| 1 | /*! |
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| 2 | * @file glgui_table.h |
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| 3 | * The gl_TABLE widget of th openglGUI |
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| 4 | * |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _GLGUI_TABLE_H |
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| 8 | #define _GLGUI_TABLE_H |
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| 9 | |
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| 10 | #include "glgui_widget.h" |
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| 11 | #include "limited_width_text.h" |
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| 12 | #include "event.h" |
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| 13 | |
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| 14 | // FORWARD DECLARATION |
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| 15 | namespace OrxGui |
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| 16 | { |
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| 17 | |
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| 18 | //! This is Table part of the openglGUI class |
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| 19 | /** |
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| 20 | * The Table is a Widget, that displays a Line, that can be manipulated through |
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| 21 | * Writing Text on it. |
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| 22 | * |
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| 23 | * Whenever the Text is changed the textChanged signal is emitted. |
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| 24 | */ |
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| 25 | class GLGuiTable : public OrxGui::GLGuiWidget |
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| 26 | { |
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| 27 | ObjectListDeclaration(GLGuiTable); |
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| 28 | public: |
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| 29 | GLGuiTable(unsigned int rows, unsigned int columns); |
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| 30 | virtual ~GLGuiTable(); |
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| 31 | |
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| 32 | unsigned int rowCount() const { return this->_entries.size(); }; |
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| 33 | unsigned int columnCount() const { return this->_headers.size(); }; |
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| 34 | |
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| 35 | void setRowCount(unsigned int rowCount); |
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| 36 | void setColumnCount(unsigned int columnCount); |
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| 37 | |
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| 38 | void setHeader(unsigned int number, const std::string& headerName); |
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| 39 | void setHeader(const std::vector<std::string>& headerNames); |
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| 40 | |
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| 41 | void setEntry(unsigned int row, unsigned int column, const std::string& name); |
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| 42 | |
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| 43 | void setColumnWidth(unsigned int column, float size); |
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| 44 | void setRowHeight(unsigned int row, unsigned int size); |
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| 45 | |
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| 46 | virtual void draw() const; |
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| 47 | |
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| 48 | |
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| 49 | void debug() const; |
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| 50 | |
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| 51 | protected: |
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| 52 | virtual void removedFocus(); |
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| 53 | |
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| 54 | virtual void updateFrontColor(); |
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| 55 | virtual void hiding(); |
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| 56 | virtual void showing(); |
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| 57 | virtual void resize(); |
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| 58 | |
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| 59 | virtual bool processEvent(const Event& event); |
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| 60 | |
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| 61 | private: |
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| 62 | void init(); |
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| 63 | |
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| 64 | void pixelPositionToElement(const Vector2D& pixelPosition, int* row, int* column); |
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| 65 | void repositionText(unsigned int fromLeft, unsigned int fromTop); |
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| 66 | void applyTextSettings(unsigned int row, unsigned int column, LimitedWidthText* text); |
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| 67 | bool checkIntegrity() const; |
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| 68 | |
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| 69 | private: |
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| 70 | typedef struct Entry { |
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| 71 | Entry(int row, int column) :row(row), column(column) {}; |
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| 72 | int row; |
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| 73 | int column; |
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| 74 | }; |
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| 75 | |
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| 76 | typedef std::vector<LimitedWidthText> TableTextList; |
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| 77 | TableTextList _headers; |
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| 78 | std::vector<float> _columnWidths; |
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| 79 | std::vector<float> _rowHeights; |
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| 80 | |
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| 81 | std::vector<TableTextList> _entries; //!< inner is by column, outer is by row. |
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| 82 | |
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| 83 | Entry _selected; |
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| 84 | Entry _focused; |
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| 85 | |
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| 86 | |
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| 87 | }; |
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| 88 | } |
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| 89 | |
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| 90 | #endif /* _GLGUI_TABLE_H */ |
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