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source: orxonox.OLD/branches/bsp_model/src/lib/graphics/importer/md3/md3_tag.h @ 8352

Last change on this file since 8352 was 8348, checked in by patrick, 18 years ago

bsp: compiles again

File size: 687 bytes
Line 
1/*!
2 * @file md3_mesh.h
3 *
4 * Code heavely inspired by: JAVA MD3 Model Viewer - A Java based Quake 3 model viewer
5 * Copyright (C) 1999 Erwin 'KLR8' Vervaet
6 */
7
8#ifndef _MD3_TAG_H
9#define _MD3_TAG_H
10
11#include <string>
12
13#include "vector.h"
14
15class MD3Tag
16{
17  public:
18    MD3Tag() { /* loadMesh(this, din) */ }
19    virtual ~MD3Tag();
20
21
22  private:
23    std::string               name;                   //!< name of tag as its usualy called in the md3 file
24    Vector                    position;               //!< the position of the tag reltive to the models containing that tag
25    float                     matrix[3][3];           //!< 3x3 rotation matrix
26
27};
28
29
30#endif /* _MD3_TAG_H */
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