| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 | (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd | 
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| 8 |  | 
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy | 
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| 10 | of this software and associated documentation files (the "Software"), to deal | 
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| 11 | in the Software without restriction, including without limitation the rights | 
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
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| 13 | copies of the Software, and to permit persons to whom the Software is | 
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| 14 | furnished to do so, subject to the following conditions: | 
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| 15 |  | 
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| 16 | The above copyright notice and this permission notice shall be included in | 
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| 17 | all copies or substantial portions of the Software. | 
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| 18 |  | 
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
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| 25 | THE SOFTWARE. | 
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| 26 | ----------------------------------------------------------------------------- | 
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| 27 | */ | 
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| 28 | #ifndef __GpuProgramParams_H_ | 
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| 29 | #define __GpuProgramParams_H_ | 
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| 30 |  | 
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| 31 | // Precompiler options | 
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| 32 | #include "OgrePrerequisites.h" | 
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| 33 | #include "OgreSharedPtr.h" | 
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| 34 | #include "OgreIteratorWrappers.h" | 
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| 35 | #include "OgreSerializer.h" | 
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| 36 | #include "OgreRenderOperation.h" | 
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| 37 | #include "OgreAny.h" | 
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| 38 | #include "Threading/OgreThreadHeaders.h" | 
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| 39 | #include "OgreHeaderPrefix.h" | 
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| 40 |  | 
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| 41 | namespace Ogre { | 
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| 42 |  | 
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| 43 | /** \addtogroup Core | 
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| 44 | *  @{ | 
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| 45 | */ | 
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| 46 | /** \addtogroup Materials | 
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| 47 | *  @{ | 
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| 48 | */ | 
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| 49 | /** Enumeration of the types of constant we may encounter in programs. | 
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| 50 | @note Low-level programs, by definition, will always use either | 
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| 51 | float4 or int4 constant types since that is the fundamental underlying | 
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| 52 | type in assembler. | 
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| 53 | */ | 
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| 54 | enum GpuConstantType | 
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| 55 | { | 
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| 56 | GCT_FLOAT1 = 1, | 
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| 57 | GCT_FLOAT2 = 2, | 
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| 58 | GCT_FLOAT3 = 3, | 
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| 59 | GCT_FLOAT4 = 4, | 
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| 60 | GCT_SAMPLER1D = 5, | 
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| 61 | GCT_SAMPLER2D = 6, | 
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| 62 | GCT_SAMPLER3D = 7, | 
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| 63 | GCT_SAMPLERCUBE = 8, | 
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| 64 | GCT_SAMPLERRECT = 9, | 
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| 65 | GCT_SAMPLER1DSHADOW = 10, | 
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| 66 | GCT_SAMPLER2DSHADOW = 11, | 
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| 67 | GCT_SAMPLER2DARRAY = 12, | 
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| 68 | GCT_MATRIX_2X2 = 13, | 
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| 69 | GCT_MATRIX_2X3 = 14, | 
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| 70 | GCT_MATRIX_2X4 = 15, | 
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| 71 | GCT_MATRIX_3X2 = 16, | 
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| 72 | GCT_MATRIX_3X3 = 17, | 
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| 73 | GCT_MATRIX_3X4 = 18, | 
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| 74 | GCT_MATRIX_4X2 = 19, | 
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| 75 | GCT_MATRIX_4X3 = 20, | 
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| 76 | GCT_MATRIX_4X4 = 21, | 
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| 77 | GCT_INT1 = 22, | 
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| 78 | GCT_INT2 = 23, | 
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| 79 | GCT_INT3 = 24, | 
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| 80 | GCT_INT4 = 25, | 
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| 81 | GCT_SUBROUTINE = 26, | 
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| 82 | GCT_DOUBLE1 = 27, | 
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| 83 | GCT_DOUBLE2 = 28, | 
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| 84 | GCT_DOUBLE3 = 29, | 
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| 85 | GCT_DOUBLE4 = 30, | 
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| 86 | GCT_MATRIX_DOUBLE_2X2 = 31, | 
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| 87 | GCT_MATRIX_DOUBLE_2X3 = 32, | 
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| 88 | GCT_MATRIX_DOUBLE_2X4 = 33, | 
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| 89 | GCT_MATRIX_DOUBLE_3X2 = 34, | 
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| 90 | GCT_MATRIX_DOUBLE_3X3 = 35, | 
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| 91 | GCT_MATRIX_DOUBLE_3X4 = 36, | 
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| 92 | GCT_MATRIX_DOUBLE_4X2 = 37, | 
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| 93 | GCT_MATRIX_DOUBLE_4X3 = 38, | 
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| 94 | GCT_MATRIX_DOUBLE_4X4 = 39, | 
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| 95 | GCT_UNKNOWN = 99 | 
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| 96 | }; | 
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| 97 |  | 
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| 98 | /** The variability of a GPU parameter, as derived from auto-params targeting it. | 
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| 99 | These values must be powers of two since they are used in masks. | 
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| 100 | */ | 
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| 101 | enum GpuParamVariability | 
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| 102 | { | 
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| 103 | /// No variation except by manual setting - the default | 
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| 104 | GPV_GLOBAL = 1, | 
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| 105 | /// Varies per object (based on an auto param usually), but not per light setup | 
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| 106 | GPV_PER_OBJECT = 2, | 
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| 107 | /// Varies with light setup | 
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| 108 | GPV_LIGHTS = 4, | 
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| 109 | /// Varies with pass iteration number | 
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| 110 | GPV_PASS_ITERATION_NUMBER = 8, | 
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| 111 |  | 
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| 112 |  | 
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| 113 | /// Full mask (16-bit) | 
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| 114 | GPV_ALL = 0xFFFF | 
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| 115 |  | 
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| 116 | }; | 
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| 117 |  | 
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| 118 | /** Information about predefined program constants. | 
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| 119 | @note Only available for high-level programs but is referenced generically | 
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| 120 | by GpuProgramParameters. | 
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| 121 | */ | 
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| 122 | struct _OgreExport GpuConstantDefinition | 
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| 123 | { | 
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| 124 | /// Data type | 
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| 125 | GpuConstantType constType; | 
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| 126 | /// Physical start index in buffer (either float, double or int buffer) | 
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| 127 | size_t physicalIndex; | 
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| 128 | /// Logical index - used to communicate this constant to the rendersystem | 
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| 129 | size_t logicalIndex; | 
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| 130 | /** Number of raw buffer slots per element | 
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| 131 | (some programs pack each array element to float4, some do not) */ | 
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| 132 | size_t elementSize; | 
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| 133 | /// Length of array | 
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| 134 | size_t arraySize; | 
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| 135 | /// How this parameter varies (bitwise combination of GpuProgramVariability) | 
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| 136 | mutable uint16 variability; | 
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| 137 |  | 
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| 138 | bool isFloat() const | 
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| 139 | { | 
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| 140 | return isFloat(constType); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | static bool isFloat(GpuConstantType c) | 
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| 144 | { | 
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| 145 | switch(c) | 
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| 146 | { | 
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| 147 | case GCT_INT1: | 
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| 148 | case GCT_INT2: | 
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| 149 | case GCT_INT3: | 
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| 150 | case GCT_INT4: | 
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| 151 | case GCT_SAMPLER1D: | 
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| 152 | case GCT_SAMPLER2D: | 
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| 153 | case GCT_SAMPLER2DARRAY: | 
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| 154 | case GCT_SAMPLER3D: | 
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| 155 | case GCT_SAMPLERCUBE: | 
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| 156 | case GCT_SAMPLER1DSHADOW: | 
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| 157 | case GCT_SAMPLER2DSHADOW: | 
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| 158 | return false; | 
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| 159 | default: | 
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| 160 | return true; | 
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| 161 | }; | 
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| 162 |  | 
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| 163 | } | 
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| 164 |  | 
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| 165 | bool isDouble() const | 
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| 166 | { | 
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| 167 | return isDouble(constType); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | static bool isDouble(GpuConstantType c) | 
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| 171 | { | 
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| 172 | switch(c) | 
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| 173 | { | 
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| 174 | case GCT_INT1: | 
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| 175 | case GCT_INT2: | 
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| 176 | case GCT_INT3: | 
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| 177 | case GCT_INT4: | 
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| 178 | case GCT_FLOAT1: | 
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| 179 | case GCT_FLOAT2: | 
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| 180 | case GCT_FLOAT3: | 
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| 181 | case GCT_FLOAT4: | 
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| 182 | case GCT_SAMPLER1D: | 
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| 183 | case GCT_SAMPLER2D: | 
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| 184 | case GCT_SAMPLER2DARRAY: | 
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| 185 | case GCT_SAMPLER3D: | 
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| 186 | case GCT_SAMPLERCUBE: | 
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| 187 | case GCT_SAMPLER1DSHADOW: | 
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| 188 | case GCT_SAMPLER2DSHADOW: | 
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| 189 | return false; | 
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| 190 | default: | 
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| 191 | return true; | 
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| 192 | }; | 
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| 193 |  | 
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| 194 | } | 
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| 195 |  | 
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| 196 | bool isSampler() const | 
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| 197 | { | 
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| 198 | return isSampler(constType); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | static bool isSampler(GpuConstantType c) | 
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| 202 | { | 
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| 203 | switch(c) | 
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| 204 | { | 
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| 205 | case GCT_SAMPLER1D: | 
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| 206 | case GCT_SAMPLER2D: | 
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| 207 | case GCT_SAMPLER2DARRAY: | 
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| 208 | case GCT_SAMPLER3D: | 
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| 209 | case GCT_SAMPLERCUBE: | 
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| 210 | case GCT_SAMPLER1DSHADOW: | 
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| 211 | case GCT_SAMPLER2DSHADOW: | 
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| 212 | return true; | 
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| 213 | default: | 
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| 214 | return false; | 
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| 215 | }; | 
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| 216 |  | 
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| 217 | } | 
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| 218 |  | 
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| 219 | bool isSubroutine() const | 
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| 220 | { | 
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| 221 | return isSubroutine(constType); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | static bool isSubroutine(GpuConstantType c) | 
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| 225 | { | 
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| 226 | return c == GCT_SUBROUTINE; | 
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| 227 | } | 
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| 228 |  | 
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| 229 | /** Get the element size of a given type, including whether to pad the | 
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| 230 | elements into multiples of 4 (e.g. SM1 and D3D does, GLSL doesn't) | 
