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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreExternalTextureSource.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 7.8 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef _OgreExternalTextureSource_H
29#define _OgreExternalTextureSource_H
30 
31/***************************************************************************
32OgreExternalTextureSource.h  - 
33        Base class that texture plugins need to derive from. This provides the hooks
34        necessary for a plugin developer to easily extend the functionality of dynamic textures.
35        It makes creation/destruction of dynamic textures more streamlined. While the plugin
36        will need to talk with Ogre for the actual modification of textures, this class allows
37        easy integration with Ogre apps. Material script files can be used to aid in the
38        creation of dynamic textures. Functionality can be added that is not defined here
39        through the use of the base dictionary. For an example of how to use this class and the
40        string interface see ffmpegVideoPlugIn.
41
42-------------------
43date                 : Jan 1 2004
44email                : pjcast@yahoo.com
45***************************************************************************/
46
47#include "OgreStringInterface.h"
48#include "OgreResourceGroupManager.h"
49#include "OgreHeaderPrefix.h"
50
51namespace Ogre
52{
53        /** \addtogroup Core
54        *  @{
55        */
56        /** \addtogroup Materials
57        *  @{
58        */
59        /** Enum for type of texture play mode */
60        enum eTexturePlayMode
61        {
62                TextureEffectPause = 0,                 /// Video starts out paused
63                TextureEffectPlay_ASAP = 1,             /// Video starts playing as soon as possible
64                TextureEffectPlay_Looping = 2   /// Video Plays Instantly && Loops
65        };
66
67        /** IMPORTANT: **Plugins must override default dictionary name!**
68        Base class that texture plugins derive from. Any specific
69        requirements that the plugin needs to have defined before
70        texture/material creation must be define using the stringinterface
71        before calling create defined texture... or it will fail, though, it
72        is up to the plugin to report errors to the log file, or raise an
73        exception if need be. */
74        class _OgreExport ExternalTextureSource : public StringInterface
75        {
76        public:
77                /** Constructor */
78                ExternalTextureSource();
79                /** Virtual destructor */
80                virtual ~ExternalTextureSource() {}
81
82                //------------------------------------------------------------------------------//
83                /* Command objects for specifying some base features                                                    */
84                /* Any Plugins wishing to add more specific params to "ExternalTextureSourcePlugins"*/
85                /* dictionary, feel free to do so, that's why this is here                                              */
86        class _OgrePrivate CmdInputFileName : public ParamCommand
87        {
88        public:
89                        String doGet(const void* target) const;
90            void doSet(void* target, const String& val);
91        };
92        class _OgrePrivate CmdFPS : public ParamCommand
93        {
94        public:
95                        String doGet(const void* target) const;
96            void doSet(void* target, const String& val);
97        };
98        class _OgrePrivate CmdPlayMode : public ParamCommand
99        {
100        public:
101                        String doGet(const void* target) const;
102            void doSet(void* target, const String& val);
103        };
104        class _OgrePrivate CmdTecPassState : public ParamCommand
105        {
106        public:
107                        String doGet(const void* target) const;
108            void doSet(void* target, const String& val);
109        };
110                //--------------------------------------------------------//
111                //Base Functions that work with Command String Interface... Or can be called
112                //manually to create video through code
113
114                /// Sets an input file name - if needed by plugin
115                void setInputName( String sIN ) { mInputFileName = sIN; }
116                /// Gets currently set input file name
117                const String& getInputName( ) const     { return mInputFileName; }
118                /// Sets the frames per second - plugin may or may not use this
119                void setFPS( int iFPS ) { mFramesPerSecond = iFPS; }
120                /// Gets currently set frames per second
121                int getFPS( ) const { return mFramesPerSecond; }
122                /// Sets a play mode
123                void setPlayMode( eTexturePlayMode eMode )      { mMode = eMode; }
124                /// Gets currently set play mode
125                eTexturePlayMode getPlayMode() const { return mMode; }
126
127                /// Used for attaching texture to Technique, State, and texture unit layer
128                void setTextureTecPassStateLevel( int t, int p, int s ) 
129                                { mTechniqueLevel = t;mPassLevel = p;mStateLevel = s; }
130                /// Get currently selected Texture attribs.
131                void getTextureTecPassStateLevel( int& t, int& p, int& s ) const
132                                {t = mTechniqueLevel;   p = mPassLevel; s = mStateLevel;}
133               
134                /** Call from derived classes to ensure the dictionary is setup */
135                void addBaseParams();
136
137                /** Returns the string name of this Plugin (as set by the Plugin)*/
138                const String& getPluginStringName( void ) const { return mPluginName; }
139                /** Returns dictionary name */
140                const String& getDictionaryStringName( void ) const { return mDictionaryName; }
141
142                //Pure virtual functions that plugins must Override
143                /** Call this function from manager to init system */
144                virtual bool initialise() = 0;
145                /** Shuts down Plugin */
146                virtual void shutDown() = 0;
147
148                /** Creates a texture into an already defined material or one that is created new
149                (it's up to plugin to use a material or create one)
150                Before calling, ensure that needed params have been defined via the stringInterface
151                or regular methods */
152                virtual void createDefinedTexture( const String& sMaterialName,
153                        const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0;
154                /** What this destroys is dependent on the plugin... See specific plugin
155                doc to know what is all destroyed (normally, plugins will destroy only
156                what they created, or used directly - ie. just texture unit) */
157                virtual void destroyAdvancedTexture( const String& sTextureName,
158                        const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0;
159
160        protected:
161        static CmdInputFileName msCmdInputFile;         /// Command for setting input file name
162                static CmdFPS msCmdFramesPerSecond;                     /// Command for setting frames per second
163                static CmdPlayMode msCmdPlayMode;                       /// Command for setting play mode
164                static CmdTecPassState msCmdTecPassState;       /// Command for setting the technique, pass, & state level
165
166
167                /// String Name of this Plugin
168                String mPluginName;
169       
170                //------ Vars used for setting/getting dictionary stuff -----------//
171                eTexturePlayMode mMode;
172               
173                String mInputFileName;
174               
175                bool mUpdateEveryFrame;
176               
177                int mFramesPerSecond,
178                        mTechniqueLevel,
179                        mPassLevel,     
180                        mStateLevel;
181                //------------------------------------------------------------------//
182
183        protected:
184                /** The string name of the dictionary name - each plugin
185                must override default name */
186                String mDictionaryName;
187        };
188        /** @} */
189        /** @} */
190}
191
192#include "OgreHeaderSuffix.h"
193
194#endif
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