| [148] | 1 | /* | 
|---|
 | 2 | ----------------------------------------------------------------------------- | 
|---|
 | 3 | This source file is part of OGRE | 
|---|
 | 4 |     (Object-oriented Graphics Rendering Engine) | 
|---|
 | 5 | For the latest info, see http://www.ogre3d.org/ | 
|---|
 | 6 |  | 
|---|
 | 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd | 
|---|
 | 8 |  | 
|---|
 | 9 | Permission is hereby granted, free of charge, to any person obtaining a copy | 
|---|
 | 10 | of this software and associated documentation files (the "Software"), to deal | 
|---|
 | 11 | in the Software without restriction, including without limitation the rights | 
|---|
 | 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|---|
 | 13 | copies of the Software, and to permit persons to whom the Software is | 
|---|
 | 14 | furnished to do so, subject to the following conditions: | 
|---|
 | 15 |  | 
|---|
 | 16 | The above copyright notice and this permission notice shall be included in | 
|---|
 | 17 | all copies or substantial portions of the Software. | 
|---|
 | 18 |  | 
|---|
 | 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|---|
 | 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|---|
 | 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
|---|
 | 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|---|
 | 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|---|
 | 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|---|
 | 25 | THE SOFTWARE. | 
|---|
 | 26 | ----------------------------------------------------------------------------- | 
|---|
 | 27 | */ | 
|---|
 | 28 | #ifndef __GpuProgramUsage_H__ | 
|---|
 | 29 | #define __GpuProgramUsage_H__ | 
|---|
 | 30 |  | 
|---|
 | 31 | #include "OgrePrerequisites.h" | 
|---|
 | 32 | #include "OgreGpuProgram.h" | 
|---|
 | 33 | #include "OgreHeaderPrefix.h" | 
|---|
 | 34 |  | 
|---|
 | 35 | namespace Ogre  | 
|---|
 | 36 | { | 
|---|
 | 37 |         class Pass; | 
|---|
 | 38 |  | 
|---|
 | 39 |         /** \addtogroup Core | 
|---|
 | 40 |         *  @{ | 
|---|
 | 41 |         */ | 
|---|
 | 42 |         /** \addtogroup Materials | 
|---|
 | 43 |         *  @{ | 
|---|
 | 44 |         */ | 
|---|
 | 45 |         /** This class makes the usage of a vertex and fragment programs (low-level or high-level),  | 
|---|
 | 46 |         with a given set of parameters, explicit. | 
|---|
 | 47 |     @remarks | 
|---|
 | 48 |         Using a vertex or fragment program can get fairly complex; besides the fairly rudimentary | 
|---|
 | 49 |         process of binding a program to the GPU for rendering, managing usage has few | 
|---|
 | 50 |         complications, such as: | 
|---|
 | 51 |         <ul> | 
|---|
 | 52 |         <li>Programs can be high level (e.g. Cg, RenderMonkey) or low level (assembler). Using | 
|---|
 | 53 |         either should be relatively seamless, although high-level programs give you the advantage | 
|---|
 | 54 |         of being able to use named parameters, instead of just indexed registers</li> | 
|---|
 | 55 |         <li>Programs and parameters can be shared between multiple usages, in order to save | 
|---|
 | 56 |         memory</li> | 
|---|
 | 57 |         <li>When you define a user of a program, such as a material, you often want to be able to | 
|---|
 | 58 |         set up the definition but not load / compile / assemble the program at that stage, because | 
|---|
 | 59 |         it is not needed just yet. The program should be loaded when it is first needed, or | 
|---|
 | 60 |         earlier if specifically requested. The program may not be defined at this time, you | 
|---|
 | 61 |         may want to have scripts that can set up the definitions independent of the order in which | 
|---|
 | 62 |         those scripts are loaded.</li> | 
|---|
 | 63 |         </ul> | 
|---|
 | 64 |         This class packages up those details so you don't have to worry about them. For example, | 
|---|
 | 65 |         this class lets you define a high-level program and set up the parameters for it, without | 
|---|
 | 66 |         having loaded the program (which you normally could not do). When the program is loaded and | 
|---|
 | 67 |         compiled, this class will then validate the parameters you supplied earlier and turn them | 
|---|
 | 68 |         into runtime parameters. | 
|---|
 | 69 |     @par | 
|---|
 | 70 |         Just incase it wasn't clear from the above, this class provides linkage to both  | 
|---|
 | 71 |         GpuProgram and HighLevelGpuProgram, despite its name. | 
