| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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| 18 | #include "model_entity.h" |
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| 19 | |
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| 20 | #include "util/loading/load_param.h" |
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| 21 | #include "util/loading/factory.h" |
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| 22 | |
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| 23 | |
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| 24 | |
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| 25 | |
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| 26 | ObjectListDefinition(ModelEntity); |
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| 27 | CREATE_FACTORY(ModelEntity); |
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| 28 | |
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| 29 | /** |
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| 30 | * initializes a skybox from a XmlElement |
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| 31 | */ |
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| 32 | ModelEntity::ModelEntity(const TiXmlElement* root) |
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| 33 | { |
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| 34 | this->registerObject(this, ModelEntity::_objectList); |
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| 35 | this->toList(OM_ENVIRON); |
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| 36 | |
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| 37 | this->speed = NULL; |
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| 38 | this->momentum = NULL; |
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| 39 | |
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| 40 | this->setSynchronized(true); |
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| 41 | |
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| 42 | if (root != NULL) |
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| 43 | this->loadParams(root); |
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| 44 | } |
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| 45 | |
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| 46 | |
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| 47 | /** |
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| 48 | * default destructor |
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| 49 | */ |
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| 50 | ModelEntity::~ModelEntity() |
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| 51 | { |
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| 52 | if (this->speed != NULL) |
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| 53 | delete this->speed; |
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| 54 | if (this->momentum) |
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| 55 | delete this->momentum; |
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| 56 | } |
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| 57 | |
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| 58 | void ModelEntity::loadParams(const TiXmlElement* root) |
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| 59 | { |
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| 60 | WorldEntity::loadParams(root); |
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| 61 | |
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| 62 | LoadParam(root, "speed", this, ModelEntity, setSpeed); |
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| 63 | LoadParam(root, "momentum", this, ModelEntity, setMomentum); |
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| 64 | } |
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| 65 | |
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| 66 | |
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| 67 | void ModelEntity::setSpeed(float x, float y, float z) |
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| 68 | { |
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| 69 | if (this->speed == NULL) |
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| 70 | this->speed = new Vector; |
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| 71 | *this->speed = Vector(x,y,z); |
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| 72 | } |
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| 73 | |
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| 74 | void ModelEntity::setMomentum (float angle, float x, float y, float z) |
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| 75 | { |
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| 76 | Vector v(x,y,z); |
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| 77 | v.debug(); |
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| 78 | v.normalize(); |
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| 79 | v.debug(); |
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| 80 | |
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| 81 | if (this->momentum == NULL) |
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| 82 | this->momentum = new Quaternion; |
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| 83 | *this->momentum = Quaternion(angle, v); |
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| 84 | |
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| 85 | this->momentum->debug(); |
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| 86 | } |
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| 87 | |
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| 88 | void ModelEntity::tick(float dt) |
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| 89 | { |
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| 90 | if (this->speed != NULL) |
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| 91 | this->shiftCoor(*this->speed * dt); |
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| 92 | |
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| 93 | if (this->momentum != NULL) |
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| 94 | { |
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| 95 | this->shiftDir((*this->momentum * dt ).getNormalized()); |
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| 96 | //this->getAbsDir().debug(); |
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| 97 | } |
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| 98 | } |
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