| [148] | 1 | /* | 
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 | 2 | ----------------------------------------------------------------------------- | 
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 | 3 | This source file is part of OGRE | 
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 | 4 |     (Object-oriented Graphics Rendering Engine) | 
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 | 5 | For the latest info, see http://www.ogre3d.org/ | 
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 | 6 |  | 
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 | 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd | 
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 | 8 |  | 
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 | 9 | Permission is hereby granted, free of charge, to any person obtaining a copy | 
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 | 10 | of this software and associated documentation files (the "Software"), to deal | 
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 | 11 | in the Software without restriction, including without limitation the rights | 
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 | 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
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 | 13 | copies of the Software, and to permit persons to whom the Software is | 
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 | 14 | furnished to do so, subject to the following conditions: | 
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 | 15 |  | 
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 | 16 | The above copyright notice and this permission notice shall be included in | 
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 | 17 | all copies or substantial portions of the Software. | 
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 | 18 |  | 
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 | 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
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 | 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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 | 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
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 | 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
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 | 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
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 | 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
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 | 25 | THE SOFTWARE. | 
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 | 26 | ----------------------------------------------------------------------------- | 
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 | 27 | */ | 
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 | 28 | /* | 
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 | 29 |  | 
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 | 30 |     Although the code is original, many of the ideas for the profiler were borrowed from  | 
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 | 31 | "Real-Time In-Game Profiling" by Steve Rabin which can be found in Game Programming | 
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 | 32 | Gems 1. | 
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 | 33 |  | 
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 | 34 |     This code can easily be adapted to your own non-Ogre project. The only code that is  | 
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 | 35 | Ogre-dependent is in the visualization/logging routines and the use of the Timer class. | 
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 | 36 |  | 
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 | 37 |     Enjoy! | 
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 | 38 |  | 
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 | 39 | */ | 
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 | 40 |  | 
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 | 41 | #ifndef __Profiler_H__ | 
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 | 42 | #define __Profiler_H__ | 
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 | 43 |  | 
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 | 44 | #include "OgrePrerequisites.h" | 
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 | 45 | #include "OgreSingleton.h" | 
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 | 46 | #include "OgreString.h" | 
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 | 47 | #include "OgreHeaderPrefix.h" | 
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 | 48 |  | 
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 | 49 | #if OGRE_PROFILING == 1 | 
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 | 50 | #       define OgreProfile( a ) Ogre::Profile _OgreProfileInstance( (a) ) | 
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 | 51 | #       define OgreProfileBegin( a ) Ogre::Profiler::getSingleton().beginProfile( (a) ) | 
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 | 52 | #       define OgreProfileEnd( a ) Ogre::Profiler::getSingleton().endProfile( (a) ) | 
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 | 53 | #       define OgreProfileGroup( a, g ) Ogre::Profile _OgreProfileInstance( (a), (g) ) | 
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 | 54 | #       define OgreProfileBeginGroup( a, g ) Ogre::Profiler::getSingleton().beginProfile( (a), (g) ) | 
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 | 55 | #       define OgreProfileEndGroup( a, g ) Ogre::Profiler::getSingleton().endProfile( (a), (g) ) | 
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 | 56 | #       define OgreProfileBeginGPUEvent( g ) Ogre::Profiler::getSingleton().beginGPUEvent(g) | 
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 | 57 | #       define OgreProfileEndGPUEvent( g ) Ogre::Profiler::getSingleton().endGPUEvent(g) | 
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 | 58 | #       define OgreProfileMarkGPUEvent( e ) Ogre::Profiler::getSingleton().markGPUEvent(e) | 
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 | 59 | #else | 
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 | 60 | #   define OgreProfile( a ) | 
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 | 61 | #   define OgreProfileBegin( a ) | 
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 | 62 | #   define OgreProfileEnd( a ) | 
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 | 63 | #       define OgreProfileGroup( a, g )  | 
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 | 64 | #       define OgreProfileBeginGroup( a, g )  | 
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 | 65 | #       define OgreProfileEndGroup( a, g )  | 
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 | 66 | #       define OgreProfileBeginGPUEvent( e ) | 
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 | 67 | #       define OgreProfileEndGPUEvent( e ) | 
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 | 68 | #       define OgreProfileMarkGPUEvent( e ) | 
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 | 69 | #endif | 
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 | 70 |  | 
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 | 71 | namespace Ogre { | 
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 | 72 |         /** \addtogroup Core | 
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 | 73 |         *  @{ | 
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 | 74 |         */ | 
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 | 75 |         /** \addtogroup General | 
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 | 76 |         *  @{ | 
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 | 77 |         */ | 
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 | 78 |         /** List of reserved profiling masks | 
