329 | glPopAttrib(); |
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| 330 | |
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| 331 | glPopMatrix(); |
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| 332 | } |
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