| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: ... | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS | 
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| 17 |  | 
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| 18 | #include "physics_engine.h" | 
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| 19 |  | 
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| 20 | #include "class_list.h" | 
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| 21 | #include "list.h" | 
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| 22 | #include "tinyxml.h" | 
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| 23 | #include "factory.h" | 
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| 24 | #include "load_param.h" | 
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| 25 |  | 
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| 26 | using namespace std; | 
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| 27 |  | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |  *  standard constructor | 
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| 31 | */ | 
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| 32 | PhysicsEngine::PhysicsEngine() | 
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| 33 | { | 
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| 34 |   this->setClassID(CL_PHYSICS_ENGINE, "PhysicsEngine"); | 
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| 35 |   this->setName("PhysicsEngine"); | 
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| 36 |   this->connections = new tList<PhysicsConnection>; | 
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| 37 |   this->fields = new tList<Field>; | 
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| 38 |   this->interfaces = NULL; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | /** | 
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| 42 |  *  the singleton reference to this class | 
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| 43 | */ | 
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| 44 | PhysicsEngine* PhysicsEngine::singletonRef = NULL; | 
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| 45 |  | 
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| 46 | /** | 
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| 47 |  *  standard deconstructor | 
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| 48 |  | 
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| 49 | */ | 
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| 50 | PhysicsEngine::~PhysicsEngine() | 
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| 51 | { | 
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| 52 |   // delete all PhysicsConnections that are still in existence | 
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| 53 |   tIterator<PhysicsConnection>* itPC = this->connections->getIterator(); | 
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| 54 |   PhysicsConnection* enumPC = itPC->firstElement(); | 
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| 55 |   while (enumPC) | 
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| 56 |   { | 
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| 57 |     delete enumPC; | 
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| 58 |     enumPC = itPC->nextElement(); | 
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| 59 |   } | 
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| 60 |   delete itPC; | 
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| 61 |   delete this->connections; | 
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| 62 | // | 
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| 63 | //   // delete all PhysicsInterfaces, still in existence (this could be dangerous) | 
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| 64 | //   tIterator<PhysicsInterface>* itPI = this->interfaces->getIterator(); | 
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| 65 | //   PhysicsInterface* enumPI = itPI->firstElement(); | 
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| 66 | //   while (enumPI) | 
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| 67 | //   { | 
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| 68 | //     delete enumPI; | 
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| 69 | // | 
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| 70 | //     enumPI = itPI->nextElement(); | 
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| 71 | //   } | 
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| 72 | //   delete itPI; | 
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| 73 | // | 
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| 74 | //   // delete all PhysicsFields, still in existence (this could be dangerous) | 
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| 75 | //   tIterator<Field>* itF = this->fields->getIterator(); | 
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| 76 | //   Field* enumF = itF->firstElement(); | 
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| 77 | //   while (enumF) | 
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| 78 | //   { | 
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| 79 | //     delete enumF; | 
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| 80 | // | 
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| 81 | //     enumF = itF->nextElement(); | 
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| 82 | //   } | 
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| 83 | //   delete itF; | 
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| 84 |    delete this->fields; | 
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| 85 |  | 
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| 86 |  | 
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| 87 |   PhysicsEngine::singletonRef = NULL; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | * @param root the XML-element to load settings from | 
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| 92 |  */ | 
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| 93 | void PhysicsEngine::loadParams(const TiXmlElement* root) | 
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| 94 | { | 
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| 95 |   LoadParam<PhysicsEngine>(root, "Fields", this, &PhysicsEngine::loadFields) | 
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| 96 |       .describe("loads a list of fields"); | 
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| 97 |  | 
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| 98 |   LoadParam<PhysicsEngine>(root, "Connections", this, &PhysicsEngine::loadConnections) | 
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| 99 |       .describe("loads a list of fields"); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | /** | 
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| 103 |  * @param root the XML-element to Load the PhysicsField from | 
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| 104 |  */ | 
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| 105 | void PhysicsEngine::loadFields(const TiXmlElement* root) | 
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| 106 | { | 
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| 107 |   PRINTF(4)("Loading Physical Fields\n"); | 
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| 108 |  | 
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| 109 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| 110 |   while (element != NULL) | 
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| 111 |   { | 
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| 112 |     Factory::getFirst()->fabricate(element); | 
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| 113 |  | 
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| 114 |     element = element->NextSiblingElement(); | 
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| 115 |   } | 
