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| 1 | /*! |
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| 2 | * @file glgui_imagebutton.h |
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| 3 | * |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _GLGUI_IMAGEBUTTON_H |
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| 7 | #define _GLGUI_IMAGEBUTTON_H |
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| 8 | |
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| 9 | #include "glgui_pushbutton.h" |
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| 10 | #include "event_listener.h" |
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| 11 | |
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| 12 | #include "glgui_image.h" |
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| 13 | |
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| 14 | //! Namespace of the GLGuiImageButton of ORXONOX. |
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| 15 | namespace OrxGui |
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| 16 | { |
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| 17 | class GLGuiImageButton : public GLGuiPushButton |
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| 18 | { |
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| 19 | public: |
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| 20 | GLGuiImageButton(const std::string& label, unsigned int levelID, const std::string& imageName, GLGuiImage* image); |
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| 21 | virtual ~GLGuiImageButton(); |
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| 22 | |
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| 23 | |
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| 24 | void push(); |
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| 25 | void release(); |
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| 26 | |
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| 27 | sigslot::signal1<int> startLevel; |
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| 28 | |
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| 29 | protected: |
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| 30 | virtual void releasing(const Vector2D& pos, bool focused); |
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| 31 | virtual void receivedFocus(); |
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| 32 | virtual void removedFocus(); |
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| 33 | |
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| 34 | virtual void showing(); |
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| 35 | virtual void hiding(); |
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| 36 | |
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| 37 | virtual bool processEvent(const Event& event); |
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| 38 | private: |
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| 39 | unsigned int levelID; |
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| 40 | std::string imageName; |
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| 41 | GLGuiImage* image; |
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| 42 | |
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| 43 | private: |
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| 44 | |
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| 45 | }; |
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| 46 | |
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| 47 | } |
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| 48 | |
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| 49 | #endif /* _GLGUI_IMAGEBUTTON_H */ |
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