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 | 79 |         */ | 
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 | 80 |         enum ProfileGroupMask | 
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 | 81 |         { | 
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 | 82 |                 /// User default profile | 
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 | 83 |                 OGREPROF_USER_DEFAULT = 0x00000001, | 
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 | 84 |                 /// All in-built Ogre profiling will match this mask | 
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 | 85 |                 OGREPROF_ALL = 0xFF000000, | 
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 | 86 |                 /// General processing | 
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 | 87 |                 OGREPROF_GENERAL = 0x80000000, | 
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 | 88 |                 /// Culling | 
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 | 89 |                 OGREPROF_CULLING = 0x40000000, | 
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 | 90 |                 /// Rendering | 
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 | 91 |                 OGREPROF_RENDERING = 0x20000000 | 
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 | 92 |         }; | 
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 | 93 |  | 
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 | 94 |     /** An individual profile that will be processed by the Profiler | 
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 | 95 |         @remarks | 
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 | 96 |             Use the macro OgreProfile(name) instead of instantiating this profile directly | 
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 | 97 |         @remarks | 
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 | 98 |             We use this Profile to allow scoping rules to signify the beginning and end of | 
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 | 99 |             the profile. Use the Profiler singleton (through the macro OgreProfileBegin(name) | 
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 | 100 |             and OgreProfileEnd(name)) directly if you want a profile to last | 
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 | 101 |             outside of a scope (i.e. the main game loop). | 
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 | 102 |         @author Amit Mathew (amitmathew (at) yahoo (dot) com) | 
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 | 103 |     */ | 
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 | 104 |         class _OgreExport Profile :  | 
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 | 105 |                 public ProfilerAlloc  | 
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 | 106 |         { | 
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 | 107 |  | 
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 | 108 |         public: | 
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 | 109 |             Profile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); | 
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 | 110 |             ~Profile(); | 
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 | 111 |  | 
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 | 112 |         protected: | 
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 | 113 |  | 
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 | 114 |             /// The name of this profile | 
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 | 115 |             String mName; | 
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 | 116 |                         /// The group ID | 
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 | 117 |                         uint32 mGroupID; | 
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 | 118 |                          | 
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 | 119 |     }; | 
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 | 120 |  | 
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 | 121 |         /** Represents the total timing information of a profile | 
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 | 122 |                 since profiles can be called more than once each frame | 
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 | 123 |         */ | 
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 | 124 |     struct ProfileFrame  | 
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 | 125 |         { | 
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 | 126 |  | 
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 | 127 |         /// The total time this profile has taken this frame | 
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 | 128 |         ulong   frameTime; | 
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 | 129 |  | 
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 | 130 |         /// The number of times this profile was called this frame | 
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 | 131 |         uint    calls; | 
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 | 132 |  | 
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 | 133 |         /// The hierarchical level of this profile, 0 being the main loop | 
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 | 134 |         uint    hierarchicalLvl; | 
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 | 135 |  | 
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 | 136 |     }; | 
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 | 137 |  | 
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 | 138 |         /// Represents a history of each profile during the duration of the app | 
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 | 139 |     struct ProfileHistory  | 
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 | 140 |         { | 
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 | 141 |         /// The current percentage of frame time this profile has taken | 
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 | 142 |         Real    currentTimePercent;  | 
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 | 143 |                 /// The current frame time this profile has taken in milliseconds | 
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 | 144 |                 Real    currentTimeMillisecs; | 
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 | 145 |  | 
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 | 146 |         /// The maximum percentage of frame time this profile has taken | 
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 | 147 |         Real    maxTimePercent;  | 
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 | 148 |                 /// The maximum frame time this profile has taken in milliseconds | 
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 | 149 |                 Real    maxTimeMillisecs;  | 
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 | 150 |  | 
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 | 151 |         /// The minimum percentage of frame time this profile has taken | 
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 | 152 |         Real    minTimePercent;  | 
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 | 153 |                 /// The minimum frame time this profile has taken in milliseconds | 
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 | 154 |                 Real    minTimeMillisecs;  | 
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 | 155 |  | 
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 | 156 |         /// The number of times this profile has been called each frame | 
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 | 157 |         uint    numCallsThisFrame; | 
