| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __XSISKELETONEXPORTER_H__ |
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| 30 | #define __XSISKELETONEXPORTER_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | #include "OgreVector2.h" |
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| 34 | #include "OgreVector3.h" |
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| 35 | #include "OgreAxisAlignedBox.h" |
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| 36 | #include "OgreXSIHelper.h" |
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| 37 | #include <xsi_x3dobject.h> |
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| 38 | #include <xsi_string.h> |
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| 39 | #include <xsi_application.h> |
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| 40 | #include <xsi_actionsource.h> |
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| 41 | #include <xsi_mixer.h> |
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| 42 | |
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| 43 | |
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| 44 | namespace Ogre { |
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| 45 | |
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| 46 | /** Class for performing a skeleton export from XSI. |
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| 47 | */ |
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| 48 | class XsiSkeletonExporter |
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| 49 | { |
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| 50 | public: |
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| 51 | XsiSkeletonExporter(); |
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| 52 | virtual ~XsiSkeletonExporter(); |
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| 53 | |
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| 54 | |
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| 55 | /** Export a skeleton to the provided filename. |
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| 56 | @param skeletonFileName The file name to export to |
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| 57 | @param deformers The list of deformers (bones) found during mesh traversal |
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| 58 | @param framesPerSecond The number of frames per second |
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| 59 | @param animList List of animation splits |
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| 60 | @returns AABB derived from bone animations, should be used to pad mesh bounds |
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| 61 | */ |
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| 62 | const AxisAlignedBox& exportSkeleton(const String& skeletonFileName, |
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| 63 | DeformerMap& deformers, float framesPerSecond, |
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| 64 | AnimationList& animList); |
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| 65 | protected: |
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| 66 | // XSI Objects |
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| 67 | XSI::Application mXsiApp; |
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| 68 | XSI::X3DObject mXsiSceneRoot; |
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| 69 | std::map<String, int> mXSITrackTypeNames; |
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| 70 | // Lower-case version of deformer map (XSI seems to be case insensitive and |
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| 71 | // some animations rely on that!) |
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| 72 | DeformerMap mLowerCaseDeformerMap; |
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| 73 | // Actions created as part of IK sampling, will be deleted afterward |
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| 74 | XSI::CStringArray mIKSampledAnimations; |
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| 75 | AxisAlignedBox mAABB; |
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| 76 | |
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| 77 | /// Build the bone hierarchy from a simple list of bones |
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| 78 | void buildBoneHierarchy(Skeleton* pSkeleton, DeformerMap& deformers, |
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| 79 | AnimationList& animList); |
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| 80 | /** Link the current bone with it's parent |
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| 81 | */ |
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| 82 | void linkBoneWithParent(DeformerEntry* deformer, |
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| 83 | DeformerMap& deformers, std::list<DeformerEntry*>& deformerList); |
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| 84 | /** Validate and create a bone, or eliminate the current bone if it |
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| 85 | has no animated parameters |
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| 86 | */ |
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| 87 | void validateAsBone(Skeleton* pSkeleton, DeformerEntry* deformer, |
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| 88 | DeformerMap& deformers, std::list<DeformerEntry*>& deformerList, |
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| 89 | AnimationList& animList); |
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| 90 | /// Process an action source |
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| 91 | void processActionSource(const XSI::ActionSource& source, DeformerMap& deformers); |
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| 92 | /// Bake animations |
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| 93 | void createAnimations(Skeleton* pSkel, DeformerMap& deformers, |
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| 94 | float framesPerSecond, AnimationList& animList, AxisAlignedBox& AABBPadding); |
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| 95 | /// Bake animation tracks by sampling |
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| 96 | void createAnimationTracksSampled(Animation* pAnim, AnimationEntry& animEntry, |
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| 97 | DeformerMap& deformers, float fps, AxisAlignedBox& AABBPadding); |
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| 98 | |
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| 99 | void cleanup(void); |
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| 100 | void copyDeformerMap(DeformerMap& deformers); |
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| 101 | /// Get deformer from passed in map or lower case version |
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| 102 | DeformerEntry* getDeformer(const String& name, DeformerMap& deformers); |
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| 103 | // Sample all bones, and also sample max global bone position for AABB padding |
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| 104 | void sampleAllBones(DeformerMap& deformers, |
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| 105 | std::vector<NodeAnimationTrack*> deformerTracks, double frame, |
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| 106 | Real time, float fps, AxisAlignedBox& AABBPadding); |
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| 107 | void establishInitialTransforms(DeformerMap& deformers); |
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| 108 | |
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| 109 | }; |
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| 110 | |
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| 111 | |
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| 112 | |
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| 113 | } |
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| 114 | |
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| 115 | |
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| 116 | #endif |
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