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source: downloads/tcl8.5.2/generic/regguts.h @ 40

Last change on this file since 40 was 25, checked in by landauf, 16 years ago

added tcl to libs

File size: 12.7 KB
Line 
1/*
2 * Internal interface definitions, etc., for the reg package
3 *
4 * Copyright (c) 1998, 1999 Henry Spencer.  All rights reserved.
5 *
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results.  The author
9 * thanks all of them.
10 *
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
15 *
16 * I'd appreciate being given credit for this package in the documentation of
17 * software which uses it, but that is not a requirement.
18 *
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31/*
32 * Environmental customization. It should not (I hope) be necessary to alter
33 * the file you are now reading -- regcustom.h should handle it all, given
34 * care here and elsewhere.
35 */
36#include "regcustom.h"
37
38/*
39 * Things that regcustom.h might override.
40 */
41
42/* standard header files (NULL is a reasonable indicator for them) */
43#ifndef NULL
44#include <stdio.h>
45#include <stdlib.h>
46#include <ctype.h>
47#include <limits.h>
48#include <string.h>
49#endif
50
51/* assertions */
52#ifndef assert
53#ifndef REG_DEBUG
54#ifndef NDEBUG
55#define NDEBUG          /* no assertions */
56#endif
57#endif /* !REG_DEBUG */
58#include <assert.h>
59#endif
60
61/* voids */
62#ifndef VOID
63#define VOID    void            /* for function return values */
64#endif
65#ifndef DISCARD
66#define DISCARD void            /* for throwing values away */
67#endif
68#ifndef PVOID
69#define PVOID   void *          /* generic pointer */
70#endif
71#ifndef VS
72#define VS(x)   ((void*)(x))    /* cast something to generic ptr */
73#endif
74#ifndef NOPARMS
75#define NOPARMS void            /* for empty parm lists */
76#endif
77
78/* const */
79#ifndef CONST
80#define CONST   const           /* for old compilers, might be empty */
81#endif
82
83/* function-pointer declarator */
84#ifndef FUNCPTR
85#if __STDC__ >= 1
86#define FUNCPTR(name, args)     (*name)args
87#else
88#define FUNCPTR(name, args)     (*name)()
89#endif
90#endif
91
92/* memory allocation */
93#ifndef MALLOC
94#define MALLOC(n)       malloc(n)
95#endif
96#ifndef REALLOC
97#define REALLOC(p, n)   realloc(VS(p), n)
98#endif
99#ifndef FREE
100#define FREE(p)         free(VS(p))
101#endif
102
103/* want size of a char in bits, and max value in bounded quantifiers */
104#ifndef CHAR_BIT
105#include <limits.h>
106#endif
107#ifndef _POSIX2_RE_DUP_MAX
108#define _POSIX2_RE_DUP_MAX 255  /* normally from <limits.h> */
109#endif
110
111/*
112 * misc
113 */
114
115#define NOTREACHED      0
116#define xxx             1
117
118#define DUPMAX  _POSIX2_RE_DUP_MAX
119#define INFINITY        (DUPMAX+1)
120
121#define REMAGIC 0xfed7          /* magic number for main struct */
122
123/*
124 * debugging facilities
125 */
126#ifdef REG_DEBUG
127/* FDEBUG does finite-state tracing */
128#define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
129/* MDEBUG does higher-level tracing */
130#define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
131#else
132#define FDEBUG(arglist) {}
133#define MDEBUG(arglist) {}
134#endif
135
136/*
137 * bitmap manipulation
138 */
139#define UBITS   (CHAR_BIT * sizeof(unsigned))
140#define BSET(uv, sn)    ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
141#define ISBSET(uv, sn)  ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
142
143/*
144 * We dissect a chr into byts for colormap table indexing. Here we define a
145 * byt, which will be the same as a byte on most machines... The exact size of
146 * a byt is not critical, but about 8 bits is good, and extraction of 8-bit
147 * chunks is sometimes especially fast.
148 */
149
150#ifndef BYTBITS
151#define BYTBITS 8               /* bits in a byt */
152#endif
153#define BYTTAB  (1<<BYTBITS)    /* size of table with one entry per byt value */
154#define BYTMASK (BYTTAB-1)      /* bit mask for byt */
155#define NBYTS   ((CHRBITS+BYTBITS-1)/BYTBITS)
156/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
157
158/*
159 * As soon as possible, we map chrs into equivalence classes -- "colors" --
160 * which are of much more manageable number.
