| [148] | 1 | /* | 
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 | 2 | ----------------------------------------------------------------------------- | 
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 | 3 | This source file is part of OGRE | 
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 | 4 |     (Object-oriented Graphics Rendering Engine) | 
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 | 5 | For the latest info, see http://www.ogre3d.org/ | 
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 | 6 |  | 
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 | 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd | 
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 | 8 |  | 
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 | 9 | Permission is hereby granted, free of charge, to any person obtaining a copy | 
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 | 10 | of this software and associated documentation files (the "Software"), to deal | 
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 | 11 | in the Software without restriction, including without limitation the rights | 
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 | 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
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 | 13 | copies of the Software, and to permit persons to whom the Software is | 
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 | 14 | furnished to do so, subject to the following conditions: | 
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 | 15 |  | 
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 | 16 | The above copyright notice and this permission notice shall be included in | 
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 | 17 | all copies or substantial portions of the Software. | 
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 | 18 |  | 
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 | 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
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 | 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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 | 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
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 | 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
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 | 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
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 | 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
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 | 25 | THE SOFTWARE. | 
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 | 26 | ----------------------------------------------------------------------------- | 
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 | 27 | */ | 
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 | 28 | #ifndef __MaterialSerializer_H__ | 
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 | 29 | #define __MaterialSerializer_H__ | 
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 | 30 |  | 
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 | 31 | #include "OgrePrerequisites.h" | 
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 | 32 | #include "OgreMaterial.h" | 
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 | 33 | #include "OgreBlendMode.h" | 
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 | 34 | #include "OgreTextureUnitState.h" | 
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 | 35 | #include "OgreGpuProgram.h" | 
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 | 36 | #include "OgreStringVector.h" | 
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 | 37 | #include "OgreHeaderPrefix.h" | 
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 | 38 |  | 
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 | 39 | namespace Ogre { | 
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 | 40 |  | 
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 | 41 |         /** \addtogroup Core | 
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 | 42 |         *  @{ | 
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 | 43 |         */ | 
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 | 44 |         /** \addtogroup Materials | 
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 | 45 |         *  @{ | 
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 | 46 |         */ | 
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 | 47 |         /** Enum to identify material sections. */ | 
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 | 48 |     enum MaterialScriptSection | 
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 | 49 |     { | 
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 | 50 |         MSS_NONE, | 
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 | 51 |         MSS_MATERIAL, | 
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 | 52 |         MSS_TECHNIQUE, | 
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 | 53 |         MSS_PASS, | 
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 | 54 |         MSS_TEXTUREUNIT, | 
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 | 55 |         MSS_PROGRAM_REF, | 
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 | 56 |                 MSS_PROGRAM, | 
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 | 57 |         MSS_DEFAULT_PARAMETERS, | 
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 | 58 |                 MSS_TEXTURESOURCE | 
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 | 59 |     }; | 
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 | 60 |         /** Struct for holding a program definition which is in progress. */ | 
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 | 61 |         struct MaterialScriptProgramDefinition | 
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 | 62 |         { | 
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 | 63 |                 String name; | 
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 | 64 |                 GpuProgramType progType; | 
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 | 65 |         String language; | 
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 | 66 |                 String source; | 
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 | 67 |                 String syntax; | 
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 | 68 |         bool supportsSkeletalAnimation; | 
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 | 69 |                 bool supportsMorphAnimation; | 
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 | 70 |                 ushort supportsPoseAnimation; // number of simultaneous poses supported | 
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 | 71 |                 bool usesVertexTextureFetch; | 
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 | 72 |                 vector<std::pair<String, String> >::type customParameters; | 
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 | 73 |         }; | 
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 | 74 |     /** Struct for holding the script context while parsing. */ | 
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 | 75 |     struct MaterialScriptContext  | 
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 | 76 |     { | 
