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1 | /*! |
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2 | * @file movie_player.h |
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3 | * Manages the media files |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _MOVIE_PLAYER |
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8 | #define _MOVIE_PLAYER |
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9 | |
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10 | #include "glincl.h" |
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11 | #include "sdlincl.h" |
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12 | |
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13 | /* include base_object.h since all classes are derived from this one */ |
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14 | #include "base_object.h" |
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15 | |
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16 | /* using namespace std is default, this needs to be here */ |
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17 | using namespace std; |
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18 | |
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19 | /* The state of the MoviePlayer */ |
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20 | typedef enum MP_STATUS { |
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21 | PLAY, |
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22 | PAUSE, |
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23 | STOP, |
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24 | RECORD |
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25 | }; |
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26 | |
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27 | class MoviePlayer : public BaseObject |
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28 | { |
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29 | |
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30 | private: |
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31 | |
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32 | char* filename; |
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33 | unsigned int width; |
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34 | unsigned int height; |
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35 | |
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36 | unsigned int frame_rate; |
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37 | unsigned int current_frame; |
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38 | float time_since_last_frame; |
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39 | float speed; |
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40 | |
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41 | SDL_Surface* screen; |
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42 | |
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43 | public: |
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44 | |
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45 | MoviePlayer(const char* filename); |
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46 | ~MoviePlayer(); |
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47 | |
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48 | void start(unsigned int start_frame); |
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49 | void resume(); |
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50 | void pause(); |
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51 | void stop(); |
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52 | |
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53 | void tick(float time); |
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54 | const void draw(); |
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55 | |
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56 | void setSpeed(float speed); |
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57 | float getSpeed(); |
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58 | const MP_STATUS getStatus(); |
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59 | |
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60 | }; |
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61 | |
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62 | |
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63 | |
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64 | #endif /* _MOVIE_PLAYER */ |
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