1 | /* |
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2 | * orxonox - the future of 3D-vertical-scrollers |
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3 | * |
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4 | * Copyright (C) 2004 orx |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2, or (at your option) |
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9 | * any later version. |
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10 | * |
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11 | * ### File Specific: |
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12 | * main-programmer: Reto Luechinger |
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13 | */ |
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14 | |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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17 | #include "adm_turret.h" |
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18 | #include "weapon_manager.h" |
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19 | #include "lib/util/loading/factory.h" |
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20 | #include "world_entities/projectiles/projectile.h" |
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21 | |
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22 | |
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23 | ObjectListDefinition(AdmTurret); |
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24 | CREATE_FACTORY(AdmTurret); |
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25 | |
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26 | public: |
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27 | |
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28 | /** |
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29 | * Standard constructor |
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30 | */ |
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31 | AdmTurret::AdmTurret () |
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32 | { |
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33 | this->init(); |
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34 | } |
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35 | |
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36 | |
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37 | /** |
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38 | * destructs the turret, deletes allocated memory |
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39 | */ |
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40 | AdmTurret::~AdmTurret () |
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41 | { |
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42 | // will be deleted |
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43 | } |
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44 | |
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45 | AdmTurret::AdmTurret (const TiXmlElemet* root) |
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46 | { |
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47 | this->init(); |
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48 | if (root != NULL) |
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49 | this->loadParams(root); |
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50 | } |
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51 | |
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52 | void AdmTurret::init() |
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53 | { |
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54 | this->registerObject(this, GroundTurret::_objectList); |
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55 | |
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56 | // load the 3 parts of the turret |
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57 | // this-> loadModel ("...", , ) |
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58 | // this-> loadModel ("...", , ) |
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59 | // this-> loadModel ("...", , ) |
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60 | |
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61 | |
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62 | //Cannon Node: 2 Cannons fixed left and right of the main turret |
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63 | this->cannonNode.addNodeFlags(PNODE_PROHIBIT_DELETE_WITH_PARENT) |
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64 | this->cannonNode.addNodeFlags(PNODE_PROHIBIT_CHILD_DELETE) |
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65 | this->cannonNode.setParent(this) |
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66 | // this->cannonNode.setRelCoor( , , ) |
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67 | |
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68 | |
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69 | |
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70 | //Sensor Node: Sensor rotating independently from main turret (like Radar) |
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71 | this->sensorNode.addNodeFlags(PNODE_PROHIBIT_DELETE_WITH_PARENT) |
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72 | this->sensorNode.addNodeFlags(PNODE_PROHIBIT_CHILD_DELETE) |
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73 | this->sensorNode.setParent(this) |
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74 | // this->sensorNode.setRelCoor( , , ) |
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75 | |
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76 | |
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77 | this->setStateDuration(WS_SHOOTING, .1); |
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78 | this->setStateDuration(WS_RELOADING, .1); |
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79 | this->setStateDuration(WS_ACTIVATING, .4); |
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80 | this->setStateDuration(WS_DEACTIVATING, .4); |
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81 | |
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82 | this->setEnergyMax(10000); |
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83 | this->increaseEnergy(10000); |
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84 | //this->minCharge = ; |
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85 | |
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86 | //this->setActionSound(WA_SHOOT, "sounds/guns/xyz.wav"); |
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87 | //this->setActionSound(WA_ACTIVATE, "sounds/voices/xxyz.wav"); |
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88 | |
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89 | this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL); |
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90 | this->setProjectileTypeC("Projectile"); |
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91 | // this->prepareProjectiles(10000); |
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92 | |
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93 | |
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94 | // PROBLEM!! 2 emission Points! |
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95 | // this->setEmissionPoint(Vector( , , ) ); |
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96 | |
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97 | // initialise here |
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98 | } |
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99 | |
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100 | void AdmTurret::loadParams(const TiXmlElement* root) |
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101 | { |
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102 | Weapon::loadParams(root); |
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103 | |
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104 | LoadParam(root, "target", this, GroundTurret, setTarget) |
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105 | } |
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106 | |
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107 | virtual void AdmTurret::tick(float dt); |
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108 | |
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109 | virtual void GroundTurret::draw() const; |
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110 | |
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111 | virtual void AdmTurret::collidesWith(WorldEntity* entity, const Vector& location); |
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112 | |
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113 | virtual void AdmTurret::activate() |
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114 | { |
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115 | } |
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116 | |
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117 | virtual void AdmTurret::deactivate() |
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118 | { |
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119 | } |
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120 | |
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121 | virtual void AdmTurret::setTarget(const std::string& target) |
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122 | { |
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123 | WorldEntity* targetEntity = WorldEntity::objectList().getObject(target); |
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124 | if (targetEntity != NULL) |
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125 | { |
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126 | this->myTarget = targetEntity; |
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127 | } |
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128 | else |
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129 | { |
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130 | PRINTF(2)("ERROR ADMTURRET : Target %s does not exist\n", target.c_str()); |
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131 | } |
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132 | } |
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133 | |
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134 | private: |
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135 | |
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136 | bool AdmTurret::isVisible(const WorldEntity myTarget) |
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137 | { |
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138 | } |
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139 | |
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140 | float AdmTurret::aim(const WorldEntity Target); |
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141 | |
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142 | void AdmTurret::fire() |
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143 | { |
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144 | Projectile* pj = this->getProjectile(); |
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145 | if (pj == NULL) return; |
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146 | |
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147 | //pj->setOwner(this->getOwner()); |
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148 | |
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149 | //pj->setParent(PNode::getNullParent()); |
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150 | |
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151 | //pj->setVelocity(this->getAbsDir().apply(Vector( , , )) ); |
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152 | |
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153 | //pj->setAbsCoor(this->getEmissionPoint()); |
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154 | //pj->setAbsDir(this->getAbsDir()); |
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155 | //pj->activate(); |
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156 | } |
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