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 | 77 |         MaterialScriptSection section; | 
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 | 78 |                 String groupName; | 
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 | 79 |         MaterialPtr material; | 
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 | 80 |         Technique* technique; | 
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 | 81 |         Pass* pass; | 
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 | 82 |         TextureUnitState* textureUnit; | 
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 | 83 |         GpuProgramPtr program; /// Used when referencing a program, not when defining it | 
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 | 84 |         bool isVertexProgramShadowCaster; /// When referencing, are we in context of shadow caster | 
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 | 85 |         bool isFragmentProgramShadowCaster; /// When referencing, are we in context of shadow caster | 
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 | 86 |         bool isVertexProgramShadowReceiver; /// When referencing, are we in context of shadow caster | 
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 | 87 |                 bool isFragmentProgramShadowReceiver; /// When referencing, are we in context of shadow caster | 
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 | 88 |         GpuProgramParametersSharedPtr programParams; | 
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 | 89 |                 ushort numAnimationParametrics; | 
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 | 90 |                 MaterialScriptProgramDefinition* programDef; /// This is used while defining a program | 
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 | 91 |  | 
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 | 92 |                 int techLev,    //Keep track of what tech, pass, and state level we are in | 
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 | 93 |                         passLev, | 
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 | 94 |                         stateLev; | 
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 | 95 |         StringVector defaultParamLines; | 
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 | 96 |  | 
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 | 97 |                 /// Error reporting state | 
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 | 98 |         size_t lineNo; | 
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 | 99 |         String filename; | 
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 | 100 |         AliasTextureNamePairList textureAliases; | 
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 | 101 |     }; | 
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 | 102 |     /// Function def for material attribute parser; return value determines if the next line should be { | 
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 | 103 |     typedef bool (*ATTRIBUTE_PARSER)(String& params, MaterialScriptContext& context); | 
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 | 104 |  | 
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 | 105 |     /** Class for serializing Materials to / from a .material script.*/ | 
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 | 106 |         class _OgreExport MaterialSerializer : public SerializerAlloc | 
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 | 107 |     {    | 
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 | 108 |         public: | 
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 | 109 |  | 
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 | 110 |                 // Material serialize event. | 
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 | 111 |                 enum SerializeEvent | 
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 | 112 |                 { | 
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 | 113 |                         MSE_PRE_WRITE, | 
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 | 114 |                         MSE_WRITE_BEGIN, | 
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 | 115 |                         MSE_WRITE_END, | 
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 | 116 |                         MSE_POST_WRITE | 
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 | 117 |                 }; | 
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 | 118 |  | 
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 | 119 |                 /** Class that allows listening in on the various stages of material serialization process. | 
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 | 120 |                 Sub-classing it enable extending the attribute set of any part in the material. | 
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 | 121 |                 */ | 
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 | 122 |                 class Listener | 
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 | 123 |                 { | 
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 | 124 |                 public: | 
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 | 125 |                         virtual ~Listener() {} | 
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 | 126 |                          | 
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 | 127 |                         /** Called when material section event raised.                                   | 
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 | 128 |                         @param ser The MaterialSerializer instance that writes the given material. | 
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 | 129 |                         @param event The current section writing stage. | 
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 | 130 |                         @param skip May set to true by sub-class instances in order to skip the following section write. | 
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 | 131 |                         This parameter relevant only when stage equals MSE_PRE_WRITE.  | 
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 | 132 |                         @param mat The material that is being written.                   | 
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 | 133 |                         */ | 
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 | 134 |                         virtual void materialEventRaised(MaterialSerializer* ser,  | 
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 | 135 |                                 SerializeEvent event, bool& skip, const Material* mat) | 
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 | 136 |                         { (void)ser; (void)event; (void)skip; (void)mat; } | 
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 | 137 |                          | 
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 | 138 |                         /** Called when technique section event raised.                          | 
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 | 139 |                         @param ser The MaterialSerializer instance that writes the given material. | 
