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source: orxonox.OLD/branches/atmospheric_engine/src/lib/graphics/effects/atmospheric_engine.cc @ 7503

Last change on this file since 7503 was 7503, checked in by hdavid, 18 years ago

branches/atmospheric_engine: killing the weather effects works

File size: 2.5 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Andreas Maechler, David Hasenfratz
13   co-programmer: ...
14*/
15
16#include "atmospheric_engine.h"
17
18#include "util/loading/resource_manager.h"
19
20#include "effects/fog_effect.h"
21
22#include "util/loading/load_param.h"
23#include "util/loading/factory.h"
24#include "class_list.h"
25
26
27using namespace std;
28
29/**
30 * @param root The XML-element to load the AtmosphericEngine from
31 */
32AtmosphericEngine::AtmosphericEngine()
33{
34  this->setClassID(CL_ATMOSPHERIC_ENGINE, "AtmosphericEngine");
35  // this->bActivated = false;
36}
37
38/**
39 *  The Pointer to this AtmosphericEngine
40*/
41AtmosphericEngine* AtmosphericEngine::singletonRef = NULL;
42
43
44/**
45 *  destroys a AtmosphericEngine
46 */
47AtmosphericEngine::~AtmosphericEngine()
48{
49  AtmosphericEngine::singletonRef = NULL;
50
51  this->weatherEffects = ClassList::getList( CL_WEATHER_EFFECT);
52
53  if (this->weatherEffects != NULL)
54  {
55    list<BaseObject*>::const_iterator it;
56    for (it = this->weatherEffects->begin(); it != this->weatherEffects->end(); it++)
57      dynamic_cast<WeatherEffect*>(*it)->deactivate();
58  }
59
60}
61
62
63/**
64 * @param root The XML-element to load the AtmosphericEngine from
65 */
66void AtmosphericEngine::loadParams(const TiXmlElement* root)
67{
68  LoadParamXML(root, "WeatherEffect", this, AtmosphericEngine, loadWeatherEffect);
69  LoadParamXML(root, "SunEffect", this, AtmosphericEngine, loadSunEffect);
70}
71
72/**
73 * @param root The XML-element to load WeatherEffects from
74 */
75void AtmosphericEngine::loadWeatherEffect(const TiXmlElement* root)
76{
77  LOAD_PARAM_START_CYCLE(root, element);
78  {
79    PRINTF(4)("element is: %s\n", element->Value());
80    Factory::fabricate(element);
81  }
82  LOAD_PARAM_END_CYCLE(element);
83}
84
85/**
86 * @param root The XML-element to load SunEffects from
87 */
88void AtmosphericEngine::loadSunEffect(const TiXmlElement* root)
89{
90  LOAD_PARAM_START_CYCLE(root, element);
91  {
92    PRINTF(4)("element is: %s\n", element->Value());
93    Factory::fabricate(element);
94  }
95  LOAD_PARAM_END_CYCLE(element);
96}
97
98
99/**
100 *  initializes the graphics effect
101 */
102//bool AtmosphericEngine::init()
103//{}
104
105
106
107/**
108 * draws the effect, if needed
109 */
110void AtmosphericEngine::draw() const
111{}
112
113
114
115/**
116 * ticks the effect if there is any time dependancy
117 */
118void AtmosphericEngine::tick(float dt)
119{}
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