| 1 | |
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| 2 | /* |
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| 3 | orxonox - the future of 3D-vertical-scrollers |
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| 4 | |
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| 5 | Copyright (C) 2004 orx |
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| 6 | |
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| 7 | This program is free software; you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation; either version 2, or (at your option) |
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| 10 | any later version. |
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| 11 | |
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| 12 | ### File Specific |
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| 13 | main-programmer: Silvan Nellen |
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| 14 | co-programmer: |
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| 15 | |
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| 16 | */ |
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| 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 18 | |
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| 19 | #include "boomerang_projectile.h" |
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| 20 | |
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| 21 | #include "state.h" |
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| 22 | |
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| 23 | #include "particles/dot_emitter.h" |
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| 24 | #include "particles/sprite_particles.h" |
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| 25 | |
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| 26 | #include "debug.h" |
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| 27 | |
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| 28 | |
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| 29 | ObjectListDefinition(BoomerangProjectile); |
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| 30 | CREATE_FAST_FACTORY_STATIC(BoomerangProjectile); |
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| 31 | |
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| 32 | /** |
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| 33 | * standard constructor |
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| 34 | */ |
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| 35 | BoomerangProjectile::BoomerangProjectile () : Projectile() |
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| 36 | { |
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| 37 | this->registerObject(this, BoomerangProjectile::_objectList); |
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| 38 | |
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| 39 | this->loadModel("models/projectiles/orx-rocket.obj", 2.0); |
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| 40 | this->loadExplosionSound("sound/explosions/explosion_4.wav"); |
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| 41 | |
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| 42 | |
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| 43 | this->setMinEnergy(1); |
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| 44 | this->setHealthMax(10); |
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| 45 | this->lifeSpan = 2.0; |
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| 46 | this->agility = 3.5; |
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| 47 | this->maxVelocity = 150; |
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| 48 | |
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| 49 | this->emitter = new DotEmitter(100, 5, M_2_PI); |
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| 50 | this->emitter->setParent(this); |
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| 51 | this->emitter->setSpread(M_PI, M_PI); |
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| 52 | } |
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| 53 | |
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| 54 | |
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| 55 | /** |
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| 56 | * standard deconstructor |
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| 57 | */ |
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| 58 | BoomerangProjectile::~BoomerangProjectile () |
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| 59 | { |
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| 60 | // delete this->emitter; |
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| 61 | |
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| 62 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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| 63 | if (BoomerangProjectile::trailParticles != NULL && BoomerangProjectile::objectList().size() <= 1) |
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| 64 | { |
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| 65 | if (ParticleSystem::objectList().exists(BoomerangProjectile::trailParticles)) |
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| 66 | delete BoomerangProjectile::trailParticles; |
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| 67 | BoomerangProjectile::trailParticles = NULL; |
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| 68 | } |
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| 69 | if (BoomerangProjectile::explosionParticles != NULL && BoomerangProjectile::objectList().size() <= 1) |
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| 70 | { |
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| 71 | if (ParticleSystem::objectList().exists(BoomerangProjectile::explosionParticles)) |
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| 72 | delete BoomerangProjectile::explosionParticles; |
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| 73 | BoomerangProjectile::explosionParticles = NULL; |
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| 74 | } |
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| 75 | |
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| 76 | } |
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| 77 | |
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| 78 | SpriteParticles* BoomerangProjectile::trailParticles = NULL; |
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| 79 | SpriteParticles* BoomerangProjectile::explosionParticles = NULL; |
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| 80 | |
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| 81 | |
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| 82 | |
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| 83 | void BoomerangProjectile::activate() |
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| 84 | { |
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| 85 | if (unlikely(BoomerangProjectile::trailParticles == NULL)) |
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| 86 | { |
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| 87 | BoomerangProjectile::trailParticles = new SpriteParticles(2000); |
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| 88 | BoomerangProjectile::trailParticles->setName("BoomerangProjectileTrailParticles"); |
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| 89 | BoomerangProjectile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 90 | BoomerangProjectile::trailParticles->setLifeSpan(1.0, .3); |
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| 91 | BoomerangProjectile::trailParticles->setRadius(0.0, .5); |
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| 92 | BoomerangProjectile::trailParticles->setRadius(0.2, 4.0); |
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| 93 | BoomerangProjectile::trailParticles->setRadius(.5, 1.5); |
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| 94 | BoomerangProjectile::trailParticles->setRadius(1.0, 1.5); |
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| 95 | BoomerangProjectile::trailParticles->setColor(0.0, 1,0,0,.7); |
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| 96 | BoomerangProjectile::trailParticles->setColor(0.2, .8,.8,0,.5); |
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| 97 | BoomerangProjectile::trailParticles->setColor(0.5, .8,.8,.8,.8); |
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| 98 | BoomerangProjectile::trailParticles->setColor(1.0, .8,.8,.8,.0); |
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| 99 | } |
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| 100 | if (unlikely(BoomerangProjectile::explosionParticles == NULL)) |
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| 101 | { |
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| 102 | BoomerangProjectile::explosionParticles = new SpriteParticles(200); |
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| 103 | BoomerangProjectile::explosionParticles->setName("BoomerangProjectileExplosionParticles"); |
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| 104 | BoomerangProjectile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 105 | BoomerangProjectile::explosionParticles->setLifeSpan(.5, .3); |
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| 106 | BoomerangProjectile::explosionParticles->setRadius(0.0, 10); |
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| 107 | BoomerangProjectile::explosionParticles->setRadius(.5, 15.0); |