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 | 140 |                         @param event The current section writing stage. | 
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 | 141 |                         @param skip May set to true by sub-class instances in order to skip the following section write. | 
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 | 142 |                         This parameter relevant only when stage equals MSE_PRE_WRITE.  | 
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 | 143 |                         @param tech The technique that is being written.                 | 
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 | 144 |                         */ | 
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 | 145 |                         virtual void techniqueEventRaised(MaterialSerializer* ser,  | 
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 | 146 |                                 SerializeEvent event, bool& skip, const Technique* tech) | 
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 | 147 |                         { (void)ser; (void)event; (void)skip; (void)tech; } | 
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 | 148 |                  | 
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 | 149 |                         /** Called when pass section event raised.                                       | 
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 | 150 |                         @param ser The MaterialSerializer instance that writes the given material. | 
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 | 151 |                         @param event The current section writing stage. | 
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 | 152 |                         @param skip May set to true by sub-class instances in order to skip the following section write. | 
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 | 153 |                         This parameter relevant only when stage equals MSE_PRE_WRITE.  | 
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 | 154 |                         @param pass The pass that is being written.              | 
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 | 155 |                         */ | 
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 | 156 |                         virtual void passEventRaised(MaterialSerializer* ser,  | 
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 | 157 |                                 SerializeEvent event, bool& skip, const Pass* pass) | 
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 | 158 |                         { (void)ser; (void)event; (void)skip; (void)pass; } | 
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 | 159 |  | 
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 | 160 |                         /** Called when GPU program reference section event raised.                              | 
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 | 161 |                         @param ser The MaterialSerializer instance that writes the given material. | 
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 | 162 |                         @param event The current section writing stage. | 
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 | 163 |                         @param skip May set to true by sub-class instances in order to skip the following section write. | 
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 | 164 |                         This parameter relevant only when stage equals MSE_PRE_WRITE.  | 
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 | 165 |                         @param attrib The GPU program reference description (vertex_program_ref, fragment_program_ref, etc).             | 
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 | 166 |                         @param program The program being written. | 
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 | 167 |                         @param params The program parameters. | 
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 | 168 |                         @param defaultParams The default program parameters. | 
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 | 169 |                         */ | 
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 | 170 |                         void gpuProgramRefEventRaised(MaterialSerializer* ser,  | 
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 | 171 |                                 SerializeEvent event, bool& skip, | 
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 | 172 |                                 const String& attrib,  | 
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 | 173 |                                 const GpuProgramPtr& program,  | 
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 | 174 |                                 const GpuProgramParametersSharedPtr& params, | 
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 | 175 |                                 GpuProgramParameters* defaultParams) | 
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 | 176 |                         { | 
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 | 177 |                             (void)ser; | 
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 | 178 |                             (void)event; | 
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 | 179 |                             (void)skip; | 
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 | 180 |                             (void)attrib; | 
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 | 181 |                             (void)program; | 
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 | 182 |                             (void)params; | 
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 | 183 |                             (void)defaultParams; | 
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 | 184 |                         } | 
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 | 185 |  | 
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 | 186 |                         /** Called when texture unit state section event raised.                                         | 
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 | 187 |                         @param ser The MaterialSerializer instance that writes the given material. | 
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 | 188 |                         @param event The current section writing stage. | 
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 | 189 |                         @param skip May set to true by sub-class instances in order to skip the following section write. | 
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 | 190 |                         This parameter relevant only when stage equals MSE_PRE_WRITE.  | 
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 | 191 |                         @param textureUnit The texture unit state that is being written.                 | 
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 | 192 |                         */ | 
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 | 193 |                         virtual void textureUnitStateEventRaised(MaterialSerializer* ser,  | 
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 | 194 |                                 SerializeEvent event, bool& skip, const TextureUnitState* textureUnit) | 