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| 231 | */ | 
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| 232 | static size_t getElementSize(GpuConstantType ctype, bool padToMultiplesOf4) | 
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| 233 | { | 
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| 234 | if (padToMultiplesOf4) | 
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| 235 | { | 
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| 236 | switch(ctype) | 
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| 237 | { | 
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| 238 | case GCT_FLOAT1: | 
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| 239 | case GCT_INT1: | 
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| 240 | case GCT_SAMPLER1D: | 
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| 241 | case GCT_SAMPLER2D: | 
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| 242 | case GCT_SAMPLER2DARRAY: | 
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| 243 | case GCT_SAMPLER3D: | 
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| 244 | case GCT_SAMPLERCUBE: | 
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| 245 | case GCT_SAMPLER1DSHADOW: | 
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| 246 | case GCT_SAMPLER2DSHADOW: | 
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| 247 | case GCT_FLOAT2: | 
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| 248 | case GCT_INT2: | 
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| 249 | case GCT_FLOAT3: | 
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| 250 | case GCT_INT3: | 
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| 251 | case GCT_FLOAT4: | 
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| 252 | case GCT_INT4: | 
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| 253 | return 4; | 
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| 254 | case GCT_MATRIX_2X2: | 
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| 255 | case GCT_MATRIX_2X3: | 
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| 256 | case GCT_MATRIX_2X4: | 
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| 257 | case GCT_DOUBLE1: | 
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| 258 | case GCT_DOUBLE2: | 
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| 259 | case GCT_DOUBLE3: | 
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| 260 | case GCT_DOUBLE4: | 
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| 261 | return 8; // 2 float4s | 
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| 262 | case GCT_MATRIX_3X2: | 
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| 263 | case GCT_MATRIX_3X3: | 
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| 264 | case GCT_MATRIX_3X4: | 
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| 265 | return 12; // 3 float4s | 
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| 266 | case GCT_MATRIX_4X2: | 
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| 267 | case GCT_MATRIX_4X3: | 
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| 268 | case GCT_MATRIX_4X4: | 
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| 269 | case GCT_MATRIX_DOUBLE_2X2: | 
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| 270 | case GCT_MATRIX_DOUBLE_2X3: | 
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| 271 | case GCT_MATRIX_DOUBLE_2X4: | 
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| 272 | return 16; // 4 float4s | 
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| 273 | case GCT_MATRIX_DOUBLE_3X2: | 
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| 274 | case GCT_MATRIX_DOUBLE_3X3: | 
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| 275 | case GCT_MATRIX_DOUBLE_3X4: | 
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| 276 | return 24; | 
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| 277 | case GCT_MATRIX_DOUBLE_4X2: | 
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| 278 | case GCT_MATRIX_DOUBLE_4X3: | 
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| 279 | case GCT_MATRIX_DOUBLE_4X4: | 
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| 280 | return 32; | 
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| 281 | default: | 
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| 282 | return 4; | 
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| 283 | }; | 
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| 284 | } | 
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| 285 | else | 
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| 286 | { | 
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| 287 | switch(ctype) | 
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| 288 | { | 
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| 289 | case GCT_FLOAT1: | 
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| 290 | case GCT_DOUBLE1: | 
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| 291 | case GCT_INT1: | 
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| 292 | case GCT_SAMPLER1D: | 
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| 293 | case GCT_SAMPLER2D: | 
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| 294 | case GCT_SAMPLER2DARRAY: | 
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| 295 | case GCT_SAMPLER3D: | 
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| 296 | case GCT_SAMPLERCUBE: | 
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| 297 | case GCT_SAMPLER1DSHADOW: | 
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| 298 | case GCT_SAMPLER2DSHADOW: | 
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| 299 | return 1; | 
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| 300 | case GCT_FLOAT2: | 
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| 301 | case GCT_INT2: | 
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| 302 | case GCT_DOUBLE2: | 
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| 303 | return 2; | 
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| 304 | case GCT_FLOAT3: | 
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| 305 | case GCT_INT3: | 
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| 306 | case GCT_DOUBLE3: | 
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| 307 | return 3; | 
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| 308 | case GCT_FLOAT4: | 
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| 309 | case GCT_INT4: | 
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| 310 | case GCT_DOUBLE4: | 
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| 311 | return 4; | 
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| 312 | case GCT_MATRIX_2X2: | 
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| 313 | case GCT_MATRIX_DOUBLE_2X2: | 
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| 314 | return 4; | 
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| 315 | case GCT_MATRIX_2X3: | 
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| 316 | case GCT_MATRIX_3X2: | 
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| 317 | case GCT_MATRIX_DOUBLE_2X3: | 
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| 318 | case GCT_MATRIX_DOUBLE_3X2: | 
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| 319 | return 6; | 
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| 320 | case GCT_MATRIX_2X4: | 
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| 321 | case GCT_MATRIX_4X2: | 
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| 322 | case GCT_MATRIX_DOUBLE_2X4: | 
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| 323 | case GCT_MATRIX_DOUBLE_4X2: | 
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| 324 | return 8; | 
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| 325 | case GCT_MATRIX_3X3: | 
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| 326 | case GCT_MATRIX_DOUBLE_3X3: | 
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| 327 | return 9; | 
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| 328 | case GCT_MATRIX_3X4: | 
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| 329 | case GCT_MATRIX_4X3: | 
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| 330 | case GCT_MATRIX_DOUBLE_3X4: | 
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| 331 | case GCT_MATRIX_DOUBLE_4X3: | 
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| 332 | return 12; | 
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| 333 | case GCT_MATRIX_4X4: | 
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| 334 | case GCT_MATRIX_DOUBLE_4X4: | 
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| 335 | return 16; | 
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| 336 | default: | 
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| 337 | return 4; | 
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| 338 | }; | 
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| 339 |  | 
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| 340 | } | 
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| 341 | } | 
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| 342 |  | 
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| 343 | GpuConstantDefinition() | 
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| 344 | : constType(GCT_UNKNOWN) | 
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| 345 | , physicalIndex((std::numeric_limits<size_t>::max)()) | 
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| 346 | , logicalIndex(0) | 
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| 347 | , elementSize(0) | 
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| 348 | , arraySize(1) | 
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| 349 | , variability(GPV_GLOBAL) {} | 
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| 350 | }; | 
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| 351 | typedef map<String, GpuConstantDefinition>::type GpuConstantDefinitionMap; | 
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| 352 | typedef ConstMapIterator<GpuConstantDefinitionMap> GpuConstantDefinitionIterator; | 
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| 353 |  | 
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| 354 | /// Struct collecting together the information for named constants. | 
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| 355 | struct _OgreExport GpuNamedConstants : public GpuParamsAlloc | 
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| 356 | { | 
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| 357 | /// Total size of the float buffer required | 
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| 358 | size_t floatBufferSize; | 
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| 359 | /// Total size of the double buffer required | 
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| 360 | size_t doubleBufferSize; | 
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| 361 | /// Total size of the int buffer required | 
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| 362 | size_t intBufferSize; | 
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| 363 | /// Map of parameter names to GpuConstantDefinition | 
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| 364 | GpuConstantDefinitionMap map; | 
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| 365 |  | 
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| 366 | GpuNamedConstants() : floatBufferSize(0), doubleBufferSize(0), intBufferSize(0) {} | 
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| 367 |  | 
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| 368 | /** Generate additional constant entries for arrays based on a base definition. | 
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| 369 | @remarks | 
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| 370 | Array uniforms will be added just with their base name with no array | 
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| 371 | suffix. This method will add named entries for array suffixes too | 
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| 372 | so individual array entries can be addressed. Note that we only | 
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| 373 | individually index array elements if the array size is up to 16 | 
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| 374 | entries in size. Anything larger than that only gets a [0] entry | 
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| 375 | as well as the main entry, to save cluttering up the name map. After | 
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| 376 | all, you can address the larger arrays in a bulk fashion much more | 
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| 377 | easily anyway. | 
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| 378 | */ | 
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| 379 | void generateConstantDefinitionArrayEntries(const String& paramName, | 
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| 380 | const GpuConstantDefinition& baseDef); | 
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| 381 |  | 
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| 382 | /// Indicates whether all array entries will be generated and added to the definitions map | 
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| 383 | static bool getGenerateAllConstantDefinitionArrayEntries(); | 
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| 384 |  | 
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| 385 | /** Sets whether all array entries will be generated and added to the definitions map. | 
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| 386 | @remarks | 
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| 387 | Usually, array entries can only be individually indexed if they're up to 16 entries long, | 
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| 388 | to save memory - arrays larger than that can be set but only via the bulk setting | 
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| 389 | methods. This option allows you to choose to individually index every array entry. | 
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| 390 | */ | 
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| 391 | static void setGenerateAllConstantDefinitionArrayEntries(bool generateAll); | 
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| 392 |  | 
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| 393 | /** Saves constant definitions to a file, compatible with GpuProgram::setManualNamedConstantsFile. | 
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| 394 | @see GpuProgram::setManualNamedConstantsFile | 
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| 395 | */ | 
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| 396 | void save(const String& filename) const; | 
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| 397 | /** Loads constant definitions from a stream, compatible with GpuProgram::setManualNamedConstantsFile. | 
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| 398 | @see GpuProgram::setManualNamedConstantsFile | 
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| 399 | */ | 
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| 400 | void load(DataStreamPtr& stream); | 
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| 401 |  | 
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| 402 | size_t calculateSize(void) const; | 
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| 403 |  | 
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| 404 | protected: | 
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| 405 | /** Indicates whether all array entries will be generated and added to the definitions map | 
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| 406 | @remarks | 
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| 407 | Normally, the number of array entries added to the definitions map is capped at 16 | 
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| 408 | to save memory. Setting this value to <code>true</code> allows all of the entries | 
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| 409 | to be generated and added to the map. | 
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| 410 | */ | 
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| 411 | static bool msGenerateAllConstantDefinitionArrayEntries; | 
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| 412 | }; | 
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| 413 | typedef SharedPtr<GpuNamedConstants> GpuNamedConstantsPtr; | 
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| 414 |  | 
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| 415 | /// Simple class for loading / saving GpuNamedConstants | 
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| 416 | class _OgreExport GpuNamedConstantsSerializer : public Serializer | 
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| 417 | { | 
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| 418 | public: | 
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| 419 | GpuNamedConstantsSerializer(); | 
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| 420 | virtual ~GpuNamedConstantsSerializer(); | 
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| 421 | void exportNamedConstants(const GpuNamedConstants* pConsts, const String& filename, | 
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| 422 | Endian endianMode = ENDIAN_NATIVE); | 
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| 423 | void exportNamedConstants(const GpuNamedConstants* pConsts, DataStreamPtr stream, | 
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| 424 | Endian endianMode = ENDIAN_NATIVE); | 
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| 425 | void importNamedConstants(DataStreamPtr& stream, GpuNamedConstants* pDest); | 
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| 426 | }; | 