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| 108 | BoomerangProjectile::explosionParticles->setRadius(1.0, 10.0); |
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| 109 | BoomerangProjectile::explosionParticles->setColor(0.0, 0,1,0,1); |
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| 110 | BoomerangProjectile::explosionParticles->setColor(0.5, .8,.8,0,.8); |
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| 111 | BoomerangProjectile::explosionParticles->setColor(0.8, .8,.8,.3,.8); |
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| 112 | BoomerangProjectile::explosionParticles->setColor(1.0, 1,1,1,.0); |
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| 113 | } |
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| 114 | |
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| 115 | this->emitter->setSystem(BoomerangProjectile::trailParticles); |
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| 116 | |
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| 117 | this->updateNode(0); |
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| 118 | this->emitter->setEmissionRate(45.0); |
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| 119 | this->emitter->setEmissionVelocity(0.0); |
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| 120 | |
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| 121 | this->setHealth(10.0* (float)rand()/(float)RAND_MAX); |
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| 122 | } |
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| 123 | |
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| 124 | |
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| 125 | void BoomerangProjectile::deactivate() |
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| 126 | { |
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| 127 | this->emitter->setSystem(NULL); |
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| 128 | this->lifeCycle = 0.0; |
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| 129 | |
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| 130 | this->toList(OM_DEAD); |
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| 131 | this->removeNode(); |
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| 132 | BoomerangProjectile::fastFactory->kill(this); |
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| 133 | } |
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| 134 | |
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| 135 | |
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| 136 | void BoomerangProjectile::collidesWith(WorldEntity* entity, const Vector& location) |
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| 137 | { |
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| 138 | if (this->hitEntity != entity) |
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| 139 | this->destroy( entity ); |
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| 140 | this->hitEntity = entity; |
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| 141 | } |
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| 142 | |
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| 143 | /** |
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| 144 | * signal tick, time dependent things will be handled here |
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| 145 | * @param time since last tick |
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| 146 | */ |
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| 147 | void BoomerangProjectile::tick (float time) |
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| 148 | { |
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| 149 | |
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| 150 | Vector targetFarFarAway = this->getAbsCoor() + Vector(100000, 0, 0); |
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| 151 | |
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| 152 | { |
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| 153 | speed = velocity.len(); |
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| 154 | diffVector = ((targetFarFarAway - this->getAbsCoor()).getNormalized()); |
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| 155 | |
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| 156 | if(velocity.dot(diffVector) != 0) |
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| 157 | { |
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| 158 | correctionVector = (( ( diffVector * (speed * speed/( velocity.dot(diffVector ) ) )) - velocity).getNormalized()) * agility; |
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| 159 | |
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| 160 | if( (diffVector * (speed * speed/( velocity.dot(diffVector ) ) ) -velocity).len() < agility ) |
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| 161 | velocity = ((diffVector * (speed * speed/( velocity.dot(diffVector ) ) )).getNormalized())*agility; |
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| 162 | else if(velocity.dot(diffVector) > 0) |
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| 163 | velocity += correctionVector; |
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| 164 | else if (velocity.dot(diffVector) < 0) |
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| 165 | velocity -= correctionVector; |
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| 166 | } |
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| 167 | else |
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| 168 | velocity += diffVector * agility; |
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| 169 | |
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| 170 | this->setAbsDir(Quaternion(velocity, Vector(0,1,0)) * Quaternion ( -M_PI_2, Vector(0,1,0))); |
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| 171 | } |
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| 172 | |
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| 173 | velocity *= maxVelocity/velocity.len(); |
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| 174 | Vector v = this->velocity * (time); |
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| 175 | this->shiftCoor(v); |
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| 176 | |
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| 177 | if(this->tickLifeCycle(time)) |
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| 178 | this->deactivate(); |
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| 179 | } |
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| 180 | |
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| 181 | /** |
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| 182 | * the function gets called, when the projectile is destroyed |
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| 183 | */ |
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| 184 | void BoomerangProjectile::destroy (WorldEntity* killer) |
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| 185 | { |
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| 186 | |
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| 187 | printf("THIS SHOULD WORLk\n"); |
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| 188 | |
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| 189 | Projectile::destroy( killer ); |
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| 190 | PRINTF(5)("DESTROY BoomerangProjectile\n"); |
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| 191 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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| 192 | this->emitter->setSystem(BoomerangProjectile::explosionParticles); |
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| 193 | |
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| 194 | this->emitter->setEmissionRate(1000.0); |
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| 195 | this->emitter->setEmissionVelocity(50.0); |
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| 196 | // this->deactivate(); |
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| 197 | |
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| 198 | } |
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| 199 | |
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| 200 | |
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| 201 | void BoomerangProjectile::draw () const |
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| 202 | { |
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| 203 | glMatrixMode(GL_MODELVIEW); |
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| 204 | glPushMatrix(); |
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| 205 | |
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| 206 | float matrix[4][4]; |
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| 207 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 208 | this->getAbsDir().matrix (matrix); |
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| 209 | glMultMatrixf((float*)matrix); |
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| 210 | glScalef(2.0, 2.0, 2.0); |
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| 211 | this->getModel()->draw(); |
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| 212 | |
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| 213 | glPopMatrix(); |
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| 214 | |
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| 215 | } |
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| 216 | |
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