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 | 195 |                         { | 
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 | 196 |                             (void)ser; | 
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 | 197 |                             (void)event; | 
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 | 198 |                             (void)skip; | 
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 | 199 |                             (void)textureUnit; | 
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 | 200 |                         }                        | 
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 | 201 |                 }; | 
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 | 202 |  | 
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 | 203 |     protected: | 
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 | 204 |         /// Keyword-mapped attribute parsers. | 
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 | 205 |         typedef map<String, ATTRIBUTE_PARSER>::type AttribParserList; | 
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 | 206 |  | 
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 | 207 |         MaterialScriptContext mScriptContext; | 
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 | 208 |  | 
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 | 209 |         /** internal method for parsing a material | 
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 | 210 |         @return true if it expects the next line to be a { | 
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 | 211 |         */ | 
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 | 212 |         bool parseScriptLine(String& line); | 
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 | 213 |         /** internal method for finding & invoking an attribute parser. */ | 
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 | 214 |         bool invokeParser(String& line, AttribParserList& parsers); | 
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 | 215 |                 /** Internal method for saving a program definition which has been | 
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 | 216 |                     built up. | 
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 | 217 |                 */ | 
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 | 218 |                 void finishProgramDefinition(void); | 
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 | 219 |         /// Parsers for the root of the material script | 
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 | 220 |         AttribParserList mRootAttribParsers; | 
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 | 221 |         /// Parsers for the material section of a script | 
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 | 222 |         AttribParserList mMaterialAttribParsers; | 
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 | 223 |         /// Parsers for the technique section of a script | 
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 | 224 |         AttribParserList mTechniqueAttribParsers; | 
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 | 225 |         /// Parsers for the pass section of a script | 
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 | 226 |         AttribParserList mPassAttribParsers; | 
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 | 227 |         /// Parsers for the texture unit section of a script | 
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 | 228 |         AttribParserList mTextureUnitAttribParsers; | 
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 | 229 |         /// Parsers for the program reference section of a script | 
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 | 230 |         AttribParserList mProgramRefAttribParsers; | 
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 | 231 |         /// Parsers for the program definition section of a script | 
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 | 232 |         AttribParserList mProgramAttribParsers; | 
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 | 233 |         /// Parsers for the program definition section of a script | 
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 | 234 |         AttribParserList mProgramDefaultParamAttribParsers; | 
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 | 235 |  | 
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 | 236 |                 /// Listeners list of this Serializer. | 
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 | 237 |                 typedef vector<Listener*>::type                 ListenerList; | 
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 | 238 |                 typedef ListenerList::iterator                  ListenerListIterator; | 
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 | 239 |                 typedef ListenerList::const_iterator    ListenerListConstIterator; | 
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 | 240 |                 ListenerList mListeners; | 
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 | 241 |  | 
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 | 242 |  | 
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 | 243 |         void writeMaterial(const MaterialPtr& pMat, const String& materialName = ""); | 
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 | 244 |         void writeTechnique(const Technique* pTech); | 
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 | 245 |         void writePass(const Pass* pPass); | 
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 | 246 |         void writeVertexProgramRef(const Pass* pPass); | 
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 | 247 |         void writeShadowCasterVertexProgramRef(const Pass* pPass); | 
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 | 248 |         void writeShadowCasterFragmentProgramRef(const Pass* pPass); | 
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 | 249 |         void writeShadowReceiverVertexProgramRef(const Pass* pPass); | 
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 | 250 |         void writeShadowReceiverFragmentProgramRef(const Pass* pPass); | 
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 | 251 |         void writeFragmentProgramRef(const Pass* pPass); | 
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 | 252 |         void writeGpuProgramRef(const String& attrib, const GpuProgramPtr& program, const GpuProgramParametersSharedPtr& params); | 
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 | 253 |         void writeGpuPrograms(void); | 
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 | 254 |         void writeGPUProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams, | 
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 | 255 |             const unsigned short level = 4, const bool useMainBuffer = true); | 
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 | 256 |                 void writeNamedGpuProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams, | 
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 | 257 |                         const unsigned short level = 4, const bool useMainBuffer = true); | 