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| 427 |  | 
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| 428 | /** Structure recording the use of a physical buffer by a logical parameter | 
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| 429 | index. Only used for low-level programs. | 
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| 430 | */ | 
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| 431 | struct _OgreExport GpuLogicalIndexUse | 
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| 432 | { | 
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| 433 | /// Physical buffer index | 
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| 434 | size_t physicalIndex; | 
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| 435 | /// Current physical size allocation | 
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| 436 | size_t currentSize; | 
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| 437 | /// How the contents of this slot vary | 
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| 438 | mutable uint16 variability; | 
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| 439 |  | 
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| 440 | GpuLogicalIndexUse() | 
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| 441 | : physicalIndex(99999), currentSize(0), variability(GPV_GLOBAL) {} | 
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| 442 | GpuLogicalIndexUse(size_t bufIdx, size_t curSz, uint16 v) | 
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| 443 | : physicalIndex(bufIdx), currentSize(curSz), variability(v) {} | 
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| 444 | }; | 
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| 445 | typedef map<size_t, GpuLogicalIndexUse>::type GpuLogicalIndexUseMap; | 
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| 446 | /// Container struct to allow params to safely & update shared list of logical buffer assignments | 
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| 447 | struct _OgreExport GpuLogicalBufferStruct : public GpuParamsAlloc | 
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| 448 | { | 
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| 449 | OGRE_MUTEX(mutex); | 
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| 450 |  | 
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| 451 | /// Map from logical index to physical buffer location | 
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| 452 | GpuLogicalIndexUseMap map; | 
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| 453 | /// Shortcut to know the buffer size needs | 
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| 454 | size_t bufferSize; | 
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| 455 | GpuLogicalBufferStruct() : bufferSize(0) {} | 
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| 456 | }; | 
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| 457 | typedef SharedPtr<GpuLogicalBufferStruct> GpuLogicalBufferStructPtr; | 
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| 458 |  | 
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| 459 | /** Definition of container that holds the current float constants. | 
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| 460 | @note Not necessarily in direct index order to constant indexes, logical | 
|---|
| 461 | to physical index map is derived from GpuProgram | 
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| 462 | */ | 
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| 463 | typedef vector<float>::type FloatConstantList; | 
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| 464 | /** Definition of container that holds the current double constants. | 
|---|
| 465 | @note Not necessarily in direct index order to constant indexes, logical | 
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| 466 | to physical index map is derived from GpuProgram | 
|---|
| 467 | */ | 
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| 468 | typedef vector<double>::type DoubleConstantList; | 
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| 469 | /** Definition of container that holds the current float constants. | 
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| 470 | @note Not necessarily in direct index order to constant indexes, logical | 
|---|
| 471 | to physical index map is derived from GpuProgram | 
|---|
| 472 | */ | 
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| 473 | typedef vector<int>::type IntConstantList; | 
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| 474 |  | 
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| 475 | /** A group of manually updated parameters that are shared between many parameter sets. | 
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| 476 | @remarks | 
|---|
| 477 | Sometimes you want to set some common parameters across many otherwise | 
|---|
| 478 | different parameter sets, and keep them all in sync together. This class | 
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| 479 | allows you to define a set of parameters that you can share across many | 
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| 480 | parameter sets and have the parameters that match automatically be pulled | 
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| 481 | from the shared set, rather than you having to set them on all the parameter | 
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| 482 | sets individually. | 
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| 483 | @par | 
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| 484 | Parameters in a shared set are matched up with instances in a GpuProgramParameters | 
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| 485 | structure by matching names. It is up to you to define the named parameters | 
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| 486 | that a shared set contains, and ensuring the definition matches. | 
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| 487 | @note | 
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| 488 | Shared parameter sets can be named, and looked up using the GpuProgramManager. | 
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| 489 | */ | 
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| 490 | class _OgreExport GpuSharedParameters : public GpuParamsAlloc | 
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| 491 | { | 
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| 492 | protected: | 
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| 493 | GpuNamedConstants mNamedConstants; | 
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| 494 | FloatConstantList mFloatConstants; | 
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| 495 | DoubleConstantList mDoubleConstants; | 
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| 496 | IntConstantList mIntConstants; | 
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| 497 | String mName; | 
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| 498 |  | 
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| 499 | // Optional data the rendersystem might want to store | 
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| 500 | mutable Any mRenderSystemData; | 
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| 501 |  | 
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| 502 | /// Not used when copying data, but might be useful to RS using shared buffers | 
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| 503 | size_t mFrameLastUpdated; | 
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| 504 |  | 
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| 505 | /// Version number of the definitions in this buffer | 
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| 506 | unsigned long mVersion; | 
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| 507 |  | 
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| 508 | public: | 
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| 509 | GpuSharedParameters(const String& name); | 
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| 510 | virtual ~GpuSharedParameters(); | 
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| 511 |  | 
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| 512 | /// Get the name of this shared parameter set | 
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| 513 | const String& getName() { return mName; } | 
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| 514 |  | 
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| 515 | /** Add a new constant definition to this shared set of parameters. | 
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| 516 | @remarks | 
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| 517 | Unlike GpuProgramParameters, where the parameter list is defined by the | 
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| 518 | program being compiled, this shared parameter set is defined by the | 
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| 519 | user. Only parameters which have been predefined here may be later | 
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| 520 | updated. | 
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| 521 | */ | 
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| 522 | void addConstantDefinition(const String& name, GpuConstantType constType, size_t arraySize = 1); | 
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| 523 |  | 
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| 524 | /** Remove a constant definition from this shared set of parameters. | 
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| 525 | */ | 
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| 526 | void removeConstantDefinition(const String& name); | 
|---|
| 527 |  | 
|---|
| 528 | /** Remove a constant definition from this shared set of parameters. | 
|---|
| 529 | */ | 
|---|
| 530 | void removeAllConstantDefinitions(); | 
|---|
| 531 |  | 
|---|
| 532 | /** Get the version number of this shared parameter set, can be used to identify when | 
|---|
| 533 | changes have occurred. | 
|---|
| 534 | */ | 
|---|
| 535 | unsigned long getVersion() const { return mVersion; } | 
|---|
| 536 |  | 
|---|
| 537 | size_t calculateSize(void) const; | 
|---|
| 538 |  | 
|---|
| 539 | /** Mark the shared set as being dirty (values modified). | 
|---|
| 540 | @remarks | 
|---|
| 541 | You do not need to call this yourself, set is marked as dirty whenever | 
|---|
| 542 | setNamedConstant or (non const) getFloatPointer et al are called. | 
|---|
| 543 | */ | 
|---|
| 544 | void _markDirty(); | 
|---|
| 545 | /// Get the frame in which this shared parameter set was last updated | 
|---|
| 546 | size_t getFrameLastUpdated() const { return mFrameLastUpdated; } | 
|---|
| 547 |  | 
|---|
| 548 | /** Gets an iterator over the named GpuConstantDefinition instances as defined | 
|---|
| 549 | by the user. | 
|---|
| 550 | */ | 
|---|
| 551 | GpuConstantDefinitionIterator getConstantDefinitionIterator(void) const; | 
|---|
| 552 |  | 
|---|
| 553 | /** Get a specific GpuConstantDefinition for a named parameter. | 
|---|
| 554 | */ | 
|---|
| 555 | const GpuConstantDefinition& getConstantDefinition(const String& name) const; | 
|---|
| 556 |  | 
|---|
| 557 | /** Get the full list of GpuConstantDefinition instances. | 
|---|
| 558 | */ | 
|---|
| 559 | const GpuNamedConstants& getConstantDefinitions() const; | 
|---|
| 560 |  | 
|---|
| 561 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, Real val) */ | 
|---|
| 562 | void setNamedConstant(const String& name, Real val); | 
|---|
| 563 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, int val) */ | 
|---|
| 564 | void setNamedConstant(const String& name, int val); | 
|---|
| 565 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const Vector4& vec) */ | 
|---|
| 566 | void setNamedConstant(const String& name, const Vector4& vec); | 
|---|
| 567 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const Vector3& vec) */ | 
|---|
| 568 | void setNamedConstant(const String& name, const Vector3& vec); | 
|---|
| 569 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const Vector2& vec) */ | 
|---|
| 570 | void setNamedConstant(const String& name, const Vector2& vec); | 
|---|
| 571 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const Matrix4& m) */ | 
|---|
| 572 | void setNamedConstant(const String& name, const Matrix4& m); | 
|---|
| 573 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const Matrix4* m, size_t numEntries) */ | 
|---|
| 574 | void setNamedConstant(const String& name, const Matrix4* m, size_t numEntries); | 
|---|
| 575 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const float *val, size_t count) */ | 
|---|
| 576 | void setNamedConstant(const String& name, const float *val, size_t count); | 
|---|
| 577 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const double *val, size_t count) */ | 
|---|
| 578 | void setNamedConstant(const String& name, const double *val, size_t count); | 
|---|
| 579 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const ColourValue& colour) */ | 
|---|
| 580 | void setNamedConstant(const String& name, const ColourValue& colour); | 
|---|
| 581 | /** @copydoc GpuProgramParameters::setNamedConstant(const String& name, const int *val, size_t count) */ | 
|---|
| 582 | void setNamedConstant(const String& name, const int *val, size_t count); | 
|---|
| 583 |  | 
|---|
| 584 | /// Get a pointer to the 'nth' item in the float buffer | 
|---|
| 585 | float* getFloatPointer(size_t pos) { _markDirty(); return &mFloatConstants[pos]; } | 
|---|
| 586 | /// Get a pointer to the 'nth' item in the float buffer | 
|---|
| 587 | const float* getFloatPointer(size_t pos) const { return &mFloatConstants[pos]; } | 
|---|
| 588 | /// Get a pointer to the 'nth' item in the double buffer | 
|---|
| 589 | double* getDoublePointer(size_t pos) { _markDirty(); return &mDoubleConstants[pos]; } | 
|---|
| 590 | /// Get a pointer to the 'nth' item in the double buffer | 
|---|
| 591 | const double* getDoublePointer(size_t pos) const { return &mDoubleConstants[pos]; } | 
|---|
| 592 | /// Get a pointer to the 'nth' item in the int buffer | 
|---|
| 593 | int* getIntPointer(size_t pos) { _markDirty(); return &mIntConstants[pos]; } | 
|---|
| 594 | /// Get a pointer to the 'nth' item in the int buffer | 
|---|
| 595 | const int* getIntPointer(size_t pos) const { return &mIntConstants[pos]; } | 
|---|
| 596 |  | 
|---|
| 597 | /// Get a reference to the list of float constants | 
|---|
| 598 | const FloatConstantList& getFloatConstantList() const { return mFloatConstants; } | 
|---|
| 599 | /// Get a reference to the list of double constants | 
|---|
| 600 | const DoubleConstantList& getDoubleConstantList() const { return mDoubleConstants; } | 
|---|
| 601 | /// Get a reference to the list of int constants | 
|---|
| 602 | const IntConstantList& getIntConstantList() const { return mIntConstants; } | 
|---|
| 603 |  | 
|---|
| 604 | /** Internal method that the RenderSystem might use to store optional data. */ | 
|---|
| 605 | void _setRenderSystemData(const Any& data) const { mRenderSystemData = data; } | 
|---|
| 606 | /** Internal method that the RenderSystem might use to store optional data. */ | 
|---|
| 607 | const Any& _getRenderSystemData() const { return mRenderSystemData; } | 
|---|
| 608 |  | 
|---|
| 609 | }; | 
|---|
| 610 |  | 
|---|
| 611 | /// Shared pointer used to hold references to GpuProgramParameters instances | 
|---|
| 612 | typedef SharedPtr<GpuSharedParameters> GpuSharedParametersPtr; | 
|---|
| 613 |  | 
|---|
| 614 | class GpuProgramParameters; | 
|---|
| 615 |  | 
|---|
| 616 | /** This class records the usage of a set of shared parameters in a concrete | 
|---|
| 617 | set of GpuProgramParameters. | 
|---|
| 618 | */ | 
|---|
| 619 | class _OgreExport GpuSharedParametersUsage : public GpuParamsAlloc | 
|---|
| 620 | { | 
|---|
| 621 | protected: | 
|---|
| 622 | GpuSharedParametersPtr mSharedParams; | 
|---|
| 623 | // Not a shared pointer since this is also parent | 
|---|
| 624 | GpuProgramParameters* mParams; | 
|---|
| 625 | // list of physical mappings that we are going to bring in | 
|---|
| 626 | struct CopyDataEntry | 
|---|
| 627 | { | 
|---|
| 628 | const GpuConstantDefinition* srcDefinition; | 
|---|
| 629 | const GpuConstantDefinition* dstDefinition; | 
|---|
| 630 | }; | 
|---|
| 631 | typedef vector<CopyDataEntry>::type CopyDataList; | 
|---|
| 632 |  | 
|---|
| 633 | CopyDataList mCopyDataList; | 
|---|
| 634 |  | 
|---|
| 635 | // Optional data the rendersystem might want to store | 
|---|
| 636 | mutable Any mRenderSystemData; | 
|---|
| 637 |  | 
|---|
| 638 | /// Version of shared params we based the copydata on | 
|---|
| 639 | unsigned long mCopyDataVersion; | 
|---|
| 640 |  | 
|---|
| 641 | void initCopyData(); | 
|---|
| 642 |  | 
|---|
| 643 |  | 
|---|
| 644 | public: | 
|---|
| 645 | /// Construct usage | 
|---|
| 646 | GpuSharedParametersUsage(GpuSharedParametersPtr sharedParams, | 
|---|
| 647 | GpuProgramParameters* params); | 
|---|
| 648 |  | 
|---|
| 649 | /** Update the target parameters by copying the data from the shared | 
|---|
| 650 | parameters. | 
|---|
| 651 | @note This method  may not actually be called if the RenderSystem | 
|---|
| 652 | supports using shared parameters directly in their own shared buffer; in | 
|---|
| 653 | which case the values should not be copied out of the shared area | 
|---|
| 654 | into the individual parameter set, but bound separately. | 
|---|
| 655 | */ | 
|---|
| 656 | void _copySharedParamsToTargetParams(); | 
|---|
| 657 |  | 
|---|
| 658 | /// Get the name of the shared parameter set | 
|---|
| 659 | const String& getName() const { return mSharedParams->getName(); } | 
|---|
| 660 |  | 
|---|
| 661 | GpuSharedParametersPtr getSharedParams() const { return mSharedParams; } | 
|---|
