| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| 17 |  | 
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| 18 | #include "shell_input.h" | 
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| 19 |  | 
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| 20 |  | 
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| 21 |  | 
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| 22 | #include "shell_command.h" | 
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| 23 | #include "shell_command_class.h" | 
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| 24 | #include "shell_completion.h" | 
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| 25 | #include "event_handler.h" | 
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| 26 |  | 
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| 27 | #include "debug.h" | 
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| 28 | #include "compiler.h" | 
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| 29 | #include "stdlibincl.h" | 
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| 30 | #include "key_names.h" | 
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| 31 |  | 
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| 32 |  | 
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| 33 | using namespace std; | 
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| 34 |  | 
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| 35 | SHELL_COMMAND(help, ShellInput, help) | 
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| 36 |     ->describe("retrieve some help about the input mode") | 
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| 37 |     ->setAlias("help"); | 
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| 38 |  | 
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| 39 | /** | 
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| 40 |  * constructor | 
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| 41 |  * this also generates a ShellCompletion automatically. | 
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| 42 | */ | 
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| 43 | ShellInput::ShellInput () : Text ((const char*)NULL) | 
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| 44 | { | 
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| 45 |   this->pressedKey = SDLK_FIRST; | 
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| 46 |   this->setClassID(CL_SHELL_INPUT, "ShellInput"); | 
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| 47 |  | 
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| 48 |   this->inputLine = new char[1]; | 
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| 49 |   this->inputLine[0] = '\0'; | 
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| 50 |   this->historyIT = this->history.begin(); | 
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| 51 |   this->setHistoryLength(50); | 
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| 52 |   this->historyScrolling = false; | 
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| 53 |   this->delayed = 0; | 
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| 54 |   this->setRepeatDelay(.3, .05); | 
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| 55 |  | 
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| 56 |   // subscribe all keyboard commands to ES_SEHLL | 
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| 57 |   EventHandler* evh = EventHandler::getInstance(); | 
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| 58 |   for (int i = 1; i < SDLK_LAST; i++) | 
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| 59 |   { | 
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| 60 |     if (!evh->isSubscribed(ES_SHELL, i)) | 
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| 61 |       evh->subscribe(this, ES_SHELL, i); | 
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| 62 |   } | 
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| 63 |   this->completion = new ShellCompletion(this); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | /** | 
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| 67 |  * standard deconstructor | 
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| 68 | */ | 
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| 69 | ShellInput::~ShellInput () | 
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| 70 | { | 
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| 71 |   // delete what has to be deleted here | 
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| 72 |   delete[] this->inputLine; | 
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| 73 |   delete this->completion; | 
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| 74 |  | 
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| 75 |   while (!this->history.empty()) | 
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| 76 |   { | 
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| 77 |     delete[] this->history.front(); | 
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| 78 |     this->history.pop_front(); | 
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| 79 |   } | 
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| 80 | } | 
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| 81 |  | 
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| 82 | /** | 
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| 83 |  * sets the Repeate-delay and rate | 
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| 84 |  * @param repeatDelay the Delay it takes, to repeate a key | 
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| 85 |  * @param repeatRate the rate to repeate a pressed key | 
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| 86 |  */ | 
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| 87 | void ShellInput::setRepeatDelay(float repeatDelay, float repeatRate) | 
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| 88 | { | 
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| 89 |   this->repeatDelay = repeatDelay; | 
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| 90 |   this->repeatRate = repeatRate; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | /** | 
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| 94 |  * deletes the InputLine | 
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| 95 |  */ | 
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| 96 | void ShellInput::flush() | 
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| 97 | { | 
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| 98 |   if (likely(this->inputLine != NULL)) | 
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| 99 |   { | 
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| 100 |     delete[] this->inputLine; | 
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| 101 |   } | 
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| 102 |   this->inputLine = new char[1]; | 
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| 103 |   *this->inputLine = '\0'; | 
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| 104 |   this->setText(this->inputLine, true); | 
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| 105 | } | 
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| 106 |  | 
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| 107 | /** | 
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| 108 |  * sets the entire text of the InputLine to text | 
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| 109 |  * @param text the new Text to set as InputLine | 
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| 110 |  */ | 
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| 111 | void ShellInput::setInputText(const char* text) | 
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| 112 | { | 
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| 113 |   delete[] this->inputLine; | 
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| 114 |   if (text == NULL) | 