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 | 258 |                 void writeLowLevelGpuProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams, | 
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 | 259 |                         const unsigned short level = 4, const bool useMainBuffer = true); | 
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 | 260 |                 void writeGpuProgramParameter( | 
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 | 261 |                         const String& commandName, const String& identifier,  | 
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 | 262 |                         const GpuProgramParameters::AutoConstantEntry* autoEntry,  | 
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 | 263 |                         const GpuProgramParameters::AutoConstantEntry* defaultAutoEntry,  | 
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 | 264 |                         bool isFloat, bool isDouble, size_t physicalIndex, size_t physicalSize, | 
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 | 265 |                         const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams, | 
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 | 266 |                         const unsigned short level, const bool useMainBuffer); | 
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 | 267 |                 void writeTextureUnit(const TextureUnitState *pTex); | 
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 | 268 |                 void writeSceneBlendFactor(const SceneBlendFactor c_src, const SceneBlendFactor c_dest,  | 
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 | 269 |                         const SceneBlendFactor a_src, const SceneBlendFactor a_dest); | 
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 | 270 |                 void writeSceneBlendFactor(const SceneBlendFactor sbf_src, const SceneBlendFactor sbf_dest); | 
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 | 271 |                 void writeSceneBlendFactor(const SceneBlendFactor sbf); | 
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 | 272 |                 void writeCompareFunction(const CompareFunction cf); | 
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 | 273 |                 void writeColourValue(const ColourValue &colour, bool writeAlpha = false); | 
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 | 274 |                 void writeLayerBlendOperationEx(const LayerBlendOperationEx op); | 
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 | 275 |                 void writeLayerBlendSource(const LayerBlendSource lbs); | 
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 | 276 |                  | 
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 | 277 |                 typedef multimap<TextureUnitState::TextureEffectType, TextureUnitState::TextureEffect>::type EffectMap; | 
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 | 278 |  | 
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 | 279 |                 void writeRotationEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); | 
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 | 280 |                 void writeTransformEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); | 
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 | 281 |                 void writeScrollEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); | 
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 | 282 |                 void writeEnvironmentMapEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); | 
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 | 283 |  | 
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 | 284 |         String convertFiltering(FilterOptions fo); | 
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 | 285 |  | 
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 | 286 |                  | 
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 | 287 |                 /** Internal methods that invokes registered listeners callback. | 
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 | 288 |                 @see Listener::materialEventRaised. | 
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 | 289 |                 */ | 
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 | 290 |                 void fireMaterialEvent(SerializeEvent event, bool& skip, const Material* mat); | 
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 | 291 |  | 
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 | 292 |                 /** Internal methods that invokes registered listeners callback. | 
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 | 293 |                 @see Listener::techniqueEventRaised. | 
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 | 294 |                 */ | 
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 | 295 |                 void fireTechniqueEvent(SerializeEvent event, bool& skip, const Technique* tech); | 
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 | 296 |                  | 
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 | 297 |                 /** Internal methods that invokes registered listeners callback. | 
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 | 298 |                 @see Listener::passEventRaised. | 
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 | 299 |                 */ | 
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 | 300 |                 void firePassEvent(SerializeEvent event, bool& skip, const Pass* pass); | 
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 | 301 |                  | 
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 | 302 |                 /** Internal methods that invokes registered listeners callback. | 
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 | 303 |                 @see Listener::gpuProgramRefEventRaised. | 
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 | 304 |                 */ | 
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 | 305 |                 void fireGpuProgramRefEvent(SerializeEvent event, bool& skip, | 
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 | 306 |                         const String& attrib,  | 
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 | 307 |                         const GpuProgramPtr& program,  | 
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 | 308 |                         const GpuProgramParametersSharedPtr& params, | 
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 | 309 |                         GpuProgramParameters* defaultParams); | 
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 | 310 |          | 
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 | 311 |  | 
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 | 312 |                 /** Internal methods that invokes registered listeners callback. | 
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 | 313 |                 @see Listener::textureUnitStateEventRaised. | 
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 | 314 |                 */ | 
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 | 315 |                 void fireTextureUnitStateEvent(SerializeEvent event, bool& skip, const TextureUnitState* textureUnit); | 
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 | 316 |                  | 