| 662 | GpuProgramParameters* getTargetParams() const { return mParams; } | 
|---|
| 663 |  | 
|---|
| 664 | /** Internal method that the RenderSystem might use to store optional data. */ | 
|---|
| 665 | void _setRenderSystemData(const Any& data) const { mRenderSystemData = data; } | 
|---|
| 666 | /** Internal method that the RenderSystem might use to store optional data. */ | 
|---|
| 667 | const Any& _getRenderSystemData() const { return mRenderSystemData; } | 
|---|
| 668 |  | 
|---|
| 669 |  | 
|---|
| 670 | }; | 
|---|
| 671 |  | 
|---|
| 672 | /** Collects together the program parameters used for a GpuProgram. | 
|---|
| 673 | @remarks | 
|---|
| 674 | Gpu program state includes constant parameters used by the program, and | 
|---|
| 675 | bindings to render system state which is propagated into the constants | 
|---|
| 676 | by the engine automatically if requested. | 
|---|
| 677 | @par | 
|---|
| 678 | GpuProgramParameters objects should be created through the GpuProgram and | 
|---|
| 679 | may be shared between multiple Pass instances. For this reason they | 
|---|
| 680 | are managed using a shared pointer, which will ensure they are automatically | 
|---|
| 681 | deleted when no Pass is using them anymore. | 
|---|
| 682 | @par | 
|---|
| 683 | High-level programs use named parameters (uniforms), low-level programs | 
|---|
| 684 | use indexed constants. This class supports both, but you can tell whether | 
|---|
| 685 | named constants are supported by calling hasNamedParameters(). There are | 
|---|
| 686 | references in the documentation below to 'logical' and 'physical' indexes; | 
|---|
| 687 | logical indexes are the indexes used by low-level programs and represent | 
|---|
| 688 | indexes into an array of float4's, some of which may be settable, some of | 
|---|
| 689 | which may be predefined constants in the program. We only store those | 
|---|
| 690 | constants which have actually been set, therefore our buffer could have | 
|---|
| 691 | gaps if we used the logical indexes in our own buffers. So instead we map | 
|---|
| 692 | these logical indexes to physical indexes in our buffer. When using | 
|---|
| 693 | high-level programs, logical indexes don't necessarily exist, although they | 
|---|
| 694 | might if the high-level program has a direct, exposed mapping from parameter | 
|---|
| 695 | names to logical indexes. In addition, high-level languages may or may not pack | 
|---|
| 696 | arrays of elements that are smaller than float4 (e.g. float2/vec2) contiguously. | 
|---|
| 697 | This kind of information is held in the ConstantDefinition structure which | 
|---|
| 698 | is only populated for high-level programs. You don't have to worry about | 
|---|
| 699 | any of this unless you intend to read parameters back from this structure | 
|---|
| 700 | rather than just setting them. | 
|---|
| 701 | */ | 
|---|
| 702 | class _OgreExport GpuProgramParameters : public GpuParamsAlloc | 
|---|
| 703 | { | 
|---|
| 704 | public: | 
|---|
| 705 | /** Defines the types of automatically updated values that may be bound to GpuProgram | 
|---|
| 706 | parameters, or used to modify parameters on a per-object basis. | 
|---|
| 707 | */ | 
|---|
| 708 | enum AutoConstantType | 
|---|
| 709 | { | 
|---|
| 710 | /// The current world matrix | 
|---|
| 711 | ACT_WORLD_MATRIX, | 
|---|
| 712 | /// The current world matrix, inverted | 
|---|
| 713 | ACT_INVERSE_WORLD_MATRIX, | 
|---|
| 714 | /** Provides transpose of world matrix. | 
|---|
| 715 | Equivalent to RenderMonkey's "WorldTranspose". | 
|---|
| 716 | */ | 
|---|
| 717 | ACT_TRANSPOSE_WORLD_MATRIX, | 
|---|
| 718 | /// The current world matrix, inverted & transposed | 
|---|
| 719 | ACT_INVERSE_TRANSPOSE_WORLD_MATRIX, | 
|---|
| 720 |  | 
|---|
| 721 | /// The current array of world matrices, as a 3x4 matrix, used for blending | 
|---|
| 722 | ACT_WORLD_MATRIX_ARRAY_3x4, | 
|---|
| 723 | /// The current array of world matrices, used for blending | 
|---|
| 724 | ACT_WORLD_MATRIX_ARRAY, | 
|---|
| 725 | /// The current array of world matrices transformed to an array of dual quaternions, represented as a 2x4 matrix | 
|---|
| 726 | ACT_WORLD_DUALQUATERNION_ARRAY_2x4, | 
|---|
| 727 | /// The scale and shear components of the current array of world matrices | 
|---|
| 728 | ACT_WORLD_SCALE_SHEAR_MATRIX_ARRAY_3x4, | 
|---|
| 729 |  | 
|---|
| 730 | /// The current view matrix | 
|---|
| 731 | ACT_VIEW_MATRIX, | 
|---|
| 732 | /// The current view matrix, inverted | 
|---|
| 733 | ACT_INVERSE_VIEW_MATRIX, | 
|---|
| 734 | /** Provides transpose of view matrix. | 
|---|
| 735 | Equivalent to RenderMonkey's "ViewTranspose". | 
|---|
| 736 | */ | 
|---|
| 737 | ACT_TRANSPOSE_VIEW_MATRIX, | 
|---|
| 738 | /** Provides inverse transpose of view matrix. | 
|---|
| 739 | Equivalent to RenderMonkey's "ViewInverseTranspose". | 
|---|
| 740 | */ | 
|---|
| 741 | ACT_INVERSE_TRANSPOSE_VIEW_MATRIX, | 
|---|
| 742 |  | 
|---|
| 743 |  | 
|---|
| 744 | /// The current projection matrix | 
|---|
| 745 | ACT_PROJECTION_MATRIX, | 
|---|
| 746 | /** Provides inverse of projection matrix. | 
|---|
| 747 | Equivalent to RenderMonkey's "ProjectionInverse". | 
|---|
| 748 | */ | 
|---|
| 749 | ACT_INVERSE_PROJECTION_MATRIX, | 
|---|
| 750 | /** Provides transpose of projection matrix. | 
|---|
| 751 | Equivalent to RenderMonkey's "ProjectionTranspose". | 
|---|
| 752 | */ | 
|---|
| 753 | ACT_TRANSPOSE_PROJECTION_MATRIX, | 
|---|
| 754 | /** Provides inverse transpose of projection matrix. | 
|---|
| 755 | Equivalent to RenderMonkey's "ProjectionInverseTranspose". | 
|---|
| 756 | */ | 
|---|
| 757 | ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX, | 
|---|
| 758 |  | 
|---|
| 759 |  | 
|---|
| 760 | /// The current view & projection matrices concatenated | 
|---|
| 761 | ACT_VIEWPROJ_MATRIX, | 
|---|
| 762 | /** Provides inverse of concatenated view and projection matrices. | 
|---|
| 763 | Equivalent to RenderMonkey's "ViewProjectionInverse". | 
|---|
| 764 | */ | 
|---|
| 765 | ACT_INVERSE_VIEWPROJ_MATRIX, | 
|---|
| 766 | /** Provides transpose of concatenated view and projection matrices. | 
|---|
| 767 | Equivalent to RenderMonkey's "ViewProjectionTranspose". | 
|---|
| 768 | */ | 
|---|
| 769 | ACT_TRANSPOSE_VIEWPROJ_MATRIX, | 
|---|
| 770 | /** Provides inverse transpose of concatenated view and projection matrices. | 
|---|
| 771 | Equivalent to RenderMonkey's "ViewProjectionInverseTranspose". | 
|---|
| 772 | */ | 
|---|
| 773 | ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX, | 
|---|
| 774 |  | 
|---|
| 775 |  | 
|---|
| 776 | /// The current world & view matrices concatenated | 
|---|
| 777 | ACT_WORLDVIEW_MATRIX, | 
|---|
| 778 | /// The current world & view matrices concatenated, then inverted | 
|---|
| 779 | ACT_INVERSE_WORLDVIEW_MATRIX, | 
|---|
| 780 | /** Provides transpose of concatenated world and view matrices. | 
|---|
| 781 | Equivalent to RenderMonkey's "WorldViewTranspose". | 
|---|
| 782 | */ | 
|---|
| 783 | ACT_TRANSPOSE_WORLDVIEW_MATRIX, | 
|---|
| 784 | /// The current world & view matrices concatenated, then inverted & transposed | 
|---|
| 785 | ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX, | 
|---|
| 786 | /// view matrices. | 
|---|
| 787 |  | 
|---|
| 788 |  | 
|---|
| 789 | /// The current world, view & projection matrices concatenated | 
|---|
| 790 | ACT_WORLDVIEWPROJ_MATRIX, | 
|---|
| 791 | /** Provides inverse of concatenated world, view and projection matrices. | 
|---|
| 792 | Equivalent to RenderMonkey's "WorldViewProjectionInverse". | 
|---|
| 793 | */ | 
|---|
| 794 | ACT_INVERSE_WORLDVIEWPROJ_MATRIX, | 
|---|
| 795 | /** Provides transpose of concatenated world, view and projection matrices. | 
|---|
| 796 | Equivalent to RenderMonkey's "WorldViewProjectionTranspose". | 
|---|
| 797 | */ | 
|---|
| 798 | ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX, | 
|---|
| 799 | /** Provides inverse transpose of concatenated world, view and projection | 
|---|
| 800 | matrices. Equivalent to RenderMonkey's "WorldViewProjectionInverseTranspose". | 
|---|
| 801 | */ | 
|---|
| 802 | ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX, | 
|---|
| 803 |  | 
|---|
| 804 |  | 
|---|
| 805 | /// render target related values | 
|---|
| 806 | /** -1 if requires texture flipping, +1 otherwise. It's useful when you bypassed | 
|---|
| 807 | projection matrix transform, still able use this value to adjust transformed y position. | 
|---|
| 808 | */ | 
|---|
| 809 | ACT_RENDER_TARGET_FLIPPING, | 
|---|
| 810 |  | 
|---|
| 811 | /** -1 if the winding has been inverted (e.g. for reflections), +1 otherwise. | 
|---|
| 812 | */ | 
|---|
| 813 | ACT_VERTEX_WINDING, | 
|---|
| 814 |  | 
|---|
| 815 | /// Fog colour | 
|---|
| 816 | ACT_FOG_COLOUR, | 
|---|
| 817 | /// Fog params: density, linear start, linear end, 1/(end-start) | 
|---|
| 818 | ACT_FOG_PARAMS, | 
|---|
| 819 |  | 
|---|
| 820 |  | 
|---|
| 821 | /// Surface ambient colour, as set in Pass::setAmbient | 
|---|
| 822 | ACT_SURFACE_AMBIENT_COLOUR, | 
|---|
| 823 | /// Surface diffuse colour, as set in Pass::setDiffuse | 
|---|
| 824 | ACT_SURFACE_DIFFUSE_COLOUR, | 
|---|
| 825 | /// Surface specular colour, as set in Pass::setSpecular | 
|---|
| 826 | ACT_SURFACE_SPECULAR_COLOUR, | 
|---|
| 827 | /// Surface emissive colour, as set in Pass::setSelfIllumination | 
|---|
| 828 | ACT_SURFACE_EMISSIVE_COLOUR, | 
|---|
| 829 | /// Surface shininess, as set in Pass::setShininess | 
|---|
| 830 | ACT_SURFACE_SHININESS, | 
|---|
| 831 | /// Surface alpha rejection value, not as set in Pass::setAlphaRejectionValue, but a floating number between 0.0f and 1.0f instead (255.0f / Pass::getAlphaRejectionValue()) | 
|---|
| 832 | ACT_SURFACE_ALPHA_REJECTION_VALUE, | 
|---|
| 833 |  | 
|---|
| 834 |  | 
|---|
| 835 | /// The number of active light sources (better than gl_MaxLights) | 
|---|
| 836 | ACT_LIGHT_COUNT, | 
|---|
| 837 |  | 
|---|
| 838 |  | 
|---|
| 839 | /// The ambient light colour set in the scene | 
|---|
| 840 | ACT_AMBIENT_LIGHT_COLOUR, | 
|---|
| 841 |  | 
|---|
| 842 | /// Light diffuse colour (index determined by setAutoConstant call) | 
|---|
| 843 | ACT_LIGHT_DIFFUSE_COLOUR, | 
|---|
| 844 | /// Light specular colour (index determined by setAutoConstant call) | 
|---|
| 845 | ACT_LIGHT_SPECULAR_COLOUR, | 
|---|
| 846 | /// Light attenuation parameters, Vector4(range, constant, linear, quadric) | 
|---|
| 847 | ACT_LIGHT_ATTENUATION, | 
|---|
| 848 | /** Spotlight parameters, Vector4(innerFactor, outerFactor, falloff, isSpot) | 
|---|
| 849 | innerFactor and outerFactor are cos(angle/2) | 
|---|
| 850 | The isSpot parameter is 0.0f for non-spotlights, 1.0f for spotlights. | 
|---|
| 851 | Also for non-spotlights the inner and outer factors are 1 and nearly 1 respectively | 
|---|
| 852 | */ | 
|---|
| 853 | ACT_SPOTLIGHT_PARAMS, | 
|---|
| 854 | /// A light position in world space (index determined by setAutoConstant call) | 
|---|
| 855 | ACT_LIGHT_POSITION, | 
|---|
| 856 | /// A light position in object space (index determined by setAutoConstant call) | 
|---|
| 857 | ACT_LIGHT_POSITION_OBJECT_SPACE, | 
|---|
| 858 | /// A light position in view space (index determined by setAutoConstant call) | 
|---|
| 859 | ACT_LIGHT_POSITION_VIEW_SPACE, | 
|---|
| 860 | /// A light direction in world space (index determined by setAutoConstant call) | 
|---|
| 861 | ACT_LIGHT_DIRECTION, | 
|---|
| 862 | /// A light direction in object space (index determined by setAutoConstant call) | 
|---|
| 863 | ACT_LIGHT_DIRECTION_OBJECT_SPACE, | 
|---|
| 864 | /// A light direction in view space (index determined by setAutoConstant call) | 
|---|
| 865 | ACT_LIGHT_DIRECTION_VIEW_SPACE, | 
|---|
| 866 | /** The distance of the light from the center of the object | 
|---|
| 867 | a useful approximation as an alternative to per-vertex distance | 
|---|
| 868 | calculations. | 
|---|
| 869 | */ | 
|---|
| 870 | ACT_LIGHT_DISTANCE_OBJECT_SPACE, | 
|---|
| 871 | /** Light power level, a single scalar as set in Light::setPowerScale  (index determined by setAutoConstant call) */ | 
|---|
| 872 | ACT_LIGHT_POWER_SCALE, | 
|---|
| 873 | /// Light diffuse colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call) | 
|---|
| 874 | ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED, | 
|---|
| 875 | /// Light specular colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call) | 
|---|
| 876 | ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED, | 
|---|
| 877 | /// Array of light diffuse colours (count set by extra param) | 
|---|
| 878 | ACT_LIGHT_DIFFUSE_COLOUR_ARRAY, | 
|---|
| 879 | /// Array of light specular colours (count set by extra param) | 
|---|
| 880 | ACT_LIGHT_SPECULAR_COLOUR_ARRAY, | 
|---|
| 881 | /// Array of light diffuse colours scaled by light power (count set by extra param) | 
|---|
| 882 | ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED_ARRAY, | 
|---|
| 883 | /// Array of light specular colours scaled by light power (count set by extra param) | 
|---|
| 884 | ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED_ARRAY, | 
|---|
| 885 | /// Array of light attenuation parameters, Vector4(range, constant, linear, quadric) (count set by extra param) | 
|---|
| 886 | ACT_LIGHT_ATTENUATION_ARRAY, | 
|---|
| 887 | /// Array of light positions in world space (count set by extra param) | 
|---|
| 888 | ACT_LIGHT_POSITION_ARRAY, | 
|---|
| 889 | /// Array of light positions in object space (count set by extra param) | 
|---|
| 890 | ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY, | 
|---|
| 891 | /// Array of light positions in view space (count set by extra param) | 
|---|
| 892 | ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY, | 
|---|
| 893 | /// Array of light directions in world space (count set by extra param) | 
|---|
| 894 | ACT_LIGHT_DIRECTION_ARRAY, | 
|---|
| 895 | /// Array of light directions in object space (count set by extra param) | 
|---|
| 896 | ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY, | 
|---|
| 897 | /// Array of light directions in view space (count set by extra param) | 
|---|
| 898 | ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY, | 
|---|
| 899 | /** Array of distances of the lights from the center of the object | 
|---|
| 900 | a useful approximation as an alternative to per-vertex distance | 
|---|
| 901 | calculations. (count set by extra param) | 
|---|
| 902 | */ | 
|---|
| 903 | ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY, | 
|---|
| 904 | /** Array of light power levels, a single scalar as set in Light::setPowerScale | 
|---|
| 905 | (count set by extra param) | 
|---|
| 906 | */ | 
|---|
| 907 | ACT_LIGHT_POWER_SCALE_ARRAY, | 
|---|
| 908 | /** Spotlight parameters array of Vector4(innerFactor, outerFactor, falloff, isSpot) | 
|---|
| 909 | innerFactor and outerFactor are cos(angle/2) | 
|---|
| 910 | The isSpot parameter is 0.0f for non-spotlights, 1.0f for spotlights. | 
|---|
| 911 | Also for non-spotlights the inner and outer factors are 1 and nearly 1 respectively. | 
|---|
| 912 | (count set by extra param) | 
|---|
| 913 | */ | 
|---|
| 914 | ACT_SPOTLIGHT_PARAMS_ARRAY, | 
|---|
| 915 |  | 
|---|
| 916 | /** The derived ambient light colour, with 'r', 'g', 'b' components filled with | 
|---|
| 917 | product of surface ambient colour and ambient light colour, respectively, | 
|---|
| 918 | and 'a' component filled with surface ambient alpha component. | 
|---|
| 919 | */ | 
|---|
| 920 | ACT_DERIVED_AMBIENT_LIGHT_COLOUR, | 
|---|
| 921 | /** The derived scene colour, with 'r', 'g' and 'b' components filled with sum | 
|---|
| 922 | of derived ambient light colour and surface emissive colour, respectively, | 
|---|
| 923 | and 'a' component filled with surface diffuse alpha component. | 
|---|
| 924 | */ | 
|---|
| 925 | ACT_DERIVED_SCENE_COLOUR, | 
|---|
| 926 |  | 
|---|
| 927 | /** The derived light diffuse colour (index determined by setAutoConstant call), | 
|---|
| 928 | with 'r', 'g' and 'b' components filled with product of surface diffuse colour, | 
|---|
| 929 | light power scale and light diffuse colour, respectively, and 'a' component filled with surface | 
|---|
| 930 | diffuse alpha component. | 
|---|
| 931 | */ | 
|---|
| 932 | ACT_DERIVED_LIGHT_DIFFUSE_COLOUR, | 
|---|
| 933 | /** The derived light specular colour (index determined by setAutoConstant call), | 
|---|
| 934 | with 'r', 'g' and 'b' components filled with product of surface specular colour | 
|---|
| 935 | and light specular colour, respectively, and 'a' component filled with surface | 
|---|
| 936 | specular alpha component. | 
|---|
| 937 | */ | 
|---|
| 938 | ACT_DERIVED_LIGHT_SPECULAR_COLOUR, | 
|---|
| 939 |  | 
|---|
| 940 | /// Array of derived light diffuse colours (count set by extra param) | 
|---|
| 941 | ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY, | 
|---|
| 942 | /// Array of derived light specular colours (count set by extra param) | 
|---|
| 943 | ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY, | 
|---|
| 944 | /** The absolute light number of a local light index. Each pass may have | 
|---|
| 945 | a number of lights passed to it, and each of these lights will have | 
|---|
| 946 | an index in the overall light list, which will differ from the local | 
|---|
| 947 | light index due to factors like setStartLight and setIteratePerLight. | 
|---|
| 948 | This binding provides the global light index for a local index. | 
|---|
| 949 | */ | 
|---|
| 950 | ACT_LIGHT_NUMBER, | 
|---|
| 951 | /// Returns (int) 1 if the  given light casts shadows, 0 otherwise (index set in extra param) | 
|---|
| 952 | ACT_LIGHT_CASTS_SHADOWS, | 
|---|
| 953 | /// Returns (int) 1 if the  given light casts shadows, 0 otherwise (index set in extra param) | 
|---|
| 954 | ACT_LIGHT_CASTS_SHADOWS_ARRAY, | 
|---|
| 955 |  | 
|---|
| 956 |  | 
|---|
| 957 | /** The distance a shadow volume should be extruded when using | 
|---|
