| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef __OverlayManager_H__ |
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| 29 | #define __OverlayManager_H__ |
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| 30 | |
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| 31 | #include "OgreOverlayPrerequisites.h" |
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| 32 | #include "OgreSingleton.h" |
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| 33 | #include "OgreStringVector.h" |
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| 34 | #include "OgreOverlay.h" |
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| 35 | #include "OgreScriptLoader.h" |
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| 36 | #include "OgreFrustum.h" |
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| 37 | |
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| 38 | namespace Ogre { |
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| 39 | |
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| 40 | /** \addtogroup Core |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** \addtogroup Overlays |
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| 44 | * @{ |
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| 45 | */ |
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| 46 | /** Manages Overlay objects, parsing them from .overlay files and |
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| 47 | storing a lookup library of them. Also manages the creation of |
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| 48 | OverlayContainers and OverlayElements, used for non-interactive 2D |
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| 49 | elements such as HUDs. |
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| 50 | */ |
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| 51 | class _OgreOverlayExport OverlayManager : public Singleton<OverlayManager>, public ScriptLoader, public OverlayAlloc |
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| 52 | { |
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| 53 | public: |
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| 54 | typedef map<String, Overlay*>::type OverlayMap; |
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| 55 | typedef map<String, OverlayElement*>::type ElementMap; |
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| 56 | typedef map<String, OverlayElementFactory*>::type FactoryMap; |
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| 57 | protected: |
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| 58 | OverlayMap mOverlayMap; |
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| 59 | StringVector mScriptPatterns; |
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| 60 | |
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| 61 | void parseNewElement( DataStreamPtr& chunk, String& elemType, String& elemName, |
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| 62 | bool isContainer, Overlay* pOverlay, bool isTemplate, String templateName = String(""), OverlayContainer* container = 0); |
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| 63 | void parseAttrib( const String& line, Overlay* pOverlay); |
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| 64 | void parseElementAttrib( const String& line, Overlay* pOverlay, OverlayElement* pElement ); |
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| 65 | void skipToNextCloseBrace(DataStreamPtr& chunk); |
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| 66 | void skipToNextOpenBrace(DataStreamPtr& chunk); |
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| 67 | |
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| 68 | int mLastViewportWidth, mLastViewportHeight; |
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| 69 | bool mViewportDimensionsChanged; |
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| 70 | OrientationMode mLastViewportOrientationMode; |
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| 71 | |
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| 72 | bool parseChildren( DataStreamPtr& chunk, const String& line, |
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| 73 | Overlay* pOverlay, bool isTemplate, OverlayContainer* parent = NULL); |
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| 74 | |
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| 75 | FactoryMap mFactories; |
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| 76 | |
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| 77 | ElementMap mInstances; |
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| 78 | ElementMap mTemplates; |
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| 79 | |
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| 80 | typedef set<String>::type LoadedScripts; |
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| 81 | LoadedScripts mLoadedScripts; |
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| 82 | |
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| 83 | |
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| 84 | |
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| 85 | |
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| 86 | ElementMap& getElementMap(bool isTemplate); |
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| 87 | |
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| 88 | OverlayElement* createOverlayElementImpl(const String& typeName, const String& instanceName, ElementMap& elementMap); |
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| 89 | |
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| 90 | OverlayElement* getOverlayElementImpl(const String& name, ElementMap& elementMap); |
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| 91 | |
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| 92 | bool hasOverlayElementImpl(const String& name, ElementMap& elementMap); |
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| 93 | |
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| 94 | void destroyOverlayElementImpl(const String& instanceName, ElementMap& elementMap); |
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| 95 | |
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| 96 | void destroyOverlayElementImpl(OverlayElement* pInstance, ElementMap& elementMap); |
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| 97 | |
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| 98 | void destroyAllOverlayElementsImpl(ElementMap& elementMap); |
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| 99 | |
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| 100 | public: |
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| 101 | OverlayManager(); |
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| 102 | virtual ~OverlayManager(); |
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| 103 | |
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| 104 | /// @copydoc ScriptLoader::getScriptPatterns |
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| 105 | const StringVector& getScriptPatterns(void) const; |
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| 106 | /// @copydoc ScriptLoader::parseScript |
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| 107 | void parseScript(DataStreamPtr& stream, const String& groupName); |