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| 115 |   { | 
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| 116 |     this->inputLine = new char[1]; | 
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| 117 |     this->inputLine[0] = '\0'; | 
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| 118 |   } | 
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| 119 |   else | 
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| 120 |   { | 
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| 121 |     this->inputLine = new char[strlen(text)+1]; | 
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| 122 |     strcpy(this->inputLine, text); | 
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| 123 |   } | 
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| 124 |   this->setText(this->inputLine, true); | 
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| 125 | } | 
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| 126 |  | 
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| 127 |  | 
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| 128 | /** | 
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| 129 |  * adds one character to the inputLine | 
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| 130 |  * @param character the character to add to the inputLine | 
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| 131 |  */ | 
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| 132 | void ShellInput::addCharacter(char character) | 
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| 133 | { | 
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| 134 |   if (this->historyScrolling) | 
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| 135 |   { | 
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| 136 |     delete[] this->history.back(); | 
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| 137 |     this->history.pop_back(); | 
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| 138 |     this->historyScrolling = false; | 
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| 139 |   } | 
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| 140 |  | 
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| 141 |   char* addCharLine = new char[strlen(this->inputLine)+2]; | 
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| 142 |  | 
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| 143 |   sprintf(addCharLine, "%s%c", this->inputLine, character); | 
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| 144 |   delete[] this->inputLine; | 
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| 145 |   this->inputLine = addCharLine; | 
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| 146 |   this->setText(this->inputLine, true); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | /** | 
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| 150 |  * adds multiple Characters to thr inputLine | 
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| 151 |  * @param characters a \\0 terminated char-array to add to the InputLine | 
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| 152 |  */ | 
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| 153 | void ShellInput::addCharacters(const char* characters) | 
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| 154 | { | 
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| 155 |   if (this->historyScrolling) | 
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| 156 |   { | 
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| 157 |     delete[] this->history.back(); | 
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| 158 |     this->history.pop_back(); | 
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| 159 |     this->historyScrolling = false; | 
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| 160 |   } | 
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| 161 |  | 
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| 162 |   char* addCharLine = new char[strlen(this->inputLine)+strlen(characters)+1]; | 
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| 163 |  | 
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| 164 |   sprintf(addCharLine, "%s%s", this->inputLine, characters); | 
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| 165 |   delete[] this->inputLine; | 
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| 166 |   this->inputLine = addCharLine; | 
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| 167 |   this->setText(this->inputLine, true); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | /** | 
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| 171 |  * removes characterCount characters from the InputLine | 
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| 172 |  * @param characterCount the count of Characters to remove from the input Line | 
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| 173 |  */ | 
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| 174 | void ShellInput::removeCharacters(unsigned int characterCount) | 
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| 175 | { | 
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| 176 |   if (this->historyScrolling) | 
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| 177 |   { | 
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| 178 |     delete[] this->history.back(); | 
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| 179 |     this->history.pop_back(); | 
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| 180 |     this->historyScrolling = false; | 
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| 181 |   } | 
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| 182 |  | 
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| 183 |   if (strlen(this->inputLine) == 0) | 
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| 184 |     return; | 
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| 185 |  | 
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| 186 |   if (characterCount > strlen(this->inputLine)) | 
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| 187 |     characterCount = strlen(this->inputLine); | 
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| 188 |  | 
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| 189 |   char* removeCharLine = new char[strlen(this->inputLine)-characterCount+1]; | 
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| 190 |  | 
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| 191 |   strncpy(removeCharLine, this->inputLine, strlen(this->inputLine)-characterCount); | 
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| 192 |   removeCharLine[strlen(this->inputLine)-characterCount] = '\0'; | 
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| 193 |   delete[] this->inputLine; | 
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| 194 |   this->inputLine = removeCharLine; | 
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| 195 |   this->setText(this->inputLine, true); | 
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| 196 | } | 
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| 197 |  | 
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| 198 | /** | 
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| 199 |  * executes the command stored in the inputLine | 
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| 200 |  * @return true if the command was commited successfully, false otherwise | 
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| 201 |  */ | 
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| 202 | bool ShellInput::executeCommand() | 
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| 203 | { | 
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| 204 |   ShellBuffer::addBufferLineStatic("Execute Command: %s\n", this->inputLine); | 
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| 205 |  | 
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| 206 |   if (strlen(this->inputLine) == 0) | 
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| 207 |     return false; | 