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 | 158 |  | 
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 | 159 |         /// The total percentage of frame time this profile has taken | 
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 | 160 |         Real    totalTimePercent; | 
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 | 161 |                 /// The total frame time this profile has taken in milliseconds | 
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 | 162 |                 Real    totalTimeMillisecs; | 
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 | 163 |  | 
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 | 164 |         /// The total number of times this profile was called | 
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 | 165 |         /// (used to calculate average) | 
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 | 166 |         ulong   totalCalls;  | 
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 | 167 |  | 
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 | 168 |         /// The hierarchical level of this profile, 0 being the root profile | 
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 | 169 |         uint    hierarchicalLvl; | 
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 | 170 |  | 
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 | 171 |         }; | 
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 | 172 |  | 
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 | 173 |         /// Represents an individual profile call | 
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 | 174 |         class ProfileInstance : public ProfilerAlloc | 
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 | 175 |         { | 
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 | 176 |                 friend class Profiler; | 
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 | 177 |         public: | 
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 | 178 |                 ProfileInstance(void); | 
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 | 179 |                 virtual ~ProfileInstance(void); | 
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 | 180 |  | 
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 | 181 |                 typedef Ogre::map<String,ProfileInstance*>::type ProfileChildren; | 
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 | 182 |  | 
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 | 183 |                 void logResults(); | 
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 | 184 |                 void reset(); | 
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 | 185 |  | 
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 | 186 |                 inline bool watchForMax(void) { return history.currentTimePercent == history.maxTimePercent; } | 
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 | 187 |                 inline bool watchForMin(void) { return history.currentTimePercent == history.minTimePercent; } | 
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 | 188 |                 inline bool watchForLimit(Real limit, bool greaterThan = true) | 
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 | 189 |                 { | 
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 | 190 |                         if (greaterThan) | 
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 | 191 |                                 return history.currentTimePercent > limit; | 
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 | 192 |                         else | 
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 | 193 |                                 return history.currentTimePercent < limit; | 
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 | 194 |                 } | 
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 | 195 |  | 
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 | 196 |                 bool watchForMax(const String& profileName); | 
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 | 197 |                 bool watchForMin(const String& profileName); | 
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 | 198 |                 bool watchForLimit(const String& profileName, Real limit, bool greaterThan = true); | 
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 | 199 |                                  | 
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 | 200 |                 /// The name of the profile | 
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 | 201 |                 String          name; | 
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 | 202 |  | 
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 | 203 |                 /// The name of the parent, null if root | 
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 | 204 |                 ProfileInstance* parent; | 
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 | 205 |  | 
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 | 206 |                 ProfileChildren children; | 
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 | 207 |  | 
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 | 208 |                 ProfileFrame frame; | 
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 | 209 |                 ulong frameNumber; | 
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 | 210 |  | 
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 | 211 |                 ProfileHistory history; | 
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 | 212 |  | 
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 | 213 |                 /// The time this profile was started | 
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 | 214 |                 ulong           currTime; | 
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 | 215 |  | 
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 | 216 |                 /// Represents the total time of all child profiles to subtract | 
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 | 217 |                 /// from this profile | 
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 | 218 |                 ulong           accum; | 
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 | 219 |  | 
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 | 220 |                 /// The hierarchical level of this profile, 0 being the root profile | 
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 | 221 |                 uint            hierarchicalLvl; | 
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 | 222 |         }; | 
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 | 223 |  | 
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 | 224 |         /** ProfileSessionListener should be used to visualize profile results. | 
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 | 225 |                 Concrete impl. could be done using Overlay's but its not limited to  | 
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 | 226 |                 them you can also create a custom listener which sends the profile | 
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 | 227 |                 informtaion over a network. | 
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 | 228 |     */ | 
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 | 229 |         class _OgreExport ProfileSessionListener | 
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 | 230 |         { | 
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 | 231 |         public: | 
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 | 232 |                 enum DisplayMode | 
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 | 233 |                 { | 
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 | 234 |                         /// Display % frame usage on the overlay | 
