source:
orxonox.OLD/branches/ai/src/ai/movement_module.h
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10075
Last change on this file since 10075 was 10075, checked in by tfahrni, 17 years ago | |
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File size: 413 bytes |
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1 | |
2 | #ifndef _MOVEMENT_MODULE_H |
3 | #define _MOVEMENT_MODULE_H |
4 | |
5 | #include "ai_module.h" |
6 | #include "player.h" |
7 | #include "playable.h" |
8 | |
9 | class MovementModule : public AIModule{ |
10 | |
11 | public: |
12 | MovementModule(); |
13 | virtual ~MovementModule(); |
14 | virtual void process(); |
15 | static void setAccleration(float newValue); |
16 | private: |
17 | Vector v; |
18 | float getSize(WorldEntity* object); |
19 | static float aa; |
20 | }; |
21 | |
22 | #endif /* _MOVEMENT_MODULE_H */ |
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