| 958 | finite extrusion programs. | 
|---|
| 959 | */ | 
|---|
| 960 | ACT_SHADOW_EXTRUSION_DISTANCE, | 
|---|
| 961 | /// The current camera's position in world space | 
|---|
| 962 | ACT_CAMERA_POSITION, | 
|---|
| 963 | /// The current camera's position in object space | 
|---|
| 964 | ACT_CAMERA_POSITION_OBJECT_SPACE, | 
|---|
| 965 | /// The view/projection matrix of the assigned texture projection frustum | 
|---|
| 966 | ACT_TEXTURE_VIEWPROJ_MATRIX, | 
|---|
| 967 | /// Array of view/projection matrices of the first n texture projection frustums | 
|---|
| 968 | ACT_TEXTURE_VIEWPROJ_MATRIX_ARRAY, | 
|---|
| 969 | /** The view/projection matrix of the assigned texture projection frustum, | 
|---|
| 970 | combined with the current world matrix | 
|---|
| 971 | */ | 
|---|
| 972 | ACT_TEXTURE_WORLDVIEWPROJ_MATRIX, | 
|---|
| 973 | /// Array of world/view/projection matrices of the first n texture projection frustums | 
|---|
| 974 | ACT_TEXTURE_WORLDVIEWPROJ_MATRIX_ARRAY, | 
|---|
| 975 | /// The view/projection matrix of a given spotlight | 
|---|
| 976 | ACT_SPOTLIGHT_VIEWPROJ_MATRIX, | 
|---|
| 977 | /// Array of view/projection matrix of a given spotlight | 
|---|
| 978 | ACT_SPOTLIGHT_VIEWPROJ_MATRIX_ARRAY, | 
|---|
| 979 | /** The view/projection matrix of a given spotlight projection frustum, | 
|---|
| 980 | combined with the current world matrix | 
|---|
| 981 | */ | 
|---|
| 982 | ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX, | 
|---|
| 983 | /** An array of the view/projection matrix of a given spotlight projection frustum, | 
|---|
| 984 | combined with the current world matrix | 
|---|
| 985 | */ | 
|---|
| 986 | ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX_ARRAY, | 
|---|
| 987 | /// A custom parameter which will come from the renderable, using 'data' as the identifier | 
|---|
| 988 | ACT_CUSTOM, | 
|---|
| 989 | /** provides current elapsed time | 
|---|
| 990 | */ | 
|---|
| 991 | ACT_TIME, | 
|---|
| 992 | /** Single float value, which repeats itself based on given as | 
|---|
| 993 | parameter "cycle time". Equivalent to RenderMonkey's "Time0_X". | 
|---|
| 994 | */ | 
|---|
| 995 | ACT_TIME_0_X, | 
|---|
| 996 | /// Cosine of "Time0_X". Equivalent to RenderMonkey's "CosTime0_X". | 
|---|
| 997 | ACT_COSTIME_0_X, | 
|---|
| 998 | /// Sine of "Time0_X". Equivalent to RenderMonkey's "SinTime0_X". | 
|---|
| 999 | ACT_SINTIME_0_X, | 
|---|
| 1000 | /// Tangent of "Time0_X". Equivalent to RenderMonkey's "TanTime0_X". | 
|---|
| 1001 | ACT_TANTIME_0_X, | 
|---|
| 1002 | /** Vector of "Time0_X", "SinTime0_X", "CosTime0_X", | 
|---|
| 1003 | "TanTime0_X". Equivalent to RenderMonkey's "Time0_X_Packed". | 
|---|
| 1004 | */ | 
|---|
| 1005 | ACT_TIME_0_X_PACKED, | 
|---|
| 1006 | /** Single float value, which represents scaled time value [0..1], | 
|---|
| 1007 | which repeats itself based on given as parameter "cycle time". | 
|---|
| 1008 | Equivalent to RenderMonkey's "Time0_1". | 
|---|
| 1009 | */ | 
|---|
| 1010 | ACT_TIME_0_1, | 
|---|
| 1011 | /// Cosine of "Time0_1". Equivalent to RenderMonkey's "CosTime0_1". | 
|---|
| 1012 | ACT_COSTIME_0_1, | 
|---|
| 1013 | /// Sine of "Time0_1". Equivalent to RenderMonkey's "SinTime0_1". | 
|---|
| 1014 | ACT_SINTIME_0_1, | 
|---|
| 1015 | /// Tangent of "Time0_1". Equivalent to RenderMonkey's "TanTime0_1". | 
|---|
| 1016 | ACT_TANTIME_0_1, | 
|---|
| 1017 | /** Vector of "Time0_1", "SinTime0_1", "CosTime0_1", | 
|---|
| 1018 | "TanTime0_1". Equivalent to RenderMonkey's "Time0_1_Packed". | 
|---|
| 1019 | */ | 
|---|
| 1020 | ACT_TIME_0_1_PACKED, | 
|---|
| 1021 | /**     Single float value, which represents scaled time value [0..2*Pi], | 
|---|
| 1022 | which repeats itself based on given as parameter "cycle time". | 
|---|
| 1023 | Equivalent to RenderMonkey's "Time0_2PI". | 
|---|
| 1024 | */ | 
|---|
| 1025 | ACT_TIME_0_2PI, | 
|---|
| 1026 | /// Cosine of "Time0_2PI". Equivalent to RenderMonkey's "CosTime0_2PI". | 
|---|
| 1027 | ACT_COSTIME_0_2PI, | 
|---|
| 1028 | /// Sine of "Time0_2PI". Equivalent to RenderMonkey's "SinTime0_2PI". | 
|---|
| 1029 | ACT_SINTIME_0_2PI, | 
|---|
| 1030 | /// Tangent of "Time0_2PI". Equivalent to RenderMonkey's "TanTime0_2PI". | 
|---|
| 1031 | ACT_TANTIME_0_2PI, | 
|---|
| 1032 | /** Vector of "Time0_2PI", "SinTime0_2PI", "CosTime0_2PI", | 
|---|
| 1033 | "TanTime0_2PI". Equivalent to RenderMonkey's "Time0_2PI_Packed". | 
|---|
| 1034 | */ | 
|---|
| 1035 | ACT_TIME_0_2PI_PACKED, | 
|---|
| 1036 | /// provides the scaled frame time, returned as a floating point value. | 
|---|
| 1037 | ACT_FRAME_TIME, | 
|---|
| 1038 | /// provides the calculated frames per second, returned as a floating point value. | 
|---|
| 1039 | ACT_FPS, | 
|---|
| 1040 | /// viewport-related values | 
|---|
| 1041 | /** Current viewport width (in pixels) as floating point value. | 
|---|
| 1042 | Equivalent to RenderMonkey's "ViewportWidth". | 
|---|
| 1043 | */ | 
|---|
| 1044 | ACT_VIEWPORT_WIDTH, | 
|---|
| 1045 | /** Current viewport height (in pixels) as floating point value. | 
|---|
| 1046 | Equivalent to RenderMonkey's "ViewportHeight". | 
|---|
| 1047 | */ | 
|---|
| 1048 | ACT_VIEWPORT_HEIGHT, | 
|---|
| 1049 | /** This variable represents 1.0/ViewportWidth. | 
|---|
| 1050 | Equivalent to RenderMonkey's "ViewportWidthInverse". | 
|---|
| 1051 | */ | 
|---|
| 1052 | ACT_INVERSE_VIEWPORT_WIDTH, | 
|---|
| 1053 | /** This variable represents 1.0/ViewportHeight. | 
|---|
| 1054 | Equivalent to RenderMonkey's "ViewportHeightInverse". | 
|---|
| 1055 | */ | 
|---|
| 1056 | ACT_INVERSE_VIEWPORT_HEIGHT, | 
|---|
| 1057 | /** Packed of "ViewportWidth", "ViewportHeight", "ViewportWidthInverse", | 
|---|
| 1058 | "ViewportHeightInverse". | 
|---|
| 1059 | */ | 
|---|
| 1060 | ACT_VIEWPORT_SIZE, | 
|---|
| 1061 |  | 
|---|
| 1062 | /// view parameters | 
|---|
| 1063 | /** This variable provides the view direction vector (world space). | 
|---|
| 1064 | Equivalent to RenderMonkey's "ViewDirection". | 
|---|
| 1065 | */ | 
|---|
| 1066 | ACT_VIEW_DIRECTION, | 
|---|
| 1067 | /** This variable provides the view side vector (world space). | 
|---|
| 1068 | Equivalent to RenderMonkey's "ViewSideVector". | 
|---|
| 1069 | */ | 
|---|
| 1070 | ACT_VIEW_SIDE_VECTOR, | 
|---|
| 1071 | /** This variable provides the view up vector (world space). | 
|---|
| 1072 | Equivalent to RenderMonkey's "ViewUpVector". | 
|---|
| 1073 | */ | 
|---|
| 1074 | ACT_VIEW_UP_VECTOR, | 
|---|
| 1075 | /** This variable provides the field of view as a floating point value. | 
|---|
| 1076 | Equivalent to RenderMonkey's "FOV". | 
|---|
| 1077 | */ | 
|---|
| 1078 | ACT_FOV, | 
|---|
| 1079 | /**     This variable provides the near clip distance as a floating point value. | 
|---|
| 1080 | Equivalent to RenderMonkey's "NearClipPlane". | 
|---|
| 1081 | */ | 
|---|
| 1082 | ACT_NEAR_CLIP_DISTANCE, | 
|---|
| 1083 | /**     This variable provides the far clip distance as a floating point value. | 
|---|
| 1084 | Equivalent to RenderMonkey's "FarClipPlane". | 
|---|
| 1085 | */ | 
|---|
| 1086 | ACT_FAR_CLIP_DISTANCE, | 
|---|
| 1087 |  | 
|---|
| 1088 | /** provides the pass index number within the technique | 
|---|
| 1089 | of the active materil. | 
|---|
| 1090 | */ | 
|---|
| 1091 | ACT_PASS_NUMBER, | 
|---|
| 1092 |  | 
|---|
| 1093 | /** provides the current iteration number of the pass. The iteration | 
|---|
| 1094 | number is the number of times the current render operation has | 
|---|
| 1095 | been drawn for the active pass. | 
|---|
| 1096 | */ | 
|---|
| 1097 | ACT_PASS_ITERATION_NUMBER, | 
|---|
| 1098 |  | 
|---|
| 1099 |  | 
|---|
| 1100 | /** Provides a parametric animation value [0..1], only available | 
|---|
| 1101 | where the renderable specifically implements it. | 
|---|
| 1102 | */ | 
|---|
| 1103 | ACT_ANIMATION_PARAMETRIC, | 
|---|
| 1104 |  | 
|---|
| 1105 | /** Provides the texel offsets required by this rendersystem to map | 
|---|
| 1106 | texels to pixels. Packed as | 
|---|
| 1107 | float4(absoluteHorizontalOffset, absoluteVerticalOffset, | 
|---|
| 1108 | horizontalOffset / viewportWidth, verticalOffset / viewportHeight) | 
|---|
| 1109 | */ | 
|---|
| 1110 | ACT_TEXEL_OFFSETS, | 
|---|
| 1111 |  | 
|---|
| 1112 | /** Provides information about the depth range of the scene as viewed | 
|---|
| 1113 | from the current camera. | 
|---|
| 1114 | Passed as float4(minDepth, maxDepth, depthRange, 1 / depthRange) | 
|---|
| 1115 | */ | 
|---|
| 1116 | ACT_SCENE_DEPTH_RANGE, | 
|---|
| 1117 |  | 
|---|
| 1118 | /** Provides information about the depth range of the scene as viewed | 
|---|
| 1119 | from a given shadow camera. Requires an index parameter which maps | 
|---|
| 1120 | to a light index relative to the current light list. | 
|---|
| 1121 | Passed as float4(minDepth, maxDepth, depthRange, 1 / depthRange) | 
|---|
| 1122 | */ | 
|---|
| 1123 | ACT_SHADOW_SCENE_DEPTH_RANGE, | 
|---|
| 1124 |  | 
|---|
| 1125 | /** Provides an array of information about the depth range of the scene as viewed | 
|---|
| 1126 | from a given shadow camera. Requires an index parameter which maps | 
|---|
| 1127 | to a light index relative to the current light list. | 
|---|
| 1128 | Passed as float4(minDepth, maxDepth, depthRange, 1 / depthRange) | 
|---|
| 1129 | */ | 
|---|
| 1130 | ACT_SHADOW_SCENE_DEPTH_RANGE_ARRAY, | 
|---|
| 1131 |  | 
|---|
| 1132 | /** Provides the fixed shadow colour as configured via SceneManager::setShadowColour; | 
|---|
| 1133 | useful for integrated modulative shadows. | 
|---|
| 1134 | */ | 
|---|
| 1135 | ACT_SHADOW_COLOUR, | 
|---|
| 1136 | /** Provides texture size of the texture unit (index determined by setAutoConstant | 
|---|
| 1137 | call). Packed as float4(width, height, depth, 1) | 
|---|
| 1138 | */ | 
|---|
| 1139 | ACT_TEXTURE_SIZE, | 
|---|
| 1140 | /** Provides inverse texture size of the texture unit (index determined by setAutoConstant | 
|---|
| 1141 | call). Packed as float4(1 / width, 1 / height, 1 / depth, 1) | 
|---|
| 1142 | */ | 
|---|
| 1143 | ACT_INVERSE_TEXTURE_SIZE, | 
|---|
| 1144 | /** Provides packed texture size of the texture unit (index determined by setAutoConstant | 
|---|
| 1145 | call). Packed as float4(width, height, 1 / width, 1 / height) | 
|---|
| 1146 | */ | 
|---|
| 1147 | ACT_PACKED_TEXTURE_SIZE, | 
|---|
| 1148 |  | 
|---|
| 1149 | /** Provides the current transform matrix of the texture unit (index determined by setAutoConstant | 
|---|
| 1150 | call), as seen by the fixed-function pipeline. | 
|---|
| 1151 | */ | 
|---|
| 1152 | ACT_TEXTURE_MATRIX, | 
|---|
| 1153 |  | 
|---|
| 1154 | /** Provides the position of the LOD camera in world space, allowing you | 
|---|
| 1155 | to perform separate LOD calculations in shaders independent of the rendering | 
|---|
| 1156 | camera. If there is no separate LOD camera then this is the real camera | 
|---|
| 1157 | position. See Camera::setLodCamera. | 
|---|
| 1158 | */ | 
|---|
| 1159 | ACT_LOD_CAMERA_POSITION, | 
|---|
| 1160 | /** Provides the position of the LOD camera in object space, allowing you | 
|---|
| 1161 | to perform separate LOD calculations in shaders independent of the rendering | 
|---|
| 1162 | camera. If there is no separate LOD camera then this is the real camera | 
|---|
| 1163 | position. See Camera::setLodCamera. | 
|---|
| 1164 | */ | 
|---|
| 1165 | ACT_LOD_CAMERA_POSITION_OBJECT_SPACE, | 
|---|
| 1166 | /** Binds custom per-light constants to the shaders. */ | 
|---|
| 1167 | ACT_LIGHT_CUSTOM, | 
|---|
| 1168 |  | 
|---|
| 1169 | ACT_UNKNOWN = 999 | 
|---|
| 1170 | }; | 
|---|
| 1171 |  | 
|---|
| 1172 | /** Defines the type of the extra data item used by the auto constant. | 
|---|
| 1173 |  | 
|---|
| 1174 | */ | 
|---|
| 1175 | enum ACDataType { | 
|---|
| 1176 | /// no data is required | 
|---|
| 1177 | ACDT_NONE, | 
|---|
| 1178 | /// the auto constant requires data of type int | 
|---|
| 1179 | ACDT_INT, | 
|---|
| 1180 | /// the auto constant requires data of type real | 
|---|
| 1181 | ACDT_REAL | 
|---|
| 1182 | }; | 
|---|
| 1183 |  | 
|---|
| 1184 | /** Defines the base element type of the auto constant | 
|---|
| 1185 | */ | 
|---|
| 1186 | enum ElementType { | 
|---|
| 1187 | ET_INT, | 
|---|
| 1188 | ET_REAL | 
|---|
| 1189 | }; | 
|---|
| 1190 |  | 
|---|
| 1191 | /** Structure defining an auto constant that's available for use in | 
|---|
| 1192 | a parameters object. | 
|---|
| 1193 | */ | 
|---|
| 1194 | struct AutoConstantDefinition | 
|---|
| 1195 | { | 
|---|
| 1196 | AutoConstantType acType; | 
|---|
| 1197 | String name; | 
|---|
| 1198 | size_t elementCount; | 
|---|
| 1199 | /// The type of the constant in the program | 
|---|
| 1200 | ElementType elementType; | 
|---|
| 1201 | /// The type of any extra data | 
|---|
| 1202 | ACDataType dataType; | 
|---|
| 1203 |  | 
|---|
| 1204 | AutoConstantDefinition(AutoConstantType _acType, const String& _name, | 
|---|
| 1205 | size_t _elementCount, ElementType _elementType, | 
|---|
| 1206 | ACDataType _dataType) | 
|---|
| 1207 | :acType(_acType), name(_name), elementCount(_elementCount), | 
|---|
| 1208 | elementType(_elementType), dataType(_dataType) | 
|---|
| 1209 | { | 
|---|
| 1210 |  | 
|---|
| 1211 | } | 
|---|
| 1212 | }; | 
|---|
| 1213 |  | 
|---|
| 1214 | /** Structure recording the use of an automatic parameter. */ | 
|---|
| 1215 | class AutoConstantEntry | 
|---|
| 1216 | { | 
|---|
| 1217 | public: | 
|---|
| 1218 | /// The type of parameter | 
|---|
| 1219 | AutoConstantType paramType; | 
|---|
| 1220 | /// The target (physical) constant index | 
|---|
| 1221 | size_t physicalIndex; | 
|---|
| 1222 | /** The number of elements per individual entry in this constant | 
|---|
| 1223 | Used in case people used packed elements smaller than 4 (e.g. GLSL) | 
|---|
| 1224 | and bind an auto which is 4-element packed to it */ | 
|---|
| 1225 | size_t elementCount; | 
|---|
| 1226 | /// Additional information to go with the parameter | 
|---|
| 1227 | union{ | 
|---|
| 1228 | size_t data; | 
|---|
| 1229 | Real fData; | 
|---|
| 1230 | }; | 
|---|
| 1231 | /// The variability of this parameter (see GpuParamVariability) | 
|---|
| 1232 | uint16 variability; | 
|---|
| 1233 |  | 
|---|
| 1234 | AutoConstantEntry(AutoConstantType theType, size_t theIndex, size_t theData, | 
|---|
| 1235 | uint16 theVariability, size_t theElemCount = 4) | 
|---|
| 1236 | : paramType(theType), physicalIndex(theIndex), elementCount(theElemCount), | 
|---|
| 1237 | data(theData), variability(theVariability) {} | 
|---|
| 1238 |  | 
|---|
| 1239 | AutoConstantEntry(AutoConstantType theType, size_t theIndex, Real theData, | 
|---|
| 1240 | uint16 theVariability, size_t theElemCount = 4) | 
|---|
| 1241 | : paramType(theType), physicalIndex(theIndex), elementCount(theElemCount), | 
|---|
| 1242 | fData(theData), variability(theVariability) {} | 
|---|
| 1243 |  | 
|---|
| 1244 | }; | 
|---|
| 1245 | // Auto parameter storage | 
|---|
| 1246 | typedef vector<AutoConstantEntry>::type AutoConstantList; | 
|---|
| 1247 |  | 
|---|
| 1248 | typedef vector<GpuSharedParametersUsage>::type GpuSharedParamUsageList; | 
|---|
| 1249 |  | 
|---|
| 1250 | // Map that store subroutines associated with slots | 
|---|
| 1251 | typedef HashMap<unsigned int, String> SubroutineMap; | 
|---|
| 1252 | typedef HashMap<unsigned int, String>::const_iterator SubroutineIterator; | 
|---|
| 1253 |  | 
|---|
| 1254 | protected: | 
|---|
| 1255 | SubroutineMap mSubroutineMap; | 
|---|
| 1256 |  | 
|---|
| 1257 | static AutoConstantDefinition AutoConstantDictionary[]; | 
|---|
| 1258 | /// Packed list of floating-point constants (physical indexing) | 
|---|
| 1259 | FloatConstantList mFloatConstants; | 
|---|
| 1260 | /// Packed list of double-point constants (physical indexing) | 
|---|
| 1261 | DoubleConstantList mDoubleConstants; | 
|---|
| 1262 | /// Packed list of integer constants (physical indexing) | 
|---|
| 1263 | IntConstantList mIntConstants; | 
|---|
| 1264 | /** Logical index to physical index map - for low-level programs | 
|---|
| 1265 | or high-level programs which pass params this way. */ | 
|---|
| 1266 | GpuLogicalBufferStructPtr mFloatLogicalToPhysical; | 
|---|
| 1267 | /** Logical index to physical index map - for low-level programs | 
|---|
| 1268 | or high-level programs which pass params this way. */ | 
|---|
| 1269 | GpuLogicalBufferStructPtr mDoubleLogicalToPhysical; | 
|---|
| 1270 | /** Logical index to physical index map - for low-level programs | 
|---|
| 1271 | or high-level programs which pass params this way. */ | 
|---|
| 1272 | GpuLogicalBufferStructPtr mIntLogicalToPhysical; | 
|---|
| 1273 | /// Mapping from parameter names to def - high-level programs are expected to populate this | 
|---|
| 1274 | GpuNamedConstantsPtr mNamedConstants; | 
|---|
| 1275 | /// List of automatically updated parameters | 
|---|
| 1276 | AutoConstantList mAutoConstants; | 
|---|
| 1277 | /// The combined variability masks of all parameters | 
|---|
| 1278 | uint16 mCombinedVariability; | 
|---|
| 1279 | /// Do we need to transpose matrices? | 
|---|
| 1280 | bool mTransposeMatrices; | 
|---|
| 1281 | /// flag to indicate if names not found will be ignored | 
|---|
| 1282 | bool mIgnoreMissingParams; | 
|---|
| 1283 | /// physical index for active pass iteration parameter real constant entry; | 
|---|
| 1284 | size_t mActivePassIterationIndex; | 
|---|
| 1285 |  | 
|---|
| 1286 | /** Gets the low-level structure for a logical index. | 
|---|
| 1287 | */ | 
|---|
| 1288 | GpuLogicalIndexUse* _getFloatConstantLogicalIndexUse(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1289 | /** Gets the low-level structure for a logical index. | 
|---|
| 1290 | */ | 
|---|
| 1291 | GpuLogicalIndexUse* _getDoubleConstantLogicalIndexUse(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1292 | /** Gets the physical buffer index associated with a logical int constant index. | 
|---|
| 1293 | */ | 
|---|
