| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __XSIHELPER_H__ |
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| 30 | #define __XSIHELPER_H__ |
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| 31 | |
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| 32 | #include <xsi_application.h> |
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| 33 | #include <xsi_string.h> |
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| 34 | #include <xsi_x3dobject.h> |
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| 35 | #include <xsi_vertexcolor.h> |
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| 36 | #include <xsi_math.h> |
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| 37 | #include <xsi_ref.h> |
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| 38 | #include <xsi_actionsource.h> |
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| 39 | #include <xsi_animationsourceitem.h> |
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| 40 | #include <xsi_progressbar.h> |
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| 41 | #include <xsi_uitoolkit.h> |
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| 42 | #include <xsi_shader.h> |
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| 43 | #include <xsi_value.h> |
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| 44 | |
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| 45 | #include <stdlib.h> |
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| 46 | #include "OgrePrerequisites.h" |
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| 47 | #include "OgreString.h" |
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| 48 | #include "OgreColourValue.h" |
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| 49 | #include "OgreLogManager.h" |
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| 50 | #include "OgreStringVector.h" |
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| 51 | #include "OgreSingleton.h" |
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| 52 | #include "OgreVector3.h" |
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| 53 | #include "OgreQuaternion.h" |
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| 54 | #include "OgreHardwareVertexBuffer.h" |
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| 55 | |
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| 56 | #define OGRE_XSI_NUM_MESH_STEPS 200 |
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| 57 | |
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| 58 | /// Useful function to convert XSI CValue to an Ogre String |
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| 59 | /* |
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| 60 | inline Ogre::String XSItoOgre(const XSI::CValue& xsival) |
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| 61 | { |
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| 62 | |
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| 63 | switch(xsival.m_t) |
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| 64 | { |
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| 65 | case XSI::CValue::siString: |
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| 66 | return XSItoOgre(XSI::CString(xsival)); |
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| 67 | case XSI::CValue::siVector3: |
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| 68 | return XSItoOgre(XSI::MATH::CVector3(xsival)); |
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| 69 | default: |
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| 70 | return XSItoOgre(XSI::CString(xsival.GetAsText())); |
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| 71 | }; |
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| 72 | |
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| 73 | } |
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| 74 | */ |
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| 75 | |
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| 76 | /// Useful function to convert an XSI CString to an Ogre String |
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| 77 | inline Ogre::String XSItoOgre(const XSI::CString& xsistr) |
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| 78 | { |
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| 79 | // XSI CString is wide character |
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| 80 | |
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| 81 | if (xsistr.IsEmpty()) |
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| 82 | { |
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| 83 | return Ogre::StringUtil::BLANK; |
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| 84 | } |
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| 85 | |
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| 86 | // first find out the size required |
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| 87 | size_t c = ::wcstombs(0, xsistr.GetWideString(), 2048); |
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| 88 | // temp character string (add one for terminator) |
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| 89 | char* tmp = new char[c+1]; |
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| 90 | // do the real conversion |
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| 91 | ::wcstombs(tmp, xsistr.GetWideString(), c); |
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| 92 | tmp[c] = '\0'; |
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| 93 | Ogre::String ret(tmp); |
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| 94 | delete [] tmp; |
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| 95 | |
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| 96 | return ret; |
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| 97 | } |
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| 98 | /// Useful function to convert an Ogre String to an XSI CString |
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| 99 | inline XSI::CString OgretoXSI(const Ogre::String& str) |
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| 100 | { |
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| 101 | // XSI CString is wide character |
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| 102 | |
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| 103 | if (str.empty()) |
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| 104 | { |
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| 105 | return XSI::CString(); |
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| 106 | } |
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| 107 | |
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| 108 | // first find out the size required |
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| 109 | size_t c = ::mbstowcs(0, str.c_str(), 2048); |
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| 110 | // temp character string (add one for terminator) |
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| 111 | wchar_t* tmp = new wchar_t[c+1]; |
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| 112 | // do the real conversion |
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| 113 | ::mbstowcs(tmp, str.c_str(), c); |
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| 114 | tmp[c] = '\0'; |
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| 115 | |
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| 116 | XSI::CString ret(tmp); |
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| 117 | delete [] tmp; |
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| 118 | |
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| 119 | return ret; |
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| 120 | } |
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| 121 | |
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| 122 | inline Ogre::Vector3 XSItoOgre(const XSI::MATH::CVector3& xsiVec) |
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| 123 | { |
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| 124 | return Ogre::Vector3(xsiVec.GetX(), xsiVec.GetY(), xsiVec.GetZ()); |
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| 125 | } |
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| 126 | inline Ogre::Quaternion XSItoOgre(const XSI::MATH::CQuaternion& xsiQuat) |
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| 127 | { |
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| 128 | return Ogre::Quaternion(xsiQuat.GetW(), xsiQuat.GetX(), xsiQuat.GetY(), xsiQuat.GetZ()); |
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| 129 | } |
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| 130 | |
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| 131 | inline Ogre::RGBA XSItoOgre(const XSI::CVertexColor& xsiColour) |
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| 132 | { |
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| 133 | Ogre::ColourValue col(xsiColour.r / 255.0f, xsiColour.g / 255.0f, |
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| 134 | xsiColour.b / 255.0f, xsiColour.a / 255.0f); |
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| 135 | return Ogre::VertexElement::convertColourValue(col, |
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| 136 | Ogre::VertexElement::getBestColourVertexElementType()); |
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| 137 | } |
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| 138 | |
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| 139 | inline void LogOgreAndXSI(const Ogre::String& msg) |
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| 140 | { |
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| 141 | static XSI::Application app; |
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| 142 | Ogre::LogManager::getSingleton().logMessage(msg); |
