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Last change
on this file was
7370,
checked in by bensch, 20 years ago
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orxonox/trunk: drawLists/tickLists are used, and made some TiXmlElement to const TiXmlElement, also fixed some bugs in the loadWorldEntities-functions from Gameworld and SipleGameMenu
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File size:
799 bytes
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| 1 | /*! |
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| 2 | * @file single_player_world_data.h |
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| 3 | * container for all singleplayer game world data |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SINGLE_PLAYER_WORLD_DATA_H |
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| 7 | #define _SINGLE_PLAYER_WORLD_DATA_H |
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| 8 | |
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| 9 | |
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| 10 | #include "game_world_data.h" |
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| 11 | |
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| 12 | |
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| 13 | class TiXmlElement; |
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| 14 | |
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| 15 | |
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| 16 | //! The singleplayer world data |
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| 17 | class SinglePlayerWorldData : public GameWorldData |
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| 18 | { |
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| 19 | |
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| 20 | public: |
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| 21 | SinglePlayerWorldData(); |
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| 22 | virtual ~SinglePlayerWorldData(); |
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| 23 | |
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| 24 | virtual ErrorMessage init(); |
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| 25 | |
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| 26 | |
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| 27 | protected: |
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| 28 | virtual ErrorMessage loadGUI(const TiXmlElement* root); |
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| 29 | virtual ErrorMessage loadWorldEntities(const TiXmlElement* root); |
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| 30 | virtual ErrorMessage loadScene(const TiXmlElement* root); |
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| 31 | |
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| 32 | virtual ErrorMessage unloadGUI(); |
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| 33 | virtual ErrorMessage unloadWorldEntities(); |
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| 34 | virtual ErrorMessage unloadScene(); |
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| 35 | }; |
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| 36 | |
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| 37 | #endif /* _SINGLE_PLAYER_WORLD_DATA_H */ |
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