|---|
 | 72 |     */ | 
|---|
 | 73 |         class _OgreExport GpuProgramUsage : public Resource::Listener, public PassAlloc | 
|---|
 | 74 |     { | 
|---|
 | 75 |     protected: | 
|---|
 | 76 |         GpuProgramType mType; | 
|---|
 | 77 |                 Pass* mParent; | 
|---|
 | 78 |         /// The program link | 
|---|
 | 79 |         GpuProgramPtr mProgram; | 
|---|
 | 80 |  | 
|---|
 | 81 |         /// Program parameters | 
|---|
 | 82 |         GpuProgramParametersSharedPtr mParameters; | 
|---|
 | 83 |                  | 
|---|
 | 84 |                 /// Whether to recreate parameters next load | 
|---|
 | 85 |                 bool mRecreateParams; | 
|---|
 | 86 |  | 
|---|
 | 87 |                 void recreateParameters(); | 
|---|
 | 88 |  | 
|---|
 | 89 |     public: | 
|---|
 | 90 |         /** Default constructor. | 
|---|
 | 91 |         @param gptype The type of program to link to | 
|---|
 | 92 |         */ | 
|---|
 | 93 |         GpuProgramUsage(GpuProgramType gptype, Pass* parent); | 
|---|
 | 94 |  | 
|---|
 | 95 |                 /** Copy constructor */ | 
|---|
 | 96 |                 GpuProgramUsage(const GpuProgramUsage& rhs, Pass* newparent); | 
|---|
 | 97 |  | 
|---|
 | 98 |                 ~GpuProgramUsage(); | 
|---|
 | 99 |  | 
|---|
 | 100 |         /** Gets the type of program we're trying to link to. */ | 
|---|
 | 101 |         GpuProgramType getType(void) const { return mType; } | 
|---|
 | 102 |  | 
|---|
 | 103 |                 /** Sets the name of the program to use.  | 
|---|
 | 104 |         @param name The name of the program to use | 
|---|
 | 105 |         @param resetParams | 
|---|
 | 106 |             If true, this will create a fresh set of parameters from the | 
|---|
 | 107 |             new program being linked, so if you had previously set parameters | 
|---|
 | 108 |             you will have to set them again. If you set this to false, you must | 
|---|
 | 109 |             be absolutely sure that the parameters match perfectly, and in the | 
|---|
 | 110 |             case of named parameters refers to the indexes underlying them,  | 
|---|
 | 111 |             not just the names. | 
|---|
 | 112 |         */ | 
|---|
 | 113 |                 void setProgramName(const String& name, bool resetParams = true); | 
|---|
 | 114 |                 /** Sets the program to use. | 
|---|
 | 115 |         @remarks | 
|---|
 | 116 |             Note that this will create a fresh set of parameters from the | 
|---|
 | 117 |             new program being linked, so if you had previously set parameters | 
|---|
 | 118 |             you will have to set them again. | 
|---|
 | 119 |         */ | 
|---|
 | 120 |         void setProgram(GpuProgramPtr& prog); | 
|---|
 | 121 |                 /** Gets the program being used. */ | 
|---|
 | 122 |         const GpuProgramPtr& getProgram() const { return mProgram; } | 
|---|
 | 123 |                 /** Gets the program being used. */ | 
|---|
 | 124 |         const String& getProgramName(void) const { return mProgram->getName(); } | 
|---|
 | 125 |  | 
|---|
 | 126 |         /** Sets the program parameters that should be used; because parameters can be | 
|---|
 | 127 |             shared between multiple usages for efficiency, this method is here for you | 
|---|
 | 128 |             to register externally created parameter objects. Otherwise, the parameters | 
|---|
 | 129 |             will be created for you when a program is linked. | 
|---|
 | 130 |         */ | 
|---|
 | 131 |         void setParameters(GpuProgramParametersSharedPtr params); | 
|---|
 | 132 |         /** Gets the parameters being used here.  | 
|---|
 | 133 |         */ | 
|---|
 | 134 |         GpuProgramParametersSharedPtr getParameters(void); | 
|---|
 | 135 |  | 
|---|
 | 136 |         /// Load this usage (and ensure program is loaded) | 
|---|
 | 137 |         void _load(void); | 
|---|
 | 138 |         /// Unload this usage  | 
|---|
 | 139 |         void _unload(void); | 
|---|
 | 140 |  | 
|---|
 | 141 |         size_t calculateSize(void) const; | 
|---|
 | 142 |  | 
|---|
 | 143 |                 // Resource Listener | 
|---|
 | 144 |                 void unloadingComplete(Resource* prog); | 
|---|
 | 145 |                 void loadingComplete(Resource* prog); | 
|---|
 | 146 |  | 
|---|
 | 147 |     }; | 
|---|
 | 148 |         /** @} */ | 
|---|
 | 149 |         /** @} */ | 
|---|
 | 150 | } | 
|---|
 | 151 |  | 
|---|
 | 152 | #include "OgreHeaderSuffix.h" | 
|---|
 | 153 |  | 
|---|
 | 154 | #endif | 
|---|