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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreMemoryNedAlloc.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 4.3 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28
29#ifndef __MemoryNedAlloc_H__
30#define __MemoryNedAlloc_H__
31
32#if OGRE_MEMORY_ALLOCATOR == OGRE_MEMORY_ALLOCATOR_NED
33
34#include "OgreHeaderPrefix.h"
35
36namespace Ogre
37{
38        /** \addtogroup Core
39        *  @{
40        */
41        /** \addtogroup Memory
42        *  @{
43        */
44        /** Non-templated utility class just to hide nedmalloc.
45        */
46        class _OgreExport NedAllocImpl
47        {
48        public:
49                static void* allocBytes(size_t count, 
50                        const char* file, int line, const char* func);
51                static void deallocBytes(void* ptr);
52                static void* allocBytesAligned(size_t align, size_t count, 
53                        const char* file, int line, const char* func);
54                static void deallocBytesAligned(size_t align, void* ptr);
55
56        };
57
58        /**     An allocation policy for use with AllocatedObject and
59        STLAllocator. This is the class that actually does the allocation
60        and deallocation of physical memory, and is what you will want to
61        provide a custom version of if you wish to change how memory is allocated.
62        @par
63        This allocation policy uses nedmalloc
64                (http://nedprod.com/programs/portable/nedmalloc/index.html).
65        */
66        class _OgreExport NedAllocPolicy
67        {
68        public:
69                static inline void* allocateBytes(size_t count, 
70                        const char* file = 0, int line = 0, const char* func = 0)
71                {
72                        return NedAllocImpl::allocBytes(count, file, line, func);
73                }
74                static inline void deallocateBytes(void* ptr)
75                {
76                        NedAllocImpl::deallocBytes(ptr);
77                }
78                /// Get the maximum size of a single allocation
79                static inline size_t getMaxAllocationSize()
80                {
81                        return std::numeric_limits<size_t>::max();
82                }
83        private:
84                // No instantiation
85                NedAllocPolicy()
86                { }
87        };
88
89
90        /**     An allocation policy for use with AllocatedObject and
91        STLAllocator, which aligns memory at a given boundary (which should be
92        a power of 2). This is the class that actually does the allocation
93        and deallocation of physical memory, and is what you will want to
94        provide a custom version of if you wish to change how memory is allocated.
95        @par
96        This allocation policy uses nedmalloc
97                (http://nedprod.com/programs/portable/nedmalloc/index.html).
98        @note
99                template parameter Alignment equal to zero means use default
100                platform dependent alignment.
101        */
102        template <size_t Alignment = 0>
103        class NedAlignedAllocPolicy
104        {
105        public:
106                // compile-time check alignment is available.
107                typedef int IsValidAlignment
108                        [Alignment <= 128 && ((Alignment & (Alignment-1)) == 0) ? +1 : -1];
109
110                static inline void* allocateBytes(size_t count, 
111                        const char* file = 0, int line = 0, const char* func = 0)
112                {
113                        return NedAllocImpl::allocBytesAligned(Alignment, count, file, line, func);
114                }
115
116                static inline void deallocateBytes(void* ptr)
117                {
118                        NedAllocImpl::deallocBytesAligned(Alignment, ptr);
119                }
120
121                /// Get the maximum size of a single allocation
122                static inline size_t getMaxAllocationSize()
123                {
124                        return std::numeric_limits<size_t>::max();
125                }
126        private:
127                // no instantiation allowed
128                NedAlignedAllocPolicy()
129                { }
130        };
131
132
133
134        /** @} */
135        /** @} */
136
137}// namespace Ogre
138
139#endif
140
141#include "OgreHeaderSuffix.h"
142
143#endif // __MemoryNedAlloc_H__
144
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