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| 143 | app.LogMessage(OgretoXSI(msg)); |
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| 144 | |
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| 145 | } |
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| 146 | |
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| 147 | inline void LogOgreAndXSI(const XSI::CString& msg) |
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| 148 | { |
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| 149 | static XSI::Application app; |
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| 150 | Ogre::LogManager::getSingleton().logMessage(XSItoOgre(msg)); |
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| 151 | app.LogMessage(msg); |
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| 152 | |
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| 153 | } |
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| 154 | |
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| 155 | |
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| 156 | namespace Ogre { |
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| 157 | |
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| 158 | class ProgressManager : public Singleton<ProgressManager> |
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| 159 | { |
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| 160 | protected: |
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| 161 | XSI::ProgressBar mProgressBar; |
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| 162 | size_t mNumberOfStages; |
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| 163 | size_t mProgress; |
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| 164 | |
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| 165 | public: |
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| 166 | ProgressManager(size_t numberOfStages); |
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| 167 | virtual ~ProgressManager(); |
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| 168 | |
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| 169 | void progress(void); |
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| 170 | |
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| 171 | static ProgressManager& getSingleton(void); |
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| 172 | static ProgressManager* getSingletonPtr(void); |
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| 173 | |
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| 174 | }; |
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| 175 | |
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| 176 | enum XSITrackType |
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| 177 | { |
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| 178 | XTT_POS_X = 0, |
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| 179 | XTT_POS_Y = 1, |
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| 180 | XTT_POS_Z = 2, |
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| 181 | XTT_ROT_X = 3, |
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| 182 | XTT_ROT_Y = 4, |
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| 183 | XTT_ROT_Z = 5, |
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| 184 | XTT_SCL_X = 6, |
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| 185 | XTT_SCL_Y = 7, |
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| 186 | XTT_SCL_Z = 8, |
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| 187 | XTT_COUNT = 9 |
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| 188 | }; |
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| 189 | /** An entry for a Deformer - need original index because this will be boneID */ |
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| 190 | class DeformerEntry |
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| 191 | { |
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| 192 | public: |
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| 193 | unsigned short boneID; |
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| 194 | XSI::X3DObject obj; |
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| 195 | String parentName; |
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| 196 | StringVector childNames; |
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| 197 | bool hasVertexAssignments; |
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| 198 | bool parentIsChainEndEffector; |
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| 199 | bool hasAnyTracks; |
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| 200 | Bone* pBone; |
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| 201 | bool ikSample; |
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| 202 | double ikSampleInterval; |
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| 203 | XSI::MATH::CTransformation initialXform; |
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| 204 | // lists of action source items (probably only one per param?) |
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| 205 | XSI::AnimationSourceItem xsiTrack[XTT_COUNT]; |
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| 206 | |
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| 207 | DeformerEntry(unsigned short theboneID, XSI::X3DObject& theobj) |
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| 208 | :boneID(theboneID), obj(theobj), hasVertexAssignments(false), |
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| 209 | parentIsChainEndEffector(false), hasAnyTracks(false), pBone(0) |
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| 210 | |
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| 211 | { |
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| 212 | } |
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| 213 | |
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| 214 | }; |
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| 215 | /// Map from deformer name to deformer entry |
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| 216 | typedef std::map<String,DeformerEntry*> DeformerMap; |
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| 217 | |
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| 218 | |
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| 219 | /** An entry for animation; allows the userto split the timeline into |
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| 220 | multiple separate animations. |
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| 221 | */ |
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| 222 | struct AnimationEntry |
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| 223 | { |
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| 224 | String animationName; |
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| 225 | long startFrame; |
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| 226 | long endFrame; |
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| 227 | double ikSampleInterval; // skeletal only |
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| 228 | }; |
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| 229 | /// List of animations |
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| 230 | typedef std::list<AnimationEntry> AnimationList; |
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| 231 | |
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| 232 | /** Record of an XSI GL shader material. */ |
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| 233 | struct MaterialEntry |
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| 234 | { |
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| 235 | String name; |
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| 236 | XSI::Shader xsiShader; |
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| 237 | }; |
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| 238 | /// Map from material name to material entry |
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| 239 | typedef std::map<String, MaterialEntry*> MaterialMap; |
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| 240 | |
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| 241 | /** Record of XSI details that are to become a pass */ |
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| 242 | struct PassEntry |
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| 243 | { |
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| 244 | XSI::CRefArray shaders; |
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| 245 | }; |
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| 246 | typedef std::deque<PassEntry*> PassQueue; |
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| 247 | |
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| 248 | /// Map from texture projection name to index |
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| 249 | typedef std::map<String, int> TextureProjectionMap; |
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| 250 | |
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| 251 | /** Platform-independent file copy (destination folder must exist) |
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| 252 | Maybe use Boost::filesystem if this gets out of hand |
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| 253 | */ |
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| 254 | void copyFile(const String& src, const String& dest); |
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| 255 | |
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| 256 | } |
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| 257 | #endif |
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| 258 | |
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