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| 108 | /// @copydoc ScriptLoader::getLoadingOrder |
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| 109 | Real getLoadingOrder(void) const; |
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| 110 | |
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| 111 | /** Create a new Overlay. */ |
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| 112 | Overlay* create(const String& name); |
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| 113 | /** Retrieve an Overlay by name |
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| 114 | @return A pointer to the Overlay, or 0 if not found |
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| 115 | */ |
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| 116 | Overlay* getByName(const String& name); |
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| 117 | /** Destroys an existing overlay by name */ |
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| 118 | void destroy(const String& name); |
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| 119 | /** Destroys an existing overlay */ |
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| 120 | void destroy(Overlay* overlay); |
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| 121 | /** Destroys all existing overlays */ |
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| 122 | void destroyAll(void); |
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| 123 | typedef MapIterator<OverlayMap> OverlayMapIterator; |
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| 124 | OverlayMapIterator getOverlayIterator(void); |
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| 125 | |
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| 126 | /** Internal method for queueing the visible overlays for rendering. */ |
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| 127 | void _queueOverlaysForRendering(Camera* cam, RenderQueue* pQueue, Viewport *vp); |
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| 128 | |
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| 129 | /** Method for determining if the viewport has changed dimensions. |
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| 130 | @remarks This is used by pixel-based OverlayElements to work out if they need to |
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| 131 | recalculate their sizes. |
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| 132 | */ |
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| 133 | bool hasViewportChanged(void) const; |
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| 134 | |
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| 135 | /** Gets the height of the destination viewport in pixels. */ |
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| 136 | int getViewportHeight(void) const; |
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| 137 | |
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| 138 | /** Gets the width of the destination viewport in pixels. */ |
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| 139 | int getViewportWidth(void) const; |
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| 140 | Real getViewportAspectRatio(void) const; |
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| 141 | |
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| 142 | /** Gets the orientation mode of the destination viewport. */ |
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| 143 | OrientationMode getViewportOrientationMode(void) const; |
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| 144 | |
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| 145 | /** Creates a new OverlayElement of the type requested. |
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| 146 | @remarks |
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| 147 | The type of element to create is passed in as a string because this |
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| 148 | allows plugins to register new types of component. |
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| 149 | @param typeName The type of element to create. |
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| 150 | @param instanceName The name to give the new instance. |
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| 151 | */ |
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| 152 | OverlayElement* createOverlayElement(const String& typeName, const String& instanceName, bool isTemplate = false); |
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| 153 | |
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| 154 | /** Gets a reference to an existing element. */ |
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| 155 | OverlayElement* getOverlayElement(const String& name, bool isTemplate = false); |
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| 156 | |
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| 157 | /** Tests if an element exists. */ |
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| 158 | bool hasOverlayElement(const String& name, bool isTemplate = false); |
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| 159 | |
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| 160 | /** Destroys a OverlayElement. |
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| 161 | @remarks |
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| 162 | Make sure you're not still using this in an Overlay. If in |
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| 163 | doubt, let OGRE destroy elements on shutdown. |
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| 164 | */ |
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| 165 | void destroyOverlayElement(const String& instanceName, bool isTemplate = false); |
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| 166 | |
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| 167 | /** Destroys a OverlayElement. |
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| 168 | @remarks |
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| 169 | Make sure you're not still using this in an Overlay. If in |
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| 170 | doubt, let OGRE destroy elements on shutdown. |
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| 171 | */ |
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| 172 | void destroyOverlayElement(OverlayElement* pInstance, bool isTemplate = false); |
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| 173 | |
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| 174 | /** Destroys all the OverlayElement created so far. |
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| 175 | @remarks |
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| 176 | Best to leave this to the engine to call internally, there |
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| 177 | should rarely be a need to call it yourself. |
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| 178 | */ |
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| 179 | void destroyAllOverlayElements(bool isTemplate = false); |
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| 180 | |
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| 181 | /** Registers a new OverlayElementFactory with this manager. |
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| 182 | @remarks |