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| 116 | } | 
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| 117 |  | 
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| 118 | /** | 
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| 119 |  * @param root the XML-element to load the PhysicsConnection from | 
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| 120 |  */ | 
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| 121 | void PhysicsEngine::loadConnections(const TiXmlElement* root) | 
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| 122 | { | 
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| 123 |   PRINTF(4)("Loading Physical Connections\n"); | 
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| 124 |  | 
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| 125 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| 126 |   while (element != NULL) | 
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| 127 |   { | 
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| 128 |     Factory::getFirst()->fabricate(element); | 
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| 129 |  | 
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| 130 |     element = element->NextSiblingElement(); | 
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| 131 |   } | 
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| 132 | } | 
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| 133 |  | 
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| 134 | /** | 
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| 135 | * @param physicsInterfaceName the Name of the PhysicsInterface to search for | 
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| 136 |   @returns the PhysicsInterface if found, or NULL if not | 
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| 137 |  */ | 
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| 138 | PhysicsInterface* PhysicsEngine::getPhysicsInterfaceByName(const char* physicsInterfaceName) const | 
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| 139 | { | 
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| 140 |   tIterator<BaseObject>* tmpIt = ClassList::getList(CL_PHYSICS_INTERFACE)->getIterator(); | 
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| 141 |   BaseObject* tmpInt = tmpIt->firstElement(); | 
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| 142 |   while(tmpInt) | 
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| 143 |   { | 
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| 144 |     if (!strcmp(physicsInterfaceName, tmpInt->getName())) | 
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| 145 |     { | 
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| 146 |       delete tmpIt; | 
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| 147 |       return dynamic_cast<PhysicsInterface*>(tmpInt); | 
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| 148 |     } | 
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| 149 |     tmpInt = tmpIt->nextElement(); | 
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| 150 |   } | 
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| 151 |   delete tmpIt; | 
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| 152 |   return NULL; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | /** | 
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| 156 |  *  adds a Field to the list of handeled fields | 
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| 157 |  * @param field the field to add | 
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| 158 |  | 
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| 159 |    this is normally done in the constructor of any Field | 
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| 160 | */ | 
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| 161 | void PhysicsEngine::addField(Field* field) | 
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| 162 | { | 
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| 163 |   this->fields->add(field); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | /** | 
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| 167 |  *  removes a Field from the list of handeled fields | 
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| 168 |  * @param field the field to remove | 
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| 169 |  | 
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| 170 |    this is normally done in the destructor of any Field | 
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| 171 | */ | 
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| 172 | void PhysicsEngine::removeField(Field* field) | 
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| 173 | { | 
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| 174 |   this->fields->remove(field); | 
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| 175 | } | 
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| 176 |  | 
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| 177 | /** | 
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| 178 | * @param FieldName the Name of the PhysicsInterface to search for | 
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| 179 |   @returns the Field if found, or NULL if not | 
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| 180 |  */ | 
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| 181 | Field* PhysicsEngine::getFieldByName(const char* FieldName) const | 
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| 182 | { | 
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| 183 |   tIterator<Field>* tmpIt = fields->getIterator(); | 
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| 184 |   Field* tmpField = tmpIt->firstElement(); | 
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| 185 |   while(tmpField) | 
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| 186 |   { | 
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| 187 |     if (!strcmp(FieldName, tmpField->getName())) | 
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| 188 |     { | 
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| 189 |       delete tmpIt; | 
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| 190 |       return tmpField; | 
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| 191 |     } | 
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| 192 |     tmpField = tmpIt->nextElement(); | 
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| 193 |   } | 
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| 194 |   delete tmpIt; | 
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| 195 |   return NULL; | 
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| 196 | } | 
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| 197 |  | 
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| 198 |  | 
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| 199 |  | 
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| 200 | /** | 
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| 201 |  *  adds A Physical Connection to the List of Connections | 
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| 202 |  * @param connection the Connection to add | 
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| 203 |  | 
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| 204 |    Usually this is done through the constructor of PhysicshConnections | 
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| 205 | */ | 
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| 206 | void PhysicsEngine::addConnection(PhysicsConnection* connection) | 
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| 207 | { | 
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| 208 |   this->connections->add(connection); | 
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| 209 | } | 
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| 210 |  | 