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 | 317 |    public:               | 
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 | 318 |                 /** default constructor*/ | 
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 | 319 |                 MaterialSerializer(); | 
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 | 320 |                 /** default destructor*/ | 
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 | 321 |                 virtual ~MaterialSerializer() {} | 
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 | 322 |  | 
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 | 323 |                 /** Queue an in-memory Material to the internal buffer for export. | 
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 | 324 |                 @param pMat Material pointer | 
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 | 325 |                 @param clearQueued If true, any materials already queued will be removed | 
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 | 326 |                 @param exportDefaults If true, attributes which are defaulted will be | 
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 | 327 |                         included in the script exported, otherwise they will be omitted | 
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 | 328 |                 @param materialName Allow exporting the given material under a different name. | 
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 | 329 |                         In case of empty string the original material name will be used. | 
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 | 330 |                 */ | 
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 | 331 |         void queueForExport(const MaterialPtr& pMat, bool clearQueued = false,  | 
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 | 332 |                         bool exportDefaults = false, const String& materialName = ""); | 
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 | 333 |         /** Exports queued material(s) to a named material script file. | 
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 | 334 |         @param filename the file name of the material script to be exported | 
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 | 335 |                 @param includeProgDef If true, vertex program and fragment program  | 
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 | 336 |                         definitions will be written at the top of the material script | 
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 | 337 |         @param programFilename the file name of the vertex / fragment program  | 
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 | 338 |                         script to be exported. This is only used if there are program definitions | 
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 | 339 |             to be exported and includeProgDef is false  | 
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 | 340 |                         when calling queueForExport. | 
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 | 341 |         */ | 
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 | 342 |                 void exportQueued(const String& filename, const bool includeProgDef = false, const String& programFilename = ""); | 
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 | 343 |         /** Exports a single in-memory Material to the named material script file. | 
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 | 344 |         @param exportDefaults if true then exports all values including defaults | 
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 | 345 |         @param includeProgDef if true includes Gpu shader program definitions in the | 
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 | 346 |             export material script otherwise if false then program definitions will | 
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 | 347 |             be exported to a separate file with name programFilename if | 
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 | 348 |             programFilename is not empty | 
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 | 349 |         @param programFilename the file name of the vertex / fragment program  | 
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 | 350 |                         script to be exported. This is only used if includeProgDef is false. | 
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 | 351 |                 @param materialName Allow exporting the given material under a different name. | 
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 | 352 |                         In case of empty string the original material name will be used. | 
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 | 353 |         */ | 
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 | 354 |         void exportMaterial(const MaterialPtr& pMat, const String& filename, bool exportDefaults = false, | 
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 | 355 |             const bool includeProgDef = false, const String& programFilename = "",  | 
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 | 356 |                         const String& materialName = ""); | 
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 | 357 |                 /** Returns a string representing the parsed material(s) */ | 
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 | 358 |                 const String &getQueuedAsString() const; | 
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 | 359 |                 /** Clears the internal buffer */ | 
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 | 360 |                 void clearQueue(); | 
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 | 361 |  | 
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 | 362 |         /** Parses a Material script file passed as a stream. | 
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 | 363 |         */ | 
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 | 364 |         void parseScript(DataStreamPtr& stream, const String& groupName); | 
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 | 365 |  | 
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 | 366 |                 /** Register a listener to this Serializer. | 
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 | 367 |                 @see MaterialSerializer::Listener | 
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 | 368 |                 */ | 
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 | 369 |                 void addListener(Listener* listener); | 
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 | 370 |  | 
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 | 371 |                 /** Remove a listener from this Serializer. | 
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 | 372 |                 @see MaterialSerializer::Listener | 
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 | 373 |                 */ | 
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 | 374 |                 void removeListener(Listener* listener); | 
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 | 375 |  | 
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 | 376 |         private: | 