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| 183 | Should be used by plugins or other apps wishing to provide |
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| 184 | a new OverlayElement subclass. |
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| 185 | */ |
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| 186 | void addOverlayElementFactory(OverlayElementFactory* elemFactory); |
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| 187 | |
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| 188 | /** Get const access to the list of registered OverlayElement factories. */ |
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| 189 | const FactoryMap& getOverlayElementFactoryMap() const { |
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| 190 | return mFactories; |
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| 191 | } |
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| 192 | |
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| 193 | OverlayElement* createOverlayElementFromTemplate(const String& templateName, const String& typeName, const String& instanceName, bool isTemplate = false); |
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| 194 | /** |
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| 195 | * @remarks |
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| 196 | * Creates a new OverlayElement object from the specified template name. The new |
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| 197 | * object's name, and all of it's children, will be instanceName/orignalName. |
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| 198 | */ |
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| 199 | OverlayElement* cloneOverlayElementFromTemplate(const String& templateName, const String& instanceName); |
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| 200 | |
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| 201 | OverlayElement* createOverlayElementFromFactory(const String& typeName, const String& instanceName); |
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| 202 | |
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| 203 | typedef MapIterator<ElementMap> TemplateIterator; |
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| 204 | /** Returns an iterator over all templates in this manager.*/ |
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| 205 | TemplateIterator getTemplateIterator () |
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| 206 | { |
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| 207 | return TemplateIterator (mTemplates.begin (), mTemplates.end ()) ; |
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| 208 | } |
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| 209 | /* Returns whether the Element with the given name is a Template */ |
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| 210 | bool isTemplate (String strName) const { |
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| 211 | return (mTemplates.find (strName) != mTemplates.end()) ; |
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| 212 | } |
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| 213 | |
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| 214 | |
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| 215 | /** Override standard Singleton retrieval. |
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| 216 | @remarks |
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| 217 | Why do we do this? Well, it's because the Singleton |
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| 218 | implementation is in a .h file, which means it gets compiled |
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| 219 | into anybody who includes it. This is needed for the |
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| 220 | Singleton template to work, but we actually only want it |
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| 221 | compiled into the implementation of the class based on the |
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| 222 | Singleton, not all of them. If we don't change this, we get |
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| 223 | link errors when trying to use the Singleton-based class from |
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| 224 | an outside dll. |
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| 225 | @par |
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| 226 | This method just delegates to the template version anyway, |
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| 227 | but the implementation stays in this single compilation unit, |
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| 228 | preventing link errors. |
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| 229 | */ |
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| 230 | static OverlayManager& getSingleton(void); |
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| 231 | /** Override standard Singleton retrieval. |
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| 232 | @remarks |
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| 233 | Why do we do this? Well, it's because the Singleton |
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| 234 | implementation is in a .h file, which means it gets compiled |
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| 235 | into anybody who includes it. This is needed for the |
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| 236 | Singleton template to work, but we actually only want it |
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| 237 | compiled into the implementation of the class based on the |
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| 238 | Singleton, not all of them. If we don't change this, we get |
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| 239 | link errors when trying to use the Singleton-based class from |
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| 240 | an outside dll. |
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| 241 | @par |
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| 242 | This method just delegates to the template version anyway, |
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| 243 | but the implementation stays in this single compilation unit, |
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| 244 | preventing link errors. |
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| 245 | */ |
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| 246 | static OverlayManager* getSingletonPtr(void); |
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| 247 | }; |
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| 248 | |
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| 249 | |
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| 250 | /** @} */ |
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| 251 | /** @} */ |
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| 252 | |
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| 253 | } |
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| 254 | |
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| 255 | |
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| 256 | #endif |
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