| 1 | /*! | 
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| 2 | * @file class_id.h | 
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| 3 | * @brief Definition of a dynamically allocating ClassID | 
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| 4 | * | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _CLASS_ID_H | 
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| 8 | #define _CLASS_ID_H | 
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| 9 |  | 
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| 10 | #include <string> | 
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| 11 |  | 
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| 12 | class ObjectListBase; | 
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| 13 |  | 
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| 14 | //! A class to dynamically allocate ClassID's and to support a isA operator | 
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| 15 | /** | 
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| 16 | * A ClassID can only be aquired over a ObjectList, | 
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| 17 | * thus enabling the developer to have permanent access to the correct ID and ClassName | 
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| 18 | * | 
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| 19 | * The Idea behind this concept is, that storing a ClassID that changes its internal state | 
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| 20 | * all ClassID's will be updated correctly. | 
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| 21 | * | 
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| 22 | * Since the Existance of any ObjectList is a requirement during the working process all | 
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| 23 | * ID's should reference a valid ID and ClassName | 
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| 24 | */ | 
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| 25 | class ClassID | 
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| 26 | { | 
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| 27 | public: | 
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| 28 | ClassID(); | 
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| 29 | ClassID(const ObjectListBase* const id); | 
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| 30 | /// the copy constructor is also defined implicitely. | 
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| 31 |  | 
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| 32 | /** @returns A constant reference to the ID. */ | 
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| 33 | const int& id() const { return *_id; }; | 
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| 34 | /** @returns A constant reference to the Name. */ | 
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| 35 | const std::string& name() const { return *_name; }; | 
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| 36 |  | 
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| 37 | /** @param id the id to compare @returns true on match (match is same ID) @brief compares two id's */ | 
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| 38 | bool operator==(const ClassID& id) const { return *_id == *id._id /* || _name == id._name */; }; | 
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| 39 | /** @param id the id to compare @returns true on match (match is same ID) @brief compares two id's */ | 
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| 40 | bool operator==(int id) const { return *_id == id; }; | 
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| 41 | /** @param name the id to compare @returns true on match (match is same Name) @brief compares an ID with a ClassName */ | 
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| 42 | bool operator==(const std::string& name) const { return *_name == name; }; | 
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| 43 | /** @param id the id to compare @returns false on match (match is same ID) @brief compares two id's */ | 
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| 44 | bool operator!=(const ClassID& id) const { return *_id != *id._id /* && _name != id._name*/;  }; | 
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| 45 | /** @param id the id to compare @returns false on match (match is same ID) @brief compares two id's */ | 
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| 46 | bool operator!=(int id) const { return *_id != id; }; | 
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| 47 | /** @param name the id to compare @returns false on match (match is same Name) @brief compares an ID with a ClassName */ | 
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| 48 | bool operator!=(const std::string& name) const { return *_name != name; }; | 
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| 49 | /** @param classID: the Id to compare @returns true if this id is smaller than the classID's ID */ | 
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| 50 | bool operator<(const ClassID& classID) const { return *this->_id < *classID._id; }; | 
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| 51 |  | 
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| 52 | private: | 
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| 53 | const int*                _id;           //!< A pointer to the ID of the ClassID. | 
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| 54 | const std::string*        _name;         //!< A pointer to the Name of the ClassID. | 
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| 55 | }; | 
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| 56 |  | 
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| 57 | //! A NullClass. This is the Null of the ClassID. | 
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| 58 | /** | 
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| 59 | * implemented as a Class id can be used to reference NullObjects. | 
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| 60 | */ | 
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| 61 | class NullClass | 
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| 62 | { | 
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| 63 | public: | 
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| 64 | /** @returns the NullClass' ID. */ | 
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| 65 | static const ClassID& staticClassID() { return NullClass::_classID; } | 
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| 66 | /** @param id the ID to acquire @param name the name to acquire @brief acquires the ID of this Class */ | 
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| 67 | static void acquireID(const int*& id, const std::string*& name) { id = &_nullID; name = &_nullName; }; | 
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| 68 |  | 
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| 69 | private: | 
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| 70 | NullClass() {}; //!< The Default Constructor is hidden from the User. | 
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| 71 |  | 
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| 72 | private: | 
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| 73 | static ClassID            _classID;      //!< The NullClass' ID | 
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| 74 | static const std::string  _nullName;     //!< The NullClass' Name ("NullClass") | 
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| 75 | static int                _nullID;       //!< The NullClass' ID | 
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| 76 | }; | 
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| 77 |  | 
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| 78 | #endif /* _CLASS_ID_H */ | 
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