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 | 235 |                         DISPLAY_PERCENTAGE, | 
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 | 236 |                         /// Display milliseconds on the overlay | 
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 | 237 |                         DISPLAY_MILLISECONDS | 
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 | 238 |                 }; | 
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 | 239 |  | 
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 | 240 |                 ProfileSessionListener() : mDisplayMode(DISPLAY_MILLISECONDS) {} | 
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 | 241 |                 virtual ~ProfileSessionListener() {} | 
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 | 242 |  | 
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 | 243 |                 /// Create the internal resources | 
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 | 244 |                 virtual void initializeSession() = 0; | 
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 | 245 |  | 
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 | 246 |                 /// All internal resources should be deleted here | 
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 | 247 |                 virtual void finializeSession() = 0; | 
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 | 248 |  | 
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 | 249 |                 /** If the profiler disables this listener then it | 
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 | 250 |                         should hide its panels (if any exists) or stop | 
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 | 251 |                         sending data over the network | 
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 | 252 |                 */ | 
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 | 253 |                 virtual void changeEnableState(bool enabled) {};  | 
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 | 254 |                  | 
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 | 255 |                 /// Here we get the real profiling information which we can use  | 
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 | 256 |                 virtual void displayResults(const ProfileInstance& instance, ulong maxTotalFrameTime) {}; | 
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 | 257 |  | 
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 | 258 |                 /// Set the display mode for the overlay.  | 
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 | 259 |                 void setDisplayMode(DisplayMode d) { mDisplayMode = d; } | 
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 | 260 |          | 
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 | 261 |                 /// Get the display mode for the overlay.  | 
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 | 262 |                 DisplayMode getDisplayMode() const { return mDisplayMode; } | 
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 | 263 |          | 
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 | 264 |         protected: | 
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 | 265 |                 /// How to display the overlay | 
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 | 266 |                 DisplayMode mDisplayMode; | 
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 | 267 |         }; | 
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 | 268 |  | 
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 | 269 |     /** The profiler allows you to measure the performance of your code | 
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 | 270 |         @remarks | 
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 | 271 |             Do not create profiles directly from this unless you want a profile to last | 
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 | 272 |             outside of its scope (i.e. the main game loop). For most cases, use the macro | 
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 | 273 |             OgreProfile(name) and braces to limit the scope. You must enable the Profile | 
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 | 274 |             before you can used it with setEnabled(true). If you want to disable profiling | 
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 | 275 |             in Ogre, simply set the macro OGRE_PROFILING to 0. | 
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 | 276 |         @author Amit Mathew (amitmathew (at) yahoo (dot) com) | 
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 | 277 |         @todo resolve artificial cap on number of profiles displayed | 
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 | 278 |         @todo fix display ordering of profiles not called every frame | 
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 | 279 |     */ | 
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 | 280 |     class _OgreExport Profiler :  | 
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 | 281 |                 public Singleton<Profiler>, | 
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 | 282 |                 public ProfilerAlloc | 
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 | 283 |         { | 
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 | 284 |         public: | 
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 | 285 |             Profiler(); | 
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 | 286 |             ~Profiler(); | 
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 | 287 |  | 
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 | 288 |             /** Sets the timer for the profiler */ | 
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 | 289 |             void setTimer(Timer* t); | 
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 | 290 |  | 
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 | 291 |             /** Retrieves the timer for the profiler */ | 
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 | 292 |             Timer* getTimer(); | 
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 | 293 |  | 
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 | 294 |             /** Begins a profile | 
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 | 295 |             @remarks  | 
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 | 296 |                 Use the macro OgreProfileBegin(name) instead of calling this directly  | 
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 | 297 |                 so that profiling can be ignored in the release version of your app.  | 
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 | 298 |             @remarks  | 
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 | 299 |                 You only use the macro (or this) if you want a profile to last outside | 
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 | 300 |                 of its scope (i.e. the main game loop). If you use this function, make sure you  | 
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 | 301 |                 use a corresponding OgreProfileEnd(name). Usually you would use the macro  | 
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 | 302 |                 OgreProfile(name). This function will be ignored for a profile that has been  | 
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 | 303 |                 disabled or if the profiler is disabled. | 
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 | 304 |             @param profileName Must be unique and must not be an empty string | 
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 | 305 |                         @param groupID A profile group identifier, which can allow you to mask profiles | 
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 | 306 |             */ | 
