| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | |
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| 30 | #ifndef __XMLMeshSerializer_H__ |
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| 31 | #define __XMLMeshSerializer_H__ |
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| 32 | |
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| 33 | #include "OgreXMLPrerequisites.h" |
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| 34 | #include "OgreMesh.h" |
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| 35 | |
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| 36 | |
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| 37 | namespace Ogre { |
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| 38 | |
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| 39 | /** Class for serializing a Mesh to/from XML. |
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| 40 | @remarks |
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| 41 | This class behaves the same way as MeshSerializer in the main project, |
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| 42 | but is here to allow conversions to / from XML. This class is |
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| 43 | deliberately not included in the main project because <UL> |
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| 44 | <LI>Dependence on Xerces would unnecessarily bloat the main library</LI> |
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| 45 | <LI>Runtime use of XML is discouraged because of the parsing overhead</LI></UL> |
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| 46 | This class gives people the option of saving out a Mesh as XML for examination |
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| 47 | and possible editing. It can then be converted back to the native format |
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| 48 | for maximum runtime efficiency. |
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| 49 | */ |
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| 50 | class XMLMeshSerializer |
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| 51 | { |
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| 52 | public: |
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| 53 | |
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| 54 | XMLMeshSerializer(); |
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| 55 | virtual ~XMLMeshSerializer(); |
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| 56 | /** Imports a Mesh from the given XML file. |
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| 57 | @param filename The name of the file to import, expected to be in XML format. |
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| 58 | @param colourElementType The vertex element to use for packed colours |
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| 59 | @param pMesh The pre-created Mesh object to be populated. |
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| 60 | */ |
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| 61 | void importMesh(const String& filename, VertexElementType colourElementType, Mesh* pMesh); |
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| 62 | |
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| 63 | /** Exports a mesh to the named XML file. */ |
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| 64 | void exportMesh(const Mesh* pMesh, const String& filename); |
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| 65 | |
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| 66 | protected: |
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| 67 | // State for export |
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| 68 | TiXmlDocument* mXMLDoc; |
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| 69 | // State for import |
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| 70 | Mesh* mpMesh; |
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| 71 | VertexElementType mColourElementType; |
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| 72 | |
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| 73 | // Internal methods |
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| 74 | void writeMesh(const Mesh* pMesh); |
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| 75 | void writeSubMesh(TiXmlElement* mSubmeshesNode, const SubMesh* s); |
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| 76 | void writeGeometry(TiXmlElement* mParentNode, const VertexData* pData); |
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| 77 | void writeSkeletonLink(TiXmlElement* mMeshNode, const String& skelName); |
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| 78 | void writeBoneAssignment(TiXmlElement* mBoneAssignNode, const VertexBoneAssignment* assign); |
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| 79 | void writeTextureAliases(TiXmlElement* mSubmeshesNode, const SubMesh* s); |
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| 80 | void writeLodInfo(TiXmlElement* mMeshNode, const Mesh* pMesh); |
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| 81 | void writeLodUsageManual(TiXmlElement* usageNode, unsigned short levelNum, |
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| 82 | const MeshLodUsage& usage); |
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| 83 | void writeLodUsageGenerated(TiXmlElement* usageNode, unsigned short levelNum, |
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| 84 | const MeshLodUsage& usage, const Mesh* pMesh); |
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| 85 | void writeSubMeshNames(TiXmlElement* mMeshNode, const Mesh* m); |
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| 86 | void writePoses(TiXmlElement* meshNode, const Mesh* m); |
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| 87 | void writeAnimations(TiXmlElement* meshNode, const Mesh* m); |
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| 88 | void writeMorphKeyFrames(TiXmlElement* trackNode, const VertexAnimationTrack* track); |
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| 89 | void writePoseKeyFrames(TiXmlElement* trackNode, const VertexAnimationTrack* track); |
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| 90 | void writeExtremes(TiXmlElement* mMeshNode, const Mesh* m); |
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| 91 | |
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| 92 | void readSubMeshes(TiXmlElement* mSubmeshesNode); |
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| 93 | void readGeometry(TiXmlElement* mGeometryNode, VertexData* pData); |
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| 94 | void readSkeletonLink(TiXmlElement* mSkelNode); |
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| 95 | void readBoneAssignments(TiXmlElement* mBoneAssignmentsNode); |
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| 96 | void readBoneAssignments(TiXmlElement* mBoneAssignmentsNode, SubMesh* sm); |
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| 97 | void readTextureAliases(TiXmlElement* mTextureAliasesNode, SubMesh* sm); |
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| 98 | void readLodInfo(TiXmlElement* lodNode); |
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| 99 | void readLodUsageManual(TiXmlElement* manualNode, unsigned short index); |
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| 100 | void readLodUsageGenerated(TiXmlElement* genNode, unsigned short index); |
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| 101 | void readSubMeshNames(TiXmlElement* mMeshNamesNode, Mesh* sm); |
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| 102 | void readPoses(TiXmlElement* posesNode, Mesh *m); |
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| 103 | void readAnimations(TiXmlElement* mAnimationsNode, Mesh *m); |
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| 104 | void readTracks(TiXmlElement* tracksNode, Mesh *m, Animation* anim); |
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| 105 | void readMorphKeyFrames(TiXmlElement* keyframesNode, VertexAnimationTrack* track, |
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| 106 | size_t vertexCount); |
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| 107 | void readPoseKeyFrames(TiXmlElement* keyframesNode, VertexAnimationTrack* track); |
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| 108 | void readExtremes(TiXmlElement* extremesNode, Mesh *m); |
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| 109 | }; |
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| 110 | } |
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| 111 | |
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| 112 | #endif |
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