| 1294 | GpuLogicalIndexUse* _getIntConstantLogicalIndexUse(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1295 |  | 
|---|
| 1296 | /// Return the variability for an auto constant | 
|---|
| 1297 | uint16 deriveVariability(AutoConstantType act); | 
|---|
| 1298 |  | 
|---|
| 1299 | void copySharedParamSetUsage(const GpuSharedParamUsageList& srcList); | 
|---|
| 1300 |  | 
|---|
| 1301 | GpuSharedParamUsageList mSharedParamSets; | 
|---|
| 1302 |  | 
|---|
| 1303 | // Optional data the rendersystem might want to store | 
|---|
| 1304 | mutable Any mRenderSystemData; | 
|---|
| 1305 |  | 
|---|
| 1306 |  | 
|---|
| 1307 |  | 
|---|
| 1308 | public: | 
|---|
| 1309 | GpuProgramParameters(); | 
|---|
| 1310 | ~GpuProgramParameters() {} | 
|---|
| 1311 |  | 
|---|
| 1312 | /// Copy constructor | 
|---|
| 1313 | GpuProgramParameters(const GpuProgramParameters& oth); | 
|---|
| 1314 | /// Operator = overload | 
|---|
| 1315 | GpuProgramParameters& operator=(const GpuProgramParameters& oth); | 
|---|
| 1316 |  | 
|---|
| 1317 | /** Internal method for providing a link to a name->definition map for parameters. */ | 
|---|
| 1318 | void _setNamedConstants(const GpuNamedConstantsPtr& constantmap); | 
|---|
| 1319 |  | 
|---|
| 1320 | /** Internal method for providing a link to a logical index->physical index map for parameters. */ | 
|---|
| 1321 | void _setLogicalIndexes(const GpuLogicalBufferStructPtr& floatIndexMap, const GpuLogicalBufferStructPtr& doubleIndexMap, | 
|---|
| 1322 | const GpuLogicalBufferStructPtr&  intIndexMap); | 
|---|
| 1323 |  | 
|---|
| 1324 |  | 
|---|
| 1325 | /// Does this parameter set include named parameters? | 
|---|
| 1326 | bool hasNamedParameters() const { return !mNamedConstants.isNull(); } | 
|---|
| 1327 | /** Does this parameter set include logically indexed parameters? | 
|---|
| 1328 | @note Not mutually exclusive with hasNamedParameters since some high-level | 
|---|
| 1329 | programs still use logical indexes to set the parameters on the | 
|---|
| 1330 | rendersystem. | 
|---|
| 1331 | */ | 
|---|
| 1332 | bool hasLogicalIndexedParameters() const { return !mFloatLogicalToPhysical.isNull(); } | 
|---|
| 1333 |  | 
|---|
| 1334 | /** Sets a 4-element floating-point parameter to the program. | 
|---|
| 1335 | @param index The logical constant index at which to place the parameter | 
|---|
| 1336 | (each constant is a 4D float) | 
|---|
| 1337 | @param vec The value to set | 
|---|
| 1338 | */ | 
|---|
| 1339 | void setConstant(size_t index, const Vector4& vec); | 
|---|
| 1340 | /** Sets a single floating-point parameter to the program. | 
|---|
| 1341 | @note This is actually equivalent to calling | 
|---|
| 1342 | setConstant(index Vector4(val, 0, 0, 0)) since all constants are 4D. | 
|---|
| 1343 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1344 | a 4D float) | 
|---|
| 1345 | @param val The value to set | 
|---|
| 1346 | */ | 
|---|
| 1347 | void setConstant(size_t index, Real val); | 
|---|
| 1348 | /** Sets a 4-element floating-point parameter to the program via Vector3. | 
|---|
| 1349 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1350 | a 4D float). | 
|---|
| 1351 | Note that since you're passing a Vector3, the last element of the 4-element | 
|---|
| 1352 | value will be set to 1 (a homogeneous vector) | 
|---|
| 1353 | @param vec The value to set | 
|---|
| 1354 | */ | 
|---|
| 1355 | void setConstant(size_t index, const Vector3& vec); | 
|---|
| 1356 | /** Sets a 4-element floating-point parameter to the program via Vector2. | 
|---|
| 1357 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1358 | a 4D float). | 
|---|
| 1359 | Note that since you're passing a Vector2, the last 2 elements of the 4-element | 
|---|
| 1360 | value will be set to 1 (a homogeneous vector) | 
|---|
| 1361 | @param vec The value to set | 
|---|
| 1362 | */ | 
|---|
| 1363 | void setConstant(size_t index, const Vector2& vec); | 
|---|
| 1364 | /** Sets a Matrix4 parameter to the program. | 
|---|
| 1365 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1366 | a 4D float). | 
|---|
| 1367 | NB since a Matrix4 is 16 floats long, this parameter will take up 4 indexes. | 
|---|
| 1368 | @param m The value to set | 
|---|
| 1369 | */ | 
|---|
| 1370 | void setConstant(size_t index, const Matrix4& m); | 
|---|
| 1371 | /** Sets a list of Matrix4 parameters to the program. | 
|---|
| 1372 | @param index The logical constant index at which to start placing the parameter (each constant is | 
|---|
| 1373 | a 4D float). | 
|---|
| 1374 | NB since a Matrix4 is 16 floats long, so each entry will take up 4 indexes. | 
|---|
| 1375 | @param m Pointer to an array of matrices to set | 
|---|
| 1376 | @param numEntries Number of Matrix4 entries | 
|---|
| 1377 | */ | 
|---|
| 1378 | void setConstant(size_t index, const Matrix4* m, size_t numEntries); | 
|---|
| 1379 | /** Sets a multiple value constant floating-point parameter to the program. | 
|---|
| 1380 | @param index The logical constant index at which to start placing parameters (each constant is | 
|---|
| 1381 | a 4D float) | 
|---|
| 1382 | @param val Pointer to the values to write, must contain 4*count floats | 
|---|
| 1383 | @param count The number of groups of 4 floats to write | 
|---|
| 1384 | */ | 
|---|
| 1385 | void setConstant(size_t index, const float *val, size_t count); | 
|---|
| 1386 | /** Sets a multiple value constant floating-point parameter to the program. | 
|---|
| 1387 | @param index The logical constant index at which to start placing parameters (each constant is | 
|---|
| 1388 | a 4D float) | 
|---|
| 1389 | @param val Pointer to the values to write, must contain 4*count floats | 
|---|
| 1390 | @param count The number of groups of 4 floats to write | 
|---|
| 1391 | */ | 
|---|
| 1392 | void setConstant(size_t index, const double *val, size_t count); | 
|---|
| 1393 | /** Sets a ColourValue parameter to the program. | 
|---|
| 1394 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1395 | a 4D float) | 
|---|
| 1396 | @param colour The value to set | 
|---|
| 1397 | */ | 
|---|
| 1398 | void setConstant(size_t index, const ColourValue& colour); | 
|---|
| 1399 |  | 
|---|
| 1400 | /** Sets a multiple value constant integer parameter to the program. | 
|---|
| 1401 | @remarks | 
|---|
| 1402 | Different types of GPU programs support different types of constant parameters. | 
|---|
| 1403 | For example, it's relatively common to find that vertex programs only support | 
|---|
| 1404 | floating point constants, and that fragment programs only support integer (fixed point) | 
|---|
| 1405 | parameters. This can vary depending on the program version supported by the | 
|---|
| 1406 | graphics card being used. You should consult the documentation for the type of | 
|---|
| 1407 | low level program you are using, or alternatively use the methods | 
|---|
| 1408 | provided on RenderSystemCapabilities to determine the options. | 
|---|
| 1409 | @param index The logical constant index at which to place the parameter (each constant is | 
|---|
| 1410 | a 4D integer) | 
|---|
| 1411 | @param val Pointer to the values to write, must contain 4*count ints | 
|---|
| 1412 | @param count The number of groups of 4 ints to write | 
|---|
| 1413 | */ | 
|---|
| 1414 | void setConstant(size_t index, const int *val, size_t count); | 
|---|
| 1415 |  | 
|---|
| 1416 | /** Write a series of floating point values into the underlying float | 
|---|
| 1417 | constant buffer at the given physical index. | 
|---|
| 1418 | @param physicalIndex The buffer position to start writing | 
|---|
| 1419 | @param val Pointer to a list of values to write | 
|---|
| 1420 | @param count The number of floats to write | 
|---|
| 1421 | */ | 
|---|
| 1422 | void _writeRawConstants(size_t physicalIndex, const float* val, size_t count); | 
|---|
| 1423 | /** Write a series of floating point values into the underlying float | 
|---|
| 1424 | constant buffer at the given physical index. | 
|---|
| 1425 | @param physicalIndex The buffer position to start writing | 
|---|
| 1426 | @param val Pointer to a list of values to write | 
|---|
| 1427 | @param count The number of floats to write | 
|---|
| 1428 | */ | 
|---|
| 1429 | void _writeRawConstants(size_t physicalIndex, const double* val, size_t count); | 
|---|
| 1430 | /** Write a series of integer values into the underlying integer | 
|---|
| 1431 | constant buffer at the given physical index. | 
|---|
| 1432 | @param physicalIndex The buffer position to start writing | 
|---|
| 1433 | @param val Pointer to a list of values to write | 
|---|
| 1434 | @param count The number of ints to write | 
|---|
| 1435 | */ | 
|---|
| 1436 | void _writeRawConstants(size_t physicalIndex, const int* val, size_t count); | 
|---|
| 1437 | /** Read a series of floating point values from the underlying float | 
|---|
| 1438 | constant buffer at the given physical index. | 
|---|
| 1439 | @param physicalIndex The buffer position to start reading | 
|---|
| 1440 | @param count The number of floats to read | 
|---|
| 1441 | @param dest Pointer to a buffer to receive the values | 
|---|
| 1442 | */ | 
|---|
| 1443 | void _readRawConstants(size_t physicalIndex, size_t count, float* dest); | 
|---|
| 1444 | /** Read a series of integer values from the underlying integer | 
|---|
| 1445 | constant buffer at the given physical index. | 
|---|
| 1446 | @param physicalIndex The buffer position to start reading | 
|---|
| 1447 | @param count The number of ints to read | 
|---|
| 1448 | @param dest Pointer to a buffer to receive the values | 
|---|
| 1449 | */ | 
|---|
| 1450 | void _readRawConstants(size_t physicalIndex, size_t count, int* dest); | 
|---|
| 1451 |  | 
|---|
| 1452 | /** Write a 4-element floating-point parameter to the program directly to | 
|---|
| 1453 | the underlying constants buffer. | 
|---|
| 1454 | @note You can use these methods if you have already derived the physical | 
|---|
| 1455 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1456 | the named / logical index versions. | 
|---|
| 1457 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1458 | @param vec The value to set | 
|---|
| 1459 | @param count The number of floats to write; if for example | 
|---|
| 1460 | the uniform constant 'slot' is smaller than a Vector4 | 
|---|
| 1461 | */ | 
|---|
| 1462 | void _writeRawConstant(size_t physicalIndex, const Vector4& vec, | 
|---|
| 1463 | size_t count = 4); | 
|---|
| 1464 | /** Write a single floating-point parameter to the program. | 
|---|
| 1465 | @note You can use these methods if you have already derived the physical | 
|---|
| 1466 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1467 | the named / logical index versions. | 
|---|
| 1468 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1469 | @param val The value to set | 
|---|
| 1470 | */ | 
|---|
| 1471 | void _writeRawConstant(size_t physicalIndex, Real val); | 
|---|
| 1472 | /** Write a variable number of floating-point parameters to the program. | 
|---|
| 1473 | @note You can use these methods if you have already derived the physical | 
|---|
| 1474 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1475 | the named / logical index versions. | 
|---|
| 1476 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1477 | @param val The value to set | 
|---|
| 1478 | */ | 
|---|
| 1479 | void _writeRawConstant(size_t physicalIndex, Real val, size_t count); | 
|---|
| 1480 | /** Write a single integer parameter to the program. | 
|---|
| 1481 | @note You can use these methods if you have already derived the physical | 
|---|
| 1482 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1483 | the named / logical index versions. | 
|---|
| 1484 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1485 | @param val The value to set | 
|---|
| 1486 | */ | 
|---|
| 1487 | void _writeRawConstant(size_t physicalIndex, int val); | 
|---|
| 1488 | /** Write a 3-element floating-point parameter to the program via Vector3. | 
|---|
| 1489 | @note You can use these methods if you have already derived the physical | 
|---|
| 1490 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1491 | the named / logical index versions. | 
|---|
| 1492 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1493 | @param vec The value to set | 
|---|
| 1494 | */ | 
|---|
| 1495 | void _writeRawConstant(size_t physicalIndex, const Vector3& vec); | 
|---|
| 1496 | /** Write a 2-element floating-point parameter to the program via Vector2. | 
|---|
| 1497 | @note You can use these methods if you have already derived the physical | 
|---|
| 1498 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1499 | the named / logical index versions. | 
|---|
| 1500 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1501 | @param vec The value to set | 
|---|
| 1502 | */ | 
|---|
| 1503 | void _writeRawConstant(size_t physicalIndex, const Vector2& vec); | 
|---|
| 1504 | /** Write a Matrix4 parameter to the program. | 
|---|
| 1505 | @note You can use these methods if you have already derived the physical | 
|---|
| 1506 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1507 | the named / logical index versions. | 
|---|
| 1508 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1509 | @param m The value to set | 
|---|
| 1510 | @param elementCount actual element count used with shader | 
|---|
| 1511 | */ | 
|---|
| 1512 | void _writeRawConstant(size_t physicalIndex, const Matrix4& m, size_t elementCount); | 
|---|
| 1513 | /** Write a list of Matrix4 parameters to the program. | 
|---|
| 1514 | @note You can use these methods if you have already derived the physical | 
|---|
| 1515 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1516 | the named / logical index versions. | 
|---|
| 1517 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1518 | @param numEntries Number of Matrix4 entries | 
|---|
| 1519 | */ | 
|---|
| 1520 | void _writeRawConstant(size_t physicalIndex, const Matrix4* m, size_t numEntries); | 
|---|
| 1521 | /** Write a ColourValue parameter to the program. | 
|---|
| 1522 | @note You can use these methods if you have already derived the physical | 
|---|
| 1523 | constant buffer location, for a slight speed improvement over using | 
|---|
| 1524 | the named / logical index versions. | 
|---|
| 1525 | @param physicalIndex The physical buffer index at which to place the parameter | 
|---|
| 1526 | @param colour The value to set | 
|---|
| 1527 | @param count The number of floats to write; if for example | 
|---|
| 1528 | the uniform constant 'slot' is smaller than a Vector4 | 
|---|
| 1529 | */ | 
|---|
| 1530 | void _writeRawConstant(size_t physicalIndex, const ColourValue& colour, | 
|---|
| 1531 | size_t count = 4); | 
|---|
| 1532 |  | 
|---|
| 1533 |  | 
|---|
| 1534 | /** Gets an iterator over the named GpuConstantDefinition instances as defined | 
|---|
| 1535 | by the program for which these parameters exist. | 
|---|
| 1536 | @note | 
|---|
| 1537 | Only available if this parameters object has named parameters. | 
|---|
| 1538 | */ | 
|---|
| 1539 | GpuConstantDefinitionIterator getConstantDefinitionIterator(void) const; | 
|---|
| 1540 |  | 
|---|
| 1541 | /** Get a specific GpuConstantDefinition for a named parameter. | 
|---|
| 1542 | @note | 
|---|
| 1543 | Only available if this parameters object has named parameters. | 
|---|
| 1544 | */ | 
|---|
| 1545 | const GpuConstantDefinition& getConstantDefinition(const String& name) const; | 
|---|
| 1546 |  | 
|---|
| 1547 | /** Get the full list of GpuConstantDefinition instances. | 
|---|
| 1548 | @note | 
|---|
| 1549 | Only available if this parameters object has named parameters. | 
|---|
| 1550 | */ | 
|---|
| 1551 | const GpuNamedConstants& getConstantDefinitions() const; | 
|---|
| 1552 |  | 
|---|
| 1553 | /** Get the current list of mappings from low-level logical param indexes | 
|---|
| 1554 | to physical buffer locations in the float buffer. | 
|---|
| 1555 | @note | 
|---|
| 1556 | Only applicable to low-level programs. | 
|---|
| 1557 | */ | 
|---|
| 1558 | const GpuLogicalBufferStructPtr& getFloatLogicalBufferStruct() const { return mFloatLogicalToPhysical; } | 
|---|
| 1559 |  | 
|---|
| 1560 | /** Retrieves the logical index relating to a physical index in the float | 
|---|
| 1561 | buffer, for programs which support that (low-level programs and | 
|---|
| 1562 | high-level programs which use logical parameter indexes). | 
|---|
| 1563 | @return std::numeric_limits<size_t>::max() if not found | 
|---|
| 1564 | */ | 
|---|
| 1565 | size_t getFloatLogicalIndexForPhysicalIndex(size_t physicalIndex); | 
|---|
| 1566 | /** Retrieves the logical index relating to a physical index in the int | 
|---|
| 1567 | buffer, for programs which support that (low-level programs and | 
|---|
| 1568 | high-level programs which use logical parameter indexes). | 
|---|
| 1569 | @return std::numeric_limits<size_t>::max() if not found | 
|---|
| 1570 | */ | 
|---|
| 1571 | /** Get the current list of mappings from low-level logical param indexes | 
|---|
| 1572 | to physical buffer locations in the double buffer. | 
|---|
| 1573 | @note | 
|---|
| 1574 | Only applicable to low-level programs. | 
|---|
| 1575 | */ | 
|---|
| 1576 | const GpuLogicalBufferStructPtr& getDoubleLogicalBufferStruct() const { return mDoubleLogicalToPhysical; } | 
|---|
| 1577 |  | 
|---|
| 1578 | /** Retrieves the logical index relating to a physical index in the double | 
|---|
| 1579 | buffer, for programs which support that (low-level programs and | 
|---|
| 1580 | high-level programs which use logical parameter indexes). | 
|---|
| 1581 | @return std::numeric_limits<size_t>::max() if not found | 
|---|
| 1582 | */ | 
|---|
| 1583 | size_t getDoubleLogicalIndexForPhysicalIndex(size_t physicalIndex); | 
|---|
| 1584 | /** Retrieves the logical index relating to a physical index in the int | 
|---|
| 1585 | buffer, for programs which support that (low-level programs and | 
|---|