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 | 307 |             void beginProfile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); | 
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 | 308 |  | 
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 | 309 |             /** Ends a profile | 
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 | 310 |             @remarks  | 
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 | 311 |                 Use the macro OgreProfileEnd(name) instead of calling this directly so that | 
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 | 312 |                 profiling can be ignored in the release version of your app. | 
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 | 313 |             @remarks | 
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 | 314 |                 This function is usually not called directly unless you want a profile to | 
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 | 315 |                 last outside of its scope. In most cases, using the macro OgreProfile(name)  | 
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 | 316 |                 which will call this function automatically when it goes out of scope. Make  | 
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 | 317 |                 sure the name of this profile matches its corresponding beginProfile name.  | 
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 | 318 |                 This function will be ignored for a profile that has been disabled or if the | 
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 | 319 |                 profiler is disabled. | 
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 | 320 |                         @param profileName Must be unique and must not be an empty string | 
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 | 321 |                         @param groupID A profile group identifier, which can allow you to mask profiles | 
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 | 322 |             */ | 
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 | 323 |             void endProfile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); | 
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 | 324 |  | 
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 | 325 |             /** Mark the beginning of a GPU event group | 
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 | 326 |              @remarks Can be safely called in the middle of the profile. | 
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 | 327 |              */ | 
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 | 328 |             void beginGPUEvent(const String& event); | 
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 | 329 |  | 
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 | 330 |             /** Mark the end of a GPU event group | 
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 | 331 |              @remarks Can be safely called in the middle of the profile. | 
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 | 332 |              */ | 
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 | 333 |             void endGPUEvent(const String& event); | 
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 | 334 |  | 
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 | 335 |             /** Mark a specific, ungrouped, GPU event | 
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 | 336 |              @remarks Can be safely called in the middle of the profile. | 
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 | 337 |              */ | 
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 | 338 |             void markGPUEvent(const String& event); | 
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 | 339 |  | 
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 | 340 |             /** Sets whether this profiler is enabled. Only takes effect after the | 
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 | 341 |                 the frame has ended. | 
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 | 342 |                 @remarks When this is called the first time with the parameter true, | 
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 | 343 |                 it initializes the GUI for the Profiler | 
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 | 344 |             */ | 
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 | 345 |             void setEnabled(bool enabled); | 
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 | 346 |  | 
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 | 347 |             /** Gets whether this profiler is enabled */ | 
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 | 348 |             bool getEnabled() const; | 
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 | 349 |  | 
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 | 350 |             /** Enables a previously disabled profile  | 
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 | 351 |             @remarks Can be safely called in the middle of the profile. | 
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 | 352 |             */ | 
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 | 353 |             void enableProfile(const String& profileName); | 
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 | 354 |  | 
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 | 355 |             /** Disables a profile | 
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 | 356 |             @remarks Can be safely called in the middle of the profile. | 
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 | 357 |             */ | 
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 | 358 |             void disableProfile(const String& profileName); | 
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 | 359 |  | 
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 | 360 |                         /** Set the mask which all profiles must pass to be enabled.  | 
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 | 361 |                         */ | 
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 | 362 |                         void setProfileGroupMask(uint32 mask) { mProfileMask = mask; } | 
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 | 363 |                         /** Get the mask which all profiles must pass to be enabled.  | 
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 | 364 |                         */ | 
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 | 365 |                         uint32 getProfileGroupMask() const { return mProfileMask; } | 
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 | 366 |  | 
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 | 367 |             /** Returns true if the specified profile reaches a new frame time maximum | 
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 | 368 |             @remarks If this is called during a frame, it will be reading the results | 
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 | 369 |             from the previous frame. Therefore, it is best to use this after the frame | 
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 | 370 |             has ended. | 
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 | 371 |             */ | 
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 | 372 |             bool watchForMax(const String& profileName); | 
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 | 373 |  | 
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 | 374 |             /** Returns true if the specified profile reaches a new frame time minimum | 
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 | 375 |             @remarks If this is called during a frame, it will be reading the results | 
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 | 376 |             from the previous frame. Therefore, it is best to use this after the frame | 
