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source: orxonox.OLD/branches/cleanup/src/ai/swarm_wait.cc @ 10615

Last change on this file since 10615 was 10615, checked in by rennerc, 17 years ago

this might fix the/one segfault bug in AI. cannot verify it because cannot reproduce bug

File size: 931 bytes
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Thomas Fahrni
13   co-programmer:
14*/
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_AI
16#include "swarm_wait.h"
17
18
19void SwarmWait::process(float dt)
20{
21        if(taskRelObjectName!=""){
22          WorldEntity* taskRelObject = dynamic_cast<WorldEntity*>(WorldEntity::objectList().getBaseObject( taskRelObjectName ));
23          Vector distVect=taskRelObject->getAbsCoor()-getSwarmPosition();
24          float distance=distVect.len();
25          if(distance<attackDistance+100)taskComplete=true;             //### change wakeup distance here
26        }
27
28        taskMaxTime-=dt;
29        if(taskMaxTime<=0)taskComplete=true;
30}
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