| 1586 | high-level programs which use logical parameter indexes). | 
|---|
| 1587 | @return std::numeric_limits<size_t>::max() if not found | 
|---|
| 1588 | */ | 
|---|
| 1589 | size_t getIntLogicalIndexForPhysicalIndex(size_t physicalIndex); | 
|---|
| 1590 |  | 
|---|
| 1591 | /** Get the current list of mappings from low-level logical param indexes | 
|---|
| 1592 | to physical buffer locations in the integer buffer. | 
|---|
| 1593 | @note | 
|---|
| 1594 | Only applicable to low-level programs. | 
|---|
| 1595 | */ | 
|---|
| 1596 | const GpuLogicalBufferStructPtr& getIntLogicalBufferStruct() const { return mIntLogicalToPhysical; } | 
|---|
| 1597 | /// Get a reference to the list of float constants | 
|---|
| 1598 | const FloatConstantList& getFloatConstantList() const { return mFloatConstants; } | 
|---|
| 1599 | /// Get a pointer to the 'nth' item in the float buffer | 
|---|
| 1600 | float* getFloatPointer(size_t pos) { return &mFloatConstants[pos]; } | 
|---|
| 1601 | /// Get a pointer to the 'nth' item in the float buffer | 
|---|
| 1602 | const float* getFloatPointer(size_t pos) const { return &mFloatConstants[pos]; } | 
|---|
| 1603 | /// Get a reference to the list of double constants | 
|---|
| 1604 | const DoubleConstantList& getDoubleConstantList() const { return mDoubleConstants; } | 
|---|
| 1605 | /// Get a pointer to the 'nth' item in the double buffer | 
|---|
| 1606 | double* getDoublePointer(size_t pos) { return &mDoubleConstants[pos]; } | 
|---|
| 1607 | /// Get a pointer to the 'nth' item in the double buffer | 
|---|
| 1608 | const double* getDoublePointer(size_t pos) const { return &mDoubleConstants[pos]; } | 
|---|
| 1609 | /// Get a reference to the list of int constants | 
|---|
| 1610 | const IntConstantList& getIntConstantList() const { return mIntConstants; } | 
|---|
| 1611 | /// Get a pointer to the 'nth' item in the int buffer | 
|---|
| 1612 | int* getIntPointer(size_t pos) { return &mIntConstants[pos]; } | 
|---|
| 1613 | /// Get a pointer to the 'nth' item in the int buffer | 
|---|
| 1614 | const int* getIntPointer(size_t pos) const { return &mIntConstants[pos]; } | 
|---|
| 1615 | /// Get a reference to the list of auto constant bindings | 
|---|
| 1616 | const AutoConstantList& getAutoConstantList() const { return mAutoConstants; } | 
|---|
| 1617 |  | 
|---|
| 1618 | /** Sets up a constant which will automatically be updated by the system. | 
|---|
| 1619 | @remarks | 
|---|
| 1620 | Vertex and fragment programs often need parameters which are to do with the | 
|---|
| 1621 | current render state, or particular values which may very well change over time, | 
|---|
| 1622 | and often between objects which are being rendered. This feature allows you | 
|---|
| 1623 | to set up a certain number of predefined parameter mappings that are kept up to | 
|---|
| 1624 | date for you. | 
|---|
| 1625 | @param index The location in the constant list to place this updated constant every time | 
|---|
| 1626 | it is changed. Note that because of the nature of the types, we know how big the | 
|---|
| 1627 | parameter details will be so you don't need to set that like you do for manual constants. | 
|---|
| 1628 | @param acType The type of automatic constant to set | 
|---|
| 1629 | @param extraInfo If the constant type needs more information (like a light index) put it here. | 
|---|
| 1630 | */ | 
|---|
| 1631 | void setAutoConstant(size_t index, AutoConstantType acType, size_t extraInfo = 0); | 
|---|
| 1632 | void setAutoConstantReal(size_t index, AutoConstantType acType, Real rData); | 
|---|
| 1633 |  | 
|---|
| 1634 | /** Sets up a constant which will automatically be updated by the system. | 
|---|
| 1635 | @remarks | 
|---|
| 1636 | Vertex and fragment programs often need parameters which are to do with the | 
|---|
| 1637 | current render state, or particular values which may very well change over time, | 
|---|
| 1638 | and often between objects which are being rendered. This feature allows you | 
|---|
| 1639 | to set up a certain number of predefined parameter mappings that are kept up to | 
|---|
| 1640 | date for you. | 
|---|
| 1641 | @param index The location in the constant list to place this updated constant every time | 
|---|
| 1642 | it is changed. Note that because of the nature of the types, we know how big the | 
|---|
| 1643 | parameter details will be so you don't need to set that like you do for manual constants. | 
|---|
| 1644 | @param acType The type of automatic constant to set | 
|---|
| 1645 | @param extraInfo1 The first extra parameter required by the auto constant type | 
|---|
| 1646 | @param extraInfo2 The first extra parameter required by the auto constant type | 
|---|
| 1647 | */ | 
|---|
| 1648 | void setAutoConstant(size_t index, AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2); | 
|---|
| 1649 |  | 
|---|
| 1650 | /** As setAutoConstant, but sets up the auto constant directly against a | 
|---|
| 1651 | physical buffer index. | 
|---|
| 1652 | */ | 
|---|
| 1653 | void _setRawAutoConstant(size_t physicalIndex, AutoConstantType acType, size_t extraInfo, | 
|---|
| 1654 | uint16 variability, size_t elementSize = 4); | 
|---|
| 1655 | /** As setAutoConstantReal, but sets up the auto constant directly against a | 
|---|
| 1656 | physical buffer index. | 
|---|
| 1657 | */ | 
|---|
| 1658 | void _setRawAutoConstantReal(size_t physicalIndex, AutoConstantType acType, Real rData, | 
|---|
| 1659 | uint16 variability, size_t elementSize = 4); | 
|---|
| 1660 |  | 
|---|
| 1661 |  | 
|---|
| 1662 | /** Unbind an auto constant so that the constant is manually controlled again. */ | 
|---|
| 1663 | void clearAutoConstant(size_t index); | 
|---|
| 1664 |  | 
|---|
| 1665 | /** Sets a named parameter up to track a derivation of the current time. | 
|---|
| 1666 | @param index The index of the parameter | 
|---|
| 1667 | @param factor The amount by which to scale the time value | 
|---|
| 1668 | */ | 
|---|
| 1669 | void setConstantFromTime(size_t index, Real factor); | 
|---|
| 1670 |  | 
|---|
| 1671 | /** Clears all the existing automatic constants. */ | 
|---|
| 1672 | void clearAutoConstants(void); | 
|---|
| 1673 | typedef ConstVectorIterator<AutoConstantList> AutoConstantIterator; | 
|---|
| 1674 | /** Gets an iterator over the automatic constant bindings currently in place. */ | 
|---|
| 1675 | AutoConstantIterator getAutoConstantIterator(void) const; | 
|---|
| 1676 | /// Gets the number of int constants that have been set | 
|---|
| 1677 | size_t getAutoConstantCount(void) const { return mAutoConstants.size(); } | 
|---|
| 1678 | /** Gets a specific Auto Constant entry if index is in valid range | 
|---|
| 1679 | otherwise returns a NULL | 
|---|
| 1680 | @param index which entry is to be retrieved | 
|---|
| 1681 | */ | 
|---|
| 1682 | AutoConstantEntry* getAutoConstantEntry(const size_t index); | 
|---|
| 1683 | /** Returns true if this instance has any automatic constants. */ | 
|---|
| 1684 | bool hasAutoConstants(void) const { return !(mAutoConstants.empty()); } | 
|---|
| 1685 | /** Finds an auto constant that's affecting a given logical parameter | 
|---|
| 1686 | index for floating-point values. | 
|---|
| 1687 | @note Only applicable for low-level programs. | 
|---|
| 1688 | */ | 
|---|
| 1689 | const AutoConstantEntry* findFloatAutoConstantEntry(size_t logicalIndex); | 
|---|
| 1690 | /** Finds an auto constant that's affecting a given logical parameter | 
|---|
| 1691 | index for double-point values. | 
|---|
| 1692 | @note Only applicable for low-level programs. | 
|---|
| 1693 | */ | 
|---|
| 1694 | const AutoConstantEntry* findDoubleAutoConstantEntry(size_t logicalIndex); | 
|---|
| 1695 | /** Finds an auto constant that's affecting a given logical parameter | 
|---|
| 1696 | index for integer values. | 
|---|
| 1697 | @note Only applicable for low-level programs. | 
|---|
| 1698 | */ | 
|---|
| 1699 | const AutoConstantEntry* findIntAutoConstantEntry(size_t logicalIndex); | 
|---|
| 1700 | /** Finds an auto constant that's affecting a given named parameter index. | 
|---|
| 1701 | @note Only applicable to high-level programs. | 
|---|
| 1702 | */ | 
|---|
| 1703 | const AutoConstantEntry* findAutoConstantEntry(const String& paramName); | 
|---|
| 1704 | /** Finds an auto constant that's affecting a given physical position in | 
|---|
| 1705 | the floating-point buffer | 
|---|
| 1706 | */ | 
|---|
| 1707 | const AutoConstantEntry* _findRawAutoConstantEntryFloat(size_t physicalIndex); | 
|---|
| 1708 | /** Finds an auto constant that's affecting a given physical position in | 
|---|
| 1709 | the double-point buffer | 
|---|
| 1710 | */ | 
|---|
| 1711 | const AutoConstantEntry* _findRawAutoConstantEntryDouble(size_t physicalIndex); | 
|---|
| 1712 | /** Finds an auto constant that's affecting a given physical position in | 
|---|
| 1713 | the integer buffer | 
|---|
| 1714 | */ | 
|---|
| 1715 | const AutoConstantEntry* _findRawAutoConstantEntryInt(size_t physicalIndex); | 
|---|
| 1716 |  | 
|---|
| 1717 | /** Update automatic parameters. | 
|---|
| 1718 | @param source The source of the parameters | 
|---|
| 1719 | @param variabilityMask A mask of GpuParamVariability which identifies which autos will need updating | 
|---|
| 1720 | */ | 
|---|
| 1721 | void _updateAutoParams(const AutoParamDataSource* source, uint16 variabilityMask); | 
|---|
| 1722 |  | 
|---|
| 1723 | /** Tells the program whether to ignore missing parameters or not. | 
|---|
| 1724 | */ | 
|---|
| 1725 | void setIgnoreMissingParams(bool state) { mIgnoreMissingParams = state; } | 
|---|
| 1726 |  | 
|---|
| 1727 | /** Sets a single value constant floating-point parameter to the program. | 
|---|
| 1728 | @remarks | 
|---|
| 1729 | Different types of GPU programs support different types of constant parameters. | 
|---|
| 1730 | For example, it's relatively common to find that vertex programs only support | 
|---|
| 1731 | floating point constants, and that fragment programs only support integer (fixed point) | 
|---|
| 1732 | parameters. This can vary depending on the program version supported by the | 
|---|
| 1733 | graphics card being used. You should consult the documentation for the type of | 
|---|
| 1734 | low level program you are using, or alternatively use the methods | 
|---|
| 1735 | provided on RenderSystemCapabilities to determine the options. | 
|---|
| 1736 | @par | 
|---|
| 1737 | Another possible limitation is that some systems only allow constants to be set | 
|---|
| 1738 | on certain boundaries, e.g. in sets of 4 values for example. Again, see | 
|---|
| 1739 | RenderSystemCapabilities for full details. | 
|---|
| 1740 | @note | 
|---|
| 1741 | This named option will only work if you are using a parameters object created | 
|---|
| 1742 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1743 | @param name The name of the parameter | 
|---|
| 1744 | @param val The value to set | 
|---|
| 1745 | */ | 
|---|
| 1746 | void setNamedConstant(const String& name, Real val); | 
|---|
| 1747 | /** Sets a single value constant integer parameter to the program. | 
|---|
| 1748 | @remarks | 
|---|
| 1749 | Different types of GPU programs support different types of constant parameters. | 
|---|
| 1750 | For example, it's relatively common to find that vertex programs only support | 
|---|
| 1751 | floating point constants, and that fragment programs only support integer (fixed point) | 
|---|
| 1752 | parameters. This can vary depending on the program version supported by the | 
|---|
| 1753 | graphics card being used. You should consult the documentation for the type of | 
|---|
| 1754 | low level program you are using, or alternatively use the methods | 
|---|
| 1755 | provided on RenderSystemCapabilities to determine the options. | 
|---|
| 1756 | @par | 
|---|
| 1757 | Another possible limitation is that some systems only allow constants to be set | 
|---|
| 1758 | on certain boundaries, e.g. in sets of 4 values for example. Again, see | 
|---|
| 1759 | RenderSystemCapabilities for full details. | 
|---|
| 1760 | @note | 
|---|
| 1761 | This named option will only work if you are using a parameters object created | 
|---|
| 1762 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1763 | @param name The name of the parameter | 
|---|
| 1764 | @param val The value to set | 
|---|
| 1765 | */ | 
|---|
| 1766 | void setNamedConstant(const String& name, int val); | 
|---|
| 1767 | /** Sets a Vector4 parameter to the program. | 
|---|
| 1768 | @param name The name of the parameter | 
|---|
| 1769 | @param vec The value to set | 
|---|
| 1770 | */ | 
|---|
| 1771 | void setNamedConstant(const String& name, const Vector4& vec); | 
|---|
| 1772 | /** Sets a Vector3 parameter to the program. | 
|---|
| 1773 | @note | 
|---|
| 1774 | This named option will only work if you are using a parameters object created | 
|---|
| 1775 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1776 | @param name The name of the parameter | 
|---|
| 1777 | @param vec The value to set | 
|---|
| 1778 | */ | 
|---|
| 1779 | void setNamedConstant(const String& name, const Vector3& vec); | 
|---|
| 1780 | /** Sets a Vector2 parameter to the program. | 
|---|
| 1781 | @param name The name of the parameter | 
|---|
| 1782 | @param vec The value to set | 
|---|
| 1783 | */ | 
|---|
| 1784 | void setNamedConstant(const String& name, const Vector2& vec); | 
|---|
| 1785 | /** Sets a Matrix4 parameter to the program. | 
|---|
| 1786 | @param name The name of the parameter | 
|---|
| 1787 | @param m The value to set | 
|---|
| 1788 | */ | 
|---|
| 1789 | void setNamedConstant(const String& name, const Matrix4& m); | 
|---|
| 1790 | /** Sets a list of Matrix4 parameters to the program. | 
|---|
| 1791 | @param name The name of the parameter; this must be the first index of an array, | 
|---|
| 1792 | for examples 'matrices[0]' | 
|---|
| 1793 | NB since a Matrix4 is 16 floats long, so each entry will take up 4 indexes. | 
|---|
| 1794 | @param m Pointer to an array of matrices to set | 
|---|
| 1795 | @param numEntries Number of Matrix4 entries | 
|---|
| 1796 | */ | 
|---|
| 1797 | void setNamedConstant(const String& name, const Matrix4* m, size_t numEntries); | 
|---|
| 1798 | /** Sets a multiple value constant floating-point parameter to the program. | 
|---|
| 1799 | @par | 
|---|
| 1800 | Some systems only allow constants to be set on certain boundaries, | 
|---|
| 1801 | e.g. in sets of 4 values for example. The 'multiple' parameter allows | 
|---|
| 1802 | you to control that although you should only change it if you know | 
|---|
| 1803 | your chosen language supports that (at the time of writing, only | 
|---|
| 1804 | GLSL allows constants which are not a multiple of 4). | 
|---|
| 1805 | @note | 
|---|
| 1806 | This named option will only work if you are using a parameters object created | 
|---|
| 1807 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1808 | @param name The name of the parameter | 
|---|
| 1809 | @param val Pointer to the values to write | 
|---|
| 1810 | @param count The number of 'multiples' of floats to write | 
|---|
| 1811 | @param multiple The number of raw entries in each element to write, | 
|---|
| 1812 | the default is 4 so count = 1 would write 4 floats. | 
|---|
| 1813 | */ | 
|---|
| 1814 | void setNamedConstant(const String& name, const float *val, size_t count, | 
|---|
| 1815 | size_t multiple = 4); | 
|---|
| 1816 | /** Sets a multiple value constant floating-point parameter to the program. | 
|---|
| 1817 | @par | 
|---|
| 1818 | Some systems only allow constants to be set on certain boundaries, | 
|---|
| 1819 | e.g. in sets of 4 values for example. The 'multiple' parameter allows | 
|---|
| 1820 | you to control that although you should only change it if you know | 
|---|
| 1821 | your chosen language supports that (at the time of writing, only | 
|---|
| 1822 | GLSL allows constants which are not a multiple of 4). | 
|---|
| 1823 | @note | 
|---|
| 1824 | This named option will only work if you are using a parameters object created | 
|---|
| 1825 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1826 | @param name The name of the parameter | 
|---|
| 1827 | @param val Pointer to the values to write | 
|---|
| 1828 | @param count The number of 'multiples' of floats to write | 
|---|
| 1829 | @param multiple The number of raw entries in each element to write, | 
|---|
| 1830 | the default is 4 so count = 1 would write 4 floats. | 
|---|
| 1831 | */ | 
|---|
| 1832 | void setNamedConstant(const String& name, const double *val, size_t count, | 
|---|
| 1833 | size_t multiple = 4); | 
|---|
| 1834 | /** Sets a ColourValue parameter to the program. | 
|---|
| 1835 | @param name The name of the parameter | 
|---|
| 1836 | @param colour The value to set | 
|---|
| 1837 | */ | 
|---|
| 1838 | void setNamedConstant(const String& name, const ColourValue& colour); | 
|---|
| 1839 |  | 
|---|
| 1840 | /** Sets a multiple value constant floating-point parameter to the program. | 
|---|
| 1841 | @par | 
|---|
| 1842 | Some systems only allow constants to be set on certain boundaries, | 
|---|
| 1843 | e.g. in sets of 4 values for example. The 'multiple' parameter allows | 
|---|
| 1844 | you to control that although you should only change it if you know | 
|---|
| 1845 | your chosen language supports that (at the time of writing, only | 
|---|
| 1846 | GLSL allows constants which are not a multiple of 4). | 
|---|
| 1847 | @note | 
|---|
| 1848 | This named option will only work if you are using a parameters object created | 
|---|
| 1849 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1850 | @param name The name of the parameter | 
|---|
| 1851 | @param val Pointer to the values to write | 
|---|
| 1852 | @param count The number of 'multiples' of floats to write | 
|---|
| 1853 | @param multiple The number of raw entries in each element to write, | 
|---|
| 1854 | the default is 4 so count = 1 would write 4 floats. | 