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 | 377 |             has ended. | 
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 | 378 |             */ | 
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 | 379 |             bool watchForMin(const String& profileName); | 
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 | 380 |  | 
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 | 381 |             /** Returns true if the specified profile goes over or under the given limit | 
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 | 382 |                 frame time | 
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 | 383 |             @remarks If this is called during a frame, it will be reading the results | 
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 | 384 |             from the previous frame. Therefore, it is best to use this after the frame | 
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 | 385 |             has ended. | 
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 | 386 |             @param limit A number between 0 and 1 representing the percentage of frame time | 
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 | 387 |             @param greaterThan If true, this will return whether the limit is exceeded. Otherwise, | 
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 | 388 |             it will return if the frame time has gone under this limit. | 
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 | 389 |             */ | 
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 | 390 |             bool watchForLimit(const String& profileName, Real limit, bool greaterThan = true); | 
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 | 391 |  | 
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 | 392 |             /** Outputs current profile statistics to the log */ | 
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 | 393 |             void logResults(); | 
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 | 394 |  | 
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 | 395 |             /** Clears the profiler statistics */ | 
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 | 396 |             void reset(); | 
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 | 397 |  | 
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 | 398 |             /** Sets the Profiler so the display of results are updated every n frames*/ | 
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 | 399 |             void setUpdateDisplayFrequency(uint freq); | 
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 | 400 |  | 
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 | 401 |             /** Gets the frequency that the Profiler display is updated */ | 
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 | 402 |             uint getUpdateDisplayFrequency() const; | 
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 | 403 |  | 
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 | 404 |                         /** | 
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 | 405 |                         @remarks | 
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 | 406 |                                 Register a ProfileSessionListener from the Profiler | 
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 | 407 |                         @param listener | 
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 | 408 |                                 A valid listener derived class | 
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 | 409 |                         */ | 
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 | 410 |                         void addListener(ProfileSessionListener* listener); | 
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 | 411 |  | 
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 | 412 |                         /** | 
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 | 413 |                         @remarks | 
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 | 414 |                                 Unregister a ProfileSessionListener from the Profiler | 
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 | 415 |                         @param listener | 
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 | 416 |                                 A valid listener derived class | 
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 | 417 |                         */ | 
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 | 418 |                         void removeListener(ProfileSessionListener* listener); | 
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 | 419 |  | 
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 | 420 |             /** Override standard Singleton retrieval. | 
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 | 421 |             @remarks | 
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 | 422 |             Why do we do this? Well, it's because the Singleton | 
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 | 423 |             implementation is in a .h file, which means it gets compiled | 
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 | 424 |             into anybody who includes it. This is needed for the | 
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 | 425 |             Singleton template to work, but we actually only want it | 
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 | 426 |             compiled into the implementation of the class based on the | 
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 | 427 |             Singleton, not all of them. If we don't change this, we get | 
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 | 428 |             link errors when trying to use the Singleton-based class from | 
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 | 429 |             an outside dll. | 
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 | 430 |             @par | 
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 | 431 |             This method just delegates to the template version anyway, | 
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 | 432 |             but the implementation stays in this single compilation unit, | 
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 | 433 |             preventing link errors. | 
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 | 434 |             */ | 
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 | 435 |             static Profiler& getSingleton(void); | 
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 | 436 |             /** Override standard Singleton retrieval. | 
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 | 437 |             @remarks | 
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 | 438 |             Why do we do this? Well, it's because the Singleton | 
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 | 439 |             implementation is in a .h file, which means it gets compiled | 
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 | 440 |             into anybody who includes it. This is needed for the | 
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 | 441 |             Singleton template to work, but we actually only want it | 
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 | 442 |             compiled into the implementation of the class based on the | 
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 | 443 |             Singleton, not all of them. If we don't change this, we get | 
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 | 444 |             link errors when trying to use the Singleton-based class from | 
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 | 445 |             an outside dll. | 
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 | 446 |             @par | 