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| 208 |  | 
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| 209 |   char* newCommand = new char[strlen(this->inputLine)+1]; | 
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| 210 |   strcpy(newCommand, this->inputLine); | 
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| 211 |  | 
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| 212 |   ShellCommand::execute(newCommand); | 
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| 213 |  | 
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| 214 |   // removing the eventually added Entry (from scrolling) to the List | 
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| 215 |   if (this->historyScrolling) | 
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| 216 |   { | 
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| 217 |     delete[] this->history.back(); | 
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| 218 |     this->history.pop_back(); | 
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| 219 |     this->historyScrolling = false; | 
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| 220 |   } | 
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| 221 |  | 
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| 222 |   // adding the new Command to the History | 
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| 223 |   this->history.push_back(newCommand); | 
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| 224 |   if (this->history.size() > this->historyLength) | 
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| 225 |   { | 
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| 226 |     delete[] this->history.front(); | 
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| 227 |     this->history.pop_front(); | 
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| 228 |   } | 
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| 229 |  | 
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| 230 |   this->flush(); | 
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| 231 |  | 
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| 232 |   return true; | 
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| 233 | } | 
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| 234 |  | 
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| 235 |  | 
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| 236 | /** | 
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| 237 |  * moves one entry up in the history. | 
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| 238 |  */ | 
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| 239 | void ShellInput::historyMoveUp() | 
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| 240 | { | 
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| 241 |   if (!this->historyScrolling) | 
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| 242 |   { | 
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| 243 |     char* currentText = new char[strlen(this->inputLine)+1]; | 
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| 244 |     strcpy(currentText, this->inputLine); | 
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| 245 |     this->history.push_back(currentText); | 
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| 246 |     this->historyScrolling = true; | 
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| 247 |     this->historyIT = --this->history.end(); | 
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| 248 |   } | 
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| 249 |  | 
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| 250 |   if(this->historyIT != this->history.begin()) | 
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| 251 |   { | 
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| 252 |     char* prevElem = *(--this->historyIT); | 
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| 253 |     if (prevElem == NULL) | 
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| 254 |       return; | 
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| 255 |     else | 
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| 256 |     { | 
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| 257 |       this->flush(); | 
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| 258 |       this->setInputText(prevElem); | 
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| 259 |     } | 
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| 260 |   } | 
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| 261 | } | 
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| 262 |  | 
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| 263 | /** | 
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| 264 |  * moves one entry down in the history | 
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| 265 |  */ | 
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| 266 | void ShellInput::historyMoveDown() | 
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| 267 | { | 
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| 268 |   if (!this->historyScrolling) | 
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| 269 |     return; | 
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| 270 |   if (this->historyIT != this->history.end()) | 
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| 271 |   { | 
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| 272 |     char* nextElem = *(++this->historyIT); | 
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| 273 |     if (nextElem == NULL) | 
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| 274 |       return; | 
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| 275 |     else | 
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| 276 |     { | 
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| 277 |       this->flush(); | 
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| 278 |       this->setInputText(nextElem); | 
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| 279 |     } | 
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| 280 |   } | 
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| 281 | } | 
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| 282 |  | 
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| 283 |  | 
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| 284 | /** | 
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| 285 |  * prints out some nice help about the Shell | 
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| 286 |  */ | 
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| 287 | void ShellInput::help(const char* className, const char* functionName) | 
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| 288 | { | 
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| 289 |   printf("%s::%s\n", className, functionName); | 
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| 290 |  | 
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| 291 |   if (strlen(className) == 0) | 
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| 292 |   { | 
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| 293 |     PRINT(0)("Help for the most important Shell-commands\n"); | 
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| 294 |     PRINT(0)("F1 - HELP; F2 - DEBUG; '`' - open/close shell\n"); | 
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| 295 |     PRINT(0)("input order:\n"); | 
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| 296 |     PRINT(0)("ClassName [objectName] function [parameter1, [parameter2 ...]]  or\n"); | 
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| 297 |     PRINT(0)("Alias [parameter]\n"); | 
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| 298 |     PRINT(0)("- Also try 'help className'"); | 
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| 299 |   } | 
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| 300 |   else if (strlen (className) > 0 && strlen (functionName) == 0) | 