|---|
| 1855 | */ | 
|---|
| 1856 | void setNamedConstant(const String& name, const int *val, size_t count, | 
|---|
| 1857 | size_t multiple = 4); | 
|---|
| 1858 |  | 
|---|
| 1859 | /** Sets up a constant which will automatically be updated by the system. | 
|---|
| 1860 | @remarks | 
|---|
| 1861 | Vertex and fragment programs often need parameters which are to do with the | 
|---|
| 1862 | current render state, or particular values which may very well change over time, | 
|---|
| 1863 | and often between objects which are being rendered. This feature allows you | 
|---|
| 1864 | to set up a certain number of predefined parameter mappings that are kept up to | 
|---|
| 1865 | date for you. | 
|---|
| 1866 | @note | 
|---|
| 1867 | This named option will only work if you are using a parameters object created | 
|---|
| 1868 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1869 | @param name The name of the parameter | 
|---|
| 1870 | @param acType The type of automatic constant to set | 
|---|
| 1871 | @param extraInfo If the constant type needs more information (like a light index) put it here. | 
|---|
| 1872 | */ | 
|---|
| 1873 | void setNamedAutoConstant(const String& name, AutoConstantType acType, size_t extraInfo = 0); | 
|---|
| 1874 | void setNamedAutoConstantReal(const String& name, AutoConstantType acType, Real rData); | 
|---|
| 1875 |  | 
|---|
| 1876 | /** Sets up a constant which will automatically be updated by the system. | 
|---|
| 1877 | @remarks | 
|---|
| 1878 | Vertex and fragment programs often need parameters which are to do with the | 
|---|
| 1879 | current render state, or particular values which may very well change over time, | 
|---|
| 1880 | and often between objects which are being rendered. This feature allows you | 
|---|
| 1881 | to set up a certain number of predefined parameter mappings that are kept up to | 
|---|
| 1882 | date for you. | 
|---|
| 1883 | @note | 
|---|
| 1884 | This named option will only work if you are using a parameters object created | 
|---|
| 1885 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1886 | @param name The name of the parameter | 
|---|
| 1887 | @param acType The type of automatic constant to set | 
|---|
| 1888 | @param extraInfo1 The first extra info required by this auto constant type | 
|---|
| 1889 | @param extraInfo2 The first extra info required by this auto constant type | 
|---|
| 1890 | */ | 
|---|
| 1891 | void setNamedAutoConstant(const String& name, AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2); | 
|---|
| 1892 |  | 
|---|
| 1893 | /** Sets a named parameter up to track a derivation of the current time. | 
|---|
| 1894 | @note | 
|---|
| 1895 | This named option will only work if you are using a parameters object created | 
|---|
| 1896 | from a high-level program (HighLevelGpuProgram). | 
|---|
| 1897 | @param name The name of the parameter | 
|---|
| 1898 | @param factor The amount by which to scale the time value | 
|---|
| 1899 | */ | 
|---|
| 1900 | void setNamedConstantFromTime(const String& name, Real factor); | 
|---|
| 1901 |  | 
|---|
| 1902 | /** Unbind an auto constant so that the constant is manually controlled again. */ | 
|---|
| 1903 | void clearNamedAutoConstant(const String& name); | 
|---|
| 1904 |  | 
|---|
| 1905 | /** Find a constant definition for a named parameter. | 
|---|
| 1906 | @remarks | 
|---|
| 1907 | This method returns null if the named parameter did not exist, unlike | 
|---|
| 1908 | getConstantDefinition which is more strict; unless you set the | 
|---|
| 1909 | last parameter to true. | 
|---|
| 1910 | @param name The name to look up | 
|---|
| 1911 | @param throwExceptionIfMissing If set to true, failure to find an entry | 
|---|
| 1912 | will throw an exception. | 
|---|
| 1913 | */ | 
|---|
| 1914 | const GpuConstantDefinition* _findNamedConstantDefinition( | 
|---|
| 1915 | const String& name, bool throwExceptionIfMissing = false) const; | 
|---|
| 1916 | /** Gets the physical buffer index associated with a logical float constant index. | 
|---|
| 1917 | @note Only applicable to low-level programs. | 
|---|
| 1918 | @param logicalIndex The logical parameter index | 
|---|
| 1919 | @param requestedSize The requested size - pass 0 to ignore missing entries | 
|---|
| 1920 | and return std::numeric_limits<size_t>::max() | 
|---|
| 1921 | */ | 
|---|
| 1922 | size_t _getFloatConstantPhysicalIndex(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1923 | /** Gets the physical buffer index associated with a logical double constant index. | 
|---|
| 1924 | @note Only applicable to low-level programs. | 
|---|
| 1925 | @param logicalIndex The logical parameter index | 
|---|
| 1926 | @param requestedSize The requested size - pass 0 to ignore missing entries | 
|---|
| 1927 | and return std::numeric_limits<size_t>::max() | 
|---|
| 1928 | */ | 
|---|
| 1929 | size_t _getDoubleConstantPhysicalIndex(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1930 | /** Gets the physical buffer index associated with a logical int constant index. | 
|---|
| 1931 | @note Only applicable to low-level programs. | 
|---|
| 1932 | @param logicalIndex The logical parameter index | 
|---|
| 1933 | @param requestedSize The requested size - pass 0 to ignore missing entries | 
|---|
| 1934 | and return std::numeric_limits<size_t>::max() | 
|---|
| 1935 | */ | 
|---|
| 1936 | size_t _getIntConstantPhysicalIndex(size_t logicalIndex, size_t requestedSize, uint16 variability); | 
|---|
| 1937 |  | 
|---|
| 1938 | /** Sets whether or not we need to transpose the matrices passed in from the rest of OGRE. | 
|---|
| 1939 | @remarks | 
|---|
| 1940 | D3D uses transposed matrices compared to GL and OGRE; this is not important when you | 
|---|
| 1941 | use programs which are written to process row-major matrices, such as those generated | 
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| 1942 | by Cg, but if you use a program written to D3D's matrix layout you will need to enable | 
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| 1943 | this flag. | 
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| 1944 | */ | 
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| 1945 | void setTransposeMatrices(bool val) { mTransposeMatrices = val; } | 
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| 1946 | /// Gets whether or not matrices are to be transposed when set | 
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| 1947 | bool getTransposeMatrices(void) const { return mTransposeMatrices; } | 
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| 1948 |  | 
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| 1949 | /** Copies the values of all constants (including auto constants) from another | 
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| 1950 | GpuProgramParameters object. | 
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| 1951 | @note This copes the internal storage of the paarameters object and therefore | 
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| 1952 | can only be used for parameters objects created from the same GpuProgram. | 
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| 1953 | To merge parameters that match from different programs, use copyMatchingNamedConstantsFrom. | 
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| 1954 | */ | 
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| 1955 | void copyConstantsFrom(const GpuProgramParameters& source); | 
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| 1956 |  | 
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| 1957 | /** Copies the values of all matching named constants (including auto constants) from | 
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| 1958 | another GpuProgramParameters object. | 
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| 1959 | @remarks | 
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| 1960 | This method iterates over the named constants in another parameters object | 
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| 1961 | and copies across the values where they match. This method is safe to | 
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| 1962 | use when the 2 parameters objects came from different programs, but only | 
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| 1963 | works for named parameters. | 
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| 1964 | */ | 
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| 1965 | void copyMatchingNamedConstantsFrom(const GpuProgramParameters& source); | 
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| 1966 |  | 
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| 1967 | /** gets the auto constant definition associated with name if found else returns NULL | 
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| 1968 | @param name The name of the auto constant | 
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| 1969 | */ | 
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| 1970 | static const AutoConstantDefinition* getAutoConstantDefinition(const String& name); | 
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| 1971 | /** gets the auto constant definition using an index into the auto constant definition array. | 
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| 1972 | If the index is out of bounds then NULL is returned; | 
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| 1973 | @param idx The auto constant index | 
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| 1974 | */ | 
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| 1975 | static const AutoConstantDefinition* getAutoConstantDefinition(const size_t idx); | 
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| 1976 | /** Returns the number of auto constant definitions | 
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| 1977 | */ | 
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| 1978 | static size_t getNumAutoConstantDefinitions(void); | 
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| 1979 |  | 
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| 1980 |  | 
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| 1981 | /** increments the multipass number entry by 1 if it exists | 
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| 1982 | */ | 
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| 1983 | void incPassIterationNumber(void); | 
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| 1984 | /** Does this parameters object have a pass iteration number constant? */ | 
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| 1985 | bool hasPassIterationNumber() const | 
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| 1986 | { return mActivePassIterationIndex != (std::numeric_limits<size_t>::max)(); } | 
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| 1987 | /** Get the physical buffer index of the pass iteration number constant */ | 
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| 1988 | size_t getPassIterationNumberIndex() const | 
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| 1989 | { return mActivePassIterationIndex; } | 
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| 1990 |  | 
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| 1991 |  | 
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| 1992 | /** Use a set of shared parameters in this parameters object. | 
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| 1993 | @remarks | 
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| 1994 | Allows you to use a set of shared parameters to automatically update | 
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| 1995 | this parameter set. | 
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| 1996 | */ | 
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| 1997 | void addSharedParameters(GpuSharedParametersPtr sharedParams); | 
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| 1998 |  | 
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| 1999 | /** Use a set of shared parameters in this parameters object. | 
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| 2000 | @remarks | 
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| 2001 | Allows you to use a set of shared parameters to automatically update | 
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| 2002 | this parameter set. | 
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| 2003 | @param sharedParamsName The name of a shared parameter set as defined in | 
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| 2004 | GpuProgramManager | 
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| 2005 | */ | 
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| 2006 | void addSharedParameters(const String& sharedParamsName); | 
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| 2007 |  | 
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| 2008 | /** Returns whether this parameter set is using the named shared parameter set. */ | 
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| 2009 | bool isUsingSharedParameters(const String& sharedParamsName) const; | 
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| 2010 |  | 
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| 2011 | /** Stop using the named shared parameter set. */ | 
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| 2012 | void removeSharedParameters(const String& sharedParamsName); | 
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| 2013 |  | 
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| 2014 | /** Stop using all shared parameter sets. */ | 
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| 2015 | void removeAllSharedParameters(); | 
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| 2016 |  | 
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| 2017 | /** Get the list of shared parameter sets. */ | 
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| 2018 | const GpuSharedParamUsageList& getSharedParameters() const; | 
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| 2019 |  | 
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| 2020 | /** Internal method that the RenderSystem might use to store optional data. */ | 
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| 2021 | void _setRenderSystemData(const Any& data) const { mRenderSystemData = data; } | 
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| 2022 | /** Internal method that the RenderSystem might use to store optional data. */ | 
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| 2023 | const Any& _getRenderSystemData() const { return mRenderSystemData; } | 
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| 2024 |  | 
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| 2025 | /** Update the parameters by copying the data from the shared | 
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| 2026 | parameters. | 
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| 2027 | @note This method  may not actually be called if the RenderSystem | 
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| 2028 | supports using shared parameters directly in their own shared buffer; in | 
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| 2029 | which case the values should not be copied out of the shared area | 
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| 2030 | into the individual parameter set, but bound separately. | 
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| 2031 | */ | 
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| 2032 | void _copySharedParams(); | 
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| 2033 |  | 
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| 2034 | size_t calculateSize(void) const; | 
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| 2035 |  | 
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| 2036 | /** Set subroutine name by slot name | 
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| 2037 | */ | 
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| 2038 | void setNamedSubroutine(const String& subroutineSlot, const String& subroutine); | 
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| 2039 |  | 
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| 2040 | /** Set subroutine name by slot index | 
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| 2041 | */ | 
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| 2042 | void setSubroutine(size_t index, const String& subroutine); | 
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| 2043 |  | 
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| 2044 | /** Get map with | 
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| 2045 | */ | 
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| 2046 | const SubroutineMap& getSubroutineMap() const { return mSubroutineMap; } | 
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| 2047 | }; | 
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| 2048 |  | 
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| 2049 | /// Shared pointer used to hold references to GpuProgramParameters instances | 
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| 2050 | typedef SharedPtr<GpuProgramParameters> GpuProgramParametersSharedPtr; | 
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| 2051 |  | 
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| 2052 | /** @} */ | 
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| 2053 | /** @} */ | 
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| 2054 | } | 
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| 2055 |  | 
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| 2056 | #include "OgreHeaderSuffix.h" | 
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| 2057 |  | 
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| 2058 | #endif | 
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| 2059 |  | 
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