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 | 447 |             This method just delegates to the template version anyway, | 
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 | 448 |             but the implementation stays in this single compilation unit, | 
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 | 449 |             preventing link errors. | 
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 | 450 |             */ | 
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 | 451 |             static Profiler* getSingletonPtr(void); | 
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 | 452 |  | 
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 | 453 |         protected: | 
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 | 454 |                         friend class ProfileInstance; | 
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 | 455 |  | 
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 | 456 |                         typedef vector<ProfileSessionListener*>::type TProfileSessionListener; | 
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 | 457 |                         TProfileSessionListener mListeners; | 
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 | 458 |  | 
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 | 459 |             /** Initializes the profiler's GUI elements */ | 
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 | 460 |             void initialize(); | 
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 | 461 |  | 
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 | 462 |                         void displayResults(); | 
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 | 463 |  | 
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 | 464 |                         /** Processes frame stats for all of the mRoot's children */ | 
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 | 465 |                         void processFrameStats(void); | 
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 | 466 |             /** Processes specific ProfileInstance and it's children recursively.*/ | 
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 | 467 |             void processFrameStats(ProfileInstance* instance, Real& maxFrameTime); | 
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 | 468 |  | 
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 | 469 |             /** Handles a change of the profiler's enabled state*/ | 
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 | 470 |             void changeEnableState(); | 
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 | 471 |  | 
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 | 472 |                         // lol. Uses typedef; put's original container type in name. | 
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 | 473 |             typedef set<String>::type DisabledProfileMap; | 
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 | 474 |                         typedef ProfileInstance::ProfileChildren ProfileChildren; | 
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 | 475 |  | 
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 | 476 |                         ProfileInstance* mCurrent; | 
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 | 477 |                         ProfileInstance* mLast; | 
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 | 478 |                         ProfileInstance mRoot; | 
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 | 479 |  | 
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 | 480 |             /// Holds the names of disabled profiles | 
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 | 481 |             DisabledProfileMap mDisabledProfiles; | 
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 | 482 |  | 
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 | 483 |             /// Whether the GUI elements have been initialized | 
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 | 484 |             bool mInitialized; | 
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 | 485 |  | 
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 | 486 |             /// The number of frames that must elapse before the current | 
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 | 487 |             /// frame display is updated | 
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 | 488 |             uint mUpdateDisplayFrequency; | 
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 | 489 |  | 
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 | 490 |             /// The number of elapsed frame, used with mUpdateDisplayFrequency | 
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 | 491 |             uint mCurrentFrame; | 
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 | 492 |  | 
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 | 493 |             /// The timer used for profiling | 
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 | 494 |             Timer* mTimer; | 
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 | 495 |  | 
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 | 496 |             /// The total time each frame takes | 
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 | 497 |             ulong mTotalFrameTime; | 
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 | 498 |  | 
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 | 499 |             /// Whether this profiler is enabled | 
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 | 500 |             bool mEnabled; | 
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 | 501 |  | 
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 | 502 |             /// Keeps track of the new enabled/disabled state that the user has requested | 
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 | 503 |             /// which will be applied after the frame ends | 
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 | 504 |             bool mNewEnableState; | 
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 | 505 |  | 
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 | 506 |                         /// Mask to decide whether a type of profile is enabled or not | 
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 | 507 |                         uint32 mProfileMask; | 
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 | 508 |  | 
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 | 509 |                         /// The max frame time recorded | 
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 | 510 |                         ulong mMaxTotalFrameTime; | 
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 | 511 |  | 
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 | 512 |                         /// Rolling average of millisecs | 
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 | 513 |                         Real mAverageFrameTime; | 
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 | 514 |                         bool mResetExtents; | 
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 | 515 |  | 
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 | 516 |  | 
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 | 517 |     }; // end class | 
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 | 518 |         /** @} */ | 
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 | 519 |         /** @} */ | 
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 | 520 |  | 
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 | 521 | } // end namespace | 
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 | 522 |  | 
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 | 523 | #include "OgreHeaderSuffix.h" | 
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 | 524 |  | 
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 | 525 | #endif | 
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