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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreCompositor.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 6.9 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __Compositor_H__
29#define __Compositor_H__
30
31#include "OgrePrerequisites.h"
32#include "OgreIteratorWrappers.h"
33#include "OgreResource.h"
34#include "OgreTexture.h"
35#include "OgreHeaderPrefix.h"
36
37namespace Ogre {
38        /** \addtogroup Core
39        *  @{
40        */
41        /** \addtogroup Effects
42        *  @{
43        */
44        /** Class representing a Compositor object. Compositors provide the means
45        to flexibly "composite" the final rendering result from multiple scene renders
46        and intermediate operations like rendering fullscreen quads. This makes
47        it possible to apply postfilter effects, HDRI postprocessing, and shadow
48        effects to a Viewport.
49     */
50    class _OgreExport Compositor: public Resource
51    {
52    public:
53        Compositor(ResourceManager* creator, const String& name, ResourceHandle handle,
54            const String& group, bool isManual = false, ManualResourceLoader* loader = 0);
55        ~Compositor();
56       
57        /// Data types for internal lists
58        typedef vector<CompositionTechnique *>::type Techniques;
59        typedef VectorIterator<Techniques> TechniqueIterator;
60       
61        /** Create a new technique, and return a pointer to it.
62        */
63        CompositionTechnique *createTechnique();
64       
65        /** Remove a technique. It will also be destroyed.
66        */
67        void removeTechnique(size_t idx);
68       
69        /** Get a technique.
70        */
71        CompositionTechnique *getTechnique(size_t idx);
72       
73        /** Get the number of techniques.
74        */
75        size_t getNumTechniques();
76       
77        /** Remove all techniques
78        */
79        void removeAllTechniques();
80       
81        /** Get an iterator over the Techniques in this compositor. */
82        TechniqueIterator getTechniqueIterator(void);
83       
84        /** Get a supported technique.
85        @remarks
86            The supported technique list is only available after this compositor has been compiled,
87            which typically happens on loading it. Therefore, if this method returns
88            an empty list, try calling Compositor::load.
89        */
90        CompositionTechnique *getSupportedTechnique(size_t idx);
91       
92        /** Get the number of supported techniques.
93        @remarks
94            The supported technique list is only available after this compositor has been compiled,
95            which typically happens on loading it. Therefore, if this method returns
96            an empty list, try calling Compositor::load.
97        */
98        size_t getNumSupportedTechniques();
99       
100        /** Gets an iterator over all the Techniques which are supported by the current card.
101        @remarks
102            The supported technique list is only available after this compositor has been compiled,
103            which typically happens on loading it. Therefore, if this method returns
104            an empty list, try calling Compositor::load.
105        */
106        TechniqueIterator getSupportedTechniqueIterator(void);
107
108                /** Get a pointer to a supported technique for a given scheme.
109                @remarks
110                        If there is no specific supported technique with this scheme name,
111                        then the first supported technique with no specific scheme will be returned.
112                @param schemeName The scheme name you are looking for. Blank means to
113                        look for techniques with no scheme associated
114                */
115                CompositionTechnique *getSupportedTechnique(const String& schemeName = StringUtil::BLANK);
116
117                /** Get the instance name for a global texture.
118                @param name The name of the texture in the original compositor definition
119                @param mrtIndex If name identifies a MRT, which texture attachment to retrieve
120                @return The instance name for the texture, corresponds to a real texture
121                */
122                const String& getTextureInstanceName(const String& name, size_t mrtIndex);
123
124                /** Get the instance of a global texture.
125                @param name The name of the texture in the original compositor definition
126                @param mrtIndex If name identifies a MRT, which texture attachment to retrieve
127                @return The texture pointer, corresponds to a real texture
128                */
129                TexturePtr getTextureInstance(const String& name, size_t mrtIndex);
130
131                /** Get the render target for a given render texture name.
132                @remarks
133                        You can use this to add listeners etc, but do not use it to update the
134                        targets manually or any other modifications, the compositor instance
135                        is in charge of this.
136                */
137                RenderTarget* getRenderTarget(const String& name);
138
139    protected:
140        /// @copydoc Resource::loadImpl
141        void loadImpl(void);
142
143        /// @copydoc Resource::unloadImpl
144        void unloadImpl(void);
145        /// @copydoc Resource::calculateSize
146        size_t calculateSize(void) const;
147       
148        /** Check supportedness of techniques.
149         */
150        void compile();
151    private:
152        Techniques mTechniques;
153        Techniques mSupportedTechniques;
154       
155        /// Compilation required
156        /// This is set if the techniques change and the supportedness of techniques has to be
157        /// re-evaluated.
158        bool mCompilationRequired;
159
160                /** Create global rendertextures.
161        */
162        void createGlobalTextures();
163       
164        /** Destroy global rendertextures.
165        */
166        void freeGlobalTextures();
167
168                //TODO GSOC : These typedefs are duplicated from CompositorInstance. Solve?
169                /// Map from name->local texture
170        typedef map<String,TexturePtr>::type GlobalTextureMap;
171        GlobalTextureMap mGlobalTextures;
172                /// Store a list of MRTs we've created
173                typedef map<String,MultiRenderTarget*>::type GlobalMRTMap;
174                GlobalMRTMap mGlobalMRTs;
175    };
176        /** @} */
177        /** @} */
178}
179
180#include "OgreHeaderSuffix.h"
181
182#endif
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