161 */
162
163typedef short color;            /* colors of characters */
164typedef int pcolor;             /* what color promotes to */
165#define COLORLESS       (-1)    /* impossible color */
166#define WHITE           0       /* default color, parent of all others */
167
168/*
169 * A colormap is a tree -- more precisely, a DAG -- indexed at each level by a
170 * byt of the chr, to map the chr to a color efficiently. Because lower
171 * sections of the tree can be shared, it can exploit the usual sparseness of
172 * such a mapping table. The tree is always NBYTS levels deep (in the past it
173 * was shallower during construction but was "filled" to full depth at the end
174 * of that); areas that are unaltered as yet point to "fill blocks" which are
175 * entirely WHITE in color.
176 */
177
178/* the tree itself */
179struct colors {
180    color ccolor[BYTTAB];
181};
182struct ptrs {
183    union tree *pptr[BYTTAB];
184};
185union tree {
186    struct colors colors;
187    struct ptrs ptrs;
188};
189#define tcolor  colors.ccolor
190#define tptr    ptrs.pptr
191
192/* Internal per-color descriptor structure for the color machinery */
193struct colordesc {
194    uchr nchrs;                 /* number of chars of this color */
195    color sub;                  /* open subcolor (if any); free chain ptr */
196#define NOSUB   COLORLESS
197    struct arc *arcs;           /* color chain */
198    int flags;
199#define FREECOL 01              /* currently free */
200#define PSEUDO  02              /* pseudocolor, no real chars */
201#define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
202    union tree *block;          /* block of solid color, if any */
203};
204
205/* the color map itself */
206struct colormap {
207    int magic;
208#define CMMAGIC 0x876
209    struct vars *v;             /* for compile error reporting */
210    size_t ncds;                /* number of colordescs */
211    size_t max;                 /* highest in use */
212    color free;                 /* beginning of free chain (if non-0) */
213    struct colordesc *cd;
214#define CDEND(cm)       (&(cm)->cd[(cm)->max + 1])
215#define NINLINECDS      ((size_t)10)
216    struct colordesc cdspace[NINLINECDS];
217    union tree tree[NBYTS];     /* tree top, plus fill blocks */
218};
219
220/* optimization magic to do fast chr->color mapping */
221#define B0(c)   ((c) & BYTMASK)
222#define B1(c)   (((c)>>BYTBITS) & BYTMASK)
223#define B2(c)   (((c)>>(2*BYTBITS)) & BYTMASK)
224#define B3(c)   (((c)>>(3*BYTBITS)) & BYTMASK)
225#if NBYTS == 1
226#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
227#endif
228/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
229#if NBYTS == 2
230#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
231#endif
232#if NBYTS == 4
233#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
234#endif
235
236/*
237 * Interface definitions for locale-interface functions in locale.c.
238 */
239
240/* Representation of a set of characters. */
241struct cvec {
242    int nchrs;                  /* number of chrs */
243    int chrspace;               /* number of chrs possible */
244    chr *chrs;                  /* pointer to vector of chrs */
245    int nranges;                /* number of ranges (chr pairs) */
246    int rangespace;             /* number of chrs possible */
247    chr *ranges;                /* pointer to vector of chr pairs */
248};
249
250/*
251 * definitions for non-deterministic finite autmaton (NFA) internal
252 * representation
253 *
254 * Having a "from" pointer within each arc may seem redundant, but it saves a
255 * lot of hassle.
256 */
257
258struct state;
259
260struct arc {
261    int type;
262#define ARCFREE '\0'
263    color co;
264    struct state *from;         /* where it's from (and contained within) */
265    struct state *to;           /* where it's to */
266    struct arc *outchain;       /* *from's outs chain or free chain */
267#define freechain       outchain
268    struct arc *inchain;        /* *to's ins chain */
269    struct arc *colorchain;     /* color's arc chain */
270    struct arc *colorchainRev;  /* back-link in color's arc chain */
271};
272
273struct arcbatch {               /* for bulk allocation of arcs */
274    struct arcbatch *next;
275#define ABSIZE  10
276    struct arc a[ABSIZE];
277};
278
279struct state {
280    int no;
281#define FREESTATE       (-1)
282    char flag;                  /* marks special states */
283    int nins;                   /* number of inarcs */
284    struct arc *ins;            /* chain of inarcs */
285    int nouts;                  /* number of outarcs */
286    struct arc *outs;           /* chain of outarcs */
287    struct arc *free;           /* chain of free arcs */
288    struct state *tmp;          /* temporary for traversal algorithms */
289    struct state *next;         /* chain for traversing all */
290    struct state *prev;         /* back chain */
291    struct arcbatch oas;        /* first arcbatch, avoid malloc in easy case */
292    int noas;                   /* number of arcs used in first arcbatch */
293};
294
295struct nfa {
296    struct state *pre;          /* pre-initial state */