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| 211 | /** | 
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| 212 |  *  removes A Physical Connection from the List of Connections | 
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| 213 |  * @param connection the Connection to remove | 
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| 214 |  | 
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| 215 |    Usually this is done through the destructor of PhysicsConnections | 
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| 216 | */ | 
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| 217 | void PhysicsEngine::removeConnection(PhysicsConnection* connection) | 
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| 218 | { | 
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| 219 |   this->connections->remove(connection); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | /** | 
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| 223 | * @param physicsConnectionName the Name of the PhysicsInterface to search for | 
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| 224 |   @returns the PhysicsConnection if found, or NULL if not | 
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| 225 |  */ | 
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| 226 | PhysicsConnection* PhysicsEngine::getPhysicsConnectionByName(const char* physicsConnectionName) const | 
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| 227 | { | 
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| 228 |   tIterator<PhysicsConnection>* tmpIt = connections->getIterator(); | 
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| 229 |   PhysicsConnection* tmpConn = tmpIt->firstElement(); | 
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| 230 |   while(tmpConn) | 
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| 231 |   { | 
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| 232 |     if (!strcmp(physicsConnectionName, tmpConn->getName())) | 
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| 233 |     { | 
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| 234 |       delete tmpIt; | 
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| 235 |       return tmpConn; | 
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| 236 |     } | 
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| 237 |     tmpConn = tmpIt->nextElement(); | 
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| 238 |   } | 
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| 239 |   delete tmpIt; | 
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| 240 |   return NULL; | 
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| 241 | } | 
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| 242 |  | 
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| 243 |  | 
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| 244 |  | 
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| 245 | /** | 
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| 246 |  *  Steps through all the Connections and Ticks them | 
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| 247 |  * @param dt The time Passed in Seconds | 
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| 248 |  | 
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| 249 |    This function brings a flow into the whole animation | 
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| 250 | */ | 
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| 251 | void PhysicsEngine::tick(float dt) | 
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| 252 | { | 
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| 253 |   /* go through all the PhysicsInterface(s) and tick them, | 
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| 254 |   meaning let the fields work */ | 
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| 255 |   tIterator<PhysicsConnection>* itPC = this->connections->getIterator(); | 
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| 256 |   PhysicsConnection* enumPC = itPC->firstElement(); | 
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| 257 |   while (enumPC) | 
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| 258 |     { | 
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| 259 |       enumPC->apply(); | 
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| 260 |  | 
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| 261 |       enumPC = itPC->nextElement(); | 
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| 262 |     } | 
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| 263 |   delete itPC; | 
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| 264 |  | 
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| 265 |   /* actually tick all the PhysicsInterfaces. Move the objects around */ | 
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| 266 |   if (this->interfaces != NULL || (this->interfaces = ClassList::getList(CL_PHYSICS_INTERFACE)) != NULL) | 
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| 267 |   { | 
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| 268 |     tIterator<BaseObject>* itPI = this->interfaces->getIterator(); | 
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| 269 |     PhysicsInterface* enumPI = dynamic_cast<PhysicsInterface*>(itPI->firstElement()); | 
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| 270 |     while (enumPI) | 
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| 271 |     { | 
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| 272 |        enumPI->tickPhys(dt); | 
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| 273 |  | 
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| 274 |       enumPI = dynamic_cast<PhysicsInterface*>(itPI->nextElement()); | 
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| 275 |     } | 
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| 276 |    delete itPI; | 
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| 277 |   } | 
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| 278 | } | 
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| 279 |  | 
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| 280 |  | 
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| 281 |  | 
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| 282 | /** | 
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| 283 |  *  print out interesting debug information of this class | 
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| 284 | */ | 
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| 285 | void PhysicsEngine::debug() const | 
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| 286 | { | 
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| 287 |   PRINT(0)("====================================\n"); | 
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| 288 |   PRINT(0)("= Physics-Engine debug information =\n"); | 
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| 289 |   PRINT(0)("====================================\n"); | 
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| 290 |   PRINT(0)(" reference: %p\n", this); | 
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| 291 |   if (this->interfaces != NULL) | 
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| 292 |     PRINT(0)(" number of Interfaces: %d\n", this->interfaces->getSize()); | 
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| 293 |   PRINT(0)(" number of Fields: %d\n", this->fields->getSize()); | 
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| 294 |   PRINT(0)(" number of Connections: %d\n", this->connections->getSize()); | 
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| 295 |  | 
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| 296 |   PRINT(0)("==============================PHYS==\n"); | 
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| 297 | } | 
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