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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreRenderTexture.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 4.4 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __RenderTexture_H__
29#define __RenderTexture_H__
30
31#include "OgrePrerequisites.h"
32#include "OgreRenderTarget.h"
33#include "OgreHeaderPrefix.h"
34
35namespace Ogre
36{   
37        /** \addtogroup Core
38        *  @{
39        */
40        /** \addtogroup RenderSystem
41        *  @{
42        */
43        /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1
44        relation between Textures and RenderTextures, as there can be multiple
45        RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures)
46        of the same Texture.
47    */
48    class _OgreExport RenderTexture: public RenderTarget
49    {
50    public:
51        RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset);
52        virtual ~RenderTexture();
53
54                virtual void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
55                PixelFormat suggestPixelFormat() const;
56
57        protected:
58                HardwarePixelBuffer *mBuffer;
59                uint32 mZOffset;
60    };
61
62        /** This class represents a render target that renders to multiple RenderTextures
63                at once. Surfaces can be bound and unbound at will, as long as the following constraints
64                are met:
65                - All bound surfaces have the same size
66                - All bound surfaces have the same bit depth
67                - Target 0 is bound
68        */
69        class _OgreExport MultiRenderTarget: public RenderTarget
70        {
71        public:
72                MultiRenderTarget(const String &name);
73
74                /** Bind a surface to a certain attachment point.
75            @param attachment   0 .. mCapabilities->getNumMultiRenderTargets()-1
76                        @param target           RenderTexture to bind.
77
78                        It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if:
79                        - Not all bound surfaces have the same size
80                        - Not all bound surfaces have the same internal format
81                */
82
83                virtual void bindSurface(size_t attachment, RenderTexture *target)
84                {
85                        for (size_t i = mBoundSurfaces.size(); i <= attachment; ++i)
86                        {
87                                mBoundSurfaces.push_back(0);
88                        }
89                        mBoundSurfaces[attachment] = target;
90
91                        bindSurfaceImpl(attachment, target);
92                }
93
94
95
96                /** Unbind attachment.
97                */
98
99                virtual void unbindSurface(size_t attachment)
100                {
101                        if (attachment < mBoundSurfaces.size())
102                                mBoundSurfaces[attachment] = 0;
103                        unbindSurfaceImpl(attachment);
104                }
105
106                /** Error throwing implementation, it's not possible to write a MultiRenderTarget
107                        to disk.
108                */
109                virtual void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
110
111                /// Irrelevant implementation since cannot copy
112                PixelFormat suggestPixelFormat() const { return PF_UNKNOWN; }
113
114                typedef vector<RenderTexture*>::type BoundSufaceList;
115                /// Get a list of the surfaces which have been bound
116                const BoundSufaceList& getBoundSurfaceList() const { return mBoundSurfaces; }
117
118                /** Get a pointer to a bound surface */
119                RenderTexture* getBoundSurface(size_t index)
120                {
121                        assert (index < mBoundSurfaces.size());
122                        return mBoundSurfaces[index];
123                }
124
125
126        protected:
127                BoundSufaceList mBoundSurfaces;
128
129                /// Implementation of bindSurface, must be provided
130                virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target) = 0;
131                /// Implementation of unbindSurface, must be provided
132                virtual void unbindSurfaceImpl(size_t attachment) = 0;
133
134
135        };
136        /** @} */
137        /** @} */
138}
139
140#include "OgreHeaderSuffix.h"
141
142#endif
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