297    struct state *init;         /* initial state */
298    struct state *final;        /* final state */
299    struct state *post;         /* post-final state */
300    int nstates;                /* for numbering states */
301    struct state *states;       /* state-chain header */
302    struct state *slast;        /* tail of the chain */
303    struct state *free;         /* free list */
304    struct colormap *cm;        /* the color map */
305    color bos[2];               /* colors, if any, assigned to BOS and BOL */
306    color eos[2];               /* colors, if any, assigned to EOS and EOL */
307    size_t size;                /* Current NFA size; differs from nstates as
308                                 * it also counts the number of states created
309                                 * by children of this state. */
310    struct vars *v;             /* simplifies compile error reporting */
311    struct nfa *parent;         /* parent NFA, if any */
312};
313
314/*
315 * definitions for compacted NFA
316 */
317
318struct carc {
319    color co;                   /* COLORLESS is list terminator */
320    int to;                     /* state number */
321};
322
323struct cnfa {
324    int nstates;                /* number of states */
325    int ncolors;                /* number of colors */
326    int flags;
327#define HASLACONS       01      /* uses lookahead constraints */
328    int pre;                    /* setup state number */
329    int post;                   /* teardown state number */
330    color bos[2];               /* colors, if any, assigned to BOS and BOL */
331    color eos[2];               /* colors, if any, assigned to EOS and EOL */
332    struct carc **states;       /* vector of pointers to outarc lists */
333    struct carc *arcs;          /* the area for the lists */
334};
335#define ZAPCNFA(cnfa)   ((cnfa).nstates = 0)
336#define NULLCNFA(cnfa)  ((cnfa).nstates == 0)
337
338/*
339 * Used to limit the maximum NFA size to something sane. [Bug 1810264]
340 */
341
342#ifndef REG_MAX_STATES
343#   define REG_MAX_STATES       100000
344#endif
345
346/*
347 * subexpression tree
348 */
349
350struct subre {
351    char op;                    /* '|', '.' (concat), 'b' (backref), '(',
352                                 * '=' */
353    char flags;
354#define LONGER  01              /* prefers longer match */
355#define SHORTER 02              /* prefers shorter match */
356#define MIXED   04              /* mixed preference below */
357#define CAP     010             /* capturing parens below */
358#define BACKR   020             /* back reference below */
359#define INUSE   0100            /* in use in final tree */
360#define LOCAL   03              /* bits which may not propagate up */
361#define LMIX(f) ((f)<<2)        /* LONGER -> MIXED */
362#define SMIX(f) ((f)<<1)        /* SHORTER -> MIXED */
363#define UP(f)   (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
364#define MESSY(f)        ((f)&(MIXED|CAP|BACKR))
365#define PREF(f) ((f)&LOCAL)
366#define PREF2(f1, f2)   ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
367#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
368    short retry;                /* index into retry memory */
369    int subno;                  /* subexpression number (for 'b' and '(') */
370    short min;                  /* min repetitions, for backref only */
371    short max;                  /* max repetitions, for backref only */
372    struct subre *left;         /* left child, if any (also freelist chain) */
373    struct subre *right;        /* right child, if any */
374    struct state *begin;        /* outarcs from here... */
375    struct state *end;          /* ...ending in inarcs here */
376    struct cnfa cnfa;           /* compacted NFA, if any */
377    struct subre *chain;        /* for bookkeeping and error cleanup */
378};
379
380/*
381 * table of function pointers for generic manipulation functions. A regex_t's
382 * re_fns points to one of these.
383 */
384
385struct fns {
386    VOID FUNCPTR(free, (regex_t *));
387};
388
389/*
390 * the insides of a regex_t, hidden behind a void *
391 */
392
393struct guts {
394    int magic;
395#define GUTSMAGIC       0xfed9
396    int cflags;                 /* copy of compile flags */
397    long info;                  /* copy of re_info */
398    size_t nsub;                /* copy of re_nsub */
399    struct subre *tree;
400    struct cnfa search;         /* for fast preliminary search */
401    int ntree;
402    struct colormap cmap;
403    int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
404    struct subre *lacons;       /* lookahead-constraint vector */
405    int nlacons;                /* size of lacons */
406};
407
408/*
409 * Magic for allocating a variable workspace. This default version is
410 * stack-hungry.
411 */
412
413#ifndef AllocVars
414#define AllocVars(vPtr) \
415    struct vars var; \
416    register struct vars *vPtr = &var
417#endif
418#ifndef FreeVars
419#define FreeVars(vPtr) ((void) 0)
420#endif
421
422/*
423 * Local Variables:
424 * mode: c
425 * c-basic-offset: 4
426 * fill-column: 78
427 * End:
428 */
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