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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreScriptLoader.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 3.7 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __ScriptLoader_H__
29#define __ScriptLoader_H__
30
31#include "OgrePrerequisites.h"
32#include "OgreDataStream.h"
33#include "OgreStringVector.h"
34#include "OgreHeaderPrefix.h"
35
36namespace Ogre {
37
38        /** \addtogroup Core
39        *  @{
40        */
41        /** \addtogroup General
42        *  @{
43        */
44        /** Abstract class defining the interface used by classes which wish
45                to perform script loading to define instances of whatever they manage.
46        @remarks
47                Typically classes of this type wish to either parse individual script files
48                on demand, or be called with a group of files matching a certain pattern
49                at the appropriate time. Normally this will coincide with resource loading,
50                although the script use does not necessarily have to be a ResourceManager
51                (which subclasses from this class), it may be simply a script loader which
52                manages non-resources but needs to be synchronised at the same loading points.
53        @par
54                Subclasses should add themselves to the ResourceGroupManager as a script loader
55                if they wish to be called at the point a resource group is loaded, at which
56                point the parseScript method will be called with each file which matches a
57                the pattern returned from getScriptPatterns.
58        */
59        class _OgreExport ScriptLoader
60        {
61        public:
62                virtual ~ScriptLoader();
63                /** Gets the file patterns which should be used to find scripts for this
64                        class.
65                @remarks
66                        This method is called when a resource group is loaded if you use
67                        ResourceGroupManager::_registerScriptLoader.
68                @return
69                        A list of file patterns, in the order they should be searched in.
70                */
71                virtual const StringVector& getScriptPatterns(void) const = 0;
72
73                /** Parse a script file.
74                @param stream Weak reference to a data stream which is the source of the script
75                @param groupName The name of a resource group which should be used if any resources
76                        are created during the parse of this script.
77                */
78                virtual void parseScript(DataStreamPtr& stream, const String& groupName) = 0;
79
80                /** Gets the relative loading order of scripts of this type.
81                @remarks
82                        There are dependencies between some kinds of scripts, and to enforce
83                        this all implementors of this interface must define a loading order.
84                @return A value representing the relative loading order of these scripts
85                        compared to other script users, where higher values load later.
86                */
87                virtual Real getLoadingOrder(void) const  = 0;
88
89        };
90
91        /** @} */
92        /** @} */
93
94}
95
96#include "OgreHeaderSuffix.h"
97
98#endif
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