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 | 377 |                 String mBuffer; | 
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 | 378 |         String mGpuProgramBuffer; | 
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 | 379 |         typedef set<String>::type GpuProgramDefinitionContainer; | 
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 | 380 |         typedef GpuProgramDefinitionContainer::iterator GpuProgramDefIterator; | 
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 | 381 |         GpuProgramDefinitionContainer mGpuProgramDefinitionContainer; | 
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 | 382 |                 bool mDefaults; | 
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 | 383 |                  | 
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 | 384 |         public: | 
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 | 385 |         void beginSection(unsigned short level, const bool useMainBuffer = true) | 
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 | 386 |                 { | 
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 | 387 |             String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer); | 
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 | 388 |                         buffer += "\n"; | 
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 | 389 |             for (unsigned short i = 0; i < level; ++i) | 
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 | 390 |             { | 
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 | 391 |                 buffer += "\t"; | 
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 | 392 |             } | 
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 | 393 |             buffer += "{"; | 
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 | 394 |                 } | 
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 | 395 |                 void endSection(unsigned short level, const bool useMainBuffer = true) | 
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 | 396 |                 { | 
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 | 397 |             String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer); | 
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 | 398 |                         buffer += "\n"; | 
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 | 399 |             for (unsigned short i = 0; i < level; ++i) | 
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 | 400 |             { | 
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 | 401 |                 buffer += "\t"; | 
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 | 402 |             } | 
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 | 403 |             buffer += "}"; | 
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 | 404 |                 } | 
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 | 405 |  | 
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 | 406 |                 void writeAttribute(unsigned short level, const String& att, const bool useMainBuffer = true) | 
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 | 407 |                 { | 
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 | 408 |             String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer); | 
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 | 409 |                         buffer += "\n"; | 
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 | 410 |             for (unsigned short i = 0; i < level; ++i) | 
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 | 411 |             { | 
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 | 412 |                 buffer += "\t"; | 
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 | 413 |             } | 
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 | 414 |             buffer += att; | 
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 | 415 |                 } | 
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 | 416 |  | 
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 | 417 |                 void writeValue(const String& val, const bool useMainBuffer = true) | 
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 | 418 |                 { | 
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 | 419 |             String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer); | 
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 | 420 |                         buffer += (" " + val); | 
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 | 421 |                 } | 
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 | 422 |  | 
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 | 423 |                 String quoteWord(const String& val) | 
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 | 424 |                 { | 
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 | 425 |                         if (val.find_first_of(" \t") != String::npos) | 
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 | 426 |                                 return ("\"" + val + "\""); | 
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 | 427 |                         else return val; | 
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 | 428 |                 } | 
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 | 429 |  | 
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 | 430 |  | 
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 | 431 |                 void writeComment(unsigned short level, const String& comment, const bool useMainBuffer = true) | 
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 | 432 |                 { | 
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 | 433 |             String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer); | 
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 | 434 |                         buffer += "\n"; | 
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 | 435 |             for (unsigned short i = 0; i < level; ++i) | 
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 | 436 |             { | 
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 | 437 |                 buffer += "\t"; | 
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 | 438 |             } | 
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 | 439 |             buffer += "// " + comment; | 
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 | 440 |                 } | 
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 | 441 |  | 
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 | 442 |  | 
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 | 443 |  | 
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 | 444 |     }; | 
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 | 445 |         /** @} */ | 
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 | 446 |         /** @} */ | 
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 | 447 | } | 
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 | 448 |  | 
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 | 449 | #include "OgreHeaderSuffix.h" | 
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 | 450 |  | 
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 | 451 | #endif | 
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