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| 301 |   { | 
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| 302 |     ShellCommandClass::help(className); | 
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| 303 |     //PRINTF(1)("%s::%s\n", className, functionName); | 
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| 304 |   } | 
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| 305 | } | 
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| 306 |  | 
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| 307 | /** | 
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| 308 |  * ticks the ShellInput | 
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| 309 |  * @param dt the time passed since the last update | 
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| 310 |  */ | 
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| 311 | void ShellInput::tick(float dt) | 
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| 312 | { | 
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| 313 |   if (this->delayed > 0.0) | 
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| 314 |     this->delayed -= dt; | 
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| 315 |   else if (this->pressedKey != SDLK_FIRST ) | 
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| 316 |   { | 
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| 317 |     this->delayed = this->repeatRate; | 
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| 318 |     switch (this->pressedKey ) | 
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| 319 |     { | 
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| 320 |       case SDLK_BACKSPACE: | 
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| 321 |         this->removeCharacters(1); | 
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| 322 |         break; | 
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| 323 |       case SDLK_UP: | 
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| 324 |         this->historyMoveUp(); | 
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| 325 |         break; | 
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| 326 |       case SDLK_DOWN: | 
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| 327 |         this->historyMoveDown(); | 
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| 328 |         break; | 
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| 329 |       default: | 
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| 330 |       { | 
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| 331 |         if (likely(pressedKey < 127)) | 
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| 332 |           this->addCharacter(this->pressedKey); | 
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| 333 |       } | 
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| 334 |     } | 
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| 335 |   } | 
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| 336 | } | 
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| 337 |  | 
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| 338 | /** | 
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| 339 |  * listens for some event | 
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| 340 |  * @param event the Event happened | 
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| 341 |  */ | 
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| 342 | void ShellInput::process(const Event &event) | 
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| 343 | { | 
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| 344 |   if (event.bPressed) | 
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| 345 |   { | 
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| 346 |     PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type)); | 
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| 347 |     if (event.type == SDLK_F1) | 
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| 348 |       this->help(); | 
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| 349 |     else if (event.type == SDLK_F2) | 
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| 350 |     { | 
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| 351 |       ;//this->debug(); | 
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| 352 |     } | 
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| 353 |     else if (event.type == SDLK_UP) | 
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| 354 |     { | 
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| 355 |       this->historyMoveUp(); | 
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| 356 |       this->pressedKey = event.type; | 
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| 357 |     } | 
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| 358 |     else if (event.type == SDLK_DOWN) | 
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| 359 |     { | 
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| 360 |       this->historyMoveDown(); | 
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| 361 |       this->pressedKey = event.type; | 
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| 362 |     } | 
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| 363 |     else if (event.type == SDLK_TAB) | 
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| 364 |       this->completion->autoComplete(); | 
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| 365 |     else if (event.type == SDLK_BACKSPACE) | 
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| 366 |     { | 
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| 367 |       this->delayed = this->repeatDelay; | 
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| 368 |       this->pressedKey = SDLK_BACKSPACE; | 
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| 369 |       this->removeCharacters(1); | 
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| 370 |     } | 
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| 371 |     else if (event.type == SDLK_RETURN) | 
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| 372 |     { | 
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| 373 |       this->executeCommand(); | 
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| 374 |       this->pressedKey = event.type; | 
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| 375 |     } | 
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| 376 |     // any other keyboard key | 
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| 377 |     else if (likely(event.type < 127)) | 
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| 378 |     { | 
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| 379 |       this->addCharacter(event.x); | 
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| 380 |       this->pressedKey = event.x; | 
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| 381 |     } | 
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| 382 |     this->delayed = this->repeatDelay; | 
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| 383 |   } | 
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| 384 |   else // if(!event.bPressed) | 
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| 385 |   { | 
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| 386 |     if (this->pressedKey == event.x || this->pressedKey == event.type) | 
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| 387 |     { | 
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| 388 |       this->pressedKey = 0; | 
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| 389 |       this->delayed = 0.0; | 
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| 390 |     } | 
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| 391 |   